Gran Turismo 7 Physics

  • Thread starter Thread starter Shingo_civic
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Do you want more detailed and realistic physics on the next GT


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  • Poll closed .
We've got 30 year motoring industry pro who drives many different types of car and sims telling people how GT7 Physics is an improvement but it also came with downfall. He also said AC still has the superior physics and FFB compared to GT7 and he even provided all the necessary reading material on why that is.

We've got two experienced drifter that drift IRL that tried to teach and explain to them how to initiate the drift in AC properly but the wouldn't listen because "I CaN Do ThIS iN Gt7 bUT NoT in aC sO i'M RiGhT AnD YoU'Re wROnG".
There are simply people comfortable in their own bias.
I keep challenging the same arguments with the same videos as there is still a lot of information within video. I’m not the only one giving these examples.
The people in videos have track experience over those that weigh their comments about physics here and are not even bad drivers. Maybe the perception of what is expected in these videos is different to what you experience in certain games, so the overall idea is that they are sloppy when they are handling the car’s physical traits not expected in certain games.
 
I won't be able to play for a few hours yet but I did a couple of laps with a controller just to satisfy my curiosity and I found it to be really easy. No TCS (I always use TCS with a controller) and I was flooring it pretty early with no issues. I can't wait to try with the wheel in a few hours.
 
I won't be able to play for a few hours yet but I did a couple of laps with a controller just to satisfy my curiosity and I found it to be really easy. No TCS (I always use TCS with a controller) and I was flooring it pretty early with no issues. I can't wait to try with the wheel in a few hours.
You are spot on I was shocked to see how I really didn’t need throttle control like before… chassis balance also got extremely easy and the car is not as easy disrupted over bumps and off camber turns.. and even if you get outta wack it’s now even easier to catch the car.. I know many people will like this and enjoy it, but for me im kinda like meh…😑
 
Yes!! most of the RWD production cars I've tested has more grip on throttle from mid to exit! no more sudden snap oversteer on throttle! but you still have to use smooth inputs or the game will punish you just like IRL. I can drive around 2xx-3xx faster and more consistent with the GR-86 CS tyre at tsukuba.
 
Im a bit intrigued to know exactly what was fixed and how... Maybe in 20 years somebody cracks the game and tell us haha.
A PS4 exploit already exists. So, if motivated enough, people could data mine the changes in the patch and see what exactly got changed in the calculations.

So, are some of the twitchy Gr.3 cars (M6 GT3 for ex.) safer to drive aggressively now?
 
Yes!! most of the RWD production cars I've tested has more grip on throttle from mid to exit! no more sudden snap oversteer on throttle! but you still have to use smooth inputs or the game will punish you just like IRL. I can drive around 2xx-3xx faster and more consistent with the GR-86 CS tyre at tsukuba.
My problem is I should never be 1 second behind the drift king at Tsukuba…
 
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You are spot on I was shocked to see how I really didn’t need throttle control like before… chassis balance also got extremely easy and the car is not as easy disrupted over bumps and off camber turns.. and even if you get outta wack it’s now even easier to catch the car.. I know many people will like this and enjoy it, but for me im kinda like meh…😑
This not good news, does the FFB changed ? I've read some post saying there's a lack of feel since the new patch and updated physics
 
Most likely, physics will be a WIP for a while, so keep an open mind. I still haven't tried anything yet, and my PS4 just went to sleep waiting on me, but I'll sure be giving this a shot. Though, one thing I'm not looking forward to is re-trying my Gr5 builds. I think I'll wait a couple of updates for that, or maybe do some quick HP adjustments in the meantime.
 
This not good news, does the FFB changed ? I've read some post saying there's a lack of feel since the new patch and updated physics
Actually to be honest the feedback actually felt better… but they definitely tamed the cars and made them easy to drive… I normally spin out during every test drive I do when setting up the cars in my league.. normally because I switch from so manny different cars.. I did 12 this morning and didn’t spin once… Bro I normally drive with one to two tires lower from what GT7 gives as default.. for example The 996 I use Comfort mediums as stock tires.. before the update in my opinion it was a pleasure/challenge to just get everything right, chassis balance, steering input, and throttle input. Now even on comfort mediums im 1.4 seconds faster than my previous times.. this is with all my cars im seeing my times drastically improve.

I wouldn’t call it GTS 2.0 for it still feels better than GTS by a large margin for me… but it’s definitely way easier than before.
 
The issues I described (which some people completely denied the existence of) have been mitigated or eliminated by this update.

Really glad. There's still more to be done, but great prioritising and updating so far, so I'm more optimistic than ever for the future of GT7.
Yeah car handling, bugs etc way more important to me than adding tracks, cars.

I didn't mind it before tbh, but this patch sounds like a big improvement to me.
 
You are spot on I was shocked to see how I really didn’t need throttle control like before… chassis balance also got extremely easy and the car is not as easy disrupted over bumps and off camber turns.. and even if you get outta wack it’s now even easier to catch the car.. I know many people will like this and enjoy it, but for me im kinda like meh…😑
Does not sound promising..
Does the FFB feel the same as before? ( T300 )

Missed your post earlier
 
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I’m I good driver but not 1 sec slower than DK or any of the BM crew, that’s just being honest. You feel as you should be faster than them?
If I can mimic their driving style, braking, line, and throttle in game then why not? it might take me years to do it IRL but if I train every single day of my life then I might be able to, nothing is impossible.
 
