Gran Turismo 7: Latest news and discussion thread

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That’s what ChatGPT says about it:

Why GT8 will NOT come to PS5 — The Hard Facts



1. Release Timing: PS5 will be obsolete

• GT8 is expected to launch in late 2027 or early 2028
• The PS5 will be 7–8 years old at that point
• That’s end-of-life territory for any console — way too late for a flagship title

➡️ If GT8 launched on PS5 in 2028, it’d be like releasing GT7 on PS3 — completely backwards



2. GT8 is built for PS6 power

• Full real-time ray tracing
• Advanced AI (Gran Turismo Sophy)
• Complex physics systems
• Dynamic environments: weather, dirt, debris, real-time surface changes
• Targeting 4K120Hz, ultra-low latency, ultra-fast SSD asset streaming

➡️ PS5 physically cannot handle that — not even a PS5 Pro

➡️ GT8 would have to be gutted or downgraded to run on PS5 = not acceptable



3. The PS5 generation was a COVID-era exception

• PS5 launched in late 2020 — right in the middle of a global chip shortage and production crisis
• Console availability was limited for over 2 years
• Sony had to support PS4 longer than intended (GT7, God of War: Ragnarok, Horizon Forbidden West etc.)

➡️ That cross-gen support was damage control, not the long-term plan

➡️ Starting 2025, Sony is phasing out PS4 & early-gen PS5 cross-support

GT8 comes after that transition is complete — it marks the true start of next-gen



4. GT = Technological showcase — not compromise title
• GT has always been used to push hardware boundaries
• GT3 = PS2 showcase
• GT5 = PS3 Blu-ray & HD gaming leap
• GT8 = expected to be the defining PS6 experience


➡️ There’s no way Sony burns that potential by compromising it for old hardware

➡️ GT8 is meant to say: “This is what PS6 can do. Period.”



5. Polyphony Digital is fully focused on PS6

• GT8 started development after GT7 launched (2022)
• Polyphony is a first-party studio — meaning early PS6 dev kits & system targets
• They’ve had plenty of time to go full next-gen: engine, AI, physics, sound, visuals — everything

➡️ There’s no sign, internally or externally, that GT8 is being developed with PS5 in mind

➡️ Everything points to a clean break from cross-gen development



✅ Final Verdict:


GT8 will NOT release on PS5. Full stop.

It’s being built as a PS6-exclusive, with the hardware, scope, and ambition that the PS5 can’t deliver.

The PS5 cross-gen phase was a historical exception, not the new rule — and GT8 comes after that exception ends.

If you want GT8, in its full glory —

You’ll need a PS6. Period.

No fallback. No compromise.
There is no facts based on those claims. There is no expected date for gt8 or what the next game is called it could come out next year or 2027 or 2028 for all we know. 2027 is proably the most likely.

Ps6 will be to much of a a small market pd and sony also have to make a profit. And a lot more copies would be sold if its on both ps5 and ps6.

The problems with gt7 has zero to do with graphics because we all know those are amazing. Have no raytracing during gameplay for ps5 it dosent need to because it looks very good without it. The reflections is very high quality.
 
I hope this cross-gen tradition they're obviously normalising doesn't inspire Sony to use the GT name as leverage to push players to invest in new hardware rather than encourage developers to make bespoke current-gen software.
 
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I hope this cross-gen tradition they're obviously normalising doesn't inspire Sony to use the GT name as leverage to push players to invest in new hardware rather than encourage developers to make bespoke current-gen software.
"Bespoke current-gen software" won't exist, is the thing. And hasn't really since the PS3.

The PS4 and PS5 (and equivalent Xboxes) are pretty close to being fixed-spec x86 PCs. And there's a ton of reason to make your game engine scalable in quality to reach the very large older PC market that is currently massively thriving on Steam.

You can still justify excluding the PS4 at the minute because of a) the SSD, and b) the PS4's CPU was bad, even in 2013 never mind now. But the PS5 is much stronger for its time than the PS4, and it doesn't look like there's any bespoke tech leap coming down the pipe, so there's very little reason for developers to not make a less shiny version of their PS6 games for PS5 when they are already doing so for PC.
 
"Bespoke current-gen software" won't exist, is the thing. And hasn't really since the PS3.

