Gran Turismo 7: Latest news and discussion thread

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25.000 credits as a top prize for an event at this point in the game is possibly the most insulting thing ever.
i think that there are some events with lower prizes....
 
I don't think that any car has the power to bring back players that quit playing the game. If they came back just for the LFA or any other car, they'll quit again within 2 days. None of the cars I want the most have been added in the game so far, but I still thoroughly enjoy the new cars we're getting at each update, and being able to drive a wide variety of cars is what I like about GT. Even when it's cars I'm not interested in, I'm happy for those who waited for those cars and will try them anyway. The LFA has way more chance to be added than the cars I'm waiting, with a little patience I'm quite sure you'll get it 👍
I mean, we waited 10 years for the F12 Berlinetta, which was for a long time in the top 10 most requested cars. The P1 is still missing. Now the LFA.

If they are this slow at modeling and releasing cars, we may need to wait another 10 years for some of those cars. Meanwhile, we will still get those random choices first, which goes against any idea of "appeasing the majority". Then again, in a 10 car update, there would be margin for one of those odd choices in the middle of other highly demanded cars.

And yes, there are certain cars that are enough for people to either come back to the game, or buy the game altogether. I know I bought a Ferrari Challenge game on PS2 back then, just to have the chance to drive Ferraris, which weren't available in GT nor NFS.
The main difference is, if someone who quit the game, sees one of their favorite cars (or track) coming back in an update, that person will inevitably give the game a try. If he/she quits the game after 2 days or 1 week or 1 month, then the problem might be with the game (which is still a grindy mess) and not the cars.

Every individual has their own taste, which is why you can never please them all. For me the LFA will always be a mediocre looking and performing supercar, poorly received and quickly forgotten. Until that is, it had a second wind through internet culture and YouTube, thanks to it's V10 (not unlike the Carrera GT). It reminds me of the 787B myth, a midfield runner for much of it's racing career. Winning Le Mans in '91 through a series of fortunate regulation changes after the opposition underestimated it. Fast forward three decades and some would have you believe it's the ultimate Group C car, banned for being too quick.
The LFA's value has been increasing quite a bit, due to it being highly sought after. Pretty sure that doesn't happen just because of internet and Youtube. If it was labeled a Toyota and called Supra people would lose their ****. The only reason it was forgotten is the same as any other modern car: the industry moves too fast. Fortunately, the car is now getting praise for being unique car, albeit not perfect.

As for that Carrera RS vs 959 comparison, we'd expect that we would eventually get both, but when we look at the game as it is, the 959 would still be a much more unique addition to the Porsche roster.

PD are the only people with data to tell them which cars are used by the community. I'm sure in many cases they choose to add what they personally like. But I bet we'd be surprised at which cars get most use (outside online racing) in general single-player use, scapes, photography, livery creation etc.
They probably do know, and they probably don't care. It's not like people haven't complained about the grindy nature of the game, or chosen methods to make the grind easier, and them knowing that, made pretty much no difference after almost 1 year of the game being released. There's no reason to think that they would look at what cars people use the most, and add content accordingly.

Even if they did, it's not really an exact science, specially when there are variables like the meta for online racing, the availability of the car (UCD, LCD and invite only cars) and their price (high-end LCD cars specially), lack of events for certain cars.

It's possible that the 3 "starters" we get in the beginning of the game get a lot more use than, let's say, the Ferrari F40. Does that mean that people like to drive those starters than the F40? No, there simply are other factors to take into account.

It's also possible that PD would look at a ton of people using the LaFerrari and 918 Spyder, and, while everyone would be expecting with that info, they would add the P1, C-X75, etc, they would interpret that as "people like hybrids" and add another Prius instead.
 
Well I'll be damned, I kind of thought Sophy was just another obscure project of PD's that will never make it into the game. I don't like that it's PS5-only, though. I wonder why that is.
AI is generally very compute intensive. The PS4 is made of hardware developed more than a decade ago with a netbook grade CPU from that era. It simply can't handle.
 
