Gran Turismo 7: Latest news and discussion thread

  • Thread starter Thread starter sems4arsenal
  • 50,899 comments
  • 7,888,134 views
I don’t know if anyone has already mentioned this, but for those who are fans of the GT franchise’s gameplay and who learned to appreciate Super GT cars through it, it’s frustrating to see how PD has given virtually no attention to the new and old cars from the Japanese championship, while Project Motor Racing is out there releasing an absolutely fantastic car pack featuring them.
 
I don’t know if anyone has already mentioned this, but for those who are fans of the GT franchise’s gameplay and who learned to appreciate Super GT cars through it, it’s frustrating to see how PD has given virtually no attention to the new and old cars from the Japanese championship, while Project Motor Racing is out there releasing an absolutely fantastic car pack featuring them.
As long as there's no real competition things won't change
 
I don’t know if anyone has already mentioned this, but for those who are fans of the GT franchise’s gameplay and who learned to appreciate Super GT cars through it, it’s frustrating to see how PD has given virtually no attention to the new and old cars from the Japanese championship, while Project Motor Racing is out there releasing an absolutely fantastic car pack featuring them.
GT7 has the 2008 and 2016 cars. PMR has 2002-04 and 2021-2022 cars (plus a 2024 Civic). Unless you really love one period over another there's really not much difference. GT also celebrates the All Japan era with events in the weekly challenges and the Power Pack DLC.
 
I don’t know if anyone has already mentioned this, but for those who are fans of the GT franchise’s gameplay and who learned to appreciate Super GT cars through it, it’s frustrating to see how PD has given virtually no attention to the new and old cars from the Japanese championship, while Project Motor Racing is out there releasing an absolutely fantastic car pack featuring them.
I think the 2024 GT500 trio would be perfect, as it'd be a 100% turnover in models from the 2016 trio, and the idea of a Honda Civic with an FR drivetrain and over 500 HP sounds very interesting indeed! I'd also say that unlike previous GT games, GT Sport and onwards seems to have a more "careful" selection of cars, especially racecars that might fit into the same group. (Personally, I like this approach better, versus having identical cars from the same season of the same series, with their liveries being the only main difference.) That being said, I still think there are more Super GT/JGTC cars that'd be great fits beyond the obvious 2024 GT500 trio, especially when it comes to GT300. For example, the Lexus LC500 GT300 from the 2023 season would be a splendid friend to the Subaru BRZ GT300 from the 2021 season. Plus, with Lexus' GT3 effort being effectively unknown with the introduction of the GR GT3, the LC500 GT300 would make for a newer Lexus Gr.3 racer, replacing the nearly decade-old RC F GT3.

As for more historic Super GT/JGTC racers go, I think the most important ones have been covered with the turn-of-the-millennium JGTC GT500 trio, but that said, I still see an opening for more, especially ones not from the "big three" Japanese automakers. Even in the context of Super GT/JGTC cars that've already appeared in Gran Turismo, there's potential to see racers like the Mitsubishi FTO GT300 '99, the RE-Amemiya RX-7 '06, or the Autobacs Garaiya GT300 '08.

EDIT: Some of those JGTC GT300 racers could even make for interesting Gr.4 picks, like the aforementioned Mitsubishi FTO GT300, as it was FF.

EDIT2: On another note regarding racecars, I wonder what automaker could become eligible for the Manufacturers Cup next? My bet is actually Maserati. Given their motorsport heritage, I could see the MC20 GT2 and a Gr.4 version of the newer GranTurismo being their picks. I could see a made-for-game Gr.3 version of the MC20/MCPura being an alternative to the MC20 GT2, but then again, if the Toyota GT-One (TS020) ended up in Gr.2 despite having 150 more horsepower than the 2016 GT500 trio and even out-powering some of the Group C racers in Gr.1, then I don't see why BoP wouldn't be able to jam the MC20 GT2 into Gr.3.

