Gran Turismo 7: Latest news and discussion thread

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Dunning-Kruger effect and confirmation bias is strong today…
I'm not sure about that.

Asserting that lap time has any correlation with development and implementation of any given circuit is like saying that sports which have bigger team sizes should be higher scoring.

There's just no such relationship.
 
Length is only one part of the equation. There are several other factors that elevate the difficulty of recreating a hillclimb like Pikes Peak compared to standard circuits.

First, the extreme elevation change means the road cuts through completely different biomes, each requiring its own unique asset library, vegetation types, and lighting feel. You can distinctly break it down into at least four zones:

  • Foothills and Plains (Lower Elevation)
  • Montane Forest (Mid-Elevation)
  • Subalpine Forest (High Elevation)
  • Alpine Tundra (The Summit)
By contrast, even longer tracks like the Nürburgring Nordschleife feature a relatively uniform, continuous forest environment throughout their entire layout.

On top of that, the open topography of Pikes Peak creates huge vistas. As you climb higher, a massive amount of the lower terrain remains visible in the background. Managing the LOD (Level of Detail) and occlusion culling for that kind of scale would require quite optimization to keep frame rates stable.

On a side note: Dataminers have already confirmed that GT's physics engine actively simulates atmospheric variables like air temperature and barometric pressure. Has anyone actually tested in-game if a car's horsepower drop is noticeable when comparing a sea-level track (like Dragon Trail) against a high-altitude one (like Autódromo de Interlagos)?
 
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Just port the GT2 version track into 7 and call it "classic" and call it a day like GT5 and 6 did it* :sly: :lol:

*and yes, KEEP the split-screen requirement so that way you get double the Pikes Peak for the price of one!
 
I'm not sure about that.

Asserting that lap time has any correlation with development and implementation of any given circuit is like saying that sports which have bigger team sizes should be higher scoring.

There's just no such relationship.
I’m also referring to the “rumour”
 
Just port the GT2 version track into 7 and call it "classic" and call it a day like GT5 and 6 did it* :sly: :lol:

*and yes, KEEP the split-screen requirement so that way you get double the Pikes Peak for the price of one!
We have standard Pikes Peak at home...😂
 
Length is only one part of the equation. There are several other factors that elevate the difficulty of recreating a hillclimb like Pikes Peak compared to standard circuits.

First, the extreme elevation change means the road cuts through completely different biomes, each requiring its own unique asset library, vegetation types, and lighting feel. You can distinctly break it down into at least four zones:

  • Foothills and Plains (Lower Elevation)
  • Montane Forest (Mid-Elevation)
  • Subalpine Forest (High Elevation)
  • Alpine Tundra (The Summit)
By contrast, even longer tracks like the Nürburgring Nordschleife feature a relatively uniform, continuous forest environment throughout their entire layout.

On top of that, the open topography of Pikes Peak creates huge vistas. As you climb higher, a massive amount of the lower terrain remains visible in the background. Managing the LOD (Level of Detail) and occlusion culling for that kind of scale would require quite optimization to keep frame rates stable.

On a side note: Dataminers have already confirmed that GT's physics engine actively simulates atmospheric variables like air temperature and barometric pressure. Has anyone actually tested in-game if a car's horsepower drop is noticeable when comparing a sea-level track (like Dragon Trail) against a high-altitude one (like Autódromo de Interlagos)?
Exactly, I remember that here in the forum people brought up the issue of LOD with how empty the surrounding of the road is, leading to km and km of area to be rendered.
About altitude, why do you mention Interlagos as a high altitude example? I would think of Eiger instead, since Sao Paulo is on the sea as well Despite being relatively close to the sea (~70 km), Sao Paulo is 800 m above the sea, so ignore my stupid comment before
 
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Exactly, I remember that here in the forum people brought up the issue of LOD with how empty the surrounding of the road is, leading to km and km of area to be rendered.
About altitude, why do you mention Interlagos as a high altitude example? I would think of Eiger instead, since Sao Paulo is on the sea as well
The racetrack in Sao Paulo is 800 meters above sea level, similar to Redbull Ring which is ~680 meters above sea level.

For Eiger Nordwand, i cant find any altitude infos with a quick google search, but since the top of the mountain is only at 1800m and the race track is still far from that
 
The racetrack in Sao Paulo is 800 meters above sea level, similar to Redbull Ring which is ~680 meters above sea level.

For Eiger Nordwand, i cant find any altitude infos with a quick google search, but since the top of the mountain is only at 1800m and the race track is still far from that
As for São Paulo, during the early WEC seasons, an altitude of 800 meters was enough to put Toyota at a disadvantage against competitors equipped with turbo engines; the situation was even worse in Mexico.

