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- GTP_Spag69
- spagetti69
zr1chrisDid you notice that the gear grind noise is gone when you don't time the clutch correctly like FM3 did?
So damage is enabled in the demo, good.
Any improvements to the damage model?
zr1chrisDid you notice that the gear grind noise is gone when you don't time the clutch correctly like FM3 did?
Yes, it is definetly better than in FM3. I use the Drift 5 setting with my GT2 now and it feels great.
I ranked myself nr. 12 on the leaderboard with the Zonda. I love that beast.
My gamertag is DAG JaboFu.
Clutch and shifter works great.
So damage is enabled in the demo, good.
Any improvements to the damage model?
What are your other settings on your GT2 if you don't mind me asking? Do you mess with DPR or SPR in forza? It made a world of a difference for me in F1.
zr1chrisRivals mode only has cosmetic. Single race has full damage.
Ok thanks.
Cosmetic wouldn't give you a grinding gear, I dint think.
Full damage should though.
Hate having to use clutch with flappy paddle cars because Forza gives you a bonus for using something that's not there in real life.
Hey Bogie, make sure you dont hit anything the last sector of the previous lap. Also the last sector is long as hell. They really need to put another checkpoint in there. The last sector is a good 30 seconds long. Its a bit ridiculous. I was getting annoyed with it last night. I kept tapping the wall in one spot thats way before the finish but because it was in the last sector the next lap started invalid then you have to go all the way around again just to get a fresh start.
What I am hearing from the demo feedback sounds great - challenging! I would rather hear this than "I beat it after the second try!".
Well there is no real way to beat Rivals mode since we are all competing with eachother.
My bad, didn't know you were refering to Rivals mode.
I thought the AI in Forza 3 was pretty good (nothing like GT). Hope they worked on the AI some (Shift 2 was great).
Spagetti69Ok thanks.
Cosmetic wouldn't give you a grinding gear, I dint think.
Full damage should though.
Hate having to use clutch with flappy paddle cars because Forza gives you a bonus for using something that's not there in real life.
Man these codes are hard to find, I have found two in the track and car pages but they're all taken. Whats the best place to find them now?
First impressions of demo from driving for two minutes.
- Traction is still very high on Expert difficulty using a 458 like in Forza 3 with similar powered cars.
- Understeer nature, going through corners unless you hit bumps or kerbs which makes the car oversteer. The way the car oversteers looks different than Forza 3.
- Noise of 360 console is a lot louder than when using Forza 3 so if anyone has an old 360, this game might be the death of your console so upgrading to slimmer version will be a wise move.
Will go play it more to see if impressions change from more experience but so far not impressed with physics due to not needing progession of throttle like you would expect.
Edit:
Driving the Mercury Cougar
- This car seems to oversteer all the way through the corner. For example if you go through right hand turn, you have to constantly countersteer left then turn right again, then it oversteers again and you correct it. I was going full throttle through turns and traction again is very high.
- ABS off is much easier now to not lock up. Completely different from Forza 2 and Forza 3. It is a bit more like driving with ABS.
Have you turned on sim steering?
Yes. On expert settings then customised it so I don't have to use clutch due to not being used to the default controls.
Then your playing a different demo to the people I have spoken too who I fully trust. Have you tried the zonda?
Anybody beat my rivals times yet?
I was working on the M5 and got a little closer but no dice. I'm surprised you are using auto trans. You must have hit all the traffic at the right times. It totally sucks getting up to them and they are 3 wide.
Please tell me someone else hates how long that last sector is. Any slip-up even 20-30 seconds before you reach the finish and the next lap is invalidated. They need to add another checkpoint in there.
Fanatec Users Set your DPR setting to -3 to get better ffb feeling with the demo.
zr1chrisI was working on the M5 and got a little closer but no dice. I'm surprised you are using auto trans. You must have hit all the traffic at the right times. It totally sucks getting up to them and they are 3 wide.
Please tell me someone else hates how long that last sector is. Any slip-up even 20-30 seconds before you reach the finish and the next lap is invalidated. They need to add another checkpoint in there.