Forza Motorsport General Discussion Thread

  • Thread starter Thread starter Terronium-12
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One thing I'll never understand is WHY the devs changed the car’s position in the garage screen before release. Looking at these photos, you can see the HUGE difference sunlight makes. Hell, it even changes the whole vibe!:banghead:

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Images taken by an artist who worked on the game, there's also other amazing pictures from other cars I don't wanna spoil for those who haven't checked the fh6 forum ;)

For a few updates, they moved the sun's position. I always assumed that eventually we would get either dynamic time of day in the show room and the ability to move the cars around... But that never happened. I wonder why they never did it? All signs seemed to suggest there was a lot more to the showroom than what the end result was.
 
For a few updates, they moved the sun's position. I always assumed that eventually we would get either dynamic time of day in the show room and the ability to move the cars around... But that never happened. I wonder why they never did it? All signs seemed to suggest there was a lot more to the showroom than what the end result was.
At some point there was a hilarious bug that allowed you to step out of the showroom, take pictures and walk around, and let me tell you it was so unpolished, like it was put together at the last minute. I believe the original intent was close to the garage we are getting in FH6.
 
I'm getting on Xbox a "Just For You" offer of 65% off the FM23 price, instead of the usual 50%. I'll probably pick the game up at that price, for when my GPU lapses.

Has anyone else got the same JFY offer?
 
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At some point there was a hilarious bug that allowed you to step out of the showroom, take pictures and walk around, and let me tell you it was so unpolished, like it was put together at the last minute. I believe the original intent was close to the garage we are getting in FH6.

😁

 
At some point there was a hilarious bug that allowed you to step out of the showroom, take pictures and walk around, and let me tell you it was so unpolished, like it was put together at the last minute.
Most environments that aren’t meant to be seen are like that, across several games. Why waste art budget and processing power on something that the player won’t (under normal conditions) see anyway.
 
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Most environments that aren’t meant to be seen are like that, across several games. Why waste art budget and processing power on something that the player won’t (under normal conditions) see anyway.
And then you have GT6 that rendered miles of terrain around tracks for no reason when in most games it's part of the skybox lol
 
Most environments that aren’t meant to be seen are like that, across several games. Why waste art budget and processing power on something that the player won’t (under normal conditions) see anyway.
For sure, but IMO it reeks of last minute decisions and cuts. You can have one main car in the showroom and three others in the adjacent garage, which just acts as a background. However, the bug made possible to walk around in that area and the cars were very detailed as I recall, and that feature was removed. Also, it would have been neat to access tuning/parts in the workbench area, or turn the lights on/off, but alas, just missed opportunities.
 
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At some point there was a hilarious bug that allowed you to step out of the showroom, take pictures and walk around, and let me tell you it was so unpolished, like it was put together at the last minute. I believe the original intent was close to the garage we are getting in FH6.
I remember that. I was almost enraged when they patched it out.

For sure, but IMO it reeks of last minute decisions and cuts. You can have one main car in the showroom and three others in the adjacent garage, which just acts as a background. However, the bug made possible to walk around in that area and the cars were very detailed as I recall, and that feature was removed. Also, it would have been neat to access tuning/parts in the workbench area, or turn the lights on/off, but alas, just missed opportunities.
The LOD on the 3 background cars were not the same. It was like focusing on your car in photo mode, and then pointing the camera at an AI car and manually adjusting the focus so that car is clear. All of the higher details are on your car, but the AI car doesn't have the same interior detail, the driver and seat look blocky, the lighting on the tires looks off, ect, ect...

I wonder if I still have a pic of one of these cars? If I have it, I'll add it to this reply.

Here it is...

0 Clipped.webp


I am kicking myself cause I don't think I took comparable pictures of these 3 cars. Plus I was aimed at the Focus in this shot.
Big Edit:

Here's the aft end of the Nismo Z. Not the same car but this should better illustrate what I mean...

Nismo Z best feature.webp


Not the same car but, that yellow Z does not have the level of detail the Nismo Z does.

There was/is a notable difference between 3 the cars compared to the #1 car.
 
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They lied, sure, but I like the visuals, car audio, and physics. Works for me.
It is nowhere near the worst FM outthere. Objectively speaking there is not one bad FM game. The worst ones are FM7 because it felt like an exhausted formula that really didn't innovate much after 6, except for the bump in graphic quality and resolution. The content of FM5 was cut down from FM4 and some of it returned as DLC (!). I remember that they had to offer the Nurburgring for free to appease us.

FM 2023 just didn't meet expectations, but without the hype it would've been remembered as a good game that improved over time.
 
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It is nowhere near the worst FM outthere. Objectively speaking there is not one bad FM game. The worst ones are FM7 because it felt like an exhausted formula that really didn't innovate much after 6, except for the bump in graphic quality and resolution. The content of FM5 was cut down from FM4 and some of it returned as DLC (!). I remember that they had to offer the Nurburgring for free to appease us.

FM 2023 just didn't meet expectations, but without the hype it would've been remembered as a good game that improved over time.
Forza Motorsport 5 also only had ⅙ of the total Cars from GT6. (200+ vs 1279)
 
Yeah people are quick to forget that FM5 had hardly any cars, both it and FM6 had weird physics that were often downright unenjoyable (oh it's raining? Well guess who's getting yoinked off the track by puddles the size of Lakes!) and while FM7 went a long way toward fixing those ills, it was increasingly obvious that it was built on the same creaky old underpinnings as 5.

FM23 represented a huge leap forward over those Xbone-era titles in terms of the driving experience. It just need a coherent game experience as well, which was no doubt undermined by MS' horrible staffing practices. Time wasn't on anyone's side there.

If ever there was a game begging for the "Spec 2.0" treatment, it's FM.
 
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Nice. I really miss the Forza app on Xbox. Anybody remember that? You could use that to claim weekly credits and see photo competition winners' photos for ALL Forza games!
I started grinding my loyalty score to make sure I could get all of the loyalty rewards in FH5, after missing some unique driver suits in FM7... only for them to discontinue the loyalty score and the Forza Hub before FH5 released. I was pretty annoyed, but at least I had a reason to go back and enjoy the older games again. Even if the Xbox 360 titles didn't update properly at that point.

I remember getting to FM5 for the first time then, and having so many reward credits in my message center that I was able to immediately buy every car in the game. It was very overpowered!
 
I started grinding my loyalty score to make sure I could get all of the loyalty rewards in FH5, after missing some unique driver suits in FM7... only for them to discontinue the loyalty score and the Forza Hub before FH5 released. I was pretty annoyed, but at least I had a reason to go back and enjoy the older games again. Even if the Xbox 360 titles didn't update properly at that point.

I remember getting to FM5 for the first time then, and having so many reward credits in my message center that I was able to immediately buy every car in the game. It was very overpowered!
Good times indeed. I think the 360 era, along with FM5 and 6 were the best, 7 was impressive for its content but the graphics looked kinda dull to me, the physics were still dumbed down, and the sounds weren't great. Still, fun times, played FM7 to death and kept me busy for quite a while. FM23 not so much...
 
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