GT5 critics converted

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i would like to see up to level 60 or even 80 and alot more races .... but i love the game so much its so amazing in 3D and the detail the game is im very impressed with it.
There is alot of downsides aswell like NO 20 TRADING... and i wanna see old holdens and fords for aussieland in the game please
 
Personally I would like to ask the following question :

How many hours have you played GT5 (for me its probably in excess of 400)

How many hours have you played your second most played game in the last 12 months ? (for me it is probably one of the Drake games and probably about 40)

I bet most people on here will tell a similar story. And the conclusion - GT5 is a good game.
 
This game would be much nicer if PD didn't hyped it up all along and if we didn't have to wait much longer (5 YEARS) just for this. Don't get me wrong, the game is great and all that (and I'm a car enthusiast) but of course we will feel disappointed if the expectations that are given to us by PD are not met by their actual product.
 
Converted critic?

No, I don't believe any amount of updates and seasonals will work that miracle.

GT5 was just too little, too late, in too many areas.

However, the more I play it and ponder the subject of thousands of posts at GTP, the more I am convinced it's strictly a transitional game.
All the dev time went for new graphical builds of 200 cars and 70 or however many tracks, the physics, weather, day/night, and online.
These things are good, but there is just no real depth to go with it.
Everything else appears to be an attempt to compensate for the lack of guts that got left out. Updates also seem to confirm this as well.
As I've said before this game reminds me of the saying; "all dressed up and no place to go".

This game quite frankly, should have been called GT5P2, because thats exactly what it is.

In conclusion, there is some hope for a in depth, complete game in GT6, but thats about all the real positive there is.
 
I'm a GT fan since GT3 (that's why I bought a PS2). GT4 was a great evolution, from my point of view. But, I've allways played GT 'cause I have fun with it. It's not arcade. It feels like real life. It's cool!

GT5... yes, I was expecting A LOT... then the "bad" news about premium and standard cars... and the lack of many, many courses (most of them real GP circuits). But, ok, let's give it a try.

Nice, not bad, fun, challenging. But, it lacks... it lacks in what it was lacking from GT3. That "stupid" things that make you say, WTF!? Is this a joke?? Does Kazunori that it works like this or he just plays with Ford GT and Nissan GTR?
You can say this when you spend 1.000.000cr for an Enzo, and when you drive it it sounds like a fu**** tuned Civic!!!

I can go on and on with the list... but the sound this is just THE SOUL of the experience. A car with a wrong sound is just lacking of 75% soul... And the feelings when you "drive" it, are not the same. Are not what they should be. :(

My PS3 got RLOD in mid Jenuary... so, it's been a long time without playing... luckily I have a backup of the system from 25-11-2010 and a backup save of GT5 of 11-1-2011...
 
Which is exactly my point. I would rather they had left these things out and spent time refining the AI system and adding qualifying and modelling more premium cars and tracks etc. If they hadn't spent so much time on NASCAR etc., we might have ended up with a much more polished game.

I know what type of game Gran Turismo has always been (which is why I bought GT5) but it seems PD tried to change that. If they had stuck to what they have always been good at and refined the whole package it would have been much more successful in my opinion

This ^ I agree with 100%. They spread the content too thin. B-Spec, NASCAR and a lot of other features ( is anyone bothered about the horns in the game?) could have been scrapped and the time spent to dev them put to good use else where.
 
I used to be a huge GT fanboy, but I'm not digging GT5 so much anymore. Not enough replay value and too much pointless grinding.
 
I am on the opposite side as well, I stopped playing Gran Turismo 5 completely.

I was quite pumped before the release of GT5. All those trailers, the pictures, the infos of the almost endless content. But when I bought the game and started my way through A-Spec, I just didn't feel at home. I thought this might be a temporary effect, and that the fun would come over time. But it didn't. I played my way though A-Spec (up to level 29) and B-Spec (up to level 25), but the game soon started to feel like a chore to me. I came to a dead halt when I unlocked the Formula GT championship. I only did the seasonals from then on, only for the payout. When that disappeared as well, I pretty much stopped playing completely. I did buy a couple of cars for fun, such as the McLaren F1. Had a great time in that for two days doing free runs and races, then it became boring to me (also because it turned out the gearbox is too long, an error on PD's side).

