GT Sport Undocumented Changes Thread (1.15)

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I don't know whether this was already implemented in an older patch as I haven't played FIA races for a bit. But now there's a sound of crowds cheering at the presentation of the starting grid and I think as well when each time you cross the start/finish line?
Noticed that on yesterday's Brands Hatch race.
 
If PD could implement this color, it would be interesting.
https://mymodernmet.com/vantablack-worlds-blackest-black/
6213734151_1ef541aac3_b.jpg

Last time they did, everyone thought PD had lost their minds.
 
Exhaust backfire hasn't been removed, if anything its better.
Doing a custom race GT500 cars at Interlagos at Dawn they look great, loads of backfire
Really?Try 911 RSR or Audi LMP1 2016?
Im driving Honda GT500 around Nurb and not a single backfire from me or opponents...
 
Jumping into this midway so I apologize if this isn’t totally relevant, but I just got a PS4 Pro and still have a 1080p TV. I found that with the new system-level supersampling mode enabled, the display settings in GT Sport got stuck on framerate mode, with no option to change it.
Yes since before 1.15, supersampling 'tricks' ps pro to act like it is connected to 4k TV so it defaults to highest picture quality, hence no need to toggle between frame rate or quality anymore

Yeah, finally a new scape and new museums. Im so happy that i don't care about the red rotary knob on my g29 which still does not work while steering.... :banghead:
Rotary knob on mine works only if I hold it a certain way, does yours not work at all or just sometimes? I find mine to be a hardware fault not the game itself...

The shadows on the tires of the F1500T has been fixed

1.14
04r8p4k.jpg


1.15
05e2oad.jpg
I'm quite pleased, this was making this car look like it is floating
 
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Horsepower has been changed to act in part with the class you are running.

I.e. 393bhp was as high as the game would let me go in a N400 race
 
Have you tried the new All Japan GT Championship events? The AI are diabolically slow and offer zero competition. I wish it was far more challenging. I did those events with stock settings on RH tyres and was 7-8s quicker per lap.
I managed to pull a 15 second lead before binning it on the last corner of the last lap on maggiore
 
Exhaust backfire hasn't been removed, if anything its better.
Doing a custom race GT500 cars at Interlagos at Dawn they look great, loads of backfire
Please, tell me what graphic preset do you use?(Prioritize Quality or Proprieties FrameRate)
 
I've noticed a dramatic improvement in, in car sound quality! Turbo spool up, blowoff valve sounds, especially in the time attack wrx! Overall sounds are much crisper & more pronounced.

Since the loss of sound has already been mentioned, this can be reproduced as well as happening at random. Start any custom race. Changing cars, restarting a race, changing track settings, or playing music from Spotify will bug out the audio. The only solution as of now is to restart the game. Even when I don't make those actions while solo playing, it will happen at random times while just browsing decals, buying a car or using scapes. With the absence of tire screech, I realised how important it is to gameplay. Not knowing when your tires are reaching their limits is crucial. Some many times I went in too hot for lack of audible feedback from the tires.

If it's true that the sounds have been "improved", that's probably also the reason why the sounds are glitches or non existent in some cases.

By the way, menu music - it doesn't work in Transmission Mode. But it still works in Normal mode having tested back and forth in the Options. If you change the Options from Transmission Mode to Normal and then go back to Main Menu, nothing, but if you go to GT League to trigger the music there it will then work correctly at the menus. But it causes issues with copyright on uploads of course.

Surely the easiest way to fix the copyright issue would have been to add a setting to allow us to customise the music as in the last game?!
 
Dunno if it's already said but...

- (Online/Open lobby) When joining/leaving track, there's a black fadeout making the transition from menu <-> track smoother.
 
Smoke has improved a lot especially when doing burnouts you see the smoke beginning to form around the tire ... tracks left in the grass have improved too.

I'm wondering if the tire model or FFB has changed as well... the tires feels more realistic with more flex... I can control more the power oversteer it is less snappy and more enjoyable than before (with 0 TC). Anyone heard/notice anything different there ?
 
if it hasn't already been mentioned, there's a new option for setting the decal texture in the livery editor called "powder" which makes the decals purely matte with no shine at all as opposed to regular matte which still catches a tiny bit of light

Already covered.

Not true, I just raced an arcade custom race with a detuned GT-R GT500 against some Gr.3 cars. It's still possible.

Well:

Arcade Mode: Custom Race.

Before the update I could choose to race any car class (except Gr.X) against a Gr.1 and it stayed that way when I was selecting different cars through the quick menu. Now it's not possible to play like this. The car class is now selected automatically to be the same as yours after switching to different cars.

Not even sure at this point. Will try myself when I get the time.
 
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