Because easier and more realistic are generally at odds and fun is to be had in taming hard to drive cars. I'll admit this update might have checked all three boxes though. 👍
Any IRL driver I've ever heard compare sim racing to irl driving has always said driving irl is easier. Maybe that's just because all the intuitive feeling they get from actual g forces, but still.
 
Does not sound promising..
Does the FFB feel the same as before? ( T300 )

Missed your post earlier
No problem man, Again the game still drives great it just got a lot easier in my opinion.
If I can mimic their driving style, braking, line, and throttle in game then why not? it might take me years to do it IRL but if I train every single day of my life then I might be able to, nothing is impossible.
O no doubt nothing is impossible, but I’m also a realist man, those guys have pretty much dedicated their lives to driving and that series.. and while I can hold my own in GT7… just going off me I shouldn’t be that close to those pros. It’s not the end of the world I will still enjoy the game but that how way I feel.
 
Any IRL driver I've ever heard compare sim racing to irl driving has always said driving irl is easier. Maybe that's just because all the intuitive feeling they get from actual g forces, but still.

Wonder how much of that is down to time behind wheel irl compared to sims?

Most people take many hours to be able to drive a car proficiently, assuming starting from scratch, never driven a car before.

Obviously cross over between the 2 to some extent.
 
B80
Wonder how much of that is down to time behind wheel irl compared to sims?

Most people take many hours to be able to drive a car proficiently, assuming starting from scratch, never driven a car before.

Obviously cross over between the 2 to some extent.
I have done some back road hard driving but never on a track… I’m telling you right now the way I drive In gT/ any sim I would never drive like that on the track… it would take me some time to be comfortable with no electronic aids going at high speeds like that. 😂
 
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My thoughts on the new physics, bearing in mind I only had time to have 45 mins or so:

I tried a handful of group 3 cars without TC and they all felt better to drive. Like others have said, they will still spin out but you can catch the slide a lot easier

The road cars I tried still felt a bit odd, namely the E30 M3 Evolution. But perhaps the set up I had on it doesn’t work with the new physics and it’s just a case of starting a new tune from scratch? (If anybody has any new tuning tips for the new physics, please share!)

Force feedback is still bad. I’m using the GT DD Pro and it’s so numb feeling. I can’t feel what the tyres are doing a lot of the time because there just isn’t enough detail in the FFB.
 
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I have done some back road hard driving but never on a track… I’m telling you right now the way I drive In gT/ any sim I would never drive like that on the track… it would take me some time to be comfortable with no electronic aids going at high speeds like that. 😂
Indeed. I doubt many on here have driven close to tge limit on any cars, particularly high performance cars with all aids switched off.
 
Physics was fine before,but oversteer was exaggerrated. Spin out a rx8 was ok,but you can spin out it in 5th or 6th Gear.
Now this just no happen. And in other cars too.
It Is easier drive,but i don't think in a unrealistic way. You still have to respect the car. And it is still no near to GTS physics (fortunatley)
 
Physics was fine before,but oversteer was exaggerrated. Spin out a rx8 was ok,but you can spin out it in 5th or 6th Gear.
Now this just no happen. And in other cars too.
It Is easier drive,but i don't think in a unrealistic way. You still have to respect the car. And it is still no near to GTS physics (fortunatley)
Yeah, the GT86 feels a lot more realistic now as in it'll grip corners pretty easily, but if you want the back end to kick out it will do just that.
 
Just a nobody with no real life experience talking out his butt here with a G29, but my thoughts on the 1.13 physics:

Doesn't feel like much has changed. Sure, I can actually take a corner without insta-dying now, but it feels like the "instant death slider" has just been moved to a higher speed. There is still no warning and no lead up to a car's rear end breaking out. They're still snappy, but at least they're also easier to catch and correct them now. I still don't feel comfortable near a car's limits, much less enjoy dancing on the edge of adhesion. My gut tells me it's still far from realistic. A stock RX-8 is still way too snappy and spinny.

Part of that is because I am seemingly expected to know so much, yet is given so little information. FFB is still nonexistent. No idea what the heck the tyres are doing in either road or racecar unless I listen to them or find myself facing a wall. I confess I have no idea how to suss out a car's limits in GT7 and drive conssitently near them. Currently I have to drive with trail and error, crashing the same car many times to memorise exactly how much speed I can carry into a corner and how much gas I can give on exit. There is nothing at all intuitive about the experience and it's a frustrating chore.

I'm at such a loss for how to drive quickly in GT7 I might open up a new thread asking for help.

Is it just me or do the stock roll bars and brakes feel artifically weakened in GT7 to encourage tuning? I tried slamming the brakes with no ABS in the Tuscan in GTS, and the tyres locked up immediately. Did the same on GT7 and I barely got any smoke. Will post video proof if needed.
 
Yeah, the GT86 feels a lot more realistic now as in it'll grip corners pretty easily, but if you want the back end to kick out it will do just that.
Exactly. You can still spin out in 3d gear. You can even hold a slide and drift in 3d Gear, but there is more understeer at the first input of throttle.
The car doesn't spin out or drift anymore on 4th 5th Gear as before.
 

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