FM Vs GT - Discussion Thread (read the first post before you post)

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Yeah Mt Aso is all about the elevation changes and tight corners, you can get some really touge-y courses from it. The visibility thing is weird though I mean, if they set the track generator up so that the edges of the road were lined with trees or rocky walls/cliffs etc, it would totally eliminate the pop-up problem since there wouldn't be any huge draw distances to worry about. Kinda weird but I guess they had their reasons.
 
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No, we're happy because T10 does deliver. No standard cars in FM4, no half-assed features so far, either. I'd rather have that than a game that tries to do everything but, in the end, is mediocre at almost everything it does.

GT5 is the jack-of-all-trades. Forza 4 attempts to do less things, but sets out to master them, so to speak. For me, and many others, it seems, doing less things but doing them right is the way to go.

And this comes from someone who's ignoring the screen tearing and frame rate drops in GT5, defending the flickering shadows and aliasing smoke :rolleyes:
As it seems, PD can get away with half-assing basically every feature there is and it's all perfectly fine and dandy? Well, whatever floats your boat.
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And I guess this is where we differ so much ;)
I'd rather go and buy, say, Dirt 3 for my rally fix than to get the watered-down experience that GT5 has to offer.

Hence, I'd rather see GT focusing on the stuff it can do well.

Speaking of half-assed, don't you think drag racing was kinda half-assed in Forza 3?
 
^ At least they didn't really promote it :lol:

But yeah, drag races were crap in FM3, and I would bet they'll still be crap in FM4.

Edit : To keep it on topic, at least they didn't waste any license with it. It's just a crappy option that nobody uses. The only real downside is that you had a whole bunch of career events involving drag racing. But then again, there are other stupid events in FM3, like R1 races on Fumiji/Positano :lol:

I guess it just goes along with the package. Nothing can be perfect. Hopefully they have learned their lesson for FM3 and we'll get better class/tracks combinations. Because no, R1 races on Fumiji Kaido are not fun, and no, F races on Silverstone Grand Prix are not fun either.
 
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And I guess this is where we differ so much ;)
I'd rather go and buy, say, Dirt 3 for my rally fix than to get the watered-down experience that GT5 has to offer.

Hence, I'd rather see GT focusing on the stuff it can do well.

Right. GT5 is like a huge international buffet. Food from everywhere, but it all taste like fast food....but there is plenty of it!

Other games are fine eateries specialized in 1-2 areas. Selection isnt huge, but food is top notch.

The good thing, you can try different places to eat, instead of always going to the buffet. Well some people can. Some cant imagine stepping out of that buffet line.

Speaking of half-assed, don't you think drag racing was kinda half-assed in Forza 3?

Drag racing has been lame in every game. I remember playing a drag racing game on the PC...and it was still bad.
 
Speaking of half-assed, don't you think drag racing was kinda half-assed in Forza 3?

In one way, yes, totally, in fact quarter-assed..

The only comment for it really is at least it's all part of the main game, so it has leaderboards, Lobby options in MP, and there are some career events for drag (I think)..

But 100% they should have left it out until they could at least do the basics correctly, (Staging and all that jazz)..
 
Speaking of half-assed, don't you think drag racing was kinda half-assed in Forza 3?
More like quarter-assed, to the point I didn't even remeber it was in there :lol:
Either that, or it's because I never had any interest in drag racing to begin with, so I wouldn't be able to tell good drag racing from bad drag racing if my life depended on it... All I know is that the drag strip wasn't grippy enough, or something like that.
Right. GT5 is like a huge international buffet. Food from everywhere, but it all taste like fast food....but there is plenty of it!

Other games are fine eateries specialized in 1-2 areas. Selection isnt huge, but food is top notch.
Well, I kinda like that analogy... 👍
 
it's okay to quarter-ass drag racing since the people involved only quarter-drive their car anyways..... (flamebait warning :D)
 
In one way, yes, totally, in fact quarter-assed..

The only comment for it really is at least it's all part of the main game, so it has leaderboards, Lobby options in MP, and there are some career events for drag (I think)..

But 100% they should have left it out until they could at least do the basics correctly, (Staging and all that jazz)..

Well, I never had to do any drags in career, but I am only finished with season 6.
 
Thats the problem I believe. They tried way too much, instead of sticking to one or two things and doing them great, the went in all directions and delivered lots of mediocre to just plain bad features. IF they stuck to the core gameplay, and instead of adding go-karts, maybe spent more time on newer models? Instead of doing 1/2 arsed Rally, maybe worked on sounds? Instead of 1/2 arsed NASCAR, maybe put cockpits in all the cars? Instead of making sooo many models of the same damn car, add some real damage? You see what I mean.

I dont admire a company that has so many ideas and tried to cram into one package, and while doing so, doesnt exceed in any of them. Top that off with the silence, and horrible attempt at updates (racing suits...really?), and I am just lost at what they were thinking.