The PS4 and PS5 (and equivalent Xboxes) are pretty close to being fixed-spec x86 PCs. And there's a ton of reason to make your game engine scalable in quality to reach the very large older PC market that is currently massively thriving on Steam.

You can still justify excluding the PS4 at the minute because of a) the SSD, and b) the PS4's CPU was bad, even in 2013 never mind now. But the PS5 is much stronger for its time than the PS4, and it doesn't look like there's any bespoke tech leap coming down the pipe, so there's very little reason for developers to not make a less shiny version of their PS6 games for PS5 when they are already doing so for PC.
That sucks!!

Basically, the industry is working on the assumption that you can release a half-baked game under the pretense that "certain features" can only be accessed via a hardware upgrade. The double threat comes when, as we've seen on our very own GT7, even when you make the jump to next gen you'll still have these hardcoded limitations that are relics of being "held back" due to the system requirements from the previous one.

Ouch.
 
I don't think GT is lost. There are certainly questionable content decisions but we're in a time period where they have to create these cars for future use, and create the backlog of vehicles to give consumers the full scope of automotive history. It takes time and resources but it doesn't happen in a few years. The UX definitely needs some attention as well, but that might be a consideration after the fact with feedback provided from the end users.

Both multiplayer/esport can exist while a great single player can also thrive. Think of Porsche, they need consumer cars (single players) in order to sell sports cars (esports)
I agree, they def can give us a good single player and good esports. But they arent. Ik its not easy to give us a lot of cars for free, and that is very good from PD. But also, maybe update Ferrari or Mclaren? Im not saying every brand with their 2025 season car, since thats almost impossible if you dont have the GT3/4 license and even more hard when you have to model other road cars. Just the 10+ yr old outdated cars. Its sad to see GT World Championship, with cars stuck in the 2010s.
 
I am incredibly baffled, but also a bit impressed at the dedication, that someone has apparently spent the time to make a 6,000 page wiki of pure GT fanfiction.
Now they have changed the release date prediction to 2027, May 16. Perhaps it sounds more plausible.
 
I just looked and it's still listed as 2029.

Also:
The website in question is a fanfiction. I was wondering who the :boggled:"FGN Productions" was, and the connected page mentions Paw Patrol. I can't even.
Perhaps they change the date often, because when I posted the message here I just looked at the page which said 2027, and here is the edit change historic at the page: https://gran-turismofanon.fandom.com/wiki/Gran_Turismo_8?oldid=43763

 
Perhaps they change the date often, because when I posted the message here I just looked at the page which said 2027, and here is the edit change historic at the page: https://gran-turismofanon.fandom.com/wiki/Gran_Turismo_8?oldid=43763


Anybody can update that page at anytime. The information on there is completely meaningless.
 
Eleven months without a track is driving some people so stir-crazy, they would ask a tell-me-what-I-want-to-hear chatbot about the release strategy for the as-yet unannounced GT8 and PS6.

Well, late 2027, PS5 exclusive sounds good to me so far (for the 30th Anniversary Edition of course), and these estimates will become outdated as soon as we know anything official about the timing of the PS6, or the focus of PD. They could do Motor Toon 3 next, you never know.
 
Not making any baseless predictions about the future, but to me it still feels like this gen has barely started.

A prolonged cross-gen phase, covid and a completely failed live service strategy really have disrupted the usual timeline - at least in my perception.
 
Eleven months without a track is driving some people so stir-crazy, they would ask a tell-me-what-I-want-to-hear chatbot about the release strategy for the as-yet unannounced GT8 and PS6.

Well, late 2027, PS5 exclusive sounds good to me so far (for the 30th Anniversary Edition of course), and these estimates will become outdated as soon as we know anything official about the timing of the PS6, or the focus of PD. They could do Motor Toon 3 next, you never know.
I predict 2027 too as the ps6 could possibly be released in the same year. They release a console every 6-7 years. That's a key clue.
 
I suppose so. And it's so weird PD and Kaz will post tons of updates on Twitter, Facebook and Reddit but not GTplanet. I don't think they even know that site exists.
They... definitely do know that GTPlanet exists.

Twitter and Facebook are social media. Reddit is too, to an extent (also where is Kazunori posting "tons of updates" on Reddit?). GTPlanet is not.
 
