Forza Motorsport General Discussion Thread

  • Thread starter Thread starter Terronium-12
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One thing I'll never understand is WHY the devs changed the car’s position in the garage screen before release. Looking at these photos, you can see the HUGE difference sunlight makes. Hell, it even changes the whole vibe!:banghead:

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Images taken by an artist who worked on the game, there's also other amazing pictures from other cars I don't wanna spoil for those who haven't checked the fh6 forum ;)

For a few updates, they moved the sun's position. I always assumed that eventually we would get either dynamic time of day in the show room and the ability to move the cars around... But that never happened. I wonder why they never did it? All signs seemed to suggest there was a lot more to the showroom than what the end result was.
 
For a few updates, they moved the sun's position. I always assumed that eventually we would get either dynamic time of day in the show room and the ability to move the cars around... But that never happened. I wonder why they never did it? All signs seemed to suggest there was a lot more to the showroom than what the end result was.
At some point there was a hilarious bug that allowed you to step out of the showroom, take pictures and walk around, and let me tell you it was so unpolished, like it was put together at the last minute. I believe the original intent was close to the garage we are getting in FH6.
 
I'm getting on Xbox a "Just For You" offer of 65% off the FM23 price, instead of the usual 50%. I'll probably pick the game up at that price, for when my GPU lapses.

Has anyone else got the same JFY offer?
 
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At some point there was a hilarious bug that allowed you to step out of the showroom, take pictures and walk around, and let me tell you it was so unpolished, like it was put together at the last minute. I believe the original intent was close to the garage we are getting in FH6.

😁

 
At some point there was a hilarious bug that allowed you to step out of the showroom, take pictures and walk around, and let me tell you it was so unpolished, like it was put together at the last minute.
Most environments that aren’t meant to be seen are like that, across several games. Why waste art budget and processing power on something that the player won’t (under normal conditions) see anyway.
 
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Most environments that aren’t meant to be seen are like that, across several games. Why waste art budget and processing power on something that the player won’t (under normal conditions) see anyway.
And then you have GT6 that rendered miles of terrain around tracks for no reason when in most games it's part of the skybox lol
 
Most environments that aren’t meant to be seen are like that, across several games. Why waste art budget and processing power on something that the player won’t (under normal conditions) see anyway.
For sure, but IMO it reeks of last minute decisions and cuts. You can have one main car in the showroom and three others in the adjacent garage, which just acts as a background. However, the bug made possible to walk around in that area and the cars were very detailed as I recall, and that feature was removed. Also, it would have been neat to access tuning/parts in the workbench area, or turn the lights on/off, but alas, just missed opportunities.
 
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At some point there was a hilarious bug that allowed you to step out of the showroom, take pictures and walk around, and let me tell you it was so unpolished, like it was put together at the last minute. I believe the original intent was close to the garage we are getting in FH6.
I remember that. I was almost enraged when they patched it out.

For sure, but IMO it reeks of last minute decisions and cuts. You can have one main car in the showroom and three others in the adjacent garage, which just acts as a background. However, the bug made possible to walk around in that area and the cars were very detailed as I recall, and that feature was removed. Also, it would have been neat to access tuning/parts in the workbench area, or turn the lights on/off, but alas, just missed opportunities.
The LOD on the 3 background cars were not the same. It was like focusing on your car in photo mode, and then pointing the camera at an AI car and manually adjusting the focus so that car is clear. All of the higher details are on your car, but the AI car doesn't have the same interior detail, the driver and seat look blocky, the lighting on the tires looks off, ect, ect...

I wonder if I still have a pic of one of these cars? If I have it, I'll add it to this reply.

Here it is...

0 Clipped.webp


I am kicking myself cause I don't think I took comparable pictures of these 3 cars. Plus I was aimed at the Focus in this shot.
Big Edit:

Here's the aft end of the Nismo Z. Not the same car but this should better illustrate what I mean...

Nismo Z best feature.webp


Not the same car but, that yellow Z does not have the level of detail the Nismo Z does.

There was/is a notable difference between 3 the cars compared to the #1 car.
 
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