Gran Turismo 5 Prologue UK Review

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I'm suprised to see a better score for sound than for graphics, for anyone who has wondered about the engine sound of the game.
 
Also, when grinding an event, as necessitated by the game's archaic structure, you can't help but feel a serious sense of déjà vu overcoming you, as the same Nissan Skyline spins off on the same corner and obstructs the same piece of tarmac. It gifts driver's foresight that would have even Nostradamus choking on his cornflakes, and goes to prove that if it's racing you're after it maybe best to look elsewhere.

oh snap :lol: :lol:
 
i disagree when they talk about how getting to the good cars takes too long.. that's one aspect of the game i enjoyed much more in GT3 vs GT4 - in GT4, within a day I was able to access a huge cash cow - the costa amalfi rally race which nets you a $230k car from 10 minutes of play.. thats a very important aspect of the singleplayer experience.. i really hope in the beginning you 1) win more for harder races (ideally, the harder the race, the more money you deserve), and 2) progress linearly so better cars require more work

but they did make a good point: i REALLY hope PD will incorporate much clearer and restrictive requirements for entering a race.. instead of saying "only cars shorter than 2400mm allowed", why not provide a freaking list at a push of a button that would SHOW you the cars that fall under this category.. i remember being pissed off having to look through my garage and going into a detailed view of each car to see if it meets that criteria

in closing comments, i am PRAYING at this point PD will listen to all critiques carefully and try to implement changes to the game in time for the full GT5 release
 
I'm suprised to see a better score for sound than for graphics, for anyone who has wondered about the engine sound of the game.

Seriously, is the sound that much better than the graphics?!?!
 
but they did make a good point: i REALLY hope PD will incorporate much clearer and restrictive requirements for entering a race.. instead of saying "only cars shorter than 2400mm allowed", why not provide a freaking list at a push of a button that would SHOW you the cars that fall under this category.. i remember being pissed off having to look through my garage and going into a detailed view of each car to see if it meets that criteria

good point

Offline split-screen is a great addition over the earlier Japanese release, and although graphically compromised in small ways such as the omission of the cockpit view, it still proves a thrill

what? no cockpit view via split screen?
 
I thought the removal of the cockpit view in splitscreen was a performance concious decision... two highly detailed cockpits might cause the game to slug. Then again, I think you're right about the amount of screen the cockpit takes up. Could be either (or both!)
 
woww....did they only rate this game 8.1??? i thought they it would've been in the high 8-9 range
 
Why post a review of Prologue in the GT5 forum?

Moving to the correct forum... :rolleyes:
 
but they did make a good point: i REALLY hope PD will incorporate much clearer and restrictive requirements for entering a race.. instead of saying "only cars shorter than 2400mm allowed", why not provide a freaking list at a push of a button that would SHOW you the cars that fall under this category.. i remember being pissed off having to look through my garage and going into a detailed view of each car to see if it meets that criteria

Very true and a good piece of constructive criticism. I've always preferred Gran Turismo than Forza for the xbox (and please I'm not starting one of those hated GT v Forza debates here), but I do think that both Forza 1 and Forza 2 were much better at letting you know exactly what cars you could enter for a given race. You selected a race and then the eligible cars from your garage would be displayed. These are both excellent racing games in their own right and can both learn from each other... and on this point I'm afraid GT can learn from Forza:)
 
woww....did they only rate this game 8.1??? i thought they it would've been in the high 8-9 range

Most won't give it 9's because its only a cut down version, otherwise what would they have to give the full game 11/10?

I might be missing something here, but when you avarage out the 5 marks you get 8.7?

The final score isn't an average
 
Don't double post please.

Use the edit button, or the multi-quote feature, in future.

Thanks
 
I think there giving the sound to much credit...

But I like the part about putting so much effort into things like stitching on the gloves etc... but there are no tire marks on the road, and your car is spotless, that you could eat off of it.
 
I agree. I noticed on one of the tracks that when your car jumps and lands there literally aren't even any sound effects of it landing. In all honesty games like PGR4 have better sound dynamics.

I think that the review makes fair points. Some parts of GT just seem to refuse to move forward. Impact sounds are still too weak, lets have some ear splitting crunches, and tyre squeals sound same as ever. Don't get me wrong, I love it as GT is a great addiction for me, but there are definitely some areas which they really should improve still.

Pleased mostly about in car (pretty cool) and 16 car grids!:)
 
Hmm, bit contradictory in parts but a good review, Allways love it when the rave on about how good it is then the last page goes on about how bad it is....well what is it good or bad LOL
 
Well if they had all the bad crap at the begining most people would stop reading after awhile and not see the good crap at the end lol
 
Would be nice to see a balanced review, ie this paragraph is about how the cars look, good and bad points, next one hndleing good and bad. not start with 2 pages of "best game ever" and last page of "worst game ever" LOL I'f I quoted that last page you'd not know what the guy was going on about. It's not just this review it's most reviews from IGN. There review style as it where, Like I said, it's a good review, just it's style makes for some cringe worthy comments like "and goes to prove that if it's racing you're after it maybe best to look elsewhere. " So contradictory with earlier comments in the review saying it was the king of racing games LOL
 
The IGN Australia review is far more informative, better researched and, seemingly, better balanced.

It always annoys me that some IGN articles can be so ridden with uninformed, ego-driven nonsense (and I mean that literally!) that seems to have been cobbled together in less than 5 minutes.

Nonsense such as this: "pushing the tyres to their extremities."
You mean, their outer 'edges?' Or the outer surface itself; as in, the part the car rolls on anyway?

"drift mode rewards players for the length and angle of their sideways follies..." Perhaps the theatrical sense of "follies" was intended, as in drifting is some kind of jovial dance to music; however, I would wager most people would interpret this to mean drifting is some sort of foolish endeavour (please, no drift vs. grip debates!)

Really, I despair when I read these things sometimes, how can a 'journalist' have such a poor grasp of basic linguistic skills? Sure, some of the vocabulary is flowery enough, but it must make sense in the first place and remain neutral!

Other things are just plainly wrong, such as the reference to the Ferrari 360's V8 purr - I personally wasn't aware of the 360 even being in the game!

"Of the six tracks included in Gran Turismo 5 Prologue, four are debutants to the series." I counted three debutants, since Fuji, Suzuka and HSR are all GT veterans to varying extents. Indeed, this point is further strengthened later on: "Fuji Speedway, the track which last year ousted Suzuka as the host of the Japanese Grand Prix, is a new addition..."

Whoever wrote this review clearly has no idea about the history of GT games and, more annoyingly, couldn't be arsed to find out.


Where's the passion, IGN?


EDIT -> My rant is referring to the UK review, just to clarify!
 
It doesn't seem like a very enthusiastic review to me & unfortunately, I suspect that accurately reflects the game itself. Yes, we all know the areas in which the GT series excels: amazing graphics (now with cockpit view & 16 car grid) & huge depth (cars & tracks).

I agree with the review that the game structure is plodding & often boring: there's a lot to do, but a lot of it isn't all that interesting. The result is a game that is more about car collecting than car racing. The continuing poor AI & non-existent damage remain the biggest problem for me, seriously compromising the challenge & excitement of the racing...
 
Also, when grinding an event, as necessitated by the game's archaic structure, you can't help but feel a serious sense of déjà vu overcoming you, as the same Nissan Skyline spins off on the same corner and obstructs the same piece of tarmac. It gifts driver's foresight that would have even Nostradamus choking on his cornflakes, and goes to prove that if it's racing you're after it maybe best to look elsewhere.

lol! seriously though it can't be all that hard to randomise a car's starting position...
 
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