Forza Horizon 4 - Colour Creation Database (CONSTANT WORK IN PROGRESS) *READ FIRST POST*

  • Thread starter Mitcho2001
  • 4,341 comments
  • 814,774 views

McLaren Cerberus Pearl: Which Version Should be Added to the Spreadsheet?

  • JaCor653: Base - 0.72 L, 0.71 L, 0.97 R/Highlight - 0.11 L, 1.00 R, 0.96 R (Two-Tone Polished)

    Votes: 4 66.7%
  • Mitcho2001: Base - 0.63 R, 0.65 L, 0.98 R/Highlight - 0.08 R, 1.00 R, 0.99 L (Two-Tone Polished)

    Votes: 2 33.3%

  • Total voters
    6
  • Poll closed .
So as per this post and @jwesson1 's request , i'll list the color values for each car I showed in there.

NSX Midnight Purple
Metal Flakes:
Base: Hue 0.75, Saturation 0.30, Brightness 0.25
Flake: Hue 0.75, Saturation 0.34, Brightness 0.40
Wheels: Steel Semigloss

MX5 V-special Green with Beige roof
Paint: Two-Tone Polished
Base: Hue 0.41, Saturation 0.83, Brightness 0.45
Highlight: Hue 0.35, Saturation 1.00, Brightness 0.15
Mirrors: Chrome
Roof: Hue 0.11, Saturation 0.39, Brightness 0.65

RX-7 Infini III Green
Normal: Hue: 0.45, Saturation 0.50, Brightness 0.13

RX-7 Montego Blue
Metal Flakes:
Base: Hue 0.57, Saturation 1.00, Brightness 0.18
Flake: Hue 0.53, Saturation 0.66, Brightness 0.25

Lancer Evo VI Reims "Lance" Blue
Normal color: Hue 0.60, Saturation 0.71, Brightness 0.69

Lancer Evo VIII Medium Purple
Metal Flakes:
Base: Hue 0.66, Saturation 0.25, Brightness 1.00
Flake: Hue 0.66, Saturation 0.25, Brightness 1.00 (not a mistake, I do this on purpose)

Lancer Evo IX Yellow Metallic
Metal Flakes:
Base: Hue 0.15, Saturation 0.74, Brightness 0.99
Flake: Hue 0.15, Saturation 0.74, Brightness 0.99 (not a mistake, I do this on purpose)

Skyline R34 Jade Green
Two-tone Polished:
Base: Hue 0.29, Saturation 0.11, Brightness 0.93
Highlight: Hue 0.29, Saturation 0.11, Brightness 0.84

Silvia S13 Turquoise 2-tone
Color 1: Two-tone polished
Base: Hue 0.47, Saturation 0.44, Brightness 0.85
Highlight: Hue 0.46, Saturation 0.44, Brightness 1.00
Color 2: Manufacturer color Blue 2-tone

SPECIAL COLORS

GTO Twin Turbo Gran Turismo 1 "Purple" Mariana Blue Pearl
Metal Flake:
Base: Hue 0.65, Saturation 1.00, Brightness 0.25
Flake: Hue 0.65, Saturation 1.00, Brightness 0.70

GTO Twin Turbo GT1 Race Mod Blue (Wheels ROTA J.SPL)
Metal Flakes:
Base: Hue 0.65, Saturation 0.44, Brightness 0.30
Flake: Hue 0.65, Saturation 0.43, Brightness 0.65
Wheels: Group 1 and 2 White

GTO Twin Turbo GT1 Race Mod Green (Wheels ROTA J.SPL)
Metal Flakes:
Base: Hue 0.36, Saturation 0.47, Brightness 0.30
Flake: Hue 0.36, Saturation 0.43, Brightness 0.65
Wheels: Group 1 and 2 White

GTO SR GT1 Race Mod Red (Wheels ROTA J.SPL)
Metal Flakes:
Base: Hue 0.00, Saturation 0.71, Brightness 0.55
Flake: Hue 0.00, Saturation 0.55, Brightness 0.65
Wheels: Group 1 and 2 White

