- 4,750

- London, Ontario
- voodoovaj
I have two points that I want to bring up.
Point 1 - Several months (years?) ago I mentioned Sega's Super Monaco GP and how the point of that game was to beat your rival, and not necessarily win the races. I've been using that as a core sentiment in my race set ups, which is why I avoid using a rabbit, and I find this works really well for both Sophy and Reggie races. It feels like you are racing people.
What I do is give a handful of cars an "unfair" advantage, like 5-10pp more. As an example, in my DTM setup, I have 2 engine swapped Mercs with 5 extra pp (655pp), which makes them fast and fuel efficient. I also engine swapped 2 Sierras with 5 extra pp (665pp), which again makes them more fuel efficient and a little faster. You just have to be careful to set up the races and fuel usage so every car has to stop 1 time. Regular engine cars stop mid race, swaps stop near the end of the race. I go with 4x fuel and roughly 30 minute races.
Point 2 - I was thinking about sharing custom races and thought "why CAN'T this happen?". If WE share a race, it should be no different than the way single player races work. PD creates a race, they set the car settings, and the liveries, and voila. We could do the same. The only issue I can see is the licensing of the liveries that we use (cigarette advertising, alcohol, and general licensing). Maybe there could be a generic "race livery" option for sharing, something like the liveries on the F3500, that way the licensing issues are irrelevant. It could even be an automatic thing that happens when a custom race is shared. Just a thought.
Point 1 - Several months (years?) ago I mentioned Sega's Super Monaco GP and how the point of that game was to beat your rival, and not necessarily win the races. I've been using that as a core sentiment in my race set ups, which is why I avoid using a rabbit, and I find this works really well for both Sophy and Reggie races. It feels like you are racing people.
What I do is give a handful of cars an "unfair" advantage, like 5-10pp more. As an example, in my DTM setup, I have 2 engine swapped Mercs with 5 extra pp (655pp), which makes them fast and fuel efficient. I also engine swapped 2 Sierras with 5 extra pp (665pp), which again makes them more fuel efficient and a little faster. You just have to be careful to set up the races and fuel usage so every car has to stop 1 time. Regular engine cars stop mid race, swaps stop near the end of the race. I go with 4x fuel and roughly 30 minute races.
Point 2 - I was thinking about sharing custom races and thought "why CAN'T this happen?". If WE share a race, it should be no different than the way single player races work. PD creates a race, they set the car settings, and the liveries, and voila. We could do the same. The only issue I can see is the licensing of the liveries that we use (cigarette advertising, alcohol, and general licensing). Maybe there could be a generic "race livery" option for sharing, something like the liveries on the F3500, that way the licensing issues are irrelevant. It could even be an automatic thing that happens when a custom race is shared. Just a thought.