So I started to look what else is there. I stumbled over Test Drive Unlimited 2, and my PS3 hasn't seen the GT disc ever since I started playing TDU2.

The biggest problem I have with GT5 is that it doesn't speak to me. It doesn't urge me to play it. Before I moved over to TDU2, I came home from work, saw my PS3, thought of GT5, switched it on reluctantly and had B-Spec gather me some money. I can't even tell you why, I just did it. But I asked myself:"Why am I doing this?". At that moment, I knew I would start to look for fun elsewhere. Now, even before I am home, I am looking forward to play TDU2. It surely is a worse game in certain details, but the package as a whole is so much more attractive to me, which is the major key. I understand that a lot of people make the best of what GT5 has on offer, which is a great way to get along with the game. I however need a good overall experience. I remember sitting in front of my tv, watching a replay of GT5 and drooling at the incredible graphics. But at the end of the day, a few good things don't counter a load of bad things for me, which ruins the experience as a whole.

The game doesn't challenge me when I want to be challenged, the game doesn't reward me when I should be rewarded. It's not that I ran out of things to do in GT5, there are loads of things I haven't done yet. My problem is that I stopped wanting to do things in GT5. To me, GT5 feels like it slaps me on the hand all the time, forbidding me to do what I would like to do. There is a lot of content, but almost nothing seems finished to me. Where are Top Gear challenges? Why can't I do proper standing start laps on the TG test track against their leaderboard? Where's the Stig? Where are the reasonably priced cars? Where is proper Nascar racing (where the AI doesn't shove you off the track)? Where are proper WRC stages? Where is a proper Super GT championship with different classes on the track? Where is more depth in tuning? Where are more race modifications? These guys are Japanese - where is Touge racing?

All of this potential, just gone up in smoke. When I watch a GT5 trailer, it gives me the chills even now. It implies great things to be in this game. But they just aren't there. It's like the trailers show you a glimpse of an endless world, but when you get there, you notice that the world actually ends right behind the glimpse.

I haven't been playing GT5 ever since patch 1.07, and it never looked back since. I won't sell this game, and I'm not saying I will not ever give it another chance in the future. I've been a diehard Gran Turismo fan since part 1, and I don't give up so easily. But even if there will be a bootload of more patching, I don't really see anything that could get me to play this game for a longer period of time, simply because I don't believe they will be changing the structure of A-Spec and many more key aspects of the game on such a fundamental level that brings me to like it. But I have made my peace with GT5. It is what it is, and if it doesn't appeal to me, it's sad but true. I will keep looking at what they make of it, and I will be curious what and when GT6 will be. In the meantime however, I live in another world, and quite happily at that.

Excellent post. I think I'm the same as you, I played GT1 way back on the day of its release, so I pretty much grew up with the series. Sad to say its more or less stood still over the years rather than grown.
 
I haven't gone from "dislike" to "fanboy" or anything, but I am pleased with the progress of the updates. I am enjoying the game a lot more than I was in the weeks following release.
 
I'm a GT5 critic and still am. If PD improved the force feedback with the wheel and improved the AI I'd enjoy the game a whole lot more.

However, I must say that with the updates so far at least they are heading in the right direction. I'm surprised but pleased with the updates.
 
As a stand alone video game, Gran Turismo 5 by and large sucks. It is plagued with bugs, a poorly thought out level system, inconsistent graphics (shadows, standard cars), lack of "current gen" features (better paintshop, livery editor, more in-depth tuning), the AI is rather poor, and the list goes on.

As a product targeted towards the car enthusiast, it does pretty well. If you love cars, chances are, you own a Gran Turismo title. Having essentially an interactive car encyclopedia is awesome! For the most part, GT5 gives you a good idea of what many of those cars are like in real life. I'm now interested in cars in real life that I never thought I would even care about, all because of Gran Turismo.

What I really don't understand is the elitist community this game has spawned. There are so many people who want to make the game more difficult, more obnoxious, and are adamant on acting like GT5 is perfect. The same people want to punish other players on how they like to play the game. It's become a terrible community. I don't remember a community like this with GT3 or GT4... If nothing else, it was certainly more civil back then.
 
( is anyone bothered about the horns in the game?) could have been scrapped and the time spent to dev them put to good use else where.

