Different locations, different lighting.
Hard to prove any difference there.
This is the worst attempt at trying to prove your own point by comparing two completely separate things..... lol.
locations are different but the shaders are evidently worst than GT5, deny this means to be blind
Make a comparision photos on the same track, same cars, exactly the same location. Then come back and we will do this again.
At least use the same photomode location to prove your point....Photos on track are downgraded in polygon cars model and paint shaders equally in GT5 and GT6, but I'm talking about photo travel
At least use the same photomode location to prove your point....
How? the GT6 picture is reflection just the sky while the GT5 picture is reflection buildings and the sky, resulting in a very different lightning on the car.Photos on track are downgraded in polygon cars model and paint shaders equally in GT5 and GT6, but I'm talking about photo travel
I personally thought photos from GT6 were a lot better than GT5, it is much easier to get a truly realistic photo.
Like other's have said, we need the same location, lighting, weather, time of day and paint in order to compare. Otherwise, I will completely disagree with the OP based on some of the GT6 vs real life comparisons that I've seen.
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I had trouble on the first one finding out which one was GT6.
If it wasn't for the GT logo at the top right hand corner, I would still be baffled![]()
@twitcher they're called specular highlights and yes on the R8 shot they look like they are missing, hence the mat look of the coating. Still the lack of shadow of rear-view mirror is more distracting IMO.
I notice when in photomode that things like wheel arches or steering wheels or basically anything round look far worse in gt6 than gt5
Yes i had considered that and checked it out, I took a shot of an archwheel and it was rounded on the photo but moving the camera around freely it doesnt look too good, Also it seamed quite random too, Some times it just had no effectI think it's the adaptive tesselation thing that does that. I noticed it too but after taking a photo the hard edges seemingly smooth out.