- 902
- Space Coast
- Chevy_Heavy
One more thing. Why on earth did PD have horn activation? There's something to that...
That's so you can hear it beep every time you select something in the menu.
One more thing. Why on earth did PD have horn activation? There's something to that...
And it seems all of 6% have done a rough equivalent to that in GT Sport's online mode.Take a look at the GT5 trophy stats. 21.3% completed the beginner series.
Looks to be on track to be the worst selling game in the franchise; even after appearing in half price bins within a couple months and a runaway success of a console to release on. Ended up just a smidge above the worst reviewed game in the franchise, going hit for hit with a stripped bare PSP port of GT4.I don't know - GTS seemed pretty well-received to me.
Seemingly ~94% of accounts on GT Sport haven't done more than 20 online races in the competitive E-Sports game that PD played up as being a full fledged Gran Turismo title. 91% haven't even done more than ten.TI think that's a bit of an exaggeration TBH. Lots of games have that issue.
The second part of your post is a good primer for indicating why Kaz would be just about the last person to try and appeal to the authority of in terms of good decision making.But you should ask Kaz that question - there must be a reason why he hasn't felt the need to go in that direction for 21 years. Apparently there was talk about it for GT5, but never happened.
That would make sense if the game in discussion was truly unique. Either way, GTA is in no way the same thing as what is being discussed.I'm also a big NO. It would get quite boring very quickly. This is what games like GTA are for if you want or like that kinda thing.
I'll never understand why people want to change or turn games into something eles especially when there are games out there that already do what they are looking for.
What a boring ass world this would be if everything was the same with no variety.
I'll never understand why people want to change or turn games into something eles especially when there are games out there that already do what they are looking for.
GTS allows one to drive and buy guns.
Because they're interested to see how a developer will interpret certain game concepts. It's why games like ACC can still get attention even though there are already several games that have race cars going around race tracks.
I also haven't seen anyone saying PD should stop making track based games, just that they would be interested to see how they would do an open world game. Personally I would love to see it happen as their street circuits have always been great looking.
When did this happen?
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Complete with 3 discs.This would only work if they set it to start in the 1990s when the original released and your progression allowed you to role play the essence of a classic GT game but with the years changing as you move forward and new cars or modification styles launching.
Having all the classic GT tracks in an open world though...
Oh no. I mean the horns in GT6. No horns available in this game.That's so you can hear it beep every time you select something in the menu.And yes I have turned it down in the options because it was very annoying. Especially when working with liveries.
And they are?I'll never understand why people want to change or turn games into something eles especially when there are games out there that already do what they are looking for.
And they are?
I'll never understand why people want to change or turn games into something eles especially when there are games out there that already do what they are looking for.
What a boring ass world this would be if everything was the same with no variety.
Didn't someone here theorise that some original GT tracks are part of the same world? Heck it might've been me... Wherein Trial Mountain, Deep Forest, Grand Valley, Apricot Hill, Cape Ring, Midfield and High Speed Ring were all linked somehow? An open world GT game where you can access EACH TRACK would be great fun; I even drew a half-finished map of what it could look like. Then there's Special Stage City... Oh boy if only we could have that too.
I've seen this sentiment thrown out a couple of times, and it still doesn't make much sense when you think about it. The mistake here is assuming that what GTS is doing is unique to the genre.A 1000 times NO, we don't want a Forza clone. It's already a simcade no need to completely make it a complete turd.
I definitely agree. With how beautiful their games already are, if they take the same route as the competitors and drop the FPS to 30 for an open world game, I can only imagine what they'd be able to achieve strictly speaking about the looks of the game. With their attention to detail on many aspects of track side objects, I'm betting they can make a significantly lush world.I understand your concern regarding changing an IP in a similar way to other franchises. But I have to disagree on the fear that all those games will become clones of eachother.
I think that the unique characteristics of the PD games will make a very different game than their competitors would. Furthermore a dedicated story Gran Turismo could complement Gran Turismo Sport. With making two games they could specialise both, so none have to be a jack of all traits, and thus a master of none.
A 1000 times NO, we don't want a Forza clone. It's already a simcade no need to completely make it a complete turd.
I'll never understand why people want to change or turn games into something eles especially when there are games out there that already do what they are looking for.
So then why aren't we all playing iRacing, then?![]()
Sure, that may be correct. However, that does not look like the point you implied nor is being discussed. It just, with this iteration, branched out into the same direction as iRacing, and the more recent, Pcars. The implication that we don't need GT to be like something else, is already off base, considering its basically doing that already. Plus the fact that you stating that we dont need it to change into something else, which is exactly why iRacing was brought up. If that was the case, we don't need to go any farther than the game that basically coined it, which wasn't GT.Lets see because GT existed long before iRacing was ever even though about.