Amen to that.
Useless fluff.
Part of the reason this game is even more disappointing.
As if horn collecting was going to compensate for the lack of a good well designed game.
Sheesh! 👎
 
As a stand alone video game, Gran Turismo 5 by and large sucks. It is plagued with bugs, a poorly thought out level system, inconsistent graphics (shadows, standard cars), lack of "current gen" features (better paintshop, livery editor, more in-depth tuning), the AI is rather poor, and the list goes on.

As a product targeted towards the car enthusiast, it does pretty well. If you love cars, chances are, you own a Gran Turismo title. Having essentially an interactive car encyclopedia is awesome! For the most part, GT5 gives you a good idea of what many of those cars are like in real life. I'm now interested in cars in real life that I never thought I would even care about, all because of Gran Turismo.

What I really don't understand is the elitist community this game has spawned. There are so many people who want to make the game more difficult, more obnoxious, and are adamant on acting like GT5 is perfect. The same people want to punish other players on how they like to play the game. It's become a terrible community. I don't remember a community like this with GT3 or GT4... If nothing else, it was certainly more civil back then.

TOTALLY agree with you 👍 ESPECIALLY about the eliteist community of cretins and apologists.

I was completely disappointed with GT5 when I first got it, then for a brief period after the initial shock I grew to like it, then it started to get more and more of a chore, then PD started to cock things up with patches that "fixed" things that were not broke and didn't fix the things that were broke and added stuff that 99% of players couldn't give a rats arse about (anything to do with Bspec springs to mind). The more I play it the more I'm thinking it's not just Not good...it's not just bad....it pretty much sucks. I've discovered the issue with tyre wear today...see my post https://www.gtplanet.net/forum/showthread.php?p=4981623#post4981623
 
I have played every GT game that I could since GT1. I find GT5 to be most disappointing. I am at level 34 for A-spec and B-spec and I am stuck grinding with nothing new to do except for seasonal races (which are nothing new). The most glaring faults in my opinion:

1-No A-spec points
2-No ability to compress B-spec racing
3-Only win a prize car once
4-Bad xp level system, also takes too long to raise money through grinding
5-Crappy prize cars that won't help you in other races
6-Lacking many of my favorite tracks from the past - New York, Infineon, Midway etc.

I could go on. I am most annoyed because these problems were not an issue in GT4 - PD has opted to provide more hype and less of a product with the release of GT5.
 
Was fun for awhile, most of the game is boring now except for racing online against friends and they effectively killed off the car collecting side of things with these stupid trade restrictions. Way to put another nail into a game that was already fading. 1.06 gave hope, and 1.07 took it away
 
I have played every GT game that I could since GT1. I find GT5 to be most disappointing. I am at level 34 for A-spec and B-spec and I am stuck grinding with nothing new to do except for seasonal races (which are nothing new). The most glaring faults in my opinion:

1-No A-spec points
2-No ability to compress B-spec racing
3-Only win a prize car once
4-Bad xp level system, also takes too long to raise money through grinding
5-Crappy prize cars that won't help you in other races
6-Lacking many of my favorite tracks from the past - New York, Infineon, Midway etc.

I could go on. I am most annoyed because these problems were not an issue in GT4 - PD has opted to provide more hype and less of a product with the release of GT5.

I don't really think complaining is the way to go usually but the contents of your post ring perfect harmony with my views on GT5. I am sure many other people must feel the same way about GT5 :)
 
Personally I would like to ask the following question :

How many hours have you played GT5 (for me its probably in excess of 400)

How many hours have you played your second most played game in the last 12 months ? (for me it is probably one of the Drake games and probably about 40)

I bet most people on here will tell a similar story. And the conclusion - GT5 is a good game.

GT5, maybe 20 or 30 then I got bored sh#tless.

F1 2010, probably double that since I bought it now I'm back playing it again.

Don't assume your situation speaks for everybody. In fact, if you have put 400 hours into a game that has been out for less than four months, that means you play on average around 3 1/2 hours a day... I think you need to get a life.

