Gran Turismo 7: Latest news and discussion thread

  • Thread starter Thread starter sems4arsenal
  • 50,959 comments
  • 7,927,928 views
Unlike all the other European Clubman Cup 600 events, this race actually features a 20 car grid, where you start all the way from last. If @Suzuki-Cara's theory is true and this race was actually supposed to take place on the currently inaccessible Nurburgring sprint layout, then the length of the race has already been accounted for with the number of laps. Think about it, all the other races in this cup have a total race distance of at least 11.7 kilometers. A two lap race on the sprint circuit would only cover a distance of 7.2 kilometers which combined with the 20 car grid would be completely unreasonable with the suggested 600 PP. Even if the race would only feature the original 12 car grid, it would probably be at least three laps long, more likely four.
You are all laying too much thought into the logic behind laps/distance/effort in relation to the financial outcome if races. I am absolutely sure that PDs doesn't think about it as much as you guys do. So there is no way of knowing what they thought or what they do next
 
Calsonic's still there, just in smaller font.
The small text literally reads “Formerly Calsonic”, which is just a nice way of saying its gone due to the merger.
 
The small text literally reads “Formerly Calsonic”, which is just a nice way of saying its gone due to the merger.
Atleast they had the decency to add that, and not go the Axalta route.
 
Atleast they had the decency to add that, and not go the Axalta route.
Which in itself is weird because it turns out Dupont is still around. Look hard enough at the Alpine F1 team's partners (Even going back to their Renault revival in 2016) and among them, there is Dupont.
 
Last edited:
The randomness can take you in unexpected directions, like dropping a car that you hadn't planned on buying. Sometimes randomness is an opportunity.
Except that this randomness is broken by the criminal odds added to them and how restrictive they are.

You would be hard pressed to implement an RNG system worse than GT7's.

I'll remind you, you can only get one roulette ticket per day. No matter what you do in the game, drive 40kms in practice mode around SSRX in a Tomahawk X for about 5 minutes or drive over hundreds of km on a 1hr endurance race at Spa.

As for the odds... if you have played this game for almost a year, and have been around these forums for a while, you should know them by now.
Since we are on the the issue, and someone claimed I did my calculations wrong, I'll give it a shot again:

Wall of text incoming (you were warned):

The odds for every ticket in the game (according to your collector level) and also the odds of getting each prize on each ticket grade are on this site:

Tickets that give out Special Car Parts, Engines and Invitations: 4*, 5*, 6* (Engines/Parts, the regular 6*, for whatever dumb reason doesn't give out invitations or engine swaps or special car parts).

I'm going to start with the Invitations, which is the one thing that is restricted to being won in roulette tickets that has the "best" odds:

Collector Level 20: Odds of getting 4* tickets or higher:
4* = 58% ----- 5* = 5% ----- 6* (no invitations) = 63%
So, on average, in a 100 day period, you'll have 63 tickets with a chance to give you an invitation. Doesn't seem bad for now... for now...

Chances of getting an invitation from a 4* ticket or higher:
4* = 10% ---- 5* = 8%
So, of the average 58 4* tickets you will get from that 100 day period, only 1/10th of them will give you invitations. That's 5.8 days that you will get an invitation on a 100 day period from 4* tickets, and 0.4 days from the 5* tickets, which gives us 6.2 days total on a 100 day period. There's 7 Brand invites in the game, so basically, you could get 6 of them in the 100 day period. Which at first glance doesn't look that bad really, still bad design, since the casual GT7 player (or any casual gamer for that matter) won't play a game for that long in the first place, but I still can't say it's completely nuts or criminal.

But after that is where the problem lies... Because there's always a chance of you getting a duplicate, and it happens far more often than you think and have experienced.
So, if you're one of those who is only after one invitation, the odds of those 6.2 days get dropped to 1/7th of that, which is ~0.89 days in a 100 time period. Or 1 day just to round things up.
Yes.. 1 in 100 days (1%). So no wonder someone like me who has been playing since launch almost every day (300 days or thereabouts for sure) still hasn't gotten a Ferrari invite aside from when PD offered us all of the invites in April and during the Roulette glitch.

