Gran Turismo 7 Update 1.52 Discussion Thread

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Well I did a quick lap with a complete STOCK Evo9 with just SH tires on it. I normally would use CS but that’s what it comes equipped with. I use T-GT-II with clutch and 7speed shifter. The drive seemed normal to me.

Two different angles…




Yes, as we've always been saying it's not something that always happens and is consistently reproducible.

I think there's a common misunderstanding here that I'm saying that the entire game is broken or whatever and these things mean the game is consistently completely unplayable normally. It does happen consistently in some scenarios (Mondial) but not all.

What I am saying is that there is a problem with how the game reacts to heavy compression. To see the issue, you have to find somewhere to actually get heavy compression.
You generally are not experiencing heavy compression, so it's not ever present outside of those scenarios. All I have given is examples of the game acting weirdly under heavy compression by it forcing rear rebound - because this is where things are broken.
Hence everyone having an issue at the end of the Nordschleife where you're going high speed downhill into an uphill breaking zone. A high compression zone.
 
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Yes, as we've always been saying it's not something that always happens and is consistently reproducible.

I think there's a common misunderstanding here that I'm saying that the entire game is broken or whatever and these things mean the game is consistently completely unplayable normally. It does happen consistently in some scenarios (Mondial) but not all.

What I am saying is that there is a problem with how the game reacts to heavy compression. To see the issue, you have to find somewhere to actually get heavy compression.
You generally are not experiencing heavy compression, so it's not ever present outside of those scenarios. All I have given is examples of the game acting weirdly under heavy compression by it forcing rear rebound - because this is where things are broken.
Hence everyone having an issue at the end of the Nordschleife where you're going high speed downhill into an uphill breaking zone. A high compression zone.
So Even though I used the same car in its true stock form… ran the same track and line as you I am not experiencing heavy compression as you are… ok gotcha.
 
So Even though I used the same car in its true stock form… ran the same track and line as you I am not experiencing heavy compression as you are… ok gotcha.
You said yourself my car has aero and more power? What do you think that would do if not increase the compression into a braking zone.
 
You said yourself my car has aero and more power? What do you think that would do if not increase the compression into a braking zone.
When I was arguing the point your evo was far from stock and pretty much already had a bad setup aero without brakes or suspension and more power… You told me it shouldn’t matter. You also said it happens with a stock evo on SH tires. So which one is it?
 
When I was arguing the point your evo was far from stock and pretty much already had a bad setup aero without brakes or suspension and more power… You told me it shouldn’t matter. You also said it happens with a stock evo on SH tires. So which one is it?
I didn't say any of that mate you've just made it up?
My point literally the whole time is that high compression is wonky. I never said the Evo I used was stock, just that it was on SH to prove it wasn't the fault of the tyre grip.
This car was completely fine pre 1.49 and is still completely fine outside of high compression zones because guess what, high compression is the bloody problem!!!
 
When I was arguing the point your evo was far from stock and pretty much already had a bad setup aero without brakes or suspension and more power… You told me it shouldn’t matter. You also said it happens with a stock evo on SH tires. So which one is it?
Please show me any footage of any road car in existence - tuned or otherwise, I'm not picky - that suddenly decides to extend its rear springs while braking uphill, causing the rear to fling up into the air.
 
I didn't say any of that mate you've just made it up?
My point literally the whole time is that high compression is wonky. I never said the Evo I used was stock, just that it was on SH to prove it wasn't the fault of the tyre grip.
This car was completely fine pre 1.49 and is still completely fine outside of high compression zones because guess what, high compression is the bloody problem!!!
JDMKing13 is starting to get the troll card out.
 
JDMKing13 is starting to get the troll card out.
It's starting to feel like I'm taking loony pills mate. Constantly going "High compression causes weird suspension effects, here's an example" then getting random people come out the woodwork to tell me why it's actually my driving or setup that is what defies the laws of physics.

Believe me if I could make my ass fly up in the air by driving poorly I'd be doing more than post about it on GTPlanet.
 
Please show me any footage of any road car in existence - tuned or otherwise, I'm not picky - that suddenly decides to extend its rear springs while braking uphill, causing the rear to fling up into the air.
Um i literally just ran the same car and line in a stock car that you said would act as the same as your buddy driving the pink Evo… It didn’t. Again let’s just not act as if this guy wasn’t flying going way too hot with a bad setup car. I am sorry yes the car should of acted perfectly my bad!
 
Um i literally just ran the same car and line in a stock car that you said would act as the same as your buddy driving the pink Evo… It didn’t. Again let’s just not act as if this guy wasn’t flying going way too hot with a bad setup car. I am sorry yes the car should of acted perfectly my bad!
Cars do not fling their rear ends up into the air when braking uphill

Show me it happening.
 
