Gran Turismo 7: Latest news and discussion thread

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I really can’t disagree more with any suggestion of charging for DLC in Gran Turismo.

I’ve been away from the series for a long time (GT3 was my last one), and only took the plunge again because of VR - even then, had GT been a Forza-esque money pit of dozens and dozens of paid car packs I don’t think I’d have bothered.

You need to remember as well that if you wall off parts of the game you need to balance the main game to exclude them. I.e. no events tied specifically to DLC cars, otherwise you’re restricting who can enter them.

And as others have said, you’re not getting more content. You’re getting the same amount of content, but now you’re having to pay for it.
 
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Im kinda middle of the road when it comes to packs for $. However, if you make the cars available to rent in sport, and multiplayer, it alleviates most the negatives…i think…
 
I really can’t disagree more with any suggestion of charging for DLC in Gran Turismo.

I’ve been away from the series for a long time (GT3 was my last one), and only took the plunge again because of VR - even then, had GT been a Forza-esque money pit of dozens and dozens of paid car packs I don’t think I’d have bothered.

You need to remember as well that if you wall off parts of the game you need to balance the main game to exclude them. I.e. no events tied specifically to DLC cars, otherwise you’re restricting who can enter them.

And as others have said, you’re not getting more content. You’re getting the same amount of content, but now you’re having to pay for it.
Hello everyone,


let's be honest, if PD would offer a reasonable DLC with buildable content (cars, tracks, events) for sale every six months, for example. everyone would buy them. This discussion about whether it makes sense or not because hardly anyone buys them is completely useless. You can see it in other games, people complain about it and in the end everyone buys it

Have a good ride
 
I really can’t disagree more with any suggestion of charging for DLC in Gran Turismo.

I’ve been away from the series for a long time (GT3 was my last one), and only took the plunge again because of VR - even then, had GT been a Forza-esque money pit of dozens and dozens of paid car packs I don’t think I’d have bothered.

You need to remember as well that if you wall off parts of the game you need to balance the main game to exclude them. I.e. no events tied specifically to DLC cars, otherwise you’re restricting who can enter them.

And as others have said, you’re not getting more content. You’re getting the same amount of content, but now you’re having to pay for it.
I think it was project cars, if somebody had a dlc pack and another didn’t, if the person hosting the lobby had the dlc, anybody that didn’t own it was allowed to use whatever the host made available. It was easy work around.

They could also implement that into GT7 with the cars we have. I long for the ability to make a lobby that use a handful of cars I’ve tuned (to be equal) for anyone to choose from instead of bring what you built type racing because then it just becomes a who has the better tune race.

I’ve hosted lobbies, we go to use say the stock ac cobra, one random person doesn’t own it yet so they bring something else which looks hilarious on a replay, seven cobras and then a ford escort booting around the track with them or sit it out. Lame, no harm in letting them grab a cobra to join in for a race.

I do believe we would get more content. But that’s just my opinion, and I could be wrong, a lot of people think so. But if you’re making money on dlc, you’re going to make sure you’re dropping a lot of dlc. I’d rather spend money on dlc then wait for GT8 and have to re-earn everything I’ve invested so much time into for what? Mildly better graphics and new features introduced and some features lost? I know that’s how I felt going from gt5 to gt6. Gained some, lost some, pretty much the same game only now I’m back to square one, and missing a couple of my fav cars. No thanks. Not to mention, now I need two games installed on my system.

Maybe the disappointment in updates stem from having such a broad range of cars? Most people I have raced with probably wouldn’t buy dlc of the Kangoo, Carry, SUV’s and whatnot. But they would if it was race cars, muscle cars, sports cars etc. Would that dictate the type of dlc we get? If nobody is shelling out cash for the Kangoo, Carry type stuff, is PD going to continue to focus on bringing that stuff to the game(s) in the future? That’s a no.
 
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If nobody is shelling out cash for the Kangoo, Carry type stuff, is PD going to focus on bringing that to the game(s) in the future? That’s a no.
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I don’t get how that’s worse. They make a dlc like that, nobody buys it, tada. Really hone in on your player-base’s interests. Noted, do not do that again. Let’s see what people are into.

If people are disappointed by that, then they are not of the majority. Maybe I’m reading things differently but MOST of the comments regarding the new update and a lot of the previous ones were… at least there’s that one car in there. This update will be the Lancia and it is. People are fine with that car, other people are either trying to accept it, ignoring it completely or complaining about it.

The one room I’m in, most of the latest updates, when posted in there have been 🤮 comments.
 
I don’t get how that’s worse. They make a dlc like that, nobody buys it, tada. Really hone in on your player-base’s interests. Noted, do not do that again. Let’s see what people are into.

