fernandito
(Banned)
- 797

- Spain
The Ring on ice pure fun. One of the great things Project Cars 2 allowed. This was also lots of fun in Project Gotham 4
Actually I want snow-covered variants for the tarmac circuits which are in a place where is possible to snow.
Just like this:
But snowy Spa is too risky to drive on!?
Nah, someone took a single seater around a snow covered 'ring, so Spa would be a doddle.
Child me and that challenge didn’t get along too well…Should have done it in a Maserati 250F.
Who said we 'want' it, we're just talking about it, not demanding in.Why do people want snow all of a sudden? Of all the things PD could waste their recourses on, snow is at the absolute bottom of my list.
Winter driving is one of my favourite things to do in the world but if you're talking about a RWD, I'll see you in a ditch somewhere.I drove my E30 to work on (unsalted) snow covered back roads two weeks ago, and it was an absolute blast and kinda changed my prospective on driving in the snow. Definitely 100% has a place in a GT game.
I would much prefer what you suggested, rather than Polyphony making new rally circuits just to have snow in the game.
Nothing. From what I've noticed in these threads, there's nothing game-changing to be expected. Because Polyphony for some reason is sticking to being vague.Right now, what is the expected GAME CHANGER of GT7?
PGR4 allowed me to take the F50 GT and the Ts020 GT one on the Nordschliefe with snow covering the tracks!!The Ring on ice pure fun. One of the great things Project Cars 2 allowed. This was also lots of fun in Project Gotham 4
You'd be surprised how well a E30 325 can handle some packed down snow on the road with some good tires. I certainly was. As long as you know the limit and short shift when you should, its very controllable and can be enjoyable.Winter driving is one of my favourite things to do in the world but if you're talking about a RWD, I'll see you in a ditch somewhere.
Bah. Next you'll be saying games should be fun.PGR4 allowed me to take the F50 GT and the Ts020 GT one on the Nordschliefe with snow covering the tracks!!
Unrealistic but it was the best thing ever!!!
This is the great thing about videogames we can do things that wont happen in real life.
Not really im for all realism but also dont mind having some fun. Immersion is actually what im talking about.Bah. Next you'll be saying games should be fun.
Immersion isn't thinking it looks and feels like reality but rather not thinking about it at all and just being in the moment. A mobile game can be immersive. You're right that fun equals immersion.Not really im for all realism but also dont mind having some fun. Immersion is actually what im talking about.
Pgr4 may not be realistic but it was an immersive experience. Nothing wrong if GT goes for some immersion.
Asolutu i think I spelt it wrong was actually not bad game. When I first played it has GT all over it.Immersion isn't thinking it looks and feels like reality but rather not thinking about it at all and just being in the moment. A mobile game can be immersive. You're right that fun equals immersion.
GT7 doesn't need to be game-changing to be good.Nothing. From what I've noticed in these threads, there's nothing game-changing to be expected. Because Polyphony for some reason is sticking to being vague.
I believe the lack of cars in GT7 (compared to old GT games) is understandable, but we want something else to make up for the lack of cars which we aren't gettingGT7 doesn't need to be game-changing to be good.
It certainly can still be a good game if nothing game-changing happens, but there's an argument to be had on it not being an excellent game though if it doesn't break any new ground over the previous games. People can find the same format stale and want something different.GT7 doesn't need to be game-changing to be good.
I pre-ordered the game knowing full well that it wasn't going to bring anything ground-breaking the table. Not that it had to IMO. I just want it to be a modern version of the classic formula that I loved soo much.It certainly can still be a good game if nothing game-changing happens, but there's an argument to be had on it not being an excellent game though if it doesn't break any new ground over the previous games. People can find the same format stale and want something different.
I mean, I'm perfectly content with just playing the game as is assuming PD improves the A.I. and physics. and adds new kinds of events to keep the racing diverse. but as I've seen in these threads, there are definitely fans that would like more than what was given in the past. In honesty, it's probably worth trying to change things a little, not a lot. Just a little.
The game will have 428 super premium cars at launch which i think are a lot especially considering the amount of detail that these cars have...and probably they will add a lot of cars with future updates like they did with GTS.I believe the lack of cars in GT7 (compared to old GT games) is understandable, but we want something else to make up for the lack of cars which we aren't getting
The game will have 428 super premium cars at launch which i think are a lot especially considering the amount of detail that these cars have...
improved physics,
classic tracks that will make a comeback like Trial Mountain or Deep Forest
career mode
but i guess people are never happy these days
This brings up something I saw last night on Youtube.GT7 doesn't need to be game-changing to be good.
Well, having 3-4 new tracks it's not something that PS4 wouldn't handle... It's a matter of storage space and time to develop those, not an hardware costraint.The game will have 428 super premium cars at launch which i think are a lot especially considering the amount of detail that these cars have...and probably they will add a lot of cars with future updates like they did with GTS.
Than we will have improved physics, dynamic time and weather with real time generated volumetric clouds and according to Kaz with drying lines that will form with the passage of the cars (this will open a lot of variables on race strategies) , classic tracks that will make a comeback like Trial Mountain or Deep Forest, tuning, career mode etc...honestly i wasn't expecting all of this stuff on a game that has to run also on the base ps4 but i guess people are never happy these days
Yeah of course i was talking about the latter. Idk how the ps4 will handle all that stuff at 60fps with that crappy cpu...maybe they will lower the resolution or implement a dynamic oneWell, having 3-4 new tracks it's not something that PS4 wouldn't handle... It's a matter of storage space and time to develop those, not an hardware costraint.
About dynamic weather, time, improved physics and real time volumetric clouds and drying lines and other stuff I completely agree, it's very groundbreaking that a PS4 can handle that with such a dated hardware compared to the younger PS5 sister, at the same time with very good graphics and realism. Pretty impressive, GT7 will definitely push PS4 to the limits.