Forza 5 physics vs GT6 аnd other sims

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Forza's physics doesn't feel realistic enough, when you are "drifting" it feels like a soap sliding on a bath tub...

Not for me it doesn't, drifting isn't a good example anyway, there are too many variables (weight/power/tyres/suspension)
 
GT, couldn't be happier to give that half baked driving game up. Driving my car and the 2002 SS in Fm5 gives all the same characteristics, lift off over steer, the body roll, the amount of grip the stock and softer tires are spot on to what I have experienced.
 
I've played both games and GT6 stood out. It just needs 900 degrees interior wheel rotation like LFS... Forza feels like NFS games...
Hahaha, no, in my opinion GT6 has better physics than Forza...
Forza's physics doesn't feel realistic enough, when you are "drifting" it feels like a soap sliding on a bath tub...
I respect your opinion, but to me Forza is like an arcade game.
Ok, so after 4 posts, care to give an actual explanation behind your opinion beyond soap in a bathtub (twice you've used that comparison that doesn't really say anything)?

I'd typically disregard your opinion since you chose to compare Forza to an arcade game (the easiest way to sniff out bias), but I'll give you the benefit of the doubt.
 
Out of the console games I feel Gran Turismo 6 has the most realistic physics. Yes there are some things Forza 5 does better but as an overall package I give the nod to GT6.

Personally, I really couldn't care less which game is more realistic as long as I'm having fun. They're both close enough in realism that any differences is generally personal preference, what really kills the games for me though is the community. I come to these forums to talk about some of my favorite games and 90% of the time it is people jumping down someone elses throat for having a different opinion or someone else baiting by comparing the games to Need for Speed.

I've been having a blast with Assetto Corsa too, if you're a PC guy you should definitely pick up that one. If you prefer to do more than hotlap you should probably wait until the full release though.
 
Out of the console games I feel Gran Turismo 6 has the most realistic physics. Yes there are some things Forza 5 does better but as an overall package I give the nod to GT6.

Personally, I really couldn't care less which game is more realistic as long as I'm having fun. They're both close enough in realism that any differences is generally personal preference, what really kills the games for me though is the community. I come to these forums to talk about some of my favorite games and 90% of the time it is people jumping down someone elses throat for having a different opinion or someone else baiting by comparing the games to Need for Speed.

I've been having a blast with Assetto Corsa too, if you're a PC guy you should definitely pick up that one. If you prefer to do more than hotlap you should probably wait until the full release though.

Reality vs perceive reality. You talk about what "feel" and we are trying to discuss about empirical data. If FM5 simulate more aspect of a vehicle in motion than its more of a simulation than GT6. There is plenty of information on this forum that shows how more aspect of the driving in FM5 is simulated compare to GT series
 
Reality vs perceive reality. You talk about what "feel" and we are trying to discuss about empirical data. If FM5 simulate more aspect of a vehicle in motion than its more of a simulation than GT6. There is plenty of information on this forum that shows how more aspect of the driving in FM5 is simulated compare to GT series

Okay. If I'm looking for a realistic driving game I'd rather one feel more realistic even if the data suggest otherwise. I'll be enjoying both games anyways so I suppose I get the best of both worlds.
 
Okay. If I'm looking for a realistic driving game I'd rather one feel more realistic even if the data suggest otherwise. I'll be enjoying both games anyways so I suppose I get the best of both worlds.

Ignoring the last part (because I'm the same, I have both) can you honestly say that Forza doesn't simulate physics (like lift off oversteer, torque steer, power slides) better than GT?

Take an EP3 an Civic Type R in both games and power on while turning into the corner and lift off the throttle with steering lock still applied and see what happens
 
Ignoring the last part (because I'm the same, I have both) can you honestly say that Forza doesn't simulate physics (like lift off oversteer, torque steer, power slides) better than GT?

Take an EP3 an Civic Type R in both games and power on while turning into the corner and lift off the throttle with steering lock still applied and see what happens

As I said in my first post, there are some things I feel like Forza simulates better and some things Gran Turismo simulates better. In the end all that really matters to me personally is the feeling I get from the games and I feel like I get a more realistic driving experience from GT6.
 
As I said in my first post, there are some things I feel like Forza simulates better and some things Gran Turismo simulates better. In the end all that really matters to me personally is the feeling I get from the games and I feel like I get a more realistic driving experience from GT6.

I agree, it's personal preference, but you're also not denying that Forza is the superior when it comes to physics, it's the people who have never driven a car in anger (or at all) who would argue to the death that GT has and always will be the better simulator and then can't give a plausible reason as to why they believe that.
 
I respect your opinion, but to me Forza is like an arcade game.

So how come ever since Forza 2 T10's games have had more visible and invisible simulation variables?
Forza 4 was already better than Gt5 and imo would still beat gt6 (look at the scores), FM5 goes even further on what was already a solid foundation. Too even call Forza arcade is already a good reason not to even argue with you any further. You speak much, but say little.
 
By driving a car that should have lift off over steer and being flabbergasted as to why it didn't happen
Which car was it and have you driven the MR cars? That should show there is lift-off oversteer in game at least, not a total lack of it.
 
Which car was it and have you driven the MR cars? That should show there is lift-off oversteer in game at least, not a total lack of it.

Clio Sport and Honda Fit, haven't driven any MR cars, I don't believe they would suffer the degree of Lift off oversteer that an FF car would, since you know, there is a much greater weight over the rear axle.

Not to be rude, but this is a Gran Turismo website.

And you're in the Forza section of it
 
Not to be rude, but this is a Gran Turismo website.

Which is combined with the remains of ForzaPlanet.

Even if it weren't there's still no grounds for you to tell anyone where they should go to talk about a game.
 
And you're in the Forza section of it
But the website mainly covers GT

Which is combined with the remains of ForzaPlanet.

Even if it weren't there's still no grounds for you to tell anyone where they should go to talk about a game.
Why not?

Clio Sport and Honda Fit, haven't driven any MR cars, I don't believe they would suffer the degree of Lift off oversteer that an FF car would, since you know, there is a much greater weight over the rear axle.



And you're in the Forza section of it
Do you have a Fanatec wheel?
 
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To put it simply, this is a community that covers far more than one game - even if that game is in the namesake of the website. Do you go in to the Console & PC Gaming forum and tell them to stop talking about things that aren't related to GT? No, and if you did you'd get a similar interaction to this one.

And another thing, knock off the multiple posting. Use the edit button.
 
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