So again, terrible odds. And it makes it worse that it's timed to 1 month and then you have to get the invite again.

PS: And also it's worth noting that around June or July there was an update that made the odds of getting 4* tickets or higher, much higher than before at collector level 20 or above. It's at 58% now, but it used to be 25%, basically, less than half.


... These however, don't even come close to the engines and especially the car parts. But I'll show them to you anyway:

I'll do the engines now:

Same reasoning as above, however, we can add another 1% from the 6* (Engine) ticket (it's 3% for the 6* overall but we assume it's 1% for every kind of 6* (there's the "Parts" 6*. "Engine" 6* and the normal 6* which only gives credits and cars).
So, on average, in a 100 day period, you'll have 64 tickets with a chance to give you an engine, of which 1 of them is a guarantee.

Chances of getting an engine from a 4* ticket or higher:
4* = 3% ----- 5* = 5% ----- 6* "Engine" = 100%
Same calculations done above for the invitations. That's 1.74 days for 4*, 0.25 days for 5* and 1 day for the 6*.
Which totals 2.99 days in a 100 day time period that you will get engines (on average, I can't stress this enough).

Now is where you start to realize how broken this "randomness" is.

There's... 28 engines in the game (they are listed on a sticky thread of the GT7 sub-forum), for a total of 55 swaps, which means you need 55 engines to get all the swaps (and this keeps increasing for almost every update that is done to the game.

So, for you to get those 55 swaps, you would need, on average, 5 years to get them all, assuming you don't get extra duplicates. ((55 engines/2.99 days) = 18.394 -> x 100 days time period to get the days needed (it's 2.99 for every 100 days) and then / by 365 to get the time in years.
Yes... A minimum of 5 years of playing this game every single day to be able to experience all the swaps. 🤡

If you're looking for just 1 specific engine swap, the odds of getting it are 1/28th of the 2.99 days, which translates to, an astounding ~0.1%. 🤡



What we have so far:

6.2% to get an invitation
0.89% to get one specific invitation

+

2.99% to get an engine
0.1% to get one specific engine



Now let's go to the big one, the special parts:
Same odds (in terms of tickets) as the engines, 64 times in 100 day time period.

Chances of getting a Special Part from a 4* ticket or higher:
4* = 10% ----- 5* = 10% ----- 6* "Parts" = 100%
This translates to 5.8 days for 4*, 0.5 days for 5* and 1 day for 6*, which totals 7.3 days that you get a special car part.
The last time I did a list of these parts, was quite a few months ago, it was during the roulette glitch, where I, alongside a community from Discord were able to gather 205 Special Car Parts. However, I know for a fact there's more than this now with the addition of Brand Central cars via updates that have special car parts, such as the Chiron for example. But I'll just use 205 anyway.

Same calculation I did for the engines. For you to get all of those special car parts, on average, you would need 7.69 years to get them all. Again, assuming you don't get any duplicates, which is borderline impossible, so realistically, the time needed is exponentially higher than this.
(But I guess the century calculation I made a while ago is indeed wrong and I messed up somewhere, or maybe I did the calculations for the older roulette system which indeed was in fact centuries of time needed to get all of these parts).

If you want a specific car part, that's 1/205 of the 7.2 days... Which is an absolutely impressive 0.035% :lol:

So:

7.3% to get a special car part
0.035% to get one specific part

Now add all of these years together, and take into account that you will inevitably get duplicates, and you'll be looking at decades worth of playing this game to have a chance at experiencing everything this game has to offer as far as Invitations, Engines and Special Car Parts are concerned.

Incredible game design indeed... Designed so that your grandsons can follow in your footsteps to get those damn things.

You can argue that no one wants everything, but then you look at the things you want, and the % of the SPECIFIC things you would want is shockingly low. All of which are below 1%.



Not the greatest example, as Nenkai pointed out that race was supposed to be on one of the shorter NGP layouts. They ended up not adding them so it was put on the full Nordschleife instead. The custom vs WC payout would likely be in line with other events if it was on the intended track.
... So... Why didn't PD change the payout then to be in line with other events?