EDIT3: I did read the that MC20 GT2 has about 621HP, so if it were added with that figure in particular, the MC20 GT2 would be the 2nd most-powerful Gr.3 racer, more or less being right between the Dodge Viper GT3-R and the AMG GT3 '20. That said, the MC20 GT2 would also be the heaviest Gr.3 racer, at around 1475 kgs/3252 lbs, whereas the SLS-AMG GT3 is 1350 kgs/2976 lbs.

EDIT4: And furthermore, the MC20 GT2 has a power/weight ratio of about 2.37 kgs/HP, which would give it one of the lower power/weight ratios and placing it right between the Toyota FT-1 VGT Gr.3 (2.35 kg/HP) and the Honda NSX GT500 '00 (2.39 kg/HP). Of course, this is all before BoP is factored in.
 
Last edited:
We can probably scratch the GMR-001 off of any lists for a good long while - Motorsport Games are sponsoring that car, there's a Le Mans Ultimate sponsor logo on their livery.
Genesis is still an official partner of Gran Turismo; that's kinda like saying the new GR GT won't come to GT because Forza has it.

Never mind the issue that PD don't want to add Hypercars anyways :lol:
 
I think the 2024 GT500 trio would be perfect, as it'd be a 100% turnover in models from the 2016 trio, and the idea of a Honda Civic with an FR drivetrain and over 500 HP sounds very interesting indeed! I'd also say that unlike previous GT games, GT Sport and onwards seems to have a more "careful" selection of cars, especially racecars that might fit into the same group. (Personally, I like this approach better, versus having identical cars from the same season of the same series, with their liveries being the only main difference.) That being said, I still think there are more Super GT/JGTC cars that'd be great fits beyond the obvious 2024 GT500 trio, especially when it comes to GT300. For example, the Lexus LC500 GT300 from the 2023 season would be a splendid friend to the Subaru BRZ GT300 from the 2021 season. Plus, with Lexus' GT3 effort being effectively unknown with the introduction of the GR GT3, the LC500 GT300 would make for a newer Lexus Gr.3 racer, replacing the nearly decade-old RC F GT3.

As for more historic Super GT/JGTC racers go, I think the most important ones have been covered with the turn-of-the-millennium JGTC GT500 trio, but that said, I still see an opening for more, especially ones not from the "big three" Japanese automakers. Even in the context of Super GT/JGTC cars that've already appeared in Gran Turismo, there's potential to see racers like the Mitsubishi FTO GT300 '99, the RE-Amemiya RX-7 '06, or the Autobacs Garaiya GT300 '08.

EDIT: Some of those JGTC GT300 racers could even make for interesting Gr.4 picks, like the aforementioned Mitsubishi FTO GT300, as it was FF.

EDIT2: On another note regarding racecars, I wonder what automaker could become eligible for the Manufacturers Cup next? My bet is actually Maserati. Given their motorsport heritage, I could see the MC20 GT2 and a Gr.4 version of the newer GranTurismo being their picks. I could see a made-for-game Gr.3 version of the MC20/MCPura being an alternative to the MC20 GT2, but then again, if the Toyota GT-One (TS020) ended up in Gr.2 despite having 150 more horsepower than the 2016 GT500 trio and even out-powering some of the Group C racers in Gr.1, then I don't see why BoP wouldn't be able to jam the MC20 GT2 into Gr.3.

EDIT3: I did read the that MC20 GT2 has about 621HP, so if it were added with that figure in particular, the MC20 GT2 would be the 2nd most-powerful Gr.3 racer, more or less being right between the Dodge Viper GT3-R and the AMG GT3 '20. That said, the MC20 GT2 would also be the heaviest Gr.3 racer, at around 1475 kgs/3252 lbs, whereas the SLS-AMG GT3 is 1350 kgs/2976 lbs.