If people are disappointed by that, then they are not of the majority. Maybe I’m reading things differently but MOST of the comments regarding the new update and a lot of the previous ones were… at least there’s that one car in there. This update will be the Lancia and it is. People are fine with that car, other people are either trying to accept it, ignoring it completely or complaining about it.

The one room I’m in, most of the latest updates, when posted in there have been 🤮 comments.
Tbf, I've read many people excited about the Citroen BX here. Especially, if they give the possibility to add body kits and similar to turn it into a BX TC4, similar to how the Ioniq can be turned (aesthetically at least) in the PPIHC version.
 
I don’t get how that’s worse. They make a dlc like that, nobody buys it, tada. Really hone in on your player-base’s interests. Noted, do not do that again. Let’s see what people are into.

If people are disappointed by that, then they are not of the majority. Maybe I’m reading things differently but MOST of the comments regarding the new update and a lot of the previous ones were… at least there’s that one car in there. This update will be the Lancia and it is. People are fine with that car, other people are either trying to accept it, ignoring it completely or complaining about it.

The one room I’m in, most of the latest updates, when posted in there have been 🤮 comments.
The cars would be developed regardless, and the bandwidth/disk space to get them would be wasted too if you buy the packs or don't. Literally nothing would change except a paywall in the way.
 
I don’t get how that’s worse. They make a dlc like that, nobody buys it, tada.
And then they stop making them at all because the publisher is asking why the resources are going into packs no-one's buying:
is PD going to continue to focus on bringing that stuff to the game(s) in the future? That’s a no.
The game's content gets guided by popularism alone, like all the others, and ends up having largely the same content as all the others, losing what makes it unique.

Again, this monetisation of the game (selling content piecemeal is monetisation) is how Gran Turismo dies as a GT game and becomes a car game with GT on the box. Until it's killed off because it's not as popular as it was before for... oooh, some reason.
 
I'm at a loss as to how someone doesn't grasp how paying for ANY car pack at all is not good, which I think is the entire point.
I'd rather pay for something I want, than receive something for free that I don't care about.
Even though the latter is still preferable than getting nothing.

I think the argument here is that if DLC was payed, Polyphony would maybe have to shift their focus in order to make sure each car pack is successful.
A car pack featuring 3 road cars probably wouldn't sell as well as one with 2 road cars & 1 race car. So Polyphony may be influenced into including more race cars.

I recall Forza Motorsport 4 did this. For the most part, each car pack had 1 race car. They could've put all of the race cars together in a pack, but they chose to spread them out in order for each pack to be more successful.
This is also evident by them making the race car a pack-exclusive item, whereas everything else had the option of being bought as an individual car.

So it's more about trying to have more of an influence on what Polyphony adds, than wanting to pay for stuff. It's just desperation. Complaining on social media/forums clearly doesn't do anything on the matter, so right now we have no direct influence in the way that money could achieve.
Some might see not having any influence on the game as a good thing though...

Would we rather have Kaz's pure vision, or a higher level of community say?
That's more of an individual opinion-based thing. No definitive right or wrong.
I personally would prefer the latter.

Then I guess there's the logic of:
"If we pay Polyphony more, they could hire more people, and over time start making content faster."
But that has its own complexities, and we can't guarantee that would be what the money is used for etc.
 
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I'd rather pay for something I want, than receive something for free that I don't care about.
Even though the latter is still preferable than getting nothing.

I think the argument here is that if DLC was payed, Polyphony would maybe have to shift their focus in order to make sure each car pack is successful.
A car pack featuring 3 road cars probably wouldn't sell as well as one with 2 road cars & 1 race car. So Polyphony may be influenced into including more race cars.

I recall Forza Motorsport 4 did this. For the most part, each car pack had 1 race car. They could've put all of the race cars together in a pack, but they chose to spread them out in order for each pack to be more successful.
This is also evident by them making the race car a pack-exclusive item, whereas everything else had the option of being bought as an individual car.

So it's more about trying to have more of an influence on what Polyphony adds, than wanting to pay for stuff. It's just desperation. Complaining on social media/forums clearly doesn't do anything on the matter, so right now we have no direct influence in the way that money could achieve.
Some might see not having any influence on the game as a good thing though...

Would we rather have Kaz's pure vision, or a higher level of community say?
That's more of an individual opinion-based thing. No definitive right or wrong.
I personally would prefer the latter.

Then I guess there's the logic of:
"If we pay Polyphony more, they could hire more people, and over time start making content faster."
But that has its own complexities, and we can't guarantee that would be what the money is used for etc.
I believe that a compromise in this term could be something similar to how academic publishing is evolving towards a sort of "Green Open Access", that is you can pay to get something immediately or wait.

