With 65 types of road surface, any chance there counting duplicates.
Example. Tarmac, wet Tarmac.
See where I'm going here.
If not could anyone name 50 of them.
You were off to a good start!
Yeah and only had 48 more to go.
I'm pretty sure rain will be in or at least after rain. Some corny voiceover "Wow it's just came down cats and dogs over the next 5 miles of road , be careful out there Ace" and then you get wet conditions.
LOL, yea I hope the commentary is at a minimum, for some reason its always terrible.
Seems quite reasonable. If executed well, it should be working decently. The 30 FPS in Shift 2 did look quite good - it would've been quite nice if it wasn't for the input lag and similar issues.In the eurogamer article, it confirms it's 30fps graphics, but the controller is still 60fps for Low control latency and the physics still run at the same speed as in FM4, which I believe is 360fps?
No tuning? Does that mean no upgrades as well???
Bit concerned about the 'no tuning' sentence. I hope they mean that you can't prepare an exact set-up, because if you can't buy tuning parts, do engine & drivetrain swaps and stuff like that, over half of the fun I'd get out of a Forza game is just lost for me.
Preparing an exact tuning setup for these parts I can do without, since Horizon isn't about track racing whereyou have to get that very last split second to get ahead.
Lol. Thanks for the link.
Unfortunately, I tuned in right when they were outro-ing the demo lol.
Blast it all to hell.
You can rewind it up to 30 mins using the time bar at the bottom.. .that's how I did it..
But it's not that brilliant, just Dan tooling around from a third person view, he does some trick to accelerate time to night, which looks cool..
Other then that, it honestly looks really arcade from that view, but I suspect that build is quite limited, he seemed reluctant to do much..
And at least there is livery and upgrades, so we get some customisation, remember despite all this 'FM Physics' talk, it's still tweaked and should be expected to be a little constrained, which will still be a gazillion times better then any other open world racer.. All I want is TDU1 with slightly better physics, and this is getting towards that..
Edited for language.
Ah, nice. I was attempting to view it on iPad. It didn't have that option. Just loaded it on my PC and it worked. So thank you for the heads up.
When was it announced that it was an arcade racer? As I and others have pointed out multiple times Forza 4 physics are still in play. Just because it is open world and not on a closed circuit does not deem it as arcade. I guess all those illegally street racing are really just arcade racing?
Just because some of us are disappointed in no tuning options and you could obviously care otherwise doesn't make your preference superior.
Post reported.
You guys can distinquish between arcade physics and simulation physics by watching some sort of alpha video footage?