Gran Turismo 7 Spec III Lands This December, Adds Two New Tracks, New Cars, and New Features

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Much like other circuits in the game with multiple layouts, just a case of moving a few barriers and tyre walls. All contained within the same environment/location.
Do these configurations exist in real life? If so, is it possible that PD includes them!!
 
Yes you are allowed to like.

Some commenters are just irredeemably miserable.
Not true. I am far from miserable. Games don't make one miserable, life does. I am however far from miserable.

Also, the introduction of laughing or turd smileys on a debating forum is such a childish and unnecessary feature. It completely destroys the value of the discussion and interaction between people.

You should learn the difference between a large content update and a real spec III update. Polyphony didn't listen once again to its customer base.
They really wanted :
B-SPEC
Career mode
Endurance events
Proper payouts

The renewed collection cap is nice, the invite system change is looooong overdue.

Edit : the livery editor is a great feature, that is true content value. Very satisfied with that.

The game already had about 500 vehicles, and it should have had ALL of its old and original tracks from the series. Adding real tracks afterwards would then be a lovely update.

I play GT since it was released in 1997, I have been gaming 34 years now and raised 2 children to teenagers. Like I care about another track or car being added. We had a complete game on disc back then and it was a proper finished game. GT4 still is the GOAT of the Turismo series and yet here they are selling (actually giving us for free) us breadcrumbs and still no actual revised game play that has been asked for by about everyone.

Did you know in GT4 one could save their race progress during pit stops in endurance events and continue later, without the need for an internet connection. How great was THAT?!

So yeah, you're easily satisfied. This update is not SPEC III worthy, it's just a huge update, hyped.
 
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Much like other circuits in the game with multiple layouts, just a case of moving a few barriers and tyre walls. All contained within the same environment/location.
One of few race circuits in the world that can host 2 races simultaneously. Along with Silverstone and Snetterton.

Somewhat less likely, but still a small chance, is the rally-cross layout, given that they included the RX layout for Catalunya, there may be a slim chance.

I really don't get the hate for Yas Marina as well, it's a decent circuit, lots of variations, it may have produced some mediocre F1 races in the past but this isn't an F1 game. And yet everyone is baying for Monaco, which is a rubbish race track for racing.
 
BTW, in case someone "SOMEHOW" missed that info, we gonna have F1 champion in Ferrari 296 with big Gran Turismo banner on the windshield this weekend racing at Nurburgring. 🥸
 
I wonder if the collector level number will incorporate cars we own, retroactively. Like, most of us probably hit 50 eons ago... wondering if it'll update automatically or it will only update on cars purchased after the update. Presuming the former as it makes the most amount of sense.
Knowing PD, this could be a real let down and buzz killer. I doubt it, because everyone would reach max cap very quickly like that. I do hope the same as you though.
 
I don't see why the collector levels for each car that you own wouldn't transfer to the new game so you don't have to put in extra work whenever you buy gt8 or after the updates in gt7. Would make logical sense and make it easier for the players. I suppose we'll wait and see what happens later in the future.
 
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That's not lazy, that's being completely normal and realistic about it. It would kill the joy of the game.
I consider it a bit lazy since a large part of the fun is tuning and testing cars, for me at least. It's just that I tune and test them for races with friends, and if everything changes, it takes a long time to find the right balance of cars again. Imo the physics are fine, no need to keep tampering with them.
 
It should, PD should make it to where all your progress, collector level and all the cars/menu book rewards carry over into gt8. And all the liveries and scapes that you make, that would be fair to the players so they don't lose all their hard work and status.
I don't see why the collector levels for each car that you own won't transfer to the new game either so you don't have to put in extra work whenever you buy gt8 or after the updates in gt7. Would make logical sense and make it easier for the players.
Things rarely carry over from one GT game to the next, and who even knows at this point whether GT8 will have Collector Levels.
Knowing PD, this could be a real let down and buzz killer. I doubt it, because everyone would reach max cap very quickly like that. I do hope the same as you though.
Your collector score is tracked even after the current level cap so it almost certainly will update to the appropriate new level.

We don't know what the new limit is, but I suspect that there'll be at least seven due to the suggestion that 51 will award you an unlimited Porsche Invitation - thus six more for the six other brands. I'd guess at 75 (128m credits) or 100 (233m credits).

What exactly did you get when you leveled up? Leveling up to 50 was just too long ago.
Various Collector Levels unlocked Driving Gear items, Missions, areas of the Tuning Shop, some post-launch circuits, and add a gate to the Bonus Menu Books. Level 50 also unlocks buyable engine swaps.
 
I think a large portion of us who've been playing GT7 since release will hit the next level cap.
Since the level is determined by how many cars you own or have acquired, it's very likely that everyone who owns all the cars will reach the max level again.
The question is, what do you get for each completed level?
 