I remember I had wrote a long post on this in the "Your dream update" thread , but the TL;DR was the following: the "classic" monthly update contains 4 cars, of which 3 are available immediately to everybody and the 4th is locked behind a new set of challenges added that month or can be unlocked by buying it for a reasonable sum (3€? idk).
So, if you are good you can win it for free from the challenges (at a difficulty level similar to the Master licenses) or buy it and unlock it immediately.
If you have skill issue (like me) or are stingy (like me x2), it gets unlocked the following month, similar to how it did with the Bvlgari VGT and the Corolla GR/HiMedic (one locked behind a ridiculous purchase, the other two locked behind the viewer campaign).
The fact that they did this sort of "premiére" for some vehicles makes me think they considered such a business model.
 
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There was uproar that cars were too expensive I game due to low pay out races compared to car price, uproar on cars being locked by RNG invitations etc.

but actually paying for cars with real money is ok now 😂 wild! Can’t make this up!

Sport has really brain rotted people into wanting the GT series to be just like any other racing game, madness…

Still waiting for @snc to tell me which GT game is focused on race cars and not road cars though…
 
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I missed it ...so when I watch the reply are the hosts talking about the game, how was it presented/received from the video hosts

What?
What i saw (and i havent watched it all): Gran Turismo Banners everywhere and also Kaz handed over some of the trophies after the race (to the Manthey Porsche Team). On the official German stream he was mentioned/introduced by the commentators as „Gran Turismo Series Producer“.
 
There was uproar that cars were too expensive I game due to low pay out races compared to car price, uproar on cars being locked by RNG invitations etc.

but actually paying for cars with real money is ok now 😂 wild! Can’t make this up!

Sport has really brain rotted people into wanting the GT series to be just like any other racing game, madness…

Still waiting for @snc to tell me which GT game is focused on race cars and not road cars though…
When it released, I remember that. I preordered the game. I myself had hardly completed the game when they did that. I had no idea what all muscle cars were in the game or anything and it felt like they just made it even more of a grind, going the wrong way.

Nothing wrong with wanting GT to be like other racing games, nothing wrong with wanting other racing games to be like GT. Project Motor Racing is on the way and I’m really hoping we get a livery editor that’s even half as good as GT’s.

I like that GT is focused on road cars and not just race cars, variety is nice. But it has a big flaw. More often than not you get a watered down class. We have ONE Can Am car, so yes I’d pay for five more if that’s what it takes.

We have the Skyline Silhouette but no zakspeed capri or 935 etc… I’d gladly pay to get the rest of them.

That desire doesn’t come from me wanting to pay for dlc, it comes from feeling like the game is lacking in that department and that’s the only way I can see them fixing that. They could do it with free updates, but then other people wouldn’t get their Kangoo to put in their “collection”.

Would people be ticked off if the update coming this month was five more can am cars? Probably, and I find that hard to wrap my brain around. “Noooooo, we don’t want ALL of them, not even just five or six, we’ve always only wanted the 2J, don’t ruin the game by giving us more of those so we can race them against one another!” To me THAT is madness.

As for muscle cars, my issue with those is we have big block versions of some, small blocks for others so you’re left tuning but the big blocks always come out with a lot more torque. Then we have stuff like the Nova, cool, yes technically it’s a muscle car, but good luck detuning it enough to run with original muscle cars. Even right out the gates we are throwing parts at the Camaro so it can compete with the challenger and boss mustang. Could be fixed with engine swaps and I don’t mean modern engine swaps into old muscle cars. Let us put a 340 into a challenger if you’re not going to pick the equal versions to put into the game. At the end of the day we’re driving these cars around a track, RACING THEM whether they’re race cars or road cars. If I wanted to simply collect cars, I’d buy car cards. So no need to pick and choose the most iconic versions of these cars. If you’re not going to achieve performance equality through engine swaps, then I’d rather have all the muscle cars running equal and not have the z28 Camaro but the COPO Camaro instead.
 
A lot of people in here really not understanding Polyphony Digital as a Japanese company and just assuming they want to make a ton of money. Kaz has a vision for his game and like it or not, he makes the rules. I can’t even tell you how many cars I’ve never heard of like a Kangoo, Citroen BX, Suzuki Carry that are in my scope now because of GT. Of course every other driving game will have the common super cars most want but perhaps that is exactly why Kaz chooses to add these quirky cars, knowing it makes GT stand out from the rest.
… and I like GT exactly for that!
  • The quicky cars I might not know about, or I remember from my childhood.
  • The basic trim levels of cars (Digital Foundry picked this up comparing the ND MX-5 trim levels in FM7 vs GT Sport).
  • The initial release versions of cars. Like the V8 Audi R8 is the best version of the R8 to have IMO. I don’t care about the V10 nor the facelift. Honestly I couldn’t care less about a Huracan Performante when we already have the base Huracan in the game. Look at FH5 and FM8 how ridiculous it is to have so many versions of the same generation of Aventadors and Huracans in the game. (*)

(*) Having that said, I find GT7’s fake homologation cars (like for example the Ford Mustang Gr.3 Road Car) an even bigger joke as well. Or having a fake Gr. 3 Corvette while there is a real world version out there.