I'm starting to believe new track is not on the cards for future updates anymore. If we don't see anything this summer then track support is 100% over. It's been too long, surely at least one should be ready by now.
Yep, the game is losing steam and we really don’t have that many tracks, we have lots of different layouts with reverse options but environments there isn’t a lot, and there’s some that I personally rarely drive which narrows down my choices even more. Don’t do rally, not a fan of lake Louise, not a fan or Tokyo or the ring. The height of my excitement for this game was Watkins and Atlanta.
If I was in charge, having to maintain GT7 while saving stuff for an incoming GT8, that's what I would do.

Tracks take too much time to create if you are aiming to add exclusive new ones to the next game, I might save them all. As for cars, I would just deliver fewer and less iconic ones as I'ld need them to promote the next game.
If you were in charge I’d tell you, when GT8 comes out, I don’t want it to be a grind snooze fest so can I please transfer my cars over to GT8? Let me keep my cars and tunes and liveries, earn some new ones and for the love of god let us share tunes and give us custom folders to sort our garage.
Loads of people completely missing the point of car additions that aren’t super cars or race cars.

sometimes you want to know what the lap time round the Nordschleife in a car your family currently has or one you remember from your childhood. Some people will have their first experience ever driving a car to be some of these from the updates so the addition can make it relatable and inviting to new and existing players.

It’s almost as if complainers have forgotten the amount of regular street cars (loads of boxes from Daihatsu or the family orientated Mazda’s) that the gran turismo series has always included.

People demanding latest race cars all the time so they can pretend to be buddying racing drivers need to realise the game is not just focused on their aspirations but tries to be inclusive of loads of different ways to play the game.
Then they should consider car packs. Family car pack. Those who want to buy it, go for it. I’d gladly buy muscle car packs, can am car packs, 70’s European sports car packs, 80’s wedge packs etc. I know a lot would probably even buy some kind of pack that is useful for making liveries, like how everyone goes nuts with the quirky stuff for liveries. It definitely would be a way for them to make more money. Maybe I’m racing a Porsche 917K around the track and see a cool livery on a unimog and think, hmmm maybe I should buy that pack and vice versa. I would be curious if they did have say a muscle car pack (well rounded not just repeats) and a family car pack(same thing, variety of 💩boxes), which one would be purchased more.
 
Then they should consider car packs ... Those who want to buy it, go for it ... It definitely would be a way for them to make more money.
Monetising the game is why we've got MTX, and it's how Gran Turismo dies as a GT game and becomes infested with greyed-out boxes and prices everywhere as SIE goes all EA on it (especially to make up the money lost from abject failures like Concord).

One can't but help notice how unintrusive the monetisation of GT7 is, and how obviously it's been increasingly rendered irrelevant over the game's life almost from month one - Sport's wasn't exactly in your face either - to understand the dynamics here. It appears plain that someone more responsible for publishing wants it and someone more responsible for developing doesn't, so it's there but about as in the margins as it can be...

"Car Packs" also would not increase the frequency of car additions in updates. The cars are - more-or-less - arriving when they are ready to arrive in the game. If they're focusing on C-segment crossovers for a paid car pack, that'd take the place of a free update in that month. Nobody wins here.
 
Monetising the game is why we've got MTX, and it's how Gran Turismo dies as a GT game and becomes infested with greyed-out boxes and prices everywhere as SIE goes all EA on it (especially to make up the money lost from abject failures like Concord).

"Car Packs" also would not increase the frequency of car additions in updates. The cars are - more-or-less - arriving when they are ready to arrive in the game. If they're focusing on C-segment crossovers for a paid car pack, that'd take the place of a free update in that month. Nobody wins here.
Car packs aren’t monetizing the game, it’s extra if you want it or not. It could stop the complaining or disappointments since you can choose to either buy it or not.

The current MTX doesn’t work since you’re paying money for something you can get for free. And I agree, mtx ruins games big time, at least gt7 is less intrusive. Car packs would be more revenue for them, we’d get something that’s not in the game. If you’re receiving more revenue couldn’t you put more resources towards that? I will say, most of the free updates I wouldn’t have paid money for. Just to get the chevelle? No thanks, but a fleet of muscle cars, sure why not.

Doesn’t have to increase the frequency of updates, release your game, there’s plenty of cars to earn and race, when the game is well into its release and losing steam, packs start dropping. Imagine spending years building a game, you sell it to your customers and then your left slaving away for three years to give them new content without getting paid for it. I wouldn’t win for one or two months of car packs, but I might on the next!
 
