Gran Turismo - Open World Freeroam? (Read OP)

  • Thread starter Thread starter johnny dazed
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Would you like an added free-roam mode in the Gran Turismo series?

  • Yes

    Votes: 1,107 80.5%
  • No

    Votes: 269 19.5%

  • Total voters
    1,376
I think yes. Albeit a small aspect of the game. Maybe being able to drive around pits and around the outside of the track ,for example nurburg
 
I think yes. Albeit a small aspect of the game. Maybe being able to drive around pits and around the outside of the track ,for example nurburg

That would be good, but not enough. For example, I want to have the ability to take aerial photos on all "fully modeled" tracks - think about how impossible it'll be if it's the Rome (which took two years to make, not all of the tracks take that long, plus there are inevitably more people working on creating the virtual tracks than there was around 4 FOUR! years ago) or London track - and be able to take pictures all around the track, especially from the outside. Hopefully for me, it can be a "Photo Travel" option at the very least.
 
In GT6? No.

In a future GT title, maybe on a bit more power? Yes.

So I voted yes :D

There are plenty of games who achieves an open world gameplay on the PS3, there's no reason why Gran Turismo shouldn't be able to do that too. They have Route X in GT5 that's huge (and with time change), if they just opened up the intersections and modeled some roads in the center they would have a pretty nice sandbox location to start with.
 
"Free roam" is not a genre description, and I would have expected a mod to actually read the thread and not just offer up the same, tired knee-jerk reaction.

Free roam is a genre description. When someone mentions free roam, what comes to mind? GTA, Forza Horizon, etc. It's not a knee jerk reaction when I'm answering the question in the OP Poll and it's not my fault it you think its the same, maybe I'm just in the majority.


Jerome
 
Free roam is a genre description. When someone mentions free roam, what comes to mind? GTA, Forza Horizon, etc. It's not a knee jerk reaction when I'm answering the question in the OP Poll and it's not my fault it you think its the same, maybe I'm just in the majority.


Jerome

Skyrim, S.T.A.L.K.E.R., Elite, Rogue, Just Cause, DayZ, Proteus, Flight Simulator - need I go on? They are all "Free roam" games, i.e. "Free roam" and "open world" are synonyms, so you can see that whilst they might describe some broad genre (like "FPS" might, but that includes games like Descent which came out alongside DOOM), they do not actually define gameplay as such, so what you said was still completely narrow-minded, knee jerk or not.

Adding open environments to GT does not make it GTA.
 
Skyrim, S.T.A.L.K.E.R., Elite, Rogue, Just Cause, DayZ, Proteus, Flight Simulator - need I go on? They are all "Free roam" games, i.e. "Free roam" and "open world" are synonyms, so you can see that whilst they might describe some broad genre (like "FPS" might, but that includes games like Descent which came out alongside DOOM), they do not actually define gameplay as such, so what you said was still completely narrow-minded, knee jerk or not.

Adding open environments to GT does not make it GTA.
Got DAMN! 👍
 
Griffith500
Skyrim, S.T.A.L.K.E.R., Elite, Rogue, Just Cause, DayZ, Proteus, Flight Simulator - need I go on? They are all "Free roam" games, i.e. "Free roam" and "open world" are synonyms, so you can see that whilst they might describe some broad genre (like "FPS" might, but that includes games like Descent which came out alongside DOOM), they do not actually define gameplay as such, so what you said was still completely narrow-minded, knee jerk or not.

Adding open environments to GT does not make it GTA.

Skyrim is too fun. I'm level 42. I'm thinking of starting over
 
I simply looove the concept of free roam (friend has FM4, I own Forza Horizon), but I don't think Gran Turismo is tailored for this...

Mainly because Gran Turismo is basically track-based, and, to make a free-roam game, you need a lot of memory in the console. Remember TDU2? You need a high-end PC to play it. And free-roam games don't create special tracks to race on, they use the environment. How would it feel like to you to create all combinations of tracks, with a wide network linking them, with all of GT5's 800+ cars? Forza Horizon has only 100-250 cars, and the map isn't THAT big. So, if they were to make an open-world Gran Turismo, we would bid farewell to Grand Valley Speedway and Autumn Ring. They would end up doing something way too different to GT, something that could be called a "fancy-pants Need For Speed".

So, NO, don't do an open-world GT.
 
I simply looove the concept of free roam (friend has FM4, I own Forza Horizon), but I don't think Gran Turismo is tailored for this...

Mainly because Gran Turismo is basically track-based, and, to make a free-roam game, you need a lot of memory in the console. Remember TDU2? You need a high-end PC to play it. And free-roam games don't create special tracks to race on, they use the environment. How would it feel like to you to create all combinations of tracks, with a wide network linking them, with all of GT5's 800+ cars? Forza Horizon has only 100-250 cars, and the map isn't THAT big. So, if they were to make an open-world Gran Turismo, we would bid farewell to Grand Valley Speedway and Autumn Ring. They would end up doing something way too different to GT, something that could be called a "fancy-pants Need For Speed".

So, NO, don't do an open-world GT.

So because Forza did it that way, GT can't do it any other way? Your post lacks a lot of common sense tbh...
 
The GT series has never really felt like it could be a free roam game. They should stick to tracks because I don't see how it could be implemented to its best possibilities.
 
