Gran Turismo 7: Latest news and discussion thread

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It'll be interesting to see how long it will take for the Xiaomi SU7 to actually be added to the game, and how far along in the approximate 9 month development time cars take it is at the time of announcement.

If it was only first scanned when Kaz got to drive it, it shouldn't arrive until Spring next year, so I assume it must've been scanned significantly beforehand because you wouldn't announce it if it was so far off.
They didn't use it in a race, and no in-game model of the car was shown in reveal/trailer footage, so I'd take a guess at saying it's still a few months & updates away.
I have it mentally pencilled in for GTWS finals use followed by addition in the January update, personally.

It feels very similar to how the Ioniq 5 N was presented last year.
 
If there is gt8 reveal its proably at the end of year at best. But i dont think pd wants to reveal gt8 as long as gt7 doing well. We are in that time line when a new gt game normally gets revealed
We have just got Xiaomi and PD cooperation revealed with SU7 and Xiaomi vision GT being added specifically to GT7 in the future…

This means that GT8 isn’t anywhere close. PD is aming for long term support for GT7
 
We have just got Xiaomi and PD cooperation revealed with SU7 and Xiaomi vision GT being added specifically to GT7 in the future…

This means that GT8 isn’t anywhere close. PD is aming for long term support for GT7
5 years seems to be the normal dev cycle for PD these days, so probably 2027 at the earliest, PS5-6 crossgen release.
 
We have just got Xiaomi and PD cooperation revealed with SU7 and Xiaomi vision GT being added specifically to GT7 in the future…

This means that GT8 isn’t anywhere close. PD is aming for long term support for GT7
I still think we get gt8 around 2027. Perfect for 30th year anniversary.
But maybe its not revealed this year. And gt7 gets another a year with updates.

The partnership between pd And Xiaomi does absolutly nothing to excite me.
 
If they're going to continue updating GT7 until the 30th anniversary, then at some point they're going to have to ditch the PS4 version. Some potentially reckless speculation here, but I feel like the PS4 version is why we don't have 24 hour endurance races yet as well as having a lack of dynamic time-of-day/weather races in Sport Mode... amongst other stuff.

Feel free to disagree, though.
 
If they're going to continue updating GT7 until the 30th anniversary, then at some point they're going to have to ditch the PS4 version. Some potentially reckless speculation here, but I feel like the PS4 version is why we don't have 24 hour endurance races yet as well as having a lack of dynamic time-of-day/weather races in Sport Mode... amongst other stuff.

Feel free to disagree, though.
While I agree more generally on this, I don't think 24-hour races, specifically, are ever coming back. At least not as anything core to progression.

I suspect their metrics in GT5 showed barely anyone did them in A-spec (partly because they were stupidly grindy to unlock in that game...) and thus they cut back massively on max race length in GT6 and on.
 
While I agree more generally on this, I don't think 24-hour races, specifically, are ever coming back. At least not as anything core to progression.

I suspect their metrics in GT5 showed barely anyone did them in A-spec (partly because they were stupidly grindy to unlock in that game...) and thus they cut back massively on max race length in GT6 and on.
I don't really understand why they don't add them anyway. They don't have to play the whole thing - surely they can speed up the game time hugely and look through the metrics after the race ends in 1 hour or hell maybe even a minute.

Maybe have choices of halving the race distance or having it be a third of the full race distance. I feel they give long races to folks who want them while also letting people who want to join in on the "feel" of a long endurance but not actually drive the full 24.

Definitely it shouldn't be mandatory to do the full 24 for any kind of progress. If they have adept enough AI strategy it should be able to adapt to any kind of race length, which it can right now for non-Sophy.

You may be right for sure, the metrics might have been low and because of that they'd rather focus on something else - but unless I'm missing something (and I may very well be), they don't seem terribly difficult to implement and balance.
 