Like I said earlier....there is nothing GT5 did that another game didnt do better, to me.

This is the problem with this argument, if i were to ask you a game that had all the features that GT5 provided in one Package you wouldn't be able to name a single one. Many games have one or two of the features in GT5 and some of them have perfected it but none of them has every one of those features in one package. Shift 2 might have the best night racing but it doesn't have weather, LFS might have the best physics but it doesn't have real cars, Iracing might have great physics and real cars but it doesn't have weather or track creator, you see were this is going? GT5 might have swallowed a bit too much but this is were the fun begins, GT6 will definitely improve on all fronts GT7 will improve even further GT8 will then take another leap and the cycle continues.
 
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Well, I never had to do any drags in career, but I am only finished with season 6.

I don't think they ever come up in Season Play. At least, I've never seen one anyway.


GT5 might have swallowed a bit too much but this is were the fun begins, GT6 will definitely improve on all fronts GT7 will improve even further GT8 will then take another leap and the cycle continues.

That's all theoretical though.

Were comparing the games as they are now, not as they might be in the future.
Try not to bring things that don't exist into the equation, it weakens your argument.

For all we know they could keep piling on the features without really finishing anything. If memory serves(Which it does), I'm pretty sure Kaz said he really wanted a "free-roam" in GT5, where you could drive the car around a city and obey traffic laws, so who's to say they won't half-finish that in the next game? Or add poorly made snow on tarmac tracks, or add half-finished truck racing, or baja, or anything, really.

I mean, I hope they learned something this time, and just focus on finishing what they've got, but the point is, you shouldn't bring something up in an argument that no one knows anything about.


But, if you like having a whole bunch of unfinished features crammed into one game that's fine, but I'd rather have slightly less features that are actually finished.
 
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Heh,Even the Mayan calender can not foresee the time when GT8 comes.

What you are saying is, buying GT is buying a premise, buying in what is to come in the future, a conceptual tech demo. If that is indeed what it is then GT5 has taught me exactly that, not to buy another GT until they change this approach and actually produce an finished polished product before opening new routes.

Which might be a shame since the good GT games before were not sim enough that I will ever consider buying, while those might actually be much better games, so I guess I have missed the (fan)boat.

What's the point of buying something that disappoints you here and there for no good reason other than being overly ambitious. If I want a good rally game, I buy a good rally game, if I want a good Nascar game, I buy a good nascar game, so far GT5 has been a good hotlapping game with a few demo of less impressive titles bundled, none of them anything to write home about.
 
this is the problem with this argument, if i were to ask you a game that had all the features that gt5 provided in one package you wouldn't be able to name a single one. Many games have one or two of the features in gt5 and some of them have perfected it but none of them has every one of those features in one package. Shift 2 might have the best night racing but it doesn't have weather, lfs might have the best physics but it doesn't have real cars, iracing might have great physics and real cars but it doesn't have weather or track creator, you see were this is going? Gt5 might have swallowed a bit too much but this is were the fun begins, gt6 will definitely improve on all fronts gt7 will improve even further gt8 will then take another leap and the cycle continues.

GTR 2. How's that for one?
 
I'd like to see PD learn about consistency from T10, and likewise I'd like to see T10 learn from PD when it comes to really piling on huge new features for sequels 👍

Pd did an awesome job on the premium graphics. Bummer that the gameplay is so restricted and frankly boring once you go above level 30. And becomes a grind. I like the track creator though. Nice addition.👍
 
This is the problem with this argument, if i were to ask you a game that had all the features that GT5 provided in one Package you wouldn't be able to name a single one.

This is true. Just like Forza. You couldn't find a game that has all the features that FM4 has.

*leaves thread until FM4 is released*

Promise?
 
Saw the Top Gear video with FM4 The graphics looked ok(something like FM3) I need to see it on my TV to make final judgement. I couldn't comment on the physics because they sucked at driving. I wish FM team put the red and black steering wheel instead of the black one. I actually enjoy the LFA alot In GT5, cant wait to give it a spin in FM4.
 
I saw the show on my TV. The graphics in FM4 destroy the graphics in FM3 in every imaginable way.
 
Ever heard of Modding, Yea GTR 2 never came close to the amount of features (that GT5 offered) right out of the box.

Irrelevant. Your case was there wasn't a single game out now that couldn't match or best the features GT5 has. And need I remind you that some of those features GT5 touts were patched in at a later date, some of which still aren't in the game.
 
This is the problem with this argument, if i were to ask you a game that had all the features that GT5 provided in one Package you wouldn't be able to name a single one. Many games have one or two of the features in GT5 and some of them have perfected it but none of them has every one of those features in one package. Shift 2 might have the best night racing but it doesn't have weather, LFS might have the best physics but it doesn't have real cars, Iracing might have great physics and real cars but it doesn't have weather or track creator, you see were this is going? GT5 might have swallowed a bit too much but this is were the fun begins, GT6 will definitely improve on all fronts GT7 will improve even further GT8 will then take another leap and the cycle continues.

