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- London, Ontario
- voodoovaj
Are you Chris Esaki?Are you omniscient? Can you tell what I love or not love?
Are you Chris Esaki?Are you omniscient? Can you tell what I love or not love?
Are you an adult?Are you Chris Esaki?
On MS's end, the fact they outsourced sooooooo much and then letting people go after project deadlines didn't help.
Look how much was outsourced after you scroll past the Turn 10 parts: https://www.mobygames.com/game/210034/forza-motorsport/credits/windows/
no but I've spent over 30 years in games and can tell you that if you don't love the job, the game will suck.Are you an adult?
But Forza Motorsport doesn't "suck". It overpromised and underdelivered? Yes. Was the inexperience from the lead director as such a factor? Probably. Was there corporate meddling? We can't know for certain but some design decisions sure reek of it. Did the pandemic complicated things, compromised deliveries and deadlines and so on? Most assuredly.no but I've spent over 30 years in games and can tell you that if you don't love the job, the game will suck.
Aside from the livery editor I don't think GT ever copied anything from Forza and when they did it blew away Forza's version which is still the same 20 year system with minor tweaks.While i'm a GT fan, going back to the original Playstation, I also purchased every Forza Motorsport racing game. In my opinion, the pinnacle of the series was FM5/FM6. While FM7 was technically solid I could sense they were coasting and scaling back.
Even if you are not a fan of or don't care if Forza Motorsport no longer exists, it's one less competitor and competition breeds good products. We've seen that with EA Sports where their sports products have been so-so as competition went away.
I truly believe that the Gran Turismo series became better as a result of Forza Motorsport becoming better. Let's hope GT doesn't rest on its laurels and continues to push the series forward with new and better ideas.
But don't forget that PD in the past was called out by fans and the press for using FM screenshots in their one of their titles. They also visited the Forza E3 booth. I also remember reading that PD visited their booth. Links no longer work because it's almost 15 years ago.Aside from the livery editor I don't think GT ever copied anything from Forza and when they did it blew away Forza's version which is still the same 20 year system with minor tweaks.
You got some things mixed up, GT5 Prologue already had cockpits 2 years before forza, GT5 was doing 1080p 60 while forza was still 720p, GT5 had dynamic shadows and time of day 13 years before Forza, dynamic weather, laser scanned tracks years before forza, open wheel cars, etc etc.My point is that Forza Motorsport got PD to notice there was competition. It wasn't until GT5 that we had cockpit views in some of the cars. FM was already doing that. FM started using name brand parts for upgrades. That's how competition works. It makes your competitor push new ideas. FM7 was already doing 4K @ 60FPS
That said I prefer GT's simcade model vs Forza Motorsport simcade model. For me GT cars have a superb and more realistic level of adhesion on road surfaces. I also have been a huge fan of their rally car models which takes me back to GT2 for the original Playstation. I am still surprised they have not done a rally game while they instead have done a touring bike game for the PS2.
Edit: My bad it was PGR3 and not Forza screenshots that were used.
Sony accidently use PGR3 Screenshot for Gran Turismo – Console Monster
www.consolemonster.com
I checked and it was FM3 that introduced cockpits so you are correct, my bad. I thought it was with the first version. That's what happens when you approach 70 yrs old, time fly's and things get jumbled together. That said, lack of competition is never a good thing. Competition pushes both sides to produce better products.You got some things mixed up, GT5 Prologue already had cockpits 2 years before forza, GT5 was doing 1080p 60 while forza was still 720p, GT5 had dynamic shadows and time of day 13 years before Forza, dynamic weather, laser scanned tracks years before forza, open wheel cars, etc etc.
Yeah competition is good, but when a product fails to find enough customers it means it wasn't good enough at competing.I checked and it was FM3 that introduced cockpits so you are correct, my bad. I thought it was with the first version. That's what happens when you approach 70 yrs old, time fly's and things get jumbled together. That said, lack of competition is never a good thing. Competition pushes both sides to produce better products.
Probably happy to have some time to work on his Porsche. And Kaz can't go on forever..
Idk in Japanese culture it's normal to work well into old age, especially these days when there aren't enough young people entering the work force but he could move into a more advisory role. The age of retirement in japan is 65 and he is 58 nowProbably happy to have some time to work on his Porsche. And Kaz can't go on forever..
Sure and I agree but FM became a very good racing title after the initial problems were address. However as the saying goes a little too late. FM graphics are solid if not exceptional as well as the driving model. I also like the reflections (i'm not sure if that is part of RT but the reflections are insane, very sharp and detailed on the car hood/bonnet and rear parts of the car whereas with GT I find the reflections hit and miss even with a PS5 Pro.Yeah competition is good, but when a product fails to find enough customers it means it wasn't good enough at competing.