I mean, we waited 10 years for the F12 Berlinetta, which was for a long time in the top 10 most requested cars. The P1 is still missing. Now the LFA.
I been wondering if the situation with the normal p1 is the same as in what almost happen in pcars 2.

I remember reading that McLaren almost didn't let sms add the normal p1 cause they thought the p1 gtr was enough, but the confusing part was that McLaren did allow sms to add the normal p1 because of the laferrari and the Porsche 918 being in the game as well.

But you also have the LaFerrari and the Porsche 918 in gt7 so is it a pd or a mclaren thing that the normal p1 is missing from gt7?
 
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Love to see Grand Valley back , hate how they ruined the bridge section 🙃 Sophy seems interesting but what is up with those smilies above the cars. It's horrendous 🤢 All in all mixed feelings.
 
Another comparison between Grand Valley Highway and the Bixby Bridge

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1676926207936.png
 
Fingers crossed PD will have fixed the progression bug from Dec with this update so that the Grand Valley CE and the Sophy races might actually count our completion.
 
I think Speedway is the circuit complex and Highway is one of the layouts.
I suspect they changed the name from speedway to highway and the banner in the trailer is from old footage?! I guess we’ll find out tomorrow!!
 
A superb looking update, the return of a revamped Grand Valley, and a very solid group of cars. The RA272 is a pleasant surprise to me, nice to have another 60s era Honda GP car again, as the last example I remember was the the RA273 on F1 Championship Edition/F1 2006. All-in-all, can't wait! :D.
It's good to see more classic open wheel cars in video games, after the likes of many classic Lotuses (Lotus 38, 49C, 51, 56) in Project Cars and a diverse set in Forza Motorsport 7 (Honda RA300, Eagle Mark I, Ferrari 158, Brabham BT24, McLaren M2B). The RA272's a first, indeed.

Hopefully, PD would be able to add that Eagle IndyCar in the future too.
 
Indeed, although it also encompasses areas further south.

Bixby Creek Bridge
View attachment 1232796View attachment 1232797View attachment 1232798

Ragged Point Inn & Resort
View attachment 1232801View attachment 1232802

Rain Rocks Rock Shed, Big Sur
View attachment 1232803


Coronado Bridge, San Diego
View attachment 1232800
Looks fantastic! The scenery is probably the most impressive so far, and I can't wait to look at it from the bridge in VR!
Those of us old enough to have seen this movie, remember the DS. ;)
View attachment 1232813
My dad was driving a DS19 long ago, and even if many young people might not even know about its existence, it was an iconic car in 50~80's, especially in Europa. It appears in a huge lot of movies from this period!
I mean, we waited 10 years for the F12 Berlinetta, which was for a long time in the top 10 most requested cars. The P1 is still missing. Now the LFA.

If they are this slow at modeling and releasing cars, we may need to wait another 10 years for some of those cars. Meanwhile, we will still get those random choices first, which goes against any idea of "appeasing the majority". Then again, in a 10 car update, there would be margin for one of those odd choices in the middle of other highly demanded cars.

And yes, there are certain cars that are enough for people to either come back to the game, or buy the game altogether. I know I bought a Ferrari Challenge game on PS2 back then, just to have the chance to drive Ferraris, which weren't available in GT nor NFS.
The main difference is, if someone who quit the game, sees one of their favorite cars (or track) coming back in an update, that person will inevitably give the game a try. If he/she quits the game after 2 days or 1 week or 1 month, then the problem might be with the game (which is still a grindy mess) and not the cars.
In last update, 4 out of 5 cars were from after 2016. The last one was the Celica GT-four which was a long expected, and it's not that old.
This 1.29 update is a good counter-balance, especially when once again, cars from before 90's are way under-represented, and cars from before 70's even more. You've got to realize that neither classics enthousiasts nor brand new cars enthousiasts are a majority of GT fanbase, both represent huge numbers and PD has to compose with all of them. And I assume that most car lovers enjoy both of them and don't just look at the year tag more than the car's feel and characteristics.