The GT series has never really felt like it could be a free roam game. They should stick to tracks because I don't see how it could be implemented to its best possibilities.

But what are its best possibilities? I don't get that there are some implicit values and traits inherent in an open world that GT couldn't pull off - openness is, somewhat literally, a very broad concept.

Are "tracks" really closed by their very nature and, if so, why do we need to qualify with "closed circuits"? I don't think that's the case, and there's much that can come from real world motorsport (like pathfinding rallies, one-of-if-not-the grandest being something like Paris-Dakar) that counters the idea of a driving game needing to be inherently closed.
 
The GT series has never really felt like it could be a free roam game. They should stick to tracks because I don't see how it could be implemented to its best possibilities.

Well than. Why not ask Kaz why he wanted Free Roam in GT in the first place.

And "I don't see how it could be implemented to its best possibilities." How so? Care to expand on that?
 
I've always wanted something like this. Maybe start out with 3 to 5 open roads, like Route 66, The Autobahn, London, etc.

Each track has multiple roads, each stretching like 3 miles, and AI vehicles from the game.
I've always pictured Bone County from GTA San Andreas, with GT5 graphics and physics.
 
Well when i mean its fullest potentials i mean that the GT series has always been about closed circuit racing. With a free-roam mode it would seem out of place, i mean, it sounds like a very awesome idea but, where would it go? There are the city tracks and a few other locations that can be used but it might end up dying out like course maker did.
It would also take a lot of time to model an entire city.
Also just out of curiosity, what would be in the city anyways? traffic, street races? cops? boring missions? what is its purpose?
 
The GT series has never really felt like it could be a free roam game. They should stick to tracks because I don't see how it could be implemented to its best possibilities.

There could be a free roam track. Like the Aubevoye test track in Normandy.

RenaultAubevoye_ROW1880835276_20111014.jpg


renaultaubevoye2sm.jpg


58 kilometers of playground. Like the Top Gear test track in GT5, but on steroids.
 
Why not free roam at all the tracks (pits access roads etc) and the surrounding roads leading to it?
 
It would make great photos, and would be fun to explore, even if it wasn't huge. Maybe just an area, like opening up the London circuit and including a bit more. Or better yet, all of Monaco would be amazing. Of course PD would have to implement traffic but that shouldn't take too long. Especially with Forza Horizon, PD is going to want to maximize sales. Another cool track would be a bit of the Pacific Coast Highway. While not free roam, it would be very fun to drive on, whether it be a cruise or a full on race.
 
To Eran0004:

Tempting, but i would see it more sensible if you could just make custom track configurations out of it cause not all the roads look like they link up anyways.
But then again that can be easily fixed.
 
Gt6 should have a track with everything we are looking for. Me I would like to see a open city where we can drive in traffic and have places where we can meet up. I think it should have public garages all over so if one gets filled you can have another point of entry in to track. I think for the traffic and AI it should have a setting where you can have it light or heavy, aggressive or passive. The track itself should incorporate all that we come to do in free run mode. It should have expressways that are linked together. Sort of how a city will have a main expressway that runs thru the city and how they have smaller ones that circle or surround city. The drag racers should get drag strips all around the city marked off with intersections or some type of landmark. The drifters should have plenty of runs with twists and hills. The cruises would like to have parking lots and restaurants. To gather and check out cars. Make the steers so we can park at the curb and watch traffic past. Give us plenty of different backgrounds as well. Have the north end be the coast, have the south be industrial parks. At the center should be the downtown. East side residential and have the west be countryside. I would also like to see some municipal vehicles like police and fire and rescue. Thank you for listening I know that what ever PD does they have my confidence.
 
As a racing game simulator or driving simulator or whatever, I don't see how open world freeroam can improve the game. Okay, it's fun and there's lot you can do and driving between tracks would be awsome, but changing the game's story line after 15 or 16 years is non-sense, IMO
 
AlvaroF
As a racing game simulator or driving simulator or whatever, I don't see how open world freeroam can improve the game. Okay, it's fun and there's lot you can do and driving between tracks would be awsome, but changing the game's story line after 15 or 16 years is non-sense, IMO

Well the problem with sticking to the same thing year after year is that it gets stale.

Take EA for example all those sports games same crap every year.
 
thelvynau
Well the problem with sticking to the same thing year after year is that it gets stale.

Take EA for example all those sports games same crap every year.

I kinda agree. But they have better cars than GT. They have no standards, we do.
 
Ranman20
I kinda agree. But they have better cars than GT. They have no standards, we do.

Regardless of the game a series needs to evolve and the possibility of some form of free roam could show some evolution.
 
Well the problem with sticking to the same thing year after year is that it gets stale.

Take EA for example all those sports games same crap every year.

I agree with your point, game developers shouldn't stick with ths same structure, but the thing is free roam is useful for street racing and we do track racing. We could drive between tracks, that would be nice and what we do with those race cars that aren't road legal? Driving though highways with racing softs. Odd.

Except some games, generally all EA games are a bit crappy
 
As a racing game simulator or driving simulator or whatever, I don't see how open world freeroam can improve the game. Okay, it's fun and there's lot you can do and driving between tracks would be awsome, but changing the game's story line after 15 or 16 years is non-sense, IMO

The storyline is already changing, with the grand tour event and the auto-generated tracks with emphasis on reading the road. It's not free roam, but it's moving in that direction.
 
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