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- Germany
Beautifully said!Way too harsh on modern games while not acknowledging the most important factors, ie nostalgia and context. The author of the video paints FH4 & 5 as unplayable buggy shovelware, while the "classic" games are basically faultless. Not sure how this can be construed as accurate or reasonable in any way. The classic games had all the faults he assigns to modern games (those had great online experiences and no bugs? ...really?), but somehow they don't count for those games. Modern games are basically better in every way, but what some people seem to feel is lacking isn't something that can be found within the game itself.
It becomes a bit of a moot discussion when people fail to realize that they were kids when playing those games. Your perspective and expectations will obviously change 15 years later. Of course games nowadays have issues, but people need to stop chasing this nebulous idea of "atmosphere/spirit/soul/personality" in games, which was mostly just experiencing games (and the world at large) as a child/teen.
I think Whitelight's video does a better job at criticising the game, without completely falling into the trap of nostalgia.
The context of racing games in general is important too. A lot of the kids that grew up on these GT, Forza, NFS games have now moved on to sim racing, which is doing better than ever now. But on the other hand, arcade racing seems to be doomed to forever live in the shadow of nostalgia tinged expectations. NFS Heat by all accounts ticks all the boxes for what a good NFS game should be, doesn't seem to be doing nearly as well as older games. The player base just doesn't seem to be there anymore.
That said, Horizon does need a slight shake up in the next iteration. There's nothing wrong with iterating a formula that works but I think it's fair to say that after 5 games it has run its course. Hopefully with the changes at Playground it'll mean the next game will evolve the formula somewhat.
Another thing I've seen more and more is the argument that there's not enough content, and the reference to old games in the same process. Any game will get stale after countless hours of play. When someone complains about the new generation of games being short-lived in terms of support and play time, when they have put 250+ hours into it and are getting cars 2 years after launch, this argument makes no sense.
Looking back at FH1, it took 15 hours to win every single event. After that it's just grinding for credits and searching the boards. The 100% completion time is 30 hours. https://howlongtobeat.com/game/3661
I think when people look back, they only remember the things older games had that never games have, rather than everything that has been added in between. FH2 had one of the most boring campaigns ever: win 3 events and move on to the next outpost. Do that 28 times and you have seen it all. I remember great championships where you drove a supercar on cross-country events. The game included cars that could not be used in a single race event...
I don't think the games have changed for the worse, but the communities around them have. YouTubers (who also put hundreds of hours into a game) and places like Reddit (and sometimes even here) are like an echo chamber. And negative things get amplified.