After viewing several TGS interviews and remembering the old ones, there is a problematic point:
Maybe Kazunori would need to be more cautious with his words, or us more acurrate with the translations, or both.
When I read the May little chat,
Audi R8 Meets Gran Turismo 5: "We are working on it, including
weather changes, a race which may affect index..."; I thought, ok, actually, they are working on dynamic weather. But on the new ign video you can hear "we can implement it, but we don't know yet if we are gonna put it... (or something similar)". So, this involves that changing weather, nowadays is not a fact, even they aren't working on it.
The same happens with damage in a different way, only two months of work? Is really poor. We were hearing things about damage, long ago and I don't think so the GamesCom demo be "old" (if you want to improve something with the future customers feedback, you show them fresh footage, don't you?...). So, something fails.
In short, maybe the problem is the language, but the useful information, in the interviews, is blurry and sometimes flawed.
And I hope they use these last months before launch, improving all these things that are green.