Oh, and tell me about the 30 Lap Missions that are still paying like 5.000 or something. Since launch. And are a one time payout to boot.

This was precisely the BEST example. It shows that PD doesn't want to give high payouts, or care about it...
 
Last edited:
I'm kinda sure people who expect this update to have anything else besides VR stuff are going to be disappointed
Alright scrap that, something just changed my mind :lol:
 
Well here is my thought on it all. First up, PD should have given more higher payouts to some of the CE sectors. All tokyo stages, 10,000 per gold, Bathhurst-20,000 per gold, le mans, 15,000 per gold. I have almost 225 gold medals in the CE but I still have loads of work to do. There needs to be more options in the lobbies, half the time my internet connection will work meaning that if I am in someone else's room, it cuts off which is freaking annoying.

I haven't tried the European Clubman cup yet for the Nürburgring track, I may try it later for fun/cash. Has anyone tried it yet and what are your thoughts of it. (Pros and cons)
 
Well here is my thought on it all. First up, PD should have given more higher payouts to some of the CE sectors. All tokyo stages, 10,000 per gold, Bathhurst-20,000 per gold, le mans, 15,000 per gold. I have almost 225 gold medals in the CE but I still have loads of work to do. There needs to be more options in the lobbies, half the time my internet connection will work meaning that if I am in someone else's room, it cuts off which is freaking annoying.

I haven't tried the European Clubman cup yet for the Nürburgring track, I may try it later for fun/cash. Has anyone tried it yet and what are your thoughts of it. (Pros and cons)
Pros: Fun race, massive variety of vehicles that can be used, it's the Nurb, best race jingle

Cons: Payout is literal, genuine, absolute cheeks - unironically the worst time/money ratio outside of custom races, it should be 125k for a win but it's clearly missing a 1 at the start :lol:
 
Except that this randomness is broken by the criminal odds added to them and how restrictive they are.

You would be hard pressed to implement an RNG system worse than GT7's.

I'll remind you, you can only get one roulette ticket per day. No matter what you do in the game, drive 40kms in practice mode around SSRX in a Tomahawk X for about 5 minutes or drive over hundreds of km on a 1hr endurance race at Spa.

As for the odds... if you have played this game for almost a year, and have been around these forums for a while, you should know them by now.
It all depends on your outlook. I have low expectations of the roulette wheel so anything I get is a bonus. The roulette is pretty artificial anyway. IRL no-one gives the winner of the race a random prize on top of their race winnings.

Sure, you only get one roulette ticket per day. That's not a problem for me because the main rewards in the game come from the races, licenses and missions. Take the roulette away and I'd still play the game.

I'm also not remotely concerned about the invitations being locked away. I know I'm not going to get every car in the game. The game doesn't have every car I'd like to see anyway so adding a few more cars that I can't get isn't a problem. I like the way that the game makes some things hard to get.

Yes, I know the odds ... more or less. I also don't mind those odds.

We all approach this differently. If these things bother you then that is your choice. If these things don't bother me that's also my choice.
 
Pros: Fun race, massive variety of vehicles that can be used, it's the Nurb, best race jingle

Cons: Payout is literal, genuine, absolute cheeks - unironically the worst time/money ratio outside of custom races, it should be 125k for a win but it's clearly missing a 1 at the start :lol:
Well i'll still do it a couple times I guess, I mean it's better than nothing.
 
Made a rough edit ones a Porsche the other three though have no idea
 

Attachments

  • 2C123A22-E850-4006-B48C-D0D21C19FE34.jpeg
    2C123A22-E850-4006-B48C-D0D21C19FE34.jpeg
    25.9 KB · Views: 16
The middle one is the one I’m struggling with
 
Gee, I can't wait to see people's reaction to these:

A Citroen DS
A Honda RA-something
A Porsche or RUF...

...and another concept car that barely anyone will use.
 
Unexpected Yamauchi Silhouette Jumpscare! I assumed we'd get them tomorrow after the morning passed.

Old F1 car is really cool. Citroën will make a good low-pp car for online lobbies, the Porsche is.. a Porsche, and I'm curious to see what the VGT looking thing is. Not a bad set in my opinion.
 
Last edited:
Back