Also, the 60's are considered by many as the golden age of racing. There was a lot of deadly accidents, which led to stricter regulations, but drivers were seen like heroes back then, driving raw speed monsters when there were no driving assists at all and safety was an abstract word. A simple race incident was way too often synonym of death. It's a good thing that safety became a priority, but the counterpart is that less thrilling sanitized aspect of races. Now cars are full of assists and electronic. Traction control, anti-lock braking system, assisted steering, counter-steering assist or other ADAS. We've seen manual transmission progressively disappear from race cars to the extent that many young pro drivers can't drive MT correctly nowadays. Even in road cars, AT and semi-AT became a norm long ago in US and Asia, and it's going the same way in Europe. High octane has been progressively replaced by diesel, and atmospheric engines will soon be replaced by those lifeless hybrids, then full electric engines silnt as a tomb and with auto-drive function...

We'll see in 20 years from now if players still want to drive the most recent cars in video games, but it's sad times coming for cars enthousiasts, that's for sure!
 
Looks fantastic! The scenery is probably the most impressive so far, and I can't wait to look at it from the bridge in VR!

My dad was driving a DS19 long ago, and even if many young people might not even know about its existence, it was an iconic car in 50~80's, especially in Europa. It appears in a huge lot of movies from this period!

In last update, 4 out of 5 cars were from after 2016. The last one was the Celica GT-four which was a long expected, and it's not that old.
This 1.29 update is a good counter-balance, especially when once again, cars from before 90's are way under-represented, and cars from before 70's even more. You've got to realize that neither classics enthousiasts nor brand new cars enthousiasts are a majority of GT fanbase, both represent huge numbers and PD has to compose with all of them. And I assume that most car lovers enjoy both of them and don't just look at the year tag more than the car's feel and characteristics.

Also, the 60's are considered by many as the golden age of racing. There was a lot of deadly accidents, which led to stricter regulations, but drivers were seen like heroes back then, driving raw speed monsters when there were no driving assists at all and safety was an abstract word. A simple race incident was way too often synonym of death. It's a good thing that safety became a priority, but the counterpart is that less thrilling sanitized aspect of races. Now cars are full of assists and electronic. Traction control, anti-lock braking system, assisted steering, counter-steering assist or other ADAS. We've seen manual transmission progressively disappear from race cars to the extent that many young pro drivers can't drive MT correctly nowadays. Even in road cars, AT and semi-AT became a norm long ago in US and Asia, and it's going the same way in Europe. High octane has been progressively replaced by diesel, and atmospheric engines will soon be replaced by those lifeless hybrids, then full electric engines silnt as a tomb and with auto-drive function...

We'll see in 20 years from now if players still want to drive the most recent cars in video games, but it's sad times coming for cars enthousiasts, that's for sure!
I'm not sure I wanna imagine racing games being all EV's in the future💀But knowing PD I'm sure they'll have a broad mix as always.
 
Sorry if it has already been posted, but I just looked at the last 4 pages and didn't notice it:



I'm not sure I wanna imagine racing games being all EV's in the future💀But knowing PD I'm sure they'll have a broad mix as always.
I'm quite sure that racing games will be the last fresh octane breath for us, in GT as well as in other racing games, but it would be even better if real life cars didn't have to go all EV's in the first place... I know it's for a bigger plan to save the planet, which already seems doomed anyway, but it's not thrilling news for car enthousiasts and makes driving all those cars in video games even more special :)
 
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I'm both happy and sad that they reworked Grand Valley as a highway.
 
Looks fantastic! The scenery is probably the most impressive so far, and I can't wait to look at it from the bridge in VR!