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I'd block JDMKing13 if I was you and Nebuc72. You can clearly see JDMKing13 is looking for trouble.
Man stop making stuff up.. Unlike you I’ve actually took some time to run the Evo.. not hiding inputs and running what you and other folks been saying is broken.. I was told stock cars behave like what we see in that poor Evo clip.. I ran the car and line just as he did just to be told “oh you’re not getting the compression right…” like what?!?! I even told him I saw some of the videos and something was def wacky… but for what I am experiencing it’s not the same for others… So please save it with the troll post I’ve been on GTP long enough to know how it works here… I’ve giving video proof of my own experience where is yours?!?
 
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Man stop making stuff..
. not hiding inputs and running what you and other folks been saying is broken.. I was told stock cars behave like what we see in that poor Evo clip.. I ran the car and line just as he did just to be told “oh your not getting the compression right…” like what?!?!
Yeah that's rich mate. In the bin with you.
 
Just curious but what do you mean by comfort and sports tyres were almost unusable on update 1.50 ? Ive never noticed this,maybe different driving styles,im not what you call fast,my lap time on Tokyo for example,were similair before and after the update.The only real issues I had were the iffy suspension settings on some cars but they seem better now,I also dont class GT7 as a sim,more a simcade,even though I hate that term.Just my opinion mind. :lol:
On some cars, it feels as if I'm driving on ice with CH, CM, and CS. Which in real life, which I am using as an analogue, should not feel like that at such low speeds. High speeds, it is understandable, as they simply are not designed for it.

I accidentally took the Subaru WRX STI ’04 on the Nurbrurgring, fully tuned, with SS tires, and I could not induce oversteer regardless of how much I tried. Also, I nearly got a sub seven minute time because the grip was too good. Never achieved such a fast time with SS tires.

Also, I have video clips of my '83 Golf, and Abarth flipping over while braking into Sabine Schmitz (RIP) Corner. There is absolutely no reason, as it is physically impossible for that to happen IRL under those conditions. The physics don't add up.

With 1.50, It took me a while to get accustomed to braking on the straights, as I should not have been able to brake as deep into a corner as I did before. I liked the way the car would not always brake in a straight line, and pull you into a banked curve. I did not like it at first because I didn't expect it. However, once I adjusted to it, I got used to it.

I did state that I am possibly inexperienced in using a wheel in GT7. But, I know what feels right, and what does not. 1.52 does not feel right.


And, you are correct, it is a simcade game. However, 1.49/1.50, to me, felt much better, and more in line with my IRL driving experience.
 
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I don't really notice anything you are describing, but this part I actually disagree with. So much so that I'm wondering if you maybe have some assists turned on without noticing it?

Anyway the big change from 1.50 to 1.52 that I do notice is the ABS now working and that change I do like a lot.
Fair enough. We all have different experiences in an interpretations of things that are not necessarily valid or invalid. So, I appreciate you not flaming me.

The only assist that I have on is weak ABS. Stability assist was taken off a long time ago because I found it interrupting with what I was attempting to accomplish. I turned off TCS because I can always turn it on and off when I need it. So, I felt it was better to leave off.

I did state that I am inexperienced with using a wheel in this game, and I am relying on my real life driving experience as a guide. So, it could be me attempting to undo 30 plus years of driving experience to fit the game, there's something off with the physics and grip, or a combination of both. I don't know because I don't have the answers.
 
Fair enough. We all have different experiences in an interpretations of things that are not necessarily valid or invalid. So, I appreciate you not flaming me.

The only assist that I have on is weak ABS. Stability assist was taken off a long time ago because I found it interrupting with what I was attempting to accomplish. I turned off TCS because I can always turn it on and off when I need it. So, I felt it was better to leave off.

I did state that I am inexperienced with using a wheel in this game, and I am relying on my real life driving experience as a guide. So, it could be me attempting to undo 30 plus years of driving experience to fit the game, there's something off with the physics and grip, or a combination of both. I don't know because I don't have the answers.

Agree with the braking. Initially i didn’t care too much, but some time with that nissan in the time trial really highlighted the difference. I use a stand so things can be a little inconsistent set up wise. Consequently, i drive more by feels, than the muscle memory generated by a consistent set up. Its fine i guess. Not horrendous. Just tough to understand why we went from something challenging, fun, and natural feeling, to more of a poke and hope scenario.