I consider it a bit lazy since a large part of the fun is tuning and testing cars, for me at least. It's just that I tune and test them for races with friends, and if everything changes, it takes a long time to find the right balance of cars again. Imo the physics are fine, no need to keep tampering with them.
Well tuning is fun for setting it up properly but after that it should be just plug and play. Imagine a whole new tuning approach for 100 cars, not really my idea of having fun gaming.
 
Various Collector Levels unlocked Driving Gear items, Missions, areas of the Tuning Shop, some post-launch circuits, and add a gate to the Bonus Menu Books. Level 50 also unlocks buyable engine swaps.
Uhhh. A new area in the Tuning Shop. That would bei interesting. Maybe for some legendary parts? 😁

I know you didn't say that would come.
But ...
 
Somewhat appropriately, a GTWS alumni, Rikuto Kobayashi, currently drives a 296 GT3 in the Super GT series:
1758805962185.webp
 
I already know this will be a very unpopular opinion but I like to think this a place that is open to seeing both sides of the coin...

Read the news this morning and my reaction was just a mental shrug of the shoulders, with what has been revealed so far, for me, isn't particularly much.

This is meant to be the PS5's flagship racing game, a lot of people, myself included would have used to argue that GT was the standard for racing games on console, but 2 new tracks to take us to 7 (i think?) in total in three years is poor. The car choice in updates, poor, at the very least if you want to add oddities that GT is known for (which I'm all for) follow a pattern, 1 modern road car, 1 oddball, 1 modern race car and 1 random choice a month or something like that.

I've recently been replaying GT4 and not once have I wanted to boot up my PS5 to play GT7 again, I've had every mainline game since GT1 when I was a kid, this series has helped me get into cars and I own a car from GT4 solely based on how good it was in the game ((it was also in PSP, 5 and 6 any guesses as to what it is? Stupid I know)), but I've grown up with the series.

Kaz needs to go, he's taken it as far as he can, it needs a fresh direction, the king is dead, long live the king.
 
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Did you know in GT4 one could save their race progress during pit stops in endurance events and continue later, without the need for an internet connection. How great was THAT?!
Wait, what?? Lol, I never knew that... 24hour race would have been a bit easier...
I, being a 14-15 year old with too much free time on his hands at the time, just kept my PS2 on during the entire time. Racing the first 5-6 hours, took a 2hour break, repeat...:lol: :lol:
Hoping there wasn't a power failure, my PS2 wouldn't break down or overheat, or my mom would shut it off!🤣
 
Not true. I am far from miserable. Games don't make one miserable, life does. I am however far from miserable.

Also, the introduction of laughing or turd smileys on a debating forum is such a childish and unnecessary feature. It completely destroys the value of the discussion and interaction between people.

You should learn the difference between a large content update and a real spec III update. Polyphony didn't listen once again to its customer base.
They really wanted :
B-SPEC
Career mode
Endurance events
Proper payouts

The renewed collection cap is nice, the invite system change is looooong overdue.

Edit : the livery editor is a great feature, that is true content value. Very satisfied with that.

The game already had about 500 vehicles, and it should have had ALL of its old and original tracks from the series. Adding real tracks afterwards would then be a lovely update.

I play GT since it was released in 1997, I have been gaming 34 years now and raised 2 children to teenagers. Like I care about another track or car being added. We had a complete game on disc back then and it was a proper finished game. GT4 still is the GOAT of the Turismo series and yet here they are selling (actually giving us for free) us breadcrumbs and still no actual revised game play that has been asked for by about everyone.

Did you know in GT4 one could save their race progress during pit stops in endurance events and continue later, without the need for an internet connection. How great was THAT?!

So yeah, you're easily satisfied. This update is not SPEC III worthy, it's just a huge update, hyped.

I already know this will be a very unpopular opinion but I like to think this a place that is open to seeing both sides of the coin...

Read the news this morning and my reaction was just a mental shrug of the shoulders, with what has been revealed so far, for me, isn't particularly much.

This is meant to be the PS5's flagship racing game, a lot of people, myself included would have used to argue that GT was the standard for racing games on console, but 2 new tracks to take us to 7 (i think?) in total in three years is poor. The car choice in updates, poor, at the very least if you want to add oddities that GT is known for (which I'm all for) follow a pattern, 1 modern road car, 1 oddball, 1 modern race car and 1 random choice a month or something like that.

I've recently been replaying GT4 and not once have I wanted to boot up my PS5 to play GT7 again, I've had every mainline game since GT1 when I was a kid, this series has helped me get into cars and I own a car from GT4 solely based on how good it was in the game ((it was also in PSP, 5 and 6 any guesses as to what it is? Stupid I know)), but I've grown up with the series.

Kaz needs to go, he's taken it as far as he can, it needs a fresh direction, the king is dead, long live the king.
Finally, someone making sense. This is not a spec III release at all. I too stated that GT4 is the GOAT of the Turismo series.
 
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I already know this will be a very unpopular opinion but I like to think this a place that is open to seeing both sides of the coin...

Read the news this morning and my reaction was just a mental shrug of the shoulders, with what has been revealed so far, for me, isn't particularly much.