GTO '95 Twin Turbo GT1 Race Mod Yellow (Wheels ROTA J.SPL)
Metal Flakes:
Base: Hue 0.12, Saturation 1.00, Brightness 1.00
Flake: Hue 0.16, Saturation 0.65, Brightness 0.65
Wheels: Group 1 and 2 White

CR-X GT1 Bonus Car Purple (Wheels ROTIFORM MLW)
Metal Flakes:
Base: Hue 0.70, Saturation 0.20, Brightness 0.54
Flake: Hue 0.73, Saturation 0.60, Brightness 0.25
Wheel: Normal Hue 0.00, Saturation 1.00, Brightness 0.85

CR-X GT1 Bonus Car Black (Wheels ROTIFORM MLW)
Manufacturer's Black
Wheel: Normal Hue 0.00, Saturation 1.00, Brightness 0.85

CR-X GT1 Bonus Car Yellow (Wheels ROTIFORM MLW)
Metal Flakes:
Base: Hue 0.14, Saturation 1.00, Brightness 1.00
Flake: Hue 0.12, Saturation 1.00, Brightness 1.00
Wheel: Normal Hue 0.00, Saturation 1.00, Brightness 0.85

Civic GT1 Bonus Car Yellow (Wheels ROTA P45R)
Metal Flakes:
Base: Hue 0.12, Saturation 0.65, Brightness 1.00
Flake: Hue 0.11, Saturation 0.80, Brightness 0.94
Wheel: Matte Black
Hood + grille in black vinyl

Civic GT1 Bonus Car Blue (Wheels ROTA P45R)
Metal Flakes:
Base: Hue 0.60, Saturation 1.00, Brightness 0.59
Flake: Hue 0.53, Saturation 0.93, Brightness 1.00
Wheel: Matte Black
Hood + grille in black vinyl

Civic GT1 Bonus Car Pink (Wheels ROTA P45R)
Metal Flakes:
Base: Hue 0.91, Saturation 1.00, Brightness 0.59
Flake: Hue 0.91, Saturation 0.93, Brightness 1.00
Wheel: Matte Black
Hood + grille in black vinyl
 
Thank you! :gtpflag:
No problem! I think I identified the colour as well after a bit of research. It looks as though it's "Papaya Spark" from what I can tell, which does look quite nice! It's now in the spreadsheet, though it's further down the list with a handful of other individual colours with rough guesses of whether you've used the first or second click of the values. I'll have a look myself when I have the time, but what you got and provided will be kept. :D
So as per this post and @jwesson1 's request , i'll list the color values for each car I showed in there.

NSX Midnight Purple
Metal Flakes:
Base: Hue 0.75, Saturation 0.30, Brightness 0.25
Flake: Hue 0.75, Saturation 0.34, Brightness 0.40
Wheels: Steel Semigloss

MX5 V-special Green with Beige roof
Paint: Two-Tone Polished
Base: Hue 0.41, Saturation 0.83, Brightness 0.45
Highlight: Hue 0.35, Saturation 1.00, Brightness 0.15
Mirrors: Chrome
Roof: Hue 0.11, Saturation 0.39, Brightness 0.65

RX-7 Infini III Green
Normal: Hue: 0.45, Saturation 0.50, Brightness 0.13

RX-7 Montego Blue
Metal Flakes:
Base: Hue 0.57, Saturation 1.00, Brightness 0.18
Flake: Hue 0.53, Saturation 0.66, Brightness 0.25

Lancer Evo VI Reims "Lance" Blue
Normal color: Hue 0.60, Saturation 0.71, Brightness 0.69

Lancer Evo VIII Medium Purple
Metal Flakes:
Base: Hue 0.66, Saturation 0.25, Brightness 1.00
Flake: Hue 0.66, Saturation 0.25, Brightness 1.00 (not a mistake, I do this on purpose)

