why would it be great? how does it work in the real world? because people would stop racing?In terms of the next race, it would be bad. For the longer term it'd be great. It's also how it works in the real world.
why would it be great? how does it work in the real world? because people would stop racing?
A lot of lower level drivers in this game don't actively want to crash but just have poor control. You want to take away this game from those drivers by making it unplayable?
When two (or more) cars come into contact in the real world, both (or all) get damage, whoever is at fault. If it's a particularly heavy contact, it may even end the race of one (or more) of them, regardless of whether it's the car that caused it or not - and it often isn't, because the guy being hit can't control which bit of their car gets hit, but the guy hitting them can control which bit of their car they hit with.how does it work in the real world?
People learn.why would it be great?
I don't really care... but they definitely shouldn't be able to progress up in Driver Rating if they're too **** to avoid crashing in every other race, because that's what pretty much exactly what Driver Rating is for. If they keep getting put to the back by race-ending damage, their DR will suffer - as it should - and that'll keep them tossing around with other people too **** to avoid crashing. Then everyone else can get on with actually driving.A lot of lower level drivers in this game don't actively want to crash but just have poor control. You want to take away this game from those drivers by making it unplayable?
The penalty system still requires a judgement to be made as to who is at fault and what the magnitude of the penalty should be according to the result (off-track/on-track, time gained/lost, blah blah), and we've seen that the GT Sport one seems to not be able to recognise anything prior to the moment of contact, so it often gets who's at fault wrong. Making that give out harder wrong penalties seems a bit daft.i dont understand why everything you said doesn't apply word for word to stricter penalties for both parties. something im sure you would agree is a bad penalty system.
Yeah, everyone drives fast and everyone just remains in the same space. Ramming or not, as posed above, with ghosting, it becomes a TT, it's less like real world racing. I mean, it's what this game is based on.no skill involved? Hum you still have to drive fast , you still have to make 4-5 laps at the highest speed possible , you still can make mistakes , dirty drivers wouldnt be able to count on punting people to go up the ladder
given the game we have right now , full ghosting is the best thing that can happen and it saddens me