The Kleine Scheidegg railway station is located about 2000 meters above sea level.
 
Hate to be the party pooper, but I feel like we're setting ourselves up for disappointment here. I feel like the more times Pikes Peak is mentioned, the notion that it's coming to GT7 feels more real.

As of late, the update prediction threads have slowed down, presumably because we all learned that PD are an unpredictable and quirky bunch. Plus, who could've forseen 4x 2025 Hypercars showing up in one update?

I can't find the quote, but one very wise mod said to me something to the effect of, "if it makes sense, don't expect PD to do it".
 
Hate to be the party pooper, but I feel like we're setting ourselves up for disappointment here. I feel like the more times Pikes Peak is mentioned, the notion that it's coming to GT7 feels more real.
Picture this, imagine a Gran Turismo 8 announcement with a Monster Tajima E-RUNNER climbing Pikes Peak at the end of the trailer.

Now that's a disappointment worth setting yourself up to :sly:.
 
The racetrack in Sao Paulo is 800 meters above sea level, similar to Redbull Ring which is ~680 meters above sea level.

For Eiger Nordwand, i cant find any altitude infos with a quick google search, but since the top of the mountain is only at 1800m and the race track is still far from that
Whoa, I wanted to poop react to my own post but apparently I can't. I couldn't find the exact altitude of the racetrack, so I just looked on Google Maps and it seemed to me that SP was basically on the sea, never would I have imagined that much of a cliff!
 
an altitude of 800 meters was enough to put Toyota at a disadvantage against competitors equipped with turbo engines
The gr010/tr010 have twin turbo 3.5l v6 engines ._.
 
Didn't that Toyota win from pole at Interlagos? Was the disadvantage that it didn't win by more?
 
Didn't that Toyota win from pole at Interlagos? Was the disadvantage that it didn't win by more?
In 2012 the R18 e-tron quattro were not deploying the full hybrid power permitted by the regulations; they were "e-tron" in name only. That year, they completed the majority of the 24 Hours of Le Mans with a non-functional electric system. But the following years, things went different.
 
This was just uploaded

This is the second time I've seen GT4 be called GT2 lol. Presumably this happens because GT4 was the 2nd GT on the PS2, and they hadn't played the games from the PS1 era so associate GT3 as their first Gran Turismo.
 
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This was just uploaded

This is the second time I've seen GT4 be called GT2 lol. Presumably this is because GT4 was the 2nd GT on the PS2, and they hadn't played the games from the PS1 era so associate GT3 as their first Gran Turismo.

I would just answer them for this video by a " 'kay.... whatever..."
 
This was just uploaded

This is the second time I've seen GT4 be called GT2 lol. Presumably this happens because GT4 was the 2nd GT on the PS2, and they hadn't played the games from the PS1 era so associate GT3 as their first Gran Turismo.

Listen, man. During COVID, Kaz was driving his car on the expressways to get out the house. This video, the driver drives his Supra from one locale to another. I'm reading into all this that we'll get some kind of long drive experience in the game. I don't mean, "Wow! Not three, but four laps around the Nurburgring in Gr.3 cars!".
I'm definitely setting myself up and at this stage in my life and gaming life, what the heck... why not?

I don't know if we'll get some form of the old track creator or the point A to point B rally events in the past games, but that aroma from the PDStove™, I'm smellin' it.
 
Listen, man. During COVID, Kaz was driving his car on the expressways to get out the house. This video, the driver drives his Supra from one locale to another. I'm reading into all this that we'll get some kind of long drive experience in the game. I don't mean, "Wow! Not three, but four laps around the Nurburgring in Gr.3 cars!".
I'm definitely setting myself up and at this stage in my life and gaming life, what the heck... why not?
And why not a one-hour race at La Sarthe for those solo-player yokels while you're at it ?!

I'm one of them, sarcasm.
 
Checkout the window decal. 👀
Like the Nurburgring 24hr, all cars competing in PPIHC have that because GT is a race sponsor. In fact it's a title sponsor for PPIHC, with the race officially called "The Broadmoor Pikes Peak International Hill Climb (PPIHC), presented by Gran Turismo".

It doesn't have any particular meaning for the game.
 
I mean, PD could add the Power Pack 24H races sans SOPHY to World Circuit events. :)
If they add the mid-race save too, that would be cool. I'm fine with keeping my PS5 in rest mode, but it won't really work for long enduros if I still need to do the Weeklies.
 
Has the pre-race weather radar always had what I assume is an accurate motorway/A-road network for the location?

Like here, as an example taken from this week's Daily C, you can see the proper real life major roads around the Le Mans area:

1782333866759.webp


Probably yes and I just missed it. An odd thing to include though.
 
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