This is getting utterly rediculous.
One jackass on this very forum, someone who clearly doesn't know the difference between rumble and force-feedback, makes an uninformed post and now the entire gaming community is in an uproar because news sites are posting that PS3 racing wheels won't have force-feedback.
For the longest time, people have been referring to rumble as "force-feedback", so that everyone thinks they're the same thing.
Those of us who have played with a DFP know what force-feedback is. It's when the wheel fights you, when it turns of it's own volition, jerking this way and that, in order to better simulate the feedback one would experience from the steering wheel of a car.
I've read the patents that Immersion is suing Sony over. They mention NOTHING OF THE KIND. Immersion's patents, and their entire lawsuit, is based SOLEY on the rumble feature of the DS/DS2 controllers. The patents specifically describe small motors attached to offset weights that produce a vibration when the motors are activated.
That's it. Rumble. Vibration. Immersion has NO say in Logitech's force-feedback technology. They are two COMPLETELY different technologies. The ONLY similarity between the two is that the console has to send information back to the controller. That's all. And I seriously doubt Immersion has patented something like that, something that's done entirely through software and a couple of wires. If they have, they've yet to mention it in their lawsuit.
So let's be clear about this: When Sony says that they don't support "force-feedback" in the controllers, they're talking about the RUMBLE feature of the old DS/DS2. They are NOT talking about the full-bore force-feedback of Logitech's wheels.
To sum up, the PS3 WILL support force-feedback in wheels, as we all know and love. Don't let the internet fool you because people are too stupid to see the difference between an apple and an orange.
One jackass on this very forum, someone who clearly doesn't know the difference between rumble and force-feedback, makes an uninformed post and now the entire gaming community is in an uproar because news sites are posting that PS3 racing wheels won't have force-feedback.
For the longest time, people have been referring to rumble as "force-feedback", so that everyone thinks they're the same thing.
Those of us who have played with a DFP know what force-feedback is. It's when the wheel fights you, when it turns of it's own volition, jerking this way and that, in order to better simulate the feedback one would experience from the steering wheel of a car.
I've read the patents that Immersion is suing Sony over. They mention NOTHING OF THE KIND. Immersion's patents, and their entire lawsuit, is based SOLEY on the rumble feature of the DS/DS2 controllers. The patents specifically describe small motors attached to offset weights that produce a vibration when the motors are activated.
That's it. Rumble. Vibration. Immersion has NO say in Logitech's force-feedback technology. They are two COMPLETELY different technologies. The ONLY similarity between the two is that the console has to send information back to the controller. That's all. And I seriously doubt Immersion has patented something like that, something that's done entirely through software and a couple of wires. If they have, they've yet to mention it in their lawsuit.
So let's be clear about this: When Sony says that they don't support "force-feedback" in the controllers, they're talking about the RUMBLE feature of the old DS/DS2. They are NOT talking about the full-bore force-feedback of Logitech's wheels.
To sum up, the PS3 WILL support force-feedback in wheels, as we all know and love. Don't let the internet fool you because people are too stupid to see the difference between an apple and an orange.