GT5 2.0 Disappointment Thread

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I think I only have a couple main complaints,
1) I wish they would go back to listing wheel companies and allowing you to put any wheels on your car. I have an Evo x IRL with RPF01 and I cannot get them on the Evo X.

2) I wish that we could put wheels on standard cars - I understand why we cannot do it but still wish we could
 
showoff3civic
I think I only have a couple main complaints,
1) I wish they would go back to listing wheel companies and allowing you to put any wheels on your car. I have an Evo x IRL with RPF01 and I cannot get them on the Evo X.

2) I wish that we could put wheels on standard cars - I understand why we cannot do it but still wish we could

It doesn't change any weight or performance though.
 
If they introduce some balance changes between street cars and the performance points system I'll probably give it a shot. But without those changes there is no point for me to play the game anymore. Tired of skilled drivers using the cars that can only be beat by the same car, then boating about winning with unbalanced cheese

Hater!!!!! Cheese is necessary for Victory. It's part of a balanced diet.
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@ Astro-Racer

I'd love to buy the game honestly I would, but Physics and Graphics don't cut it for me I play GT to have fun racing with some competitive A.I

I forgave PD with GT3 and GT4 because other additions in those two overshadowed the problem with the A.I, but it's now 2011, and you can't get something like that corrected. They don't have to give me the best A.I ever, but at least give me some competition to where I feel as though I won fair and square.

Plus the offline component of the game is lagging I loved GT3 and 4 because of the number of races plus the tracks to drive on in the career mode.

Just a side note I don't care for online play like that so don't give me the well go play online treatment either.
 

I just saw that video. I would have spend 20 $ for those cars in GT5. No question asked just take my money. :D

But no, instead PD is relasing cars that no one wants like the prius ? A friggin Prius race car, how boring that is* ? :ouch:
I'm so 🤬 off that if it wasn't for the fact that the 360 does not support my G27 I would already bought one with FM4.:ouch:

and I'm not even talking about the muscle car pack.:nervous:


/rage mode off

Disclaimer: I have bought the whole DLC for GT5 and I drove that piece of 🤬 that is the prius.
 
Has anyone noticed performance points change on any their cars since the latest patch? For instance, has your setup at 500pp changed to 490, etc?
 

I just saw that video. I would have spend 20 $ for those cars in GT5. No question asked just take my money. :D

But no, instead PD is relasing cars that no one wants like the prius ? A friggin Prius race car, how boring that is* ? :ouch:
I'm so 🤬 off that if it wasn't for the fact that the 360 does not support my G27 I would already bought one with FM4.:ouch:

and I'm not even talking about the muscle car pack.:nervous:


/rage mode off

Disclaimer: I have bought the whole DLC for GT5 and I drove that piece of 🤬 that is the prius.


That's all well and good....but DLC SO soon after release?? Why couldn't those cars be in the main release? That's a million times more skanky than what PD have done.
 
2) The Ai is still dog slow around corners and brakes when I'm near them.
STill my biggest complaint of the game and not much else atm.

I have had game since release and a number of times I have seen the comment in patches regarding improved AI. The AI still needs a lot of work considering it has been 'improved' so many times :(

Thank goodness for online competition where AI is human and not CPU thought patterns :)
 
DCP
The last thing is add another breakdown, like Road Cars only, and add another folder for stock cars so we know which cars we actually have that is still in it's stock state. It will be a nice addition to the Christmas update.

I thought this too. but realised today there is an option called 'changes' (choose asending) this in affect allows you to see all cars that are stock
 
That's all well and good....but DLC SO soon after release?? Why couldn't those cars be in the main release? That's a million times more skanky than what PD have done.
I do and don't get this reasoning. Yes, it does kind of seem like it's just a cash grabbing scheme, but at the same time, a business is a business. Forza won't move nearly as many copies as GT5 so the amount of initial investment is going to be less. Additional work should bring in additional revenue.
 
That's all well and good....but DLC SO soon after release?? Why couldn't those cars be in the main release? That's a million times more skanky than what PD have done.

If outcry hadn't been so vicious and sudden against them, PD was seriously going to try to get away with charging you for each individual copy of the cars they included in the DLC pack. That is comically greedy compared to literally any other developer.
 
That's all well and good....but DLC SO soon after release?? Why couldn't those cars be in the main release? That's a million times more skanky than what PD have done.

Xbox & PS3 games have to go through certification processes with MS/Sony which usually takes about 3 weeks. They then need time to produce the discs, sleeves etc so therefore that the game has to be finished and sent off a month or more before the release date.

Therefore it's not totally unfeasible that DLC content has been created since the game was finished, or at least only completed after the deadline for the main game.

I'm not saying I know that is the case, they could have had the content ready and are just money grabbing, but I'm just saying it's not automatically the case that DLC released right after a game is released could have been on the disc if they wanted.
 
GT5 has reached its used by date with me.

The only simulator about it is the driving (and even then it hardly excels at that either), everything else to do with tuning the car is just garbage on it.