Id be fine if they rolled that back to the past few weeks. It was a surprise it was worked on at all. Probably should have put that guy on the, car’s doing endo’s, team
 
I did state that I am inexperienced with using a wheel in this game, and I am relying on my real life driving experience as a guide. So, it could be me attempting to undo 30 plus years of driving experience to fit the game, there's something off with the physics and grip, or a combination of both. I don't know because I don't have the answers.
One thing I would say is that certain parts of real life driving experience carry over in to playing the game, other stuff not so much.

There is no real sense of speed and the speed in the game lacks the senses we rely on like inertia, lateral g, mechanical master cylinders that have slack in them.

Another thing is we typically are driving the cars in game a lot lot harder than we would a real car when you really look at some of the speeds we taking some corners, whether possible or not IRL the margin for error is small and self preservation kicks in but that doesn't exist when playing the game.
 
So again the car has more power.. stickier tires… some aero but stock suspension. You’re driving the car all out and shock the suspension on the top of the hill which we all can clearly see.. and that’s when things get sketchy as they should. You feel the car should act as you describe a race car would be.. planted? I feel seeing throttle steering and braking inputs plays a huge role when judging driving, but that’s just me it’s all good! It’s no problem we will just have to go our own ways on this lol it’s all good.👍
Stop it. Cars don’t lift their rear tires off the ground due to hard braking, let alone uphill.

Please show me any footage of any road car in existence - tuned or otherwise, I'm not picky - that suddenly decides to extend its rear springs while braking uphill, causing the rear to fling up into the air.
He can’t. It doesn’t. This debate has reached comically pointless nonsense and claims.
 
Stop it. Cars don’t lift their rear tires off the ground due to hard braking, let alone uphill.


He can’t. It doesn’t. This debate has reached comically pointless nonsense and claims.
Oh I knew that and didn't need it proving, I just thought that me repeatedly asking for proof and seeing that only those posts went ignored was very telling :D

I do hope it's fixed in time for 1.53 as that's looking like a decently interesting one - I also wonder if it being unfixed for so long is because so many people are adamant it's not even a bug!
 
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Stop it. Cars don’t lift their rear tires off the ground due to hard braking, let alone uphill.


He can’t. It doesn’t. This debate has reached comically pointless nonsense and claims.
Did you and your friend not see the video I posted? Did the rear lift off the ground? No.. I show two angles… Also please stop acting like the guy was driving normal speed and just braked up hill.. the car literally got jolted by him going to fast and hitting the tip of the hill too aggressive… I was told stock EVo on SH would do the same thing… Literally drove the same car and line and the car was fine… but I’m being told to show proof… while you and your buddy just talk… please don’t you two have the game make a video and show me different…
 
Did you and your friend not see the video I posted? Did the rear lift off the ground? No.. I show two angles… Also please stop acting like the guy was driving normal speed and just braked up hill.. the car literally got jolted by him going to fast and hitting the tip of the hill too aggressive… I was told stock EVo on SH would do the same thing… Literally drove the same car and line and the car was fine… but I’m being told to show proof… while you and your buddy just talk… please don’t you two have the game make a video and show me different…
Once again, noone said these things. Stop making things up.
 
So...it is now October 15th...on the 4th of October, a certain someone said this.
YOU CANNOT MAKE THAT ARGUMENT....... NOTHING IS BROKEN! The bouncing and looseness of the suspension is as intended by the change of the damping settings.
Following the heated discussing, another person said this
This thread quickly went from "1.52 discussion" to "crazy, ignorant people justify broken physics while people that state facts, complete with evidence, are justifiedly upset"

Don't mind me, enjoying my popcorn watching this poopstorm raging. I thought this would've died ages ago, but I was very wrong,
...and it's still going. Only the debating people change. :lol::lol::lol::lol:
 
Once again, noone said these things. Stop making things up.

I do agree that on the cars that work fine the physics are improved, but the fact that it's made some cars nigh undriveable is something that definitely needs addressing. The Evos' issues are more apparently the grippier their tires, so downgrading to CH likely doesn't have enough grip to trigger it.


Cars that are completely stock do this. I wish people would stop blaming it on the driving or the car's setup. Cars simply do not do this under braking in real life, it's a bug, end of discussion.

Again this all came from your Evo video which what I was going off… I was told grippy tires on a stock EVO wasn’t right. I took some time out unlike others and tested it my self just to be told I’m not hitting compression enough… cool.😎
 
Oh I knew that and didn't need it proving, I just thought that me repeatedly asking for proof and seeing that only those posts went ignored was very telling :D

I do hope it's fixed in time for 1.53 as that's looking like a decently interesting one - I also wonder if it being unfixed for so long is because so many people are adamant it's not even a bug!
I swear that as the other day, as soon as I saw you posting in this thread my hope immediately jumped up that you were dropping some hints and I was depressed when I saw you were discussing physics (which BTW is a huge own goal by PD. Like, putting an EVO event on dirt? Like literally the two most broken physics of GT combined? Tried it yesterday at Colorado and was horrible, which is strange since I loved Dirt Champions after 1.49).