This is meant to be the PS5's flagship racing game, a lot of people, myself included would have used to argue that GT was the standard for racing games on console, but 2 new tracks to take us to 7 (i think?) in total in three years is poor. The car choice in updates, poor, at the very least if you want to add oddities that GT is known for (which I'm all for) follow a pattern, 1 modern road car, 1 oddball, 1 modern race car and 1 random choice a month or something like that.

I've recently been replaying GT4 and not once have I wanted to boot up my PS5 to play GT7 again, I've had every mainline game since GT1 when I was a kid, this series has helped me get into cars and I own a car from GT4 solely based on how good it was in the game ((it was also in PSP, 5 and 6 any guesses as to what it is? Stupid I know)), but I've grown up with the series.

Kaz needs to go, he's taken it as far as he can, it needs a fresh direction, the king is dead, long live the king.
You don’t sell 100m units of a franchise and not be successful.

This is a pretty great racing game if you ask me and ticks a lot of boxes. No it doesn’t tick them all, includes other boxes that some games do tick and tick well… but how many of them have sold 100 million units?
 
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I'm personally hoping for additional car wash options - like rim cleaner, interior detail, polish & wax!!!!!!!!!!!!
The cars get dirty? I thought that was broken because none of my cars have ever become dirty



Also, screw it, I'm speculating on the other cars. Given the FTO is in there, maybe they went to the well for the GTR LM

Nissan_GT-R_Skyline_R33_LM_1.jpg


Which, of course, allows us to have this in widebody form
Nissan-Skyline-R33-GT-R-LM-4344.jpg


Given how they seem to want to celebrate the first game, it would make sense.
 
You don’t sell 100m units of a franchise and not be successful.

This is a pretty great racing game if you ask me and ticks a lot of boxes. No it doesn’t tick them all, includes other boxes that some games do tick and tick well… but how many of them have sold 100 million units?
I'm not saying it hasn't been a success, quite the opposite, it has been, evidenced by the number of overall sales.
But on your last point, how many are first party?
 
You don’t sell 100m units of a franchise and not be successful.

This is a pretty great racing game if you ask me and ticks a lot of boxes. No it doesn’t tick them all, includes other boxes that some games do tick and tick well… but how many of them have sold 100 million units?
On level of graphics and car models, the competition is scarce. How about rewarding the community, for selling 100M copies, with what they really ask for?
B-SPEC
Career mode
Proper payouts
Endurance events
Qualifying sessions
The original GT tracks from past series

It really is not that difficult to grasp.
 
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but how many of them have sold 100 million units?
I love a list.


So with their (rather broad) categories Gran Turismo is just outside the top 25, but the next game should jump it above a couple of those ahead.

If we just go racing - Mario Kart (190), Need For Speed (150), GT (100), Forza (75-ish, hard to be exact due to GamePass).
 
I already know this will be a very unpopular opinion but I like to think this a place that is open to seeing both sides of the coin...

Read the news this morning and my reaction was just a mental shrug of the shoulders, with what has been revealed so far, for me, isn't particularly much.

This is meant to be the PS5's flagship racing game, a lot of people, myself included would have used to argue that GT was the standard for racing games on console, but 2 new tracks to take us to 7 (i think?) in total in three years is poor. The car choice in updates, poor, at the very least if you want to add oddities that GT is known for (which I'm all for) follow a pattern, 1 modern road car, 1 oddball, 1 modern race car and 1 random choice a month or something like that.

I've recently been replaying GT4 and not once have I wanted to boot up my PS5 to play GT7 again, I've had every mainline game since GT1 when I was a kid, this series has helped me get into cars and I own a car from GT4 solely based on how good it was in the game ((it was also in PSP, 5 and 6 any guesses as to what it is? Stupid I know)), but I've grown up with the series.

Kaz needs to go, he's taken it as far as he can, it needs a fresh direction, the king is dead, long live the king.
I'd personally hate to see Gran Turismo become too commercially safe and too corporate (i know PD is part of Sony anyway so is already pretty 'corporate' :lol: )

Love it or hate it, Gran Turismo's strengths have always been the fact it's still one guy's vision at it's core.

There used to be a time when changes to GT came only when a new game came out. There were always changes players saw as for the better and other aspects they thought made the game worse - and then there's been those collective shrugs over 'why the hell have they wasted time adding a new xxxxx feature'. Now these changes come yearly or monthly so much more is made of them.

But in the end, taking the rough with the smooth with a good dose of :confused: is all part of the rich tapestry which is the Gran Turismo experience, as far as i'm concerned.
 
I hope we are going to get a new set of endurance races and they have repeatable payings (unlike the Human Comedy set)

Maybe something implemented in the weekly challengs 2.0? Or seasonal....

New CEs? Besides the obvious one regarding the new tracks, it would be nice if the current ones were renewed to be run with new/different cars. But that's just hope.

Spec III is a good and welcome surprise anyways.
 
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