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- MHFanatik
Here I'd like to make some sensible predictions on FM6's core content, i.e. cars and tracks. Of course, as an outsider I have no idea on the specific car models/tracks. But I can make some assumptions based on previously released info/interviews.
As of now, FM5's car count post DLC support is 320 cars. I would imagine it is safe to assume all/most of it will carry over to FM6, seeing how the majority of it sans race cars made it into Horizon 2 and they all have support for night time illumination/working windshield wipers, so in case FM6 includes night/weather these will be ready. Horizon 2 introduced a good amount of new/remade cars like the Huracan, VW bus, etc. Note that the DLC support for H2 is still going on, so there will be new cars released and one can assume all of these will be in FM6. The general output for T10 is 10 cars per month, so about 100, ideally 120 cars per year.
Based on these predictions, I'd say 400 cars is a realistic car count for FM6, possibly even bigger, but not by much. Of course, they will support it with DLC again, so we can expect another 100 or so added throughout it's post-launch life. I think this is a reasonable expectation and is roughly the same as what Forza 3 had, being the second FM game on the platform.
As for the tracks, currently FM5 has 17 tracks, 14 of them being real world tracks. From the interviews with T10 I got the idea that recently captured tracks don't require a complete rebuild, outdated and inaccurate ones like Silverstone and Nurburgring did and were done from scratch. The new tracks FM4 had were Alps, Indianapolis, Top Gear TT, Hockenheim and Infineon. 3 of those returned in FM5, so I would expect Hockenheim and Infineon to make a return too, being a recent capture and taking less time to update to nextgen standard. We had a few leaks from SmartGeoMetrics, the company that does laser scanning for T10, towards the release of FM5, some of them materialized like Long Beach and Bathurst and some like Monza didn't. I would imagine they weren't sitting on their bum in the last 2 years and scanned many more.
Considering they've managed to produce 17 tracks in 2.5 years time (Nurburgring was released in June 2014), I'd say their output is pretty quick on these too. One can imagine they'll have a new showcase track similar to FM3-5, Monza would be a safe bet too.
Realistically I expect 10 new tracks on top of full FM5 roster and maybe, if they're nice we'll have post-release track DLC similar to FM5. This will leave FM6 with 27 tracks total, comparable to FM3 and 4.
Thanks for the read. What are your thoughts and expectations?
As of now, FM5's car count post DLC support is 320 cars. I would imagine it is safe to assume all/most of it will carry over to FM6, seeing how the majority of it sans race cars made it into Horizon 2 and they all have support for night time illumination/working windshield wipers, so in case FM6 includes night/weather these will be ready. Horizon 2 introduced a good amount of new/remade cars like the Huracan, VW bus, etc. Note that the DLC support for H2 is still going on, so there will be new cars released and one can assume all of these will be in FM6. The general output for T10 is 10 cars per month, so about 100, ideally 120 cars per year.
Based on these predictions, I'd say 400 cars is a realistic car count for FM6, possibly even bigger, but not by much. Of course, they will support it with DLC again, so we can expect another 100 or so added throughout it's post-launch life. I think this is a reasonable expectation and is roughly the same as what Forza 3 had, being the second FM game on the platform.
As for the tracks, currently FM5 has 17 tracks, 14 of them being real world tracks. From the interviews with T10 I got the idea that recently captured tracks don't require a complete rebuild, outdated and inaccurate ones like Silverstone and Nurburgring did and were done from scratch. The new tracks FM4 had were Alps, Indianapolis, Top Gear TT, Hockenheim and Infineon. 3 of those returned in FM5, so I would expect Hockenheim and Infineon to make a return too, being a recent capture and taking less time to update to nextgen standard. We had a few leaks from SmartGeoMetrics, the company that does laser scanning for T10, towards the release of FM5, some of them materialized like Long Beach and Bathurst and some like Monza didn't. I would imagine they weren't sitting on their bum in the last 2 years and scanned many more.
Considering they've managed to produce 17 tracks in 2.5 years time (Nurburgring was released in June 2014), I'd say their output is pretty quick on these too. One can imagine they'll have a new showcase track similar to FM3-5, Monza would be a safe bet too.
Realistically I expect 10 new tracks on top of full FM5 roster and maybe, if they're nice we'll have post-release track DLC similar to FM5. This will leave FM6 with 27 tracks total, comparable to FM3 and 4.
Thanks for the read. What are your thoughts and expectations?