Forza Motorsport 7 Tipped To Reveal This Week, Running in 4K on Project Scorpio

Discussion in 'Forza Motorsport 7' started by GTPNewsWire, Apr 3, 2017.

  1. Nielsen

    Nielsen

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    Do you have a link?
     
  2. ImaRobot

    ImaRobot

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    AC is literally known for having better physics. You're still missing the point, it wasn't a dig at the game. It was to state that the FPS chosen by the developers doesn't make one game more sim and one game more arcade.

    @Nielsen

    Is this what you're looking for?
     
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  3. HELLAFLUSH240SX

    HELLAFLUSH240SX

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    30 FPS doesn't feel right for me. There's a disconnect there, and in racing games where 0.001 can matter, I can feel it in the controls. Maybe I'm the only one who feels this way, but 60 FPS makes my inputs and reactions feel way more realistic when paired with a competent handling system. As I said before, AC felt floaty in my opinion which is why I gave up on it.
     
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  4. zechariah

    zechariah

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    no pit crew or or driver swaps in fm7 [​IMG] false advertising much lol
     
  5. ImaRobot

    ImaRobot

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    No, I agree with you completely, and that was basically my original argument concerning a drop to 30fps for the Forza series.

    I was just trying to illustrate the context of the discussion between me and @djm99. As for it being floaty, I wouldn't know as I don't own the game.

    That was advertised?
     
  6. HELLAFLUSH240SX

    HELLAFLUSH240SX

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    I should have been more clear. I don't find Asseto to be all that better when it comes to physics, rather more unforgiving, but not Jessica Riley better. Sorry for the miscommunication.
     
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  7. Nielsen

    Nielsen

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    Forza trailers have a tendency to be pretty deceptive.

    There's something in the E3 trailer which looks very reminiscent of driver swapping.
     
  8. BoneSawTX

    BoneSawTX

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    But not advertised, just speculation.
     
  9. Speedster911

    Speedster911

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    Why, suuurelyyy...

    "Tucker Kelly, who helps market Forza Motorsport 7, played a race in that game, emphasizing the 4K, 60fps graphics of the game as it ran on the X (though he pointed out that Forza tech runs at 60fps on Xbox One S, too)." [Source: http://kotaku.com/xbox-one-x-is-impressive-but-doesn-t-seem-essential-1796023985]

    Ialyrn said on page 11 of this thread: "Thankfully, it seems not. @DeadHero linked to a tweet on page 10 from Dan Greenawalt where he directly confirms that FM7 is native 1080p/60fps on the base xbox one console." [Source: https://www.gtplanet.net/forum/thre...nning-in-4k-on-project-scorpio.354841/page-11]


    Definitely floaty and understeery physics model. There seemed to be a disconnect between the tires and the tarmac. I gave it plenty of time but just found it very frustrating and forced. Returned it in a matter of hours. Game just isn't as advertised.[/QUOTE]

    Oh it certainly doesn't but 60 fps makes the connection between car and driver so much more precise and intuitive.
     
  10. Dopplegagger

    Dopplegagger

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    I just watched a bit of John (I don't adjust my grip for any turn!) Sabol's first play of FM7. They did a nice job with Mugello. I can't say anything bad about it running on the 1080ti. I just hope a non ti 1080 runs as smooth. But then again, I'm going to be playing at 1080p, so it better.

    It was really nice hearing that Turn 10 intends on supporting a large amount of wheels in the W10 version. Hopefully this is ready on launch day.
     
  11. FordGTGuy

    FordGTGuy

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    The gaming rigs they use at E3 are purposely over powered just so they know it will run without issue.
     
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