No voice overs in GT7, just text.No extra human touch like in GT with the Cafe menu, or the "Learn More" tab, or used car dealership vs Legends dealership vs brand central.
No car wash, no oil change, no missions section, no B, A, IB etc licenses.
Just run of the mill leagues, online time trials and championships.
Sad but in some ways, not shocking that FM has reached the end of the road.
No voice overs in GT7, just text.
No 'The Birth of Grand Prix', 'Vintage Le Man Prototypes', 'Early Factory Racecars' etc grouping in GT7 just GT and rally classes.
No real racing either in the main game if we're honest, just hot lapping, chasing down the AI.
But GT7 has little to do with FM's downfall, it's about MS's greed and push to get FH 6 out there asap. Let's not pretend FH 5 didn't do amazing numbers on the PS too.
No voice overs in GT7, just text.
No 'The Birth of Grand Prix', 'Vintage Le Man Prototypes', 'Early Factory Racecars' etc grouping in GT7 just GT and rally classes.
No real racing either in the main game if we're honest, just hot lapping, chasing down the AI.
But GT7 has little to do with FM's downfall, it's about MS's greed and push to get FH 6 out there asap. Let's not pretend FH 5 didn't do amazing numbers on the PS too.
The Horizon series is extremely popular, no doubt. I think in some ways it's popularity harmed FM. Many people started to find Horizon more fun and slowly but surely, it was arrivederci for Motorsport. I don't think MSs greed played much of a role unless running both Horizon and Motorsport simultaneously could be interpreted as overextending themselves and therefore getting too greedy rather than sticking to the fundamentals of Motorsport.No voice overs in GT7, just text.
No 'The Birth of Grand Prix', 'Vintage Le Man Prototypes', 'Early Factory Racecars' etc grouping in GT7 just GT and rally classes.
No real racing either in the main game if we're honest, just hot lapping, chasing down the AI.
But GT7 has little to do with FM's downfall, it's about MS's greed and push to get FH 6 out there asap. Let's not pretend FH 5 didn't do amazing numbers on the PS too.
I didn't say rush, I said push. As in final push;Not trying to defend Microsoft or anything but are you sure this is about MS’s greed and trying to rush out Forza Horizon 6 as quickly as possible?
It’s been five years between games. I don’t think Horizon 6 is that rushed of a product.
Forza has never gone beyond raw specs, except for the tiny amount of voice overs in FM4's Autovista, and that was for a very small selection of cars. Outside of that, they did very little on the car culture side of things. And that always flew in the face of the claim that; they were trying to make car lovers into gamers, and gamers into car lovers. If I wanted to know anything about the cars in the game, I had to look it up. They gave lip service to liking cars but, in practice they shouted to keep that car lover crap out of their sandbox racing game!FM always had a very healthy car list, no question. Definitely more up to date than GT's. However, I'm going to reiterate what many others have said about FM ever since FM5. It lacked passion IMO. Everything about it was very competently put together but nothing stood out to me with the exception of the car lists.
FM3 really challenged GT and brought something fresh. FM4 then added the Forza vista mode and the Top Gear commentary which indicated a certain passion about the product. It kind of carried over to 5 and 6 but by then, it had slowly started to lose its appeal.
Eventually, there was nothing to suggest that the programmers were car lovers. No history of the vehicles, just dry specs. No extra human touch like in GT with the Cafe menu, or the "Learn More" tab, or used car dealership vs Legends dealership vs brand central. No car wash, no oil change, no missions section, no B, A, IB etc licenses.
Just run of the mill leagues, online time trials and championships.
Sad but in some ways, not shocking that FM has reached the end of the road.
I don't think it's to do with FH6.Not trying to defend Microsoft or anything but are you sure this is about MS’s greed and trying to rush out Forza Horizon 6 as quickly as possible?
It’s been five years between games. I don’t think Horizon 6 is that rushed of a product.
Fh5 sold around 3 million the first couble of months on ps5 which is more than most fm will sell on all platforms, fm has never been a huge seller, even less so in the latest titles. Normally i had always prefered fm to fh, but their is no secret fh is the better made games nowdays. And i even find fh5 is a bit lacking in some areas.No voice overs in GT7, just text.
No 'The Birth of Grand Prix', 'Vintage Le Man Prototypes', 'Early Factory Racecars' etc grouping in GT7 just GT and rally classes.
No real racing either in the main game if we're honest, just hot lapping, chasing down the AI.
But GT7 has little to do with FM's downfall, it's about MS's greed and push to get FH 6 out there asap. Let's not pretend FH 5 didn't do amazing numbers on the PS too.