Maybe take a walk outside or something and you will realise there is more to life than obsessing over video games 👍
 
I think they need to get a game designer in to be perfectly honest. Certain folks don't mind, and even seem to relish the huge amount of grinding involved to get anywhere in this game, but I think it is such a sad game-breaking flaw in GT5's design. Grinding is not fun and it's certainly not what makes a good game, I don't care how popular something like WoW may be, I simply do not have the time nor the will to grind for measly sums of money when all I wanted to do when I switch the game on is to take a nice car out for a spin on the track.

The game needs a designer who can actually craft a fun game, make it feel like you are progressing up the ranks and collecting cars as you go. With GT5 it's just a massive spread of reasonably bland events and there's virtually no structure to it, unless grinding is the key structural pillar in the game's design. NOT FUN. For the real elitests out there, who clearly have all the time in the world on their hands, I hope you enjoy GT5, please stop getting annoyed with us folks who just want to have fun with all the cars in the game when we have limited time to play. To earn a 20,000,000 credit car in this game would take WEEKS of grinding with the limited amount I have to play the game. That is not fun, that's like having a second job, and I don't want one of those, this is a hobby, my leisure time, just give us all the frackin' cars!!!

What I'd do, what I'd love, is to see a real 'career' structure, feel like you're a real driver working his way up, face real characters, some that you may keep meeting as you both work your way up, create rivalries. Let you run a full race weekend (I'm a sim guy and just want the chance to pretend I'm doing it for real), with some practice time, you could give feedback and your engineer who can help set the car up tailored for the track. Then Qualifying where the game, based on the level you are as a driver and the level of racing you're in, adjust your opponents to be a good match for you, so unless you're a really good driver who puts together a really good lap, you won't always just be starting from front of the grid anyways.

Give the races character, GT has always suffered I thought from it feeling too artificial, there's no reason or justification for the races you're in, just some abstract 'cup' you're taking part in. Make each event unique in it's own way, dress each course differently, different logos, less crowds early on then packed out when you're near F1 level so you really feel a sense of achievement. Make the cars all have sense in being involved, make it feel worthwhile, and please give us LOTS of variety. Variety in the tracks, the number of laps, the weather for ALL events and so on.

Another thing I hate is how inconsistent the game can be, only so many fully detailed cars, only some you can paint, only some you can RM, some you can't sell! You can customise the menu music but then as soon as you go into any of the options it plays the default game music, so what's the point unless you leave the game sitting there on the main screen, I'd like to leave the tunes I picked play all throughout all the menus and loading screens until I finally enter my car, where the music stops and it's all about the driving. Some of the default music is very annoying (Parts Shop is ludicrously repetitive), argh it's a small gripe but still something that someone could have chose to do differently, to do better, like most of the things in the game. Why can you choose the time of day when you create an online lobby, but not in the game's actual practice mode (which I'd LOVE to be able to do), why can't you do far more tuning, select fuel loads etcetera. Why does each different game mode have it's own set of limitations, just standardise what you can and can't do across the game.

Arghh *sigh*
 
When I first got the game I was pretty peed off by the lack of content , again no Midfield which sucked. Also I found the game a little slow at the start and was very limited.

I'm now about 85% done and since joining this forum I have really gotten into the online experience , I hope in a month or two , too be able to do some of the championships on here.

The updates have given me hope that the A Spec content will be added too and hopefully add-on's to buy and DL in the future. GT5 has a good community on here and it's growing, which all great games have.
 
I'm encouraged by some of the features released within the updates, but generally still very disappointed with the title, and as such, I remain a critic.

Areas which still need attention IMO; AI, Economy/marketplace, Single-player depth, online lobby configuration, PP modelling . . .

In all of these areas I believe GT5 has fallen behind it's competition. GT5 physics remain superior to the field, but overall, to me, FM3 is a more complete game.
 
Seems like a lot of people in here are better suited for other games out there. GT5 is about driving, whereas FM could be perceived as more about racing.

FM/TD/NFS... funner perhaps, but ultimately not challenging for me at all.
 
Seems like a lot of people in here are better suited for other games out there. GT5 is about driving, whereas FM could be perceived as more about racing.
Probably...

One question remains though: if GT5 is just as much about driving as the earlier GTs were, how come the majority of people posting in this thread had no problems with those games, but with this one?
 
Seems like a lot of people in here are better suited for other games out there. GT5 is about driving, whereas FM could be perceived as more about racing.

FM/TD/NFS... funner perhaps, but ultimately not challenging for me at all.