Lancer Evo IX Yellow Metallic
Metal Flakes:
Base: Hue 0.15, Saturation 0.74, Brightness 0.99
Flake: Hue 0.15, Saturation 0.74, Brightness 0.99 (not a mistake, I do this on purpose)

Skyline R34 Jade Green
Two-tone Polished:
Base: Hue 0.29, Saturation 0.11, Brightness 0.93
Highlight: Hue 0.29, Saturation 0.11, Brightness 0.84

Silvia S13 Turquoise 2-tone
Color 1: Two-tone polished
Base: Hue 0.47, Saturation 0.44, Brightness 0.85
Highlight: Hue 0.46, Saturation 0.44, Brightness 1.00
Color 2: Manufacturer color Blue 2-tone

SPECIAL COLORS

GTO Twin Turbo Gran Turismo 1 "Purple" Mariana Blue Pearl
Metal Flake:
Base: Hue 0.65, Saturation 1.00, Brightness 0.25
Flake: Hue 0.65, Saturation 1.00, Brightness 0.70

GTO Twin Turbo GT1 Race Mod Blue (Wheels ROTA J.SPL)
Metal Flakes:
Base: Hue 0.65, Saturation 0.44, Brightness 0.30
Flake: Hue 0.65, Saturation 0.43, Brightness 0.65
Wheels: Group 1 and 2 White

GTO Twin Turbo GT1 Race Mod Green (Wheels ROTA J.SPL)
Metal Flakes:
Base: Hue 0.36, Saturation 0.47, Brightness 0.30
Flake: Hue 0.36, Saturation 0.43, Brightness 0.65
Wheels: Group 1 and 2 White

GTO SR GT1 Race Mod Red (Wheels ROTA J.SPL)
Metal Flakes:
Base: Hue 0.00, Saturation 0.71, Brightness 0.55
Flake: Hue 0.00, Saturation 0.55, Brightness 0.65
Wheels: Group 1 and 2 White

GTO '95 Twin Turbo GT1 Race Mod Yellow (Wheels ROTA J.SPL)
Metal Flakes:
Base: Hue 0.12, Saturation 1.00, Brightness 1.00
Flake: Hue 0.16, Saturation 0.65, Brightness 0.65
Wheels: Group 1 and 2 White

CR-X GT1 Bonus Car Purple (Wheels ROTIFORM MLW)
Metal Flakes:
Base: Hue 0.70, Saturation 0.20, Brightness 0.54
Flake: Hue 0.73, Saturation 0.60, Brightness 0.25
Wheel: Normal Hue 0.00, Saturation 1.00, Brightness 0.85

CR-X GT1 Bonus Car Black (Wheels ROTIFORM MLW)
Manufacturer's Black
Wheel: Normal Hue 0.00, Saturation 1.00, Brightness 0.85

CR-X GT1 Bonus Car Yellow (Wheels ROTIFORM MLW)
Metal Flakes:
Base: Hue 0.14, Saturation 1.00, Brightness 1.00
Flake: Hue 0.12, Saturation 1.00, Brightness 1.00
Wheel: Normal Hue 0.00, Saturation 1.00, Brightness 0.85

Civic GT1 Bonus Car Yellow (Wheels ROTA P45R)
Metal Flakes:
Base: Hue 0.12, Saturation 0.65, Brightness 1.00
Flake: Hue 0.11, Saturation 0.80, Brightness 0.94
Wheel: Matte Black
Hood + grille in black vinyl

Civic GT1 Bonus Car Blue (Wheels ROTA P45R)
Metal Flakes:
Base: Hue 0.60, Saturation 1.00, Brightness 0.59
Flake: Hue 0.53, Saturation 0.93, Brightness 1.00
Wheel: Matte Black
Hood + grille in black vinyl

Civic GT1 Bonus Car Pink (Wheels ROTA P45R)
Metal Flakes:
Base: Hue 0.91, Saturation 1.00, Brightness 0.59
Flake: Hue 0.91, Saturation 0.93, Brightness 1.00
Wheel: Matte Black
Hood + grille in black vinyl
Now that is a lot of colours! I've started to add the values in and try and fine-tune them in terms of the first or second click of these values. Appreciate the help! :D
 