EDIT4: And furthermore, the MC20 GT2 has a power/weight ratio of about 2.37 kgs/HP, which would give it one of the lower power/weight ratios and placing it right between the Toyota FT-1 VGT Gr.3 (2.35 kg/HP) and the Honda NSX GT500 '00 (2.39 kg/HP). Of course, this is all before BoP is factored in.
Sooo... we're using the wishlist thread to post musings but no wishlists, while using other threads to post muse-based wishlists now?
 
Sooo... we're using the wishlist thread to post musings but no wishlists, while using other threads to post muse-based wishlists now?
Mea culpa, I suppose I got a little side-tracked. At any rate, I think the GMR-001 could still come to GT, even if it means having to remove some of the “offending” stickers from the in-game model. Modified liveries have happened with other cars in GT, too, like the Porsche 962 and Jaguar XJR-9. Also, I think there’s a track that has either Nintendo or Sega signage on it, right? So it might even be that the “offending” stickers on the GMR-001 could stay intact.
 
Last edited:
We can probably scratch the GMR-001 off of any lists for a good long while - Motorsport Games are sponsoring that car, there's a Le Mans Ultimate sponsor logo on their livery.
I mean to be fair, isn't there a Gran Turismo title sponsored Nissan GT-R in Assetto Corsa Competizione?
Also the iRacing logo at Tsukuba in GT7. Perhaps other examples too, not sure.
I get the angle you're coming from, and it may play a factor, but I don't think it rules out content completely if it features logos of a competitor.

The real reason we won't get the GMR-001 until 2032 is because of how often we get new Gr.1 cars in general lol.
 
Last edited:
We can probably scratch the GMR-001 off of any lists for a good long while - Motorsport Games are sponsoring that car, there's a Le Mans Ultimate sponsor logo on their livery.
Is there anywhere that specifically states that its exclusive to Le Mans Ultimate? Unless there is, having a Motorsports games logo on it is hardly a deterrent for it showing up elsewhere.

Besides, a CSR2 logo sure didn't stop this from happening:

1774992369246.webp
 
Last edited:
Hmmm
From the Opera Performance FB page on January 1.
Happy new year 2026
What exciting things will happen this year? Looking forward to it
IMG_7965.webp
IMG_7966.webp


He’s also got a post about the Opera Performance livery on the AE86 in the Power Pack. Lately, he’s been doing chapters on the S2000. This is the latest.
Chapter 3 – Decision, Limitation, and Reality
When I built the Opera S2000,
I chose to focus on balance rather than maximum power.
The car weighed around 980kg,
running on ADVAN A048 tires (235/45ZR17),
with a highly responsive chassis.
At the time,
the regulations only separated classes between naturally aspirated and turbocharged engines.
I entered the naturally aspirated class.
Within that class,
there were no restrictions on engine displacement,
and many competitors increased their engines to 2.2L or even 2.4L.
However, I ran a 2.0L engine.
Not because it was the optimal choice,
but because I didn’t have access to engine builders
with 2.4L development knowledge,
nor the budget to commission a fully built engine
from companies like TODA Racing.
In 2002,
the car recorded a 1:02.22 lap time
under near shakedown conditions.
Before the 2003 event,
I revised the rear suspension geometry,
which improved rear traction and overall stability.
In 2003,
the result improved to 1:01.4.
However,
it was still not enough to be competitive.
At the same event,
other competitors running cars based on the same chassis I built,
equipped with larger displacement engines
and wider tires,
achieved significantly faster lap times,
including sub-1-minute runs in the naturally aspirated class.
Looking back,
I consider this attempt a failure.
But at the same time,
it clearly showed that balance alone was not enough.
That experience clarified what was missing.

IMG_7958.webpIMG_7959.webpIMG_7960.webpIMG_7961.webpIMG_7962.webp

A clip from 2003.
 
Damn! Through my GT years i often changed between bumper cam and birds eye view. Now I drove in birds eye for more than 2 years and just can't find pace in bumper cam.

I'm a second behind my bird's eye times in daily race B at Spa. :eek:

Think I'll stick to the outside view as long as I'm controller in front of the TV. I'll only change once I go wheel+VR.
 