But now my wait paid off 😂
 
Again this all came from your Evo video which what I was going off… I was told grippy tires on a stock EVO wasn’t right. I took some time out unlike others and tested it my self just to be told I’m not hitting compression enough… cool.😎
Dude can you just like, not read or what? Nothing said there is either wrong, or what you are saying.

Some cars are undrivable now, ala the Mondial. The Evo was not mentioned there.
The Evo's issues are greater the grippier the tyre as it generates more compression. Nothing said about stock cars.
Cars that are completely stock do do this. Again, the Mondial for example. The Evo was again, not mentioned there.


I don't understand how many times I need to say this for you to understand but the issue is physics under high compression so yes, driving to not hit high compression isn't going to show you a bug related to high compression. It's not rocket science ffs
 
Dude can you just like, not read or what? Nothing said there is either wrong, or what you are saying.

Some cars are undrivable now, ala the Mondial. The Evo was not mentioned there.
The Evo's issues are greater the grippier the tyre as it generates more compression. Nothing said about stock cars.
Cars that are completely stock do do this. Again, the Mondial for example. The Evo was again, not mentioned there.


I don't understand how many times I need to say this for you to understand but the issue is physics under high compression so yes, driving to not hit high compression isn't going to show you a bug related to high compression. It's not rocket science ffs

So now I can’t read… ok I literally quoted where I was told stock cars show this behavior… did the video of the stock Evo but it’s not good enough cool. I’m truly intrigued by this… can you send me your Evo tune and I will run the car just as you did… let’s see if it is as you said with me not getting the car stressed during compression.
 
So now I can’t read… ok I literally quoted where I was told stock cars show this behavior… did the video of the stock Evo but it’s not good enough cool. I’m truly intrigued by this… can you send me your Evo tune and I will run the car just as you did… let’s see if it is as you said with me not getting the car stressed during compression.
You're quoting the very thing that explains what he meant and still taking it the wrong way.

Stock cars (Mondial) do this.
Plenty of other cars (most notably Evos) do this, not necessarily in stock form - and no, it's not a skill issue or a setup issue, tunes that didn't glitch before now glitch. In 1.49 even the Watkins Clubman Plus' AI Evo would bounce all over the place and go off track.

You keep conflating the two to mean that entirely stock Evos will always do this.
 
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You're quoting the very thing that explains what he meant and still taking it the wrong way.

Stock cars (Mondial) do this.
Plenty of other cars (most notably Evos) do this, not necessarily in stock form - and no, it's not a skill issue or a setup issue, tunes that didn't glitch before now glitch. In 1.49 even the Watkins Clubman Plus' AI Evo would bounce all over the place and go off track.

You keep conflating the two to mean that entirely stock Evos will always do this.
No doubt! I have the Mondial I’ll test that soon as I get home… and I just need his Evo set up and I’ll test those and upload them soon as I get home from work.
 

Umm, are you trying to suggest that anything in this video is something that is encountered during the normal course of gameplay? Btw, jamming yourself into a tight collision space and getting fired skyward is a technical issue with the collision physics, not suspension. Just so you know what you are actually seeing there.

Well I did a quick lap with a complete STOCK Evo9 with just SH tires on it. I normally would use CS but that’s what it comes equipped with. I use T-GT-II with clutch and 7speed shifter. The drive seemed normal to me.

Two different angles…




LOL, I would like to thank you for picking up the torch where I left off 🤣

You can test until you are blue in the face, you won't repeat these allegedly game breaking bugs, unless you try something like the video I quoted above.
 
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Umm, are you trying to suggest that anything in this video is something that is encountered during the normal course of gameplay? Btw, jamming yourself into a tight collision space and getting fired skyward is a technical issue with the collision physics, not suspension. Just so you know what you are actually seeing there.


LOL, I would like to thank you for picking up the torch where I left off 🤣

You can test until you are blue in the face, you won't repeat these allegedly game breaking bugs, unless you try something like the video I quoted above.
You can see a similar effect in other games, like Doom using slope boosting to create logarithmic inertia/momentum etc which actually goes fast enough to clip out of bounds



The other famous thing like this is reverse bunny hopping in Half life and Mario 64 and Portal
 
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