Ok T12 is correct in GTR2.

Besides that, just because GT5 "tries" to jam all those "features" into a single package doesnt make it good. Although you would think it would after 5 years, and the money spent...but thats another story.

I dont need a one stop shop. Sick of analogies yet? GT5 is a general Doctor that doesnt specialize in anything. Other games are Specialists in a different fields. When I am going for a boring old check-up the general Doc is fine. When I have an issue I want a Specialist.

People stuck in a rut over GT5 have a hard time venturing outside the usual it seems. Almost in denial that there is nothing that can top it. I can at least enjoy what is out there, no matter what form of media.
 
Ever heard of Modding, Yea GTR 2 never came close to the amount of features (that GT5 offered) right out of the box.

I hope you know how many features have been added via patches since release. Right out the box it was nothing compared to the latest version.
 
I find it kinda amusing that people are talking about thist matter as if all you could do in Forza was drive a car on a track... Last time I checked, I can use the livery editor, have access to the auction house, storefront and leaderboards. There are multiple different multiplayer modes, ranging from normal races to cat and mouse and such. FM4 is going to even expand on that.

That's all stuff that GT5 doesn't deliver. And all I ever hear is "Well, GT5 has weather and nigh tracing!" as if those things are the only ones to ever qualify as features. That, to be frank, is beyond me.
 
thet thingthat gets in my nerves about forza 4 is they swap out the display models with the in game models i ,
and as seen in the Enzo picture its hugely inaccurate, the front bumpers off by alot! as in game its just right but dosent look as good... , i just hope they stop falsely advertising with the high res cars and then when we see in game is slightly superior to FM3 =P
im pretty sure they buy the models on ebay lol =D the high polly count ones =D

I saw the show on my TV. The graphics in FM4 destroy the graphics in FM3 in every imaginable way.

in game or the still shots, stills looks amazing in game as i have seen looks better than fm3 but not a huge leap
 
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I find it kinda amusing that people are talking about thist matter as if all you could do in Forza was drive a car on a track... Last time I checked, I can use the livery editor, have access to the auction house, storefront and leaderboards. There are multiple different multiplayer modes, ranging from normal races to cat and mouse and such. FM4 is going to even expand on that.

That's all stuff that GT5 doesn't deliver. And all I ever hear is "Well, GT5 has weather and nigh tracing!" as if those things are the only ones to ever qualify as features. That, to be frank, is beyond me.

And the beauty of it is you can upload replays of all that action in Forza while we have to take people's word on it in GT5.

GT5 Player:"Man I had a great race. Started last, worked my way up and got knocked against the wall, but it was weird how I collided with two cars because I was actually driving on the wall with all 4 wheels, got back on track because of an indent in wall which shot me to first place and I won the race"

Forum:"Great freaking race!!!! Man upload that replay"

GT5 Player:"You bet. I'll upload that rep...... oh sorry can't. You're gonna have to take my word on it"
 
You can upload the replay file and then whoever wants to see it can take that file to their PS3 and watch it through GT5.

An unnecessary process indeed, but you absolutely can watch other people's replays. Just not comfortably...it is better than FM3's lame ass 10 (30?) second replay upload cap.
 
You can upload the replay file and then whoever wants to see it can take that file to their PS3 and watch it through GT5.

An unnecessary process indeed, but you absolutely can watch other people's replays. Just not comfortably...it is better than FM3's lame ass 10 (30?) second replay upload cap.

I've done this for some timetrials on various forums, it's a small PITA, but as you say it's doable in GT5.. just very shonky, in fact quite a lot of people struggled to correctly import my replays as the process isn't exactly straight forward unless you give explicit instructions.

The other point you raise seems misplaced, you are comparing exporting of video in FM3 to exporting a replay in GT5, replays in FM3 are shared by simply putting them on your storefront and people can download them from there, all done in-game, it's a breeze..
 
I've done this for some timetrials on various forums, it's a small PITA, but as you say it's doable in GT5.. just very shonky.

The other point you raise seems misplaced, you are comparing exporting of video in FM3 to exporting a replay in GT5, replays in FM3 are shared by simply putting them on your storefront and people can download them from there, all done in-game, it's a breeze..

Isn't it capped to 10 or 30 seconds either way? I haven't uploaded a replay since '09. :lol:
 
Isn't it capped to 10 or 30 seconds either way? I haven't uploaded a replay since '09. :lol:

No, you can share any replay online or send them to friends. They then behave like a replay you watch after a race. You can switch between cars and cameras.

And then you have the movie editor function that is seperate, where you can upload small clips as wmv to forzamotorsport.net.
 
Yeah, you can upload full replays on your storefront for everyone to see.

So there's not even the need to send it to your friends. Just upload it and they can watch it whenever.
 
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