Not everyone plays GT for the online sim experience.
Which was?So making GT some pointless drive around game in an open world and getting even further and further away from the reason most people have enjoyed and stayed loyal to the GT franchise up until recently would really put an end to GT.
Plus the fact that you stating that we dont need it to change into something else, which is exactly why iRacing was brought up. If that was the case, we don't need to go any farther than the game that basically coined it, which wasn't GT.
Sales of GTS and PD's scramble to implement the classic GT experience along with the very low number of people who have even done a Sport Mode race should tell everyone that the move to make GT more like an IRacing only type game was the wrong move among most fans.
Which was?
Which changes very little about the point being discussed. You talked about how a game doesnt have to turn into something else, and that it would be boring if games where the same. That's what is being brought up. If that was truely your point, than you're already against your own point because what GTS offers isn't unique to itself.Well don't leave this part out that where I say exactly why GT shouldn't have changed. The numbers don't lie and show you people were not happy or even interested with the change and until a proper GT7 is released they won't be.
I highlighted the post. I'm not sure how else to expand it other than to ask the same question. What was it about Gran Turismo that people enjoyed about it, that caused them to be so loyal?Be more specific please.
Which changes very little about the point being discussed. You talked about how a game doesnt have to turn into something else, and that it would be boring if games where the same. That's what is being brought up. If that was truely your point, than you're already against your own point because what GTS offers isn't unique to itself.
I'm not talking about happyness, or what people would have liked. I'm discussing the fact that you said something that doesn't really add up considering that GTS is basically doing what iRacing and Pcars were/are already doing, no matter if Gran Turismo as a brand came first.
I highlighted the post. I'm not sure how else to expand it other than to ask the same question. What was it about Gran Turismo that people enjoyed about it, that caused them to be so loyal?
Either way, no matter, you wouldn't be able to answer that as you can't apply your own opinion as if works for everyone.
And you also said the world would be boring if the games where similar. That can be taken as you implying that GTS is offering something unique here, when its not really. If not that's what you were implying, than that's fine, it just happens to look like that's exactly what you meant, and even has been echoed many times throughout this thread.No I said I'll never understand why people want to change or turn games into something eles especially when there are games out there that already do what they are looking for.
Someone else brought up IRacing and the fact GTS copied them changing GT into something eles that it was not previously
You're right, it's not hard to understand. it's also not hard to understand that it has very little to do with what was being discussed as well. However, if changing has produced this flop, than what would staying the same as they were before do? The series was also "flopping" in comparison to prior iterations as well. So why not chase a venture that seems to be a hit? Forza has taken over the Xbox side of things with it's open world iteration, far trumping its sister company, the one that actually stemmed its creation.Then I brought up the fact that GTS is a huge flop because of that decision. It's sales figures are the worst in GT history and The majority of people who play GTS don't play the Esports side of it. The sole purpose for GTS creation. Not hard to understand
That's where you're absolutely completely wrong, and Forza Horizon has proven that 10 fold. Easy to access games are not more niche than a more dedicated track based racer, it's just you're using that made up point to try to prove your point. The game that is being suggested will appeal to so much more people, I really have no idea how you actually think otherwise.All that relates to the topic of this thread because now a small number of people are talking about tuning GT into an open world game. An even more niche market than Esports is.
That's just your opinion. One based off little fact given the fact that you completely left one of the most popular racing games this generation, an open world game.Again your not talking about adding an open world feature in the game like maybe to the VR side of it but your talking about changing the whole game to this and will lead to another major flop.
Oh so you're saying that it's really easy to come across? So answer the question then.Wow you can't be serious.
There are thousands of post on this site alone that answer that question of what the definition of a proper GT is or GT7 would be. So no it's not my opinion it's almost everyone's opinion on that matter.
You would have to be living under a rock to even act like you didn't know.
Again, to you, and your misguided opinion about an open world being even more a niche than a heavy track based sim. Again, one of the most popular, if not, the most popular racer of this generation has been an open world game. With PD's outright beauty and their attention to detail, of even the finest things, they'd make an absolute hit, especially if they can keep the physics model they have now, but a bit more simplified/with decent enough aids for all to enjoy.I can tell you that an Esports ONLY game is not among them and a open world only GT is not even in the top 1000.
Lets see because GT existed long before iRacing was ever even though about.
Not everyone plays GT for the online sim experience.
Sales of GTS and PD's scramble to implement the classic GT experience along with the very low number of people who have even done a Sport Mode race should tell everyone that the move to make GT more like an IRacing only type game was the wrong move among most fans.
So making GT some pointless drive around game in an open world and getting even further and further away from the reason most people have enjoyed and stayed loyal to the GT franchise up until recently would really put an end to GT.