I ran my 2J, torque 10, sensitivity 10, wheel maxed out, FFB filter 3 and dampener off. Didn’t feel too bad but you can not let go of the wheel, so I cranked torque down to 7, sensitivity to 1, wheel maxed out, FFB filter 3, dampener bumped up to 5 or 7. Still, do not let go of the wheel. The only way I can reduce it some is cranking that FFB filter and dampener and turning the torque down more. It felt a lot better though besides oscillation.
Here’s the catch, run the stock Toyota 2000 with those settings, doesn’t even feel like the wheel is on, even during corners, unless you bump a curb just right or the tires suddenly grip then lookout.
Maybe other people don’t notice it but I think they’ve got a few effects cranked up a bit too much. Like 4nm stronger than most of the average FFB effects. Anybody with a wheel that isn’t capable of above 6nm or so, isn’t even going to notice those spikes. I don’t know what the fanatec people are experiencing but imo they just need to dial that stuff back some.
Bring the lighter feeling cars up in strength and the heavier feeling cars down in strength. Let us pick what we like with less of a FFB strength difference between cars. Why do I want to pause the game every time I get in a different car, adjust the torque or strength on my wheel to suit that particular car. This is right up there with screenshotting tunes, they think that suffices. They probably think constantly adjusting wheel settings is perfectly reasonable.