Well, after @Mitcho2001 kindly included my contribution I became a little obsessed and visited the Mclaren configurator page to look for Papaya Spark. Then I remembered the new lighting options in the livery editor in FM7 which I think would enable a better match of the color.
This are my revised values for Mclaren’s Papaya Spark:

Metal flake
Base color: H:0.06 L S:0.99 R B:0.72 L
Flake: H:0.07 L S:0.95 L B:1.00

720S papaya spark.jpg
View attachment 802031

Please notice that I used the 720S as the Senna is not available in FM7. I will export to FH4 to see if there are significant changes. Also, my TV has a +2 tint adjustment towards green, as the neutral tint 0 setting tends to make things a bit reddish for my taste.

And regarding my original submission (which I have edited with the up/down values), I’m comfortable that it closely matches the Helios Orange color option.
Senna poster 4.jpg
 
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I've tried and I can't seem to get close whatsoever, would anyone be kind enough to try and replicate Porsche's Arena Red?
982517d1445031130-1996-arena-red-993-twin-turbo-img_8166.jpg
 
Apologies for the inactivity, everyone. Personal life has got in the way of things, but I’ve finally been able to get back to working on this. I have been taking your suggestions onboard so there’s no need to worry about me missing anything.
I've tried and I can't seem to get close whatsoever, would anyone be kind enough to try and replicate Porsche's Arena Red?
982517d1445031130-1996-arena-red-993-twin-turbo-img_8166.jpg
B6444E38-9AF7-4722-8E1C-C3D2A8226D00.jpeg

After a bit of playing around, this is what I’ve got. There’s probably a bit too much pink/magenta in it, though that’s an easy issue to resolve. I’ve added it to the sheet and will most likely change the values around.
 
Have you done the Midnight Purples (II and III) from the R34?
As of now, not yet. However, a few of the R34 colours are on my list to do before continuing through manufacturers. They're going to be a challenge to make, but they'll be done soon if all goes well!
 
That website for "FINDING FORZA VALUES", can it be used to clone in-game colors, that is, the ones you pick in the color selection? If so, can it work for metallic paint?

Biggest issue with new color system was T10 making a metal flake layer separate from base paint, which made things more complicated than necessary. I feel as if the flake is excessive.

My requests are simple:

Rosso Corsa (Ferrari obviously)
Fayence Yellow from Porsche Carrera GT (completely wrong in the game)
DBR9 Racing Green Metallic (Aston Martin, it's same color as on the race car)
 
That website for "FINDING FORZA VALUES", can it be used to clone in-game colors, that is, the ones you pick in the color selection? If so, can it work for metallic paint?

Biggest issue with new color system was T10 making a metal flake layer separate from base paint, which made things more complicated than necessary. I feel as if the flake is excessive.

My requests are simple:

Rosso Corsa (Ferrari obviously)
Fayence Yellow from Porsche Carrera GT (completely wrong in the game)
DBR9 Racing Green Metallic (Aston Martin, it's same color as on the race car)

Since Rosso Corsa is a "standard" color, what would recommend doing is taking a single vinyl layer and adjusting the values until you can't tell where the shape ends and the paint begins.
 
That website for "FINDING FORZA VALUES", can it be used to clone in-game colors, that is, the ones you pick in the color selection? If so, can it work for metallic paint?

Biggest issue with new color system was T10 making a metal flake layer separate from base paint, which made things more complicated than necessary. I feel as if the flake is excessive.

My requests are simple:

Rosso Corsa (Ferrari obviously)
Fayence Yellow from Porsche Carrera GT (completely wrong in the game)
DBR9 Racing Green Metallic (Aston Martin, it's same color as on the race car)

You know what's odd? Fayence yellow is accurate in FM6! So It occurs to me to save and share it and then export it into FH4... And although the color seemed accurate in the thumbnail, when applied to the car it turns to that putrid yellow!
Anyways, my best eyeball guess so far is this:
Hue 0.12 (high)
Saturation 0.97 (high)
Brightness 1.00
 
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That website for "FINDING FORZA VALUES", can it be used to clone in-game colors, that is, the ones you pick in the color selection? If so, can it work for metallic paint?

