Forza Horizon 6 Confirmed for May 19: Custom Garages, Build Spaces, Co-Op Creation, and Reworked Car Classes for Japan Debut

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Famine

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Why do I get the impression that PG were able to shake a lot of underlying Forza stuff up for FH6 more than usual, potentially because of no longer needing to sync with Motorsport?
 
KT Racing, TDUSC offices, earlier:

frustration GIF
 
Man it looks very cool and I think the progression to superstar will probably be less confusing for the newer ps5 players (it took me a little while to understand the start of the story in fh5). And the snow tire will have a use now 😁.
Anyway cool game on the way just have to wait for ps5 release…
 
Map looks really compelling in those glimpses! Envious of the xbox owners lucky you Im gonna have to be patient for this. Would like to see some interface and gameplay improvement fingers crossed.
 
KT Racing, TDUSC offices, earlier:

frustration GIF
Had the same thought while at work, this does absolutely kneecap Solar Crown’s USP of being in Hong Kong.

Good thing I got the Gold edition on PS5 for dirt cheap awhile back. :lol:
 
Looks very promising so far, and progression seems to be major step up campared to fh4 and fh5.

But seeing that outdated skyline r32 model again was not a good thing, not that i want to be negative but really expected it to be fixed by now. But so far from what i seen its day one buy on steam for me. Roll on may 19.
 
Hopefully the changes and upgrades will provide a suitable evolution over what was wrong with FH4 and 5
 
Looks very promising so far, and progression seems to be major step up campared to fh4 and fh5.

But seeing that outdated skyline r32 model again was not a good thing, not that i want to be negative but really expected it to be fixed by now. But so far from what i seen its day one buy on steam for me. Roll on may 19.
It's a new model bro

 
It's a new model bro

Still look inaccurate to the real thing. They are way to big campared to the real car, which means they have not rescan it at all. And in the 2 pictures you showing its very simular with headlights both are very off.

But maybe i am seeing things wrong based on the trailer we see more once we get more gameplay and are closer to release
 

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Still look inaccurate to the real thing. They are way to big campared to the real car, which means they have not rescan it at all. And in the 2 pictures you showing its very simular with headlights both are very off.

But maybe i am seeing things wrong based on the trailer we see more once we get more gameplay and are closer to release
I don't know how you can be so sure with just that angle and with motion blur. it's clearly a different model but yea we will see how accurate it really is in the future
 
I don't know how you can be so sure with just that angle and with motion blur. it's clearly a different model but yea we will see how accurate it really is in the future
Dont get me wrong i am not trying to hate on the game. And like i said i will buy it.

Yes we find out more soon enough we dont have much to go on yet.

I feel like a new good racing game is needed right now.
 
Still look inaccurate to the real thing. They are way to big campared to the real car, which means they have not rescan it at all. And in the 2 pictures you showing its very simular with headlights both are very off.

But maybe i am seeing things wrong based on the trailer we see more once we get more gameplay and are closer to release
The R32 is listed as a 1992 year model in the car list, while the one we had since FM1 is a 1993 model, so it’s clear as day that it’s a new model.
 
This answers a lot of my critiques about FH4 & FH5 and actually feels innovative again. With the customizable player areas, this will hopefully feel less sterile than the previous games, which always felt like driving through movie sets to me. My anticipation is rising...
 
lFH6 looks excellent and I was really excited watching the trailer. Obviously it hasn't launched yet but I think it's probably a safe bet to assume the game will at least be good in the fundamental areas - progression is yet to be fully seen but it seems they may be doing a more linear system this time at a guess.

From what I've heard, getting fast cars too quick is an issue for some folks and takes away from the feeling of progression, so maybe this will make it a more linear curve.

Glad to see PG have Tokyo in as well, was a little concerned they might only have a small city section and the rest would be countryside. Awesome that they have a version of the C1 loop as well.

Seems like everyone is happy so far, it does look really good. Great visuals (as always), map looks great, garages with customisation, and houses, a parking area, and the returning track builder is really cool to have as someone who likes things like that, co-op now as well which is really cool.
 
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Looks like a promising iteration. I wish they had an offline sandbox mode where you can mod whatever you want without having to fuss with unlocking stuff.
This answers a lot of my critiques about FH4 & FH5 and actually feels innovative again. With the customizable player areas, this will hopefully feel less sterile than the previous games, which always felt like driving through movie sets to me. My anticipation is rising...
That was one of my bigger issues with the Horizon games. It just feels incredibly weird seeing Tokyo with no people. I wish they did it like Midnight Club LA where the pedestrians would sort of phase out of the way.
 
Damn, I'm still happily indulging my fast Ford hot hatches and all the other amazing cars PD won't give us around Mexico. Honestly, since FH5 came to PS5, I have played GT7 twice so far in 2026, as opposed to every day over the past few years. GT7 feels stale and boring in comparison, with no real incentive to play. The rewards and roulette tickets suck, and the variety of actually unique different vehicles is lame.. GT7 is good for when you feel like a good challenge, but for fun, features and the vehicle list, FH5 just offers so much more. The expansions are fun too. I went into it not expecting much, maybe another need for speed type game, but I'd buy FH6 over GT8 in a heartbeat now. (if hypothetically they released at the same time). As for tesla still being in the game, PD clearly has zero social consciousness
 
The R32 is listed as a 1992 year model in the car list, while the one we had since FM1 is a 1993 model, so it’s clear as day that it’s a new model.
Dosent matter what its listed as, those headlights dosent look good or accurate to,the real car from what i could see in the trailer. We see when we get futher in if thats wrong or not, but i am going to report what i see. If i am wrong i will be the first to admit it when we see more gameplay. Everything else looks to be an improvment campared to fh4 and fh5. I like the part where there looks to be much more progression involved. Starting like rookie and work your way up. Fh4 and fh5 mess those parts up


Damn, I'm still happily indulging my fast Ford hot hatches and all the other amazing cars PD won't give us around Mexico. Honestly, since FH5 came to PS5, I have played GT7 twice so far in 2026, as opposed to every day over the past few years. GT7 feels stale and boring in comparison, with no real incentive to play. The rewards and roulette tickets suck, and the variety of actually unique different vehicles is lame.. GT7 is good for when you feel like a good challenge, but for fun, features and the vehicle list, FH5 just offers so much more. The expansions are fun too. I went into it not expecting much, maybe another need for speed type game, but I'd buy FH6 over GT8 in a heartbeat now. (if hypothetically they released at the same time). As for tesla still being in the game, PD clearly has zero social consciousness

I have both as well but i find fh5 more boring and stale for my liking, i think its subjective through. But looking forward to fh6.
 
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