No racing game is perfect, but GT7 is a great game IMO. I’m sure super excited about the future of the franchise and GT8 when it releases is a day 1 purchase for me.
 
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It should be said in this discussion: cars are one thing. I don't want a paid DLC model, but I also wouldn't be massively shocked if it happened given how much money other games make from it. But tracks are never going to be paid DLC ever agin.

There's a reason Call of Duty stopped selling map packs years ago, and Fortnite has never even tried. Because even at their giant playerbase scale, splitting online players based on whether they have track/map/whatever DLC is a proven way to kill your game.
 
It should be said in this discussion: cars are one thing. I don't want a paid DLC model, but I also wouldn't be massively shocked if it happened given how much money other games make from it. But tracks are never going to be paid DLC ever agin.

There's a reason Call of Duty stopped selling map packs years ago, and Fortnite has never even tried. Because even at their giant playerbase scale, splitting online players based on whether they have track/map/whatever DLC is a proven way to kill your game.
I don’t buy the dlc skins and stuff on cod, it’s funny how so many do. They’d rather spend money on nothing than money on something such as maps.

I already addressed the dlc cars and tracks, another game allowed a lobby host to use their dlc and everyone else in that lobby could as well whether they had it or not. Gran Turismo is mostly a single player game so it wouldn’t be splitting anything. You either have it or you don’t, if you don’t and you’re online, you might get in a room where you’re allowed to “rent” a car you don’t have and/or drive a track you don’t have. As for the single player content, you wouldn’t have new tracks or events so essentially the game is running out of steam for you.

The new events could be fixed with custom races, tweak your ai first, it needs help, or if you’re lazy, let people share custom races. That would open the door for a lot more single player content. I’ve got a trans am race that I created and do once in awhile, a bit more tweaking of the AI driven tunes or my own and it would be a good 10 lap race. But we’d need to be able to share tunes or have other users be able to use the cars/tunes intended.

I don’t think tracks should be paid dlc, but if they are, I wouldn’t pay for a single track, it’d have to be grouped.
 
I‘d just noticed that on the super formula cars the tires are looking more used after a race then before. I don’t know if it’s the he same on regular cars but on Formular cars you can see the whole tire and that’s impressive! Never saw this before.
 
Hello everyone,


let's be honest, if PD would offer a reasonable DLC with buildable content (cars, tracks, events) for sale every six months, for example. everyone would buy them. This discussion about whether it makes sense or not because hardly anyone buys them is completely useless. You can see it in other games, people complain about it and in the end everyone buys it

Have a good ride
Doubt it. They sold DLC for GT5. They haven't done it since. The only conclusion you can reach is they were not impressed with a sales numbers. I'd say that why we've had free stuff since then.
 
Remember, "free stuff" is a way to keep us engaged and for those who play online, to keep our PS+ subscription running. In my case, if it was not for GT7, I would not have PS+

So even with free stuff, there are reasons to continue providing.

And if they can keep many players engaged until GT8 is released, they'll sell more of it than if most players have stopped playing GT.
 
Idk maybe Im just old, working in finance probably doesn't help either, but permanently paying real money for temporary virtual content is...ridiculous...in the industry as a whole. I know where at the point where thats all people have know their entire lives but, just read that first sentence again. I just can't make myself do that.
 
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permanently paying real money for temporary virtual content is...ridiculous...
not much more than paying real money to buy things you don't need to impress people you don't like, if you see where I am going 😅 I don't see a big difference wether the thing is virtual or not, in any case it is temporary and we buy it to "impress" other (or we believe so), or because we get satisfaction from buying it
 
not much more than paying real money to buy things you don't need to impress people you don't like, if you see where I am going 😅 I don't see a big difference wether the thing is virtual or not, in any case it is temporary and we buy it to "impress" other (or we believe so), or because we get satisfaction from buying it
You are so very correct yet you say like it's some kind of justification. It is very much the same......type of ridiculous.
 
I like that GT is focused on road cars and not just race cars, variety is nice. But it has a big flaw. More often than not you get a watered down class. We have ONE Can Am car, so yes I’d pay for five more if that’s what it takes.

We have the Skyline Silhouette but no zakspeed capri or 935 etc… I’d gladly pay to get the rest of them.
This is one of my biggest gripes with the game. A singular entry from a specific class with no natural competitor. The Toyota hypercar and audi rs5 dtm being the main culprits
 
Idk maybe Im just old, working in finance probably doesn't help either, but permanently paying real money for temporary virtual content is...ridiculous...in the industry as a whole. I know where at the point where thats all people have know their entire lives but, just read that first sentence again. I just can't make myself do that.
Its like good weed, good booze, or good food. None of that lasts very long, and is more expensive than this.
 
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