Biggest issue with new color system was T10 making a metal flake layer separate from base paint, which made things more complicated than necessary. I feel as if the flake is excessive.

My requests are simple:

Rosso Corsa (Ferrari obviously)
Fayence Yellow from Porsche Carrera GT (completely wrong in the game)
DBR9 Racing Green Metallic (Aston Martin, it's same color as on the race car)
It definitely can be used for finding the values if you're looking to clone a pre-existing colour in-game. As JaCor653 said, you can find the values for a solid, gloss colour with a vinyl, even if that takes some time to do. My suggestion is to take a screenshot with the colour(s) you want to clone, save it to OneDrive and download it (or download it from the Xbox app) and open the file in the website. My best bet is that Racing Green should be created using "semigloss" or "two-tone semigloss", as "metal flake" doesn't suit that particular colour in comparison to images of the real example just like you said.
 
It definitely can be used for finding the values if you're looking to clone a pre-existing colour in-game. As JaCor653 said, you can find the values for a solid, gloss colour with a vinyl, even if that takes some time to do. My suggestion is to take a screenshot with the colour(s) you want to clone, save it to OneDrive and download it (or download it from the Xbox app) and open the file in the website. My best bet is that Racing Green should be created using "semigloss" or "two-tone semigloss", as "metal flake" doesn't suit that particular colour in comparison to images of the real example just like you said.

You both are right, thanks. :) I used the website to clone the red color of the Dodge Demon to try and replace the matte wrap it comes with.
 
So I saw this Porsche in one of Stradmans videos and Is there anyone of you who know which color this is? And if someone could recreate it I would be very happy!

http://prntscr.com/nsha8x
http://prntscr.com/nshbbd
From the research I’ve been able to do, that looks like a custom colour rather than a factory colour. This one is going to take some time to create without a colour code or paint chip, but I should be able to get that done.
(EDIT: I've found the colour and it's name: Yachting Blue Metallic. It's one of those colours that looks desaturated with a lack of light. Now that I have that sorted, this is my "Next to Do" colour.) 👍
446960.jpg


Could anyone do this for me? View attachment 828623
D9A47D69-6BB0-48B0-A9C5-E9B8479FC223.jpeg

Royal Crimson
Base & Flake
Hue:
0.00 L
Saturation: 0.82 R
Brightness: 0.29 L

Could anyone do the Purple Silk color for the BMW View attachment 828822
641BD6EE-91F2-438E-BE76-CB2C18197AD6.jpeg

Purple Silk
Base
Hue:
0.85 R
Saturation: 0.34 R
Brightness: 0.21 L
Flake
Hue:
0.88 L
Saturation: 0.21 L
Brightness: 0.79 R
(This is a rough estimate as to what Purple Silk looks like in person. I had to do a bit of research into this one, which took up more time than I thought.) :ouch:

That website for "FINDING FORZA VALUES", can it be used to clone in-game colors, that is, the ones you pick in the color selection? If so, can it work for metallic paint?

Biggest issue with new color system was T10 making a metal flake layer separate from base paint, which made things more complicated than necessary. I feel as if the flake is excessive.

My requests are simple:

Rosso Corsa (Ferrari obviously)
Fayence Yellow from Porsche Carrera GT (completely wrong in the game)
DBR9 Racing Green Metallic (Aston Martin, it's same color as on the race car)
A0B08369-774D-4011-A44B-993FF128AB76.jpeg

Rosso Corsa
Hue:
0.00 L
Saturation: 1.00 R
Brightness: 0.83 R

D45D52D8-518D-41C4-BEE0-0ABF9FEED6E0.jpeg

Fayence Yellow
Hue:
0.13 L
Saturation: 0.88 R
Brightness: 1.00 L
(Nacho Libre was very close with predicting the values. I ended up taking the same brightness value you mentioned as, from what I found, the tone was too dark at 0.86.) :)