Wheels: you cannot change them on 99% of the vehicles, and on the 1% you can, you cannot change diameter or width... wow, just wow.
Brakes: you cant upgrade calipers and rotors? SERIOUSLY?
Downforce: You can put a rear wing on just about anything for extra downforce, but how many cars can you add an adjustable front splitter to? sfa!
Aftermarket ECU: Please fit one to my carburetted muscle car for extra power...kthxbai! (GENIUS!!!)
Damage: If Shift2 can do it, why cant you? Stop being a pack of skirts about the issue and put it in the game already, hardly a simulator if a vehicle can hit a wall at 200 and barely have a scratch
Accident Physics: Youtube search and LOL
Car selection: 58 versions of MX5, 39 variants of Yaris, 103 variants of Skyline, and 26 variants of Prius does not add depth to the selections. Especially when so many other more worthy vehicles worldwide have been simply ignored
Tsukuba: I used to like this track until PD decided it needed to be in nearly EVERY BLOODY SEASONAL
New Interior views: Wow, how dodgy can you be. You've made how many millions from copies of the game sold worldwide and THIS is what you give us in an update?
Engine Sounds: LOLOLOLOLOLOL 1000 cars in game, and about 30 different engine sounds... yeah, ok.
Licences: Really, whats the point of that now?

If anyone wants a cheap copy of GT5, let me know... I'll put the funds towards FM4. Hopefully the developers of that can produce a product that is a lot more polished than the turd that PD have rolled in glitter and tried giving us.

/rant

now lets watch the hatemail come in from all the PD fanboys with rose tinted glasses
 
Im very proud that PD continues working on GT5! And waiting for new DLC's and updates! many good changes!
 
Im not sure if you have ever increased the performance of a vehicle by more than double its factory capabilty in real life... but I can assure you, you certainly wont last long if you try to do so on the factory braking systems in most cases. Especially on older vehicles.
 
yet another string to the 'realism' bow

and I'm not just talking about brake fade either.

In the real world, take an old heavy vehicle with average brakes (which there are plenty in the game)... increase its power to something stratospheric... dont upgrade the brakes... just adjust a bias controller... would you be game to drive it? I wouldnt... yet how come in a 'simulator' a vehicle of such description can suddenly be endowed with supercar equalling brakes with no upgrade or modification necessary? Also... on the opposite end of the spectrum, fitting brakes that are too big for a vehicle.

Braking is just as much a part of tuning a vehicle as suspension or power modifications. Why PD fail to acknowledge this is just laughable... hell, even NFS offers brake upgrades that have noticeable in-game effect... and thats an arcade racer. Go figure
 
In GT4 all the racing brakes did was reduce fade. The most important factor in braking isn't the brakes and pads, it's the compund of tire. So without fade, improved brakes are pointless.
 
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In GT4, I'm pretty sure that the brake upgrades didn't do anything.




yet another string to the 'realism' bow
One that, with one exception, effects all console racing games.

In the real world, take an old heavy vehicle with average brakes (which there are plenty in the game)... increase its power to something stratospheric... dont upgrade the brakes... just adjust a bias controller... would you be game to drive it? I wouldnt...
Neither would I. In real life.

yet how come in a 'simulator' a vehicle of such description can suddenly be endowed with supercar equalling brakes with no upgrade or modification necessary?
Because PD endowed all the cars with spec tires and thus braking distances should be similar among them all.

Braking is just as much a part of tuning a vehicle as suspension or power modifications.
In real life. In a game, unless brake fade is modeled (and I can only think of two games that I've ever played where it is), brake upgrades are worthless.

Why PD fail to acknowledge this is just laughable...
See above.

hell, even NFS offers brake upgrades that have noticeable in-game effect... and thats an arcade racer. Go figure
And having brake upgrades have a noticeable in-game effect (by which I assume you mean notably decreased stopping distances) is unrealistic, as is befitting of an arcade racer.

Because real life brake upgrades don't do that. At best, you may get a few feet shorter distances at high speeds simply by virtue of the brakes reaching the ABS/lockup threshold minutely faster; but you may very well end up with worse distances due to greater rotational inertia.
 
If outcry hadn't been so vicious and sudden against them, PD was seriously going to try to get away with charging you for each individual copy of the cars they included in the DLC pack. That is comically greedy compared to literally any other developer.
Are we talking about the DLC issue where so many people clicked 'buy' again and again instead of checking other options like the DLC button?

Sounds like customer error to me, so PD/Sony were being decent about refunding something that is essentially the customer's fault for doing, not greedy.

Anyway, I can't believe this whinge-fest thread is still going...I shall go away again.
 
I'm talking about the way the DLC was (and technically still is at this point) implemented, where if you wanted to own more than one of any of the cars you had to rebuy the DLC to get a second set of them.
 
I love PD and what they do with GT5 but Tsukuba is STILL a mess on endurance races. When I logged in and wanted to resume my endurance race my car drove by itself with no way to regain control.

As much as I love PD, this is a stain on their game which needs fixing BAD.
 
I'm talking about the way the DLC was (and technically still is at this point) implemented, where if you wanted to own more than one of any of the cars you had to rebuy the DLC to get a second set of them.
Ah, okay - sorry for the crossed wires. That situation is going to change though sometime soon, they'll be purchaseable in-game like most other cars.
 
That's all well and good....but DLC SO soon after release?? Why couldn't those cars be in the main release? That's a million times more skanky than what PD have done.

You do realize that DLC for Forza isn't always profit driven that have given out Free DLC of cars that weren't in the game at first.
 

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