Why would they include licenced race series like NASCAR if the game wasn't about racing? "Driving" games like Test Drive give you street circuits and roads, Gran Turismo includes nothing but race tracks so don't tell me its not a racing game
 
I have Forza 2 & 3 and they are good games, but GT5 is the real winner. I am now A-Spec 40 and B-Spec 40. Sure the game is far from perfect. The online racing is what makes this game a winner.

I've been lucky enough to have 10 or 12 really good friends that race GT5 and we have so much fun. Clean racing and respectful people. Sure GT5 could have been better, but I think so many people got upset over the trading cap, a plethora of threads prove this right.

I will go out on a limb and state the folks that are tired of GT5 are not real racers anyways. :)
 
Probably...

One question remains though: if GT5 is just as much about driving as the earlier GTs were, how come the majority of people posting in this thread had no problems with those games, but with this one?
Because most people complaining care less about the simulated driving part and more about trying to see GT5 as a game compendium of all the best features out there.

No car nut buying GT4 for the only purpose of enjoying the drive would be regretted to buy GT5 and say that they want to move to older GTs, Forza or other arcade games. Specially wheel users.
 
Because most people complaining care less about the simulated driving part and more about trying to see GT5 as a game compendium of all the best features out there.

No car nut buying GT4 for the only purpose of enjoying the drive would be regretted to buy GT5 and say that they want to move to older GTs, Forza or other arcade games. Specially wheel users.

If GT really is about nothing but the physics, they should've just made GT5 online only with all cars unlocked. Why even bother with adding fake cars like the X2010, B-spec, and a single player mode?
 
Sadly, I am the complete opposite...

+1

I´m really begining to loose faith on Gran Turismo. I´m not saying that I don´t love this game, but I´m afraid that Gran Turismo is not going to make it after GT5... Never in my life I have found so many negatives in what I thought it was the perfect racing game... Seriously. This only happened when I played any NFS... and thats sad...

Zer0No car nut buying GT4 for the only purpose of enjoying the drive would be regretted to buy GT5 and say that they want to move to older GTs, Forza or other arcade games. Specially wheel users.

So wrong... Being a car nut is not only about the driving(although it kind of is). You want to enjoy all cars the best way possible, (without the arcady childish stuff like NFS) and GT5 doesn´t deliver like GT4 did. I myself feel desperated of finding a car game that gives me what GT4 and previous GT´s gave me. Probably you´re right on saying that I would not go to previous GT´s, but if I find a serious well made racing game that can deliver the same fun factor that GT4 gave me, I´m willing to move away until PD rethinks its mistake...
 
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Well, let's hear it for all the 'converted' critics..!

Walks off humming 'The Sound of Silence'
(that's by Simon and Garfunkel, for all you young whippersnappers!)

What's the top three gripes of the game? The grind, the AI, and the lack of A-Spec (sorry guys, but I have to axe 'only 800 Standards'... not one of you seems to realize the herculean task of even modeling the 200 Premiums they DID include. Game wouldn't be out until 2020 if they ALL were made Premium!).

What have PD done about any of them? Either nothing, or made them WORSE. That's not how you convert critics, IMO...
 
I will go out on a limb and state the folks that are tired of GT5 are not real racers anyways. :)

Not for me, I'm a PC simmer by nature GPL, GTR2, GTEVo etc Not perfect games but as RACING games VASTLY superior to the GT series. But the GT series HAD been progressing and I was hoping that GT5 would step UP to the racing levels attained by PC sims. Sadly the opposite has happened. The Racing in GT5 is poor.

Maybe the difference is that I don't do a lot of online racing. But online isn't the be all and end all of a game. There has to be a solid single player experience as well.
 
I see so many arguments as to why those who dislike GT5 for one reason or the other do so. They are not car enthusiasts. They focus too much on the gaming aspect (of a game, mind you). They are idiots. They are trolls. They like to annoy people. They are elitist.

At the end of the day however, the simplest explanation is the best: Gran Turismo 5 is a bad game.

There were times when I wouldn't have accepted this statement just like you probably don't right now, so let me tell you this: there will be a day in your life when you start to wake up and see through the pink GT glasses, and once you've woken up completely, you will wonder how you were able to be so blind for so long. I did.
 
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