E5BA989D-B681-4377-ABCB-A227F1B15156.jpeg

DBR9 Racing Green
Base
Hue: 0.44 L
Saturation: 0.26 R
Brightness: 0.48 L
Flake
Hue:
0.46 L
Saturation: 0.29 L
Brightness: 0.64 R
(This was a mix of some different greens I came across when searching up the colour code for this, which didn't result in much luck. But I managed to come across a palette of different shades and tones of green which looked very similar to the greens on older Aston Martin racers.) :D
 
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After some feedback from jwesson1 and the one and only Terronium-12, I revisited “Crayon Grey” and am much happier with the result. The result itself is a slight mix of my original values, but leaning more towards Terronium’s suggestion. :cheers:
D1FB504E-1D96-43D0-9804-5455F0A2CDE7.jpeg

Crayon Grey
Hue: 0.50 L
Saturation: 0.01 L
Brightness: 0.74 R

So I saw this Porsche in one of Stradmans videos and Is there anyone of you who know which color this is? And if someone could recreate it I would be very happy!

http://prntscr.com/nsha8x
http://prntscr.com/nshbbd
So with a bit of research and testing, Yachting Blue Metallic is now featured in the list.
B1574750-5E26-42A5-9111-0707E8A06ACE.jpeg

Yachting Blue Metallic
Base

Hue: 0.70 L
Saturation: 0.19 R
Brightness: 0.22 R
Flake
Hue: 0.57 L
Saturation: 0.32 R
Brightness: 0.90 L
 
I need help pls :(
designo Selenite Grey Magno (matte)
View attachment 833348
View attachment 833345
Funnily enough I was working on this without realising you requested it! So I guess that is more of a “win win” situation than anything else.
D16BE157-6193-4D8D-B497-054776D22B54.jpeg

Designo Magno Selenite Grey
Base

Hue: 0.57 R
Saturation: 0.11 R
Brightness: 0.24 L
Hightlight
Hue: 0.42 L
Saturation: 0.01 R
Brightness: 0.54 L

I shouldn't forget to thank you @Mitcho2001 for your hard work!
You are very welcome, my friend! :gtpflag:

Could you try to recrate the Ferrari "Blu Swaters" color?
4FFC2A13-7F38-4B0A-B036-DA2B6CA3249F.jpeg

Blu Swaters
Base

Hue: 0.64 L
Saturation: 0.52 R
Brightness: 0.66 R
Highlight
Hue: 0.57 L
Saturation: 0.60 R
Brightness: 0.66 L


Judging from that license plate, I think I know what colour you are asking for. Should be easy too as it looks like a solid, gloss paint. I’ll get to work on that tomorrow and provide an update for you. :)
 
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@Mitcho2001 I've got a question when it comes to setting the values. The in-game editor seems to move the slider in either direction when you press A to define the color selection, which may result in inaccuracy on my end. I know it's possible for it not to happen but I don't know the specifics.

For example, we have:

Crayon Grey
Hue: 0.50 L
Saturation: 0.01 L
Brightness: 0.74 R

For my selection to "stick" and the color to show correctly, what do I need to do with the slider right before I press "ok"? Thanks. :)

(I specifically wanted Rosso Corsa for the Abarth 695 and possibly the Fiat Dino, many thanks for your work!)

I have other requests but it depends on your workload since most are already featured in the game in some form. However, there's cars such as the 2011 Aventador and 2013 McLaren P1 which lack many of the colors in their official catalogs. The Aventador lacks Verde Ithaca and Viola Ophelia IIRC. Would it be possible for you to look into that sometime?

If it helps, Terronium's list remains useful, but there are colors which need some changes next to FM4. To my knowledge, Diamondschwarz from BMW (it's an 80s metallic black IIRC) in the old list shows up way too light in the game. Solid colors are still close, though, maybe all they need is to be tweaked into the new system.
 
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