Megabased post by Gran Turismo's Twitter today.
I really hope TVR are able to get their financial act together long enough for some more licensed cars to appear.
The modern Griffith in Road & Gr.3 forms, and the return of the Tuscan Touring Car for Gr.4, would be my dream. That way this brand that first appeared in the OG Gran Turismo could be eligible for the Manufacturer Series.
 

Megabased post by Gran Turismo's Twitter today.
I really hope TVR are able to get their financial act together long enough for some more licensed cars to appear.
The modern Griffith in Road & Gr.3 forms, and the return of the Tuscan Touring Car for Gr.4, would be my dream. That way this brand that first appeared in the OG Gran Turismo could be eligible for the Manufacturer Series.

 

Megabased post by Gran Turismo's Twitter today.
I really hope TVR are able to get their financial act together long enough for some more licensed cars to appear.
The modern Griffith in Road & Gr.3 forms, and the return of the Tuscan Touring Car for Gr.4, would be my dream. That way this brand that first appeared in the OG Gran Turismo could be eligible for the Manufacturer Series.

And the Speed 12. Both the concept from GT2 and production from the newer titles.
 

I've never watched a Ben Collins anything, and after a trope and a factual error in basically the same breath the first minute of actual speaking, I don't think I will again.

TVR didn't middle-finger the "EU's rules" in not having electronic assists and airbags, as it had low-volume manufacturer exemption the same as virtually any other brand making cars in sheds in random places. Most KTM X-BOWs don't have airbags even now, and that's made in the heart of the EU. As for "Trevor from Blackpool" being "not exactly the same as Enzo Ferrari from Modena", it's Italian for "Henry Smith from Midland"*.

I have no particular love for TVR - I mean, you can't hate the Cerbera Speed 12, and I'd definitely do a lot of obscene things for a five-litre Griffith, but the Tuscan was a boss-eyed mess and most of the stuff after that was way too fussy - but this is crap.


*Flipping it about is hard, as Trevor is of Welsh origin and doesn't lend to direct translation well, but I can make up an excuse to call him Paese di Guardianelli of Portonero. Sound cooler now, Benito?
 
Last edited:
Every time I see that YouTube video pop up in my feed I skip it. :lol:

Wouldn’t mind something older like this 3000M I saw a couple years ago.
On our way to taking my daughter and niece out for their shared birthday, a DB6 passed the opposite direction. Forgot it was All British Day in my neighbourhood.(pic from Jaguar Club on FB)
View attachment 1350737

On our way back home saw this gold nugget. Same one in the pic above. I said very enthusiastically “Nice TVR!” He said “Good eye!” With a big smile I respond “Oh I know what that is! Enjoy your ride!” He smiles revs it up and takes off.
Forgive the angle. Just got my phone out my pocket in time to hand to my daughter. :lol:
View attachment 1350732View attachment 1350733View attachment 1350735View attachment 1350736
Opera Perfomance
Chapter 4-Simulation Before Reality
Before the time attack at Tsukuba, we brought the Opera S2000 into a development module used for Gran Turismo. The data was based on the real car-corner weights, engine power, tire size, and gear ratios. At the time, I was considering changing the final gear ratio, but testing it in reality required cost and time. So we tested it in a virtual environment — an idea suggested by Kazunori Yamauchi. The result was clear. The standard gear ratio was faster.
But what stayed with me was the gap between simulation and reality.
In the simulation, Kazunori Yamauchi was driving. In the real car, I was behind the wheel. The simulation was about 0.5s faster. That difference made me realize I had to reduce even the smallest mistakes. But going faster was not simple.
When I pushed harder, I tried to get on the throttle earlier from the apex. But as I picked up the throttle, the rear would step out-and I would lose time. It was a very delicate balance. With limited power from a naturally aspirated 2.0L engine, we could not rely on downforce alone. So instead, we focused on efficiency and weight reduction. In 2002, we cut down the stock fuel tank to reduce weight as much as possible. Then in 2003, to go further, I built a custom aluminum tank with only 10 liters capacity. This allowed us to run a single fuel pump, reducing weight. Every component was reconsidered. Even in areas not immediately visible, we searched for small gains. For example, the rear brake discs were drilled to reduce weight. But these changes came with trade-offs. The car would run out of fuel after about ten laps at Tsukuba. During testing, we had to refuel constantly. Looking back, these were all small sacrifices. But each one brought us closer to understanding the car more deeply. At that time, I never felt I had reached any limit. I was already thinking about the next step-a pipe frame chassis, more weight reduction, and a larger displacement engine. But that path would have turned the car into something else entirely. Then Kazunori Yamauchi said:
“Let’s stop time attack.” Now, I understand that decision.The Opera S2000 was meant to balance performance & elegance.
IMG_7967.webpIMG_7968.webpIMG_7969.webpIMG_7970.webp
 