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Car packs aren’t monetizing the game, it’s extra if you want it or not. It could stop the complaining or disappointments since you can choose to either buy it or not.

The current MTX doesn’t work since you’re paying money for something you can get for free. And I agree, mtx ruins games big time, at least gt7 is less intrusive. Car packs would be more revenue for them, we’d get something that’s not in the game. If you’re receiving more revenue couldn’t you put more resources towards that? I will say, most of the free updates I wouldn’t have paid money for. Just to get the chevelle? No thanks, but a fleet of muscle cars, sure why not.

Doesn’t have to increase the frequency of updates, release your game, there’s plenty of cars to earn and race, when the game is well into its release and losing steam, packs start dropping. Imagine spending years building a game, you sell it to your customers and then your left slaving away for three years to give them new content without getting paid for it. I wouldn’t win for one or two months of car packs, but I might on the next!
I’m afraid I don’t get your logic?

I’m assuming the money from DLCs is ring fenced for more DLC content? Because otherwise what difference will it make?
 
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I’m afraid I don’t get your logic?

I’m assuming the money from DLCs is ring fenced for more DLC content? Because otherwise what difference will it make?
Exactly. We are going to get the vehicles/tracks when they are available to release. So.... His suggestion is that we pay for them instead of getting free car packs. Absolute nonsense.
 
Car packs would be more revenue for them, we’d get something that’s not in the game. If you’re receiving more revenue couldn’t you put more resources towards that? I will say, most of the free updates I wouldn’t have paid money for. Just to get the chevelle? No thanks, but a fleet of muscle cars, sure why not.
Money has never been what's holding back the addition of cars to the game, it's always been about dev time. Whether the new cars we get are bundled in a free update or a paid DLC pack, it'll be the exact same quantity of content at the exact same time.

And, for the record, we already know what paid GT car packs look like - and they're much the same as the updates we'd get today.

 
A lot of people in here really not understanding Polyphony Digital as a Japanese company and just assuming they want to make a ton of money. Kaz has a vision for his game and like it or not, he makes the rules. I can’t even tell you how many cars I’ve never heard of like a Kangoo, Citroen BX, Suzuki Carry that are in my scope now because of GT. Of course every other driving game will have the common super cars most want but perhaps that is exactly why Kaz chooses to add these quirky cars, knowing it makes GT stand out from the rest.
 
Gran Turismo 8? PS6? What year are we living in? I think we're getting ahead of ourselves here.
Also am I crazy or is no one in Motorsport really talking about gt7 …when I saw Le Mans this year they brought it up on the context of the older games. I feel like gt7 was the game gt sport was supposed to be and a gt8 game doesn’t sound that exciting based on how the state of gpu’s in console gaming.
 
Also am I crazy or is no one in Motorsport really talking about gt7 …when I saw Le Mans this year they brought it up on the context of the older games. I feel like gt7 was the game gt sport was supposed to be and a gt8 game doesn’t sound that exciting based on how the state of gpu’s in console gaming.
Outside brief mentions in the GT4 days and GT5 days (Mostly via their sponsorship of Pescarolo or Peugeot, Kaz's participation in the Nurburgring 24 or GT Academy), Gran Turismo has never been THAT big a discussion point in Motorsport.
 
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Also am I crazy or is no one in Motorsport really talking about gt7 …when I saw Le Mans this year they brought it up on the context of the older games. I feel like gt7 was the game gt sport was supposed to be and a gt8 game doesn’t sound that exciting based on how the state of gpu’s in console gaming.
GT7 was EVERYWHERE at this weekends Nürburgring 24h race.
 
Nobody in their right mind would give PD money for any of the “free update content” we have received. A handful of mixed cars, physic updates and engine swaps? No thank you. You’d be nuts to pay money for that. Maybe that’s the problem, most of the time the free updates are fairly weak, unless there’s a track involved.

I would hand them $10-$20 for a 60’s muscle car pack of 5-10 cars in a heartbeat. The same for a pack of 3-4 tracks. Not in the first year of the games release but as the game is aging… like now… sure! Either that or reduce your interest in the game and wait for the next release and grind all over again.

Other games have done dlc car packs successfully, I guess it’s just not PD’s thing.
 
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