My dad was driving a DS19 long ago, and even if many young people might not even know about its existence, it was an iconic car in 50~80's, especially in Europa. It appears in a huge lot of movies from this period!

In last update, 4 out of 5 cars were from after 2016. The last one was the Celica GT-four which was a long expected, and it's not that old.
This 1.29 update is a good counter-balance, especially when once again, cars from before 90's are way under-represented, and cars from before 70's even more. You've got to realize that neither classics enthousiasts nor brand new cars enthousiasts are a majority of GT fanbase, both represent huge numbers and PD has to compose with all of them. And I assume that most car lovers enjoy both of them and don't just look at the year tag more than the car's feel and characteristics.

Also, the 60's are considered by many as the golden age of racing. There was a lot of deadly accidents, which led to stricter regulations, but drivers were seen like heroes back then, driving raw speed monsters when there were no driving assists at all and safety was an abstract word. A simple race incident was way too often synonym of death. It's a good thing that safety became a priority, but the counterpart is that less thrilling sanitized aspect of races. Now cars are full of assists and electronic. Traction control, anti-lock braking system, assisted steering, counter-steering assist or other ADAS. We've seen manual transmission progressively disappear from race cars to the extent that many young pro drivers can't drive MT correctly nowadays. Even in road cars, AT and semi-AT became a norm long ago in US and Asia, and it's going the same way in Europe. High octane has been progressively replaced by diesel, and atmospheric engines will soon be replaced by those lifeless hybrids, then full electric engines silnt as a tomb and with auto-drive function...

We'll see in 20 years from now if players still want to drive the most recent cars in video games, but it's sad times coming for cars enthousiasts, that's for sure!
your thoughts are mine. it's sad. I've been a gearhead since forever but I'm too young to have a great car here in Brazil where they are sooo expensive is crazy. It's good I still have a 20 year headstart to buy older cars when I have the money to do so, but I think that around 10 years from now it will start to be difficult to get to drive the great 90's JDM, the muscle from America, the supercars and mid-range luxury from Europe... all those will be gone in favor of the boring ass EV cars, with no sound and no soul
 
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your thoughts are mine. it's sad. I've been a gearhead since forever but I'm too young to have a great car here in Brazil where they are sooo expensive is crazy. It's good I still have a 20 year headstart to buy older cars when I have the money to do so, but I think that around 10 years from now it will start to be difficult to get to drive the great 90's JDM, the muscle from America, the supercars and mid-range luxury from Europe... all those will be gone in favor of the boring ass EV cars, with no sound and no soul
There will still be the second hand market, but the prices will explode and they won't continue to be up and running forever, especially with all this electronic that ages way faster than the mechanic parts themselves...

Even in Japan, 90's JDM are quite rare and pricey, and not even talking of a functionnal 2000GT or Z432... And same goes for old American muscles and European classics unfortunately, you're totally right :/
 
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The real-world Highway 1 is one of the most satisfying and scenic driving roads in the U.S., so I think it's safe to say it'll be decent.

On a side note, Highway 1 is close to the Pebble Beach Concours, which Kaz attends every year, so I'm not surprised it was added to the franchise.
Yeah, I've been wanting a highway track and they seem to did a great job. It's gonna be cool to cruise around.
 
I could see Grand Valley following the same layout that Dragons Tail has. A Seaside version (Highway 1) and a Speedway version, the old tried and true course.
 
AI is generally very compute intensive. The PS4 is made of hardware developed more than a decade ago with a netbook grade CPU from that era. It simply can't handle.
The Ps4 went from having a outdated midrange PC CPU , to a laptop CPU , to a tablet CPU to a netbook CPU. Show me a 2012 netbook , or laptop for that matter that can run a game like Uncharted 4 , Horizon zero dawn or god or war , I will wait.
 
Friendly reminder that it took multiple PS4s just to even run the first iteration of Sophy (Something I very much doubt my own single HP laptop from around that same time would've been able to do, let alone a Netbook)
 
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