Last edited:
More of a housekeeping thing, but PD seem to have had a little rejig of their website.

Most notably they've got rid of the GT7-specific news section (where the patch notes and the maintenance notices lived) and merged those topics into the main news section (where they'd announce update trailers and World Series information).
 
More of a housekeeping thing, but PD seem to have had a little rejig of their website.

Most notably they've got rid of the GT7-specific news section (where the patch notes and the maintenance notices lived) and merged those topics into the main news section (where they'd announce update trailers and World Series information).
Probably for the best since you'd have to go out of your way a little to find GT7 patch notes. Although it was nice that all the info on that page was GT7 specific/the stuff you'd see on the in-game news part.
 
I think Gran Turismo shows a lot about human nature. The higher skilled players just compete in skill and refrain from malicious behavior. While the common players make a mistake, become slower and while you're trying to pass them they push you off the track. Like crabs in a bucket - "If I can't win, you can't win either".
I think that's why the world is what it is. It's full of assholes who rather make you crash before they see you winning.
 
I think Gran Turismo shows a lot about human nature. The higher skilled players just compete in skill and refrain from malicious behavior. While the common players make a mistake, become slower and while you're trying to pass them they push you off the track. Like crabs in a bucket - "If I can't win, you can't win either".
I think that's why the world is what it is. It's full of assholes who rather make you crash before they see you winning.
That's a very nuanced and not at all black&white vision.

Let me guess, between the two only categories you've defined, you think you are part of the group you defined as "higher skilled players" ?
 
I can tell y'all, Circuit Experience is one of the reasons I keep telling myself ''It's just a game...''. As a slightly below-average level driver I can tell that I'm really not that great. I'll be perfectly honest, at times I make a very :irked: face at some of the time limits.

What's weird is that some sectors have ''Giveaway'' Gold times and some others are just here to cause frustration and make Bronze a scrape.

Anyways. I got at least Bronze for all Tokyo Expressway track experiences and I can tell you that I hope if this mode is here in GT8 that they make it slightly easier like GT Sport where I could Gold a lot of them if I pushed hard. Me: Sees the people's Top records 3-4 seconds below the Gold score Me again: I bow to them. These people are true GT veterans.
 
Last edited:
I can tell y'all, Circuit Experience is one of the reasons I keep telling myself ''It's just a game...''. As a slightly below-average level driver I can tell that I'm really not that great. I'll be perfectly honest, at times I make a very :irked: face at some of the time limits.

What's weird is that some sectors have ''Giveaway'' Gold times and some others are just here to cause frustration and make Bronze a scrape.

Anyways. I got at least Bronze for all Tokyo Expressway track experiences and I can tell you that I hope if this mode is here in GT8 that they make it slightly easier like GT Sport where I could Gold a lot of them if I pushed hard. Me: Sees the people's Top records 3-4 seconds below the Gold score Me again: I bow to them. These people are true GT veterans.
And if they could provide a mean of seeing your progression on CEs without having to visit each and every CE one by one... They were able to achieve that in GTSport. And they are able to do that for the missions.
 
Back