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I don't really understand why they don't add them anyway. They don't have to play the whole thing - surely they can speed up the game time hugely and look through the metrics after the race ends in 1 hour or hell maybe even a minute.

Maybe have choices of halving the race distance or having it be a third of the full race distance. I feel they give long races to folks who want them while also letting people who want to join in on the "feel" of a long endurance but not actually drive the full 24.

Definitely it shouldn't be mandatory to do the full 24 for any kind of progress. If they have adept enough AI strategy it should be able to adapt to any kind of race length, which it can right now for non-Sophy.

You may be right for sure, the metrics might have been low and because of that they'd rather focus on something else - but unless I'm missing something (and I may very well be), they don't seem terribly difficult to implement and balance.
Balance is an interesting one. The amount of people doing these races is definitely low, but what I'd find interesting to know is how many people were doing them in a competitive but not overbearing car where they aren't guaranteed to win the race.

Because if the only way 99% people ever interacted with long endurance races was by making them fait accompli by using the Formula GT or similar, then it makes sense for them not to return, may as well just save everyone the electricity fees.
 
PD don't do theming for these things, unfortunately.

Remember last year: They went to Montreal with rumours rife about Circuit Gilles Villeneuve, and added a European track. Then they went to Prague, just after a big publicity blitz with Škoda, and... nothing.
Might be a theme with the cars... perhaps if the Aston Martin Valkyrie was the highlight car for the first round at London, maybe for Berlin it could be the Mercedes-AMG One.
 
Balance is an interesting one. The amount of people doing these races is definitely low, but what I'd find interesting to know is how many people were doing them in a competitive but not overbearing car where they aren't guaranteed to win the race.

Because if the only way 99% people ever interacted with long endurance races was by making them fait accompli by using the Formula GT or similar, then it makes sense for them not to return, may as well just save everyone the electricity fees.
So why not remove all the cars that players don't drive with? They take too much time to modelise for nothing. Same for some tracks, most of the events, and even sport mode X GTWC.

This is a nonsensical argument since this game is a superposition of niches for just as many different players. Why the endurance enthusiasts niche have nothing to eat when it was a part of GT spirit until GT5 and was also raised as a promise by Kaz himself for this game?

And please don't push me back into this buggy Custom Race Mode...
 
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IMG_0575.jpeg
 
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Balance is an interesting one. The amount of people doing these races is definitely low, but what I'd find interesting to know is how many people were doing them in a competitive but not overbearing car where they aren't guaranteed to win the race.

Because if the only way 99% people ever interacted with long endurance races was by making them fait accompli by using the Formula GT or similar, then it makes sense for them not to return, may as well just save everyone the electricity fees.
Definitely, that’s something I hadn’t considered. I think some folks jump into a super fast car to lead it from the end of the 1st lap to the flag, and that’s totally fine. The freedom of GT allows this.

However, in my opinion, I think a PP limit or a Group/car category limit could get around this, in terms of it making the race redundant in so far as a competitive race goes.

A car category limit allows more freedom to choose what car you want and you can try and find ones that get the most performance out of the PP limit.

Gran Turismo 6 - captured on PS4?? Who knows (if any) what the true significance is.
Absolutely hilarious curveball if PD remaster GT6. I almost want it to happen for the sheer out of the blue-ness of it.
 
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A more realistic option is GT6 being added to the group of PS3 games that is available on PS Plus.
Yeah most likely. The chance of a GT remaster at all is pretty low, let alone 6. But I would have a good laugh at the reveal lol.
 
Not very realistic as all the licences have expired and would need to be renewed.
I didn't say it was likely. I just said it was more realistic than a GT6 "remaster," especially a GT6 remaster for an outgoing console like the PS4.
 
I do hope this car has a gr3 & 4 variant, bit like the Genesis, love those two.

It’ll be like the Mazda 3 when it came in and massively OP 😁

Looks a little like a McLaren 650 from the front.

A new Meta to race, sounds good to me
 

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