GT5 Review scores (Update :Average metacritic score)

  • Thread starter DoctorFouad
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Honestly i think it was quite informative.
I have lost count of how many times I've read that there's premium and standard cars - or that the damage isn't quiiite what was expected.
At least that review, good or bad, had some news for me. :)
 
In the review, that paragraph just breaks the flow. He could have sufficed to say that sometimes the menus are tedious. It just seems unprofessional of him.

The tedium of that paragraph reflects the tedium faced by anyone winning a car in the game of GT5. I'd say the paragraph does exactly what it should and absolutely warranted. It's a good illustration of why that particular part of the game is poorly designed.

The fact that you said the paragraph breaks the flow of the review is excellent, because the exact process of receiving a car that I've won breaks the flow of the game for me!
 
Shift doesn't use 'pre rendered' damage. It uses two files, one containing the normal state of the model, one containing the maximum damage state of the model, which is model A with the vertices moved, and any collisions makes model A look more like model B. But that's purely based on where collisions happened and how hard they were (based on a configurable 'sphere of influence' to determine the extent of any collision), and any state of damage is totally unique to the circumstances under which it occurred.

I distinctly remember you in particular ridiculing stock Shift for its collision physics, claiming that nothing where cars fly into the air undamaged could ever possibly claim to be a sim. Until GT5 came out and did .. pretty much the same thing. And then, only an idiot would determine their opinion of a game based on its crash physics :)

You've played through all of GT5 yet? Have you seen for yourself that your car goes unscathed if you 'fly through the air'? I didn't think so. Play the whole game and come back with what you speak. I'm not saying GT5 is perfect. But other games have flaws that are just as big as any flay in GT5. Damage or not, the NFS and Forza games have the same repetitive damage, pre-rendered or whatever you call it. I'm not bashing other games, but saying they should be looked at as well when people claim GT5 is weak in damage areas. At least play the whole game first. That's why I said most of these reviews are incomplete, half the reviewers don't even know how to drive. They probably use a pad, probably didn't finish every event, probably didn't take the online content seriously either. There's lots of iffy things in some of these reviews that claim to be 'honest'.
 
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I don't know if this has been posted already, but anyway... http://asia.gamespot.com/ps3/drivin...&om_clk=newsfeatures&tag=newsfeatures;title;3

The article's 2 days old, though

Because of this article, I feel that I can expect a satisfying review of Gran Turismo 5 by GameSpot. Just by seeing the line that says, "Polyphony didn't rush the game; we won't be rushing our review," I started to feel that I'll be satisfied with the amount of info which GameSpot's upcoming review of GT5 will have to offer, although this is pretty much a speculation. It also says that the article author's reaching level 20, so yeah, I suppose the review will give readers in-depth details of car damage. Other than that, you can also notice that it gives several positive comments on other things as well.
 
Gamepro quote:
"You win a race series. You don't actually know you've won a car until you get back to the home screen, whereupon a message pops up telling you that you've won a car. So you click OK and you see a notification appear on your Car Delivery icon. Then you click on your Car Delivery item, and a ticket pops up to tell you what car you won. Click on the ticket and a message pops up asking you whether you want to use this car or not. So you click Yes, and the game pauses for a few seconds, saving data, and then the screen fades to black and your car slowly creeps out of the darkness and appears -- front view only -- and another message pops up asking whether or not you want to use this car, Yes or No? Click on that, and then another message pops up telling you that the paint on this car has been added to your paint collection and can be used to paint another one of the cars in your collection. You click OK and then the game pauses again, saving data, and then fades to black while it loads the main home screen again."

This is not something we should be seeing in "professional" critical reviews, tbh.

Why not? It's overly awkward and gets in the way of actual gameplay.

In the review, that paragraph just breaks the flow. He could have sufficed to say that sometimes the menus are tedious. It just seems unprofessional of him.

maybe the reviewer was deliberatly inserting the paragraph in that manner to show the meandering gameflow of the menus can be tedious?
 
Ok, I have played through every GT game , Forza, every Geoff Crammond Grand Prix game and pretty much any racing game that came out and I have to say:

Wow, what a disappointment this game is!!
I played it for 2 days, did all the licenses with Gold and some of the special events and am already bored.

It feels really like I am playing GT4 again with just a tiny update to the graphics.
The Graphics were good when gt5P came out , but 2 or 3 years later it is only mediocre. Especially the Top Gear Testtrack in the braking tests looks like from 10 years ago. The markings on the runway are just white blocks patched together. And the SS stage at night looks pathetic.
F1 2010's Monza looks 100 times better than GT5s.

No Hood camera?
Load times are ridiculous ( yes I installed it).
only 200 cars really and then some gt4 imports (that took 5 years?).

Maybe I am spoiled because I am used to iRacing on a PC.

There is also NO AI in the game! They just drive on a pre programmed path,
they even start to slide in the same places every time. They don't know racing rules , they just drive , if you are in their way or not.


Maybe a lot of you guys love the game because you only played GT , but if you ever try a real racing sim you will see how pathetic GT5 is. After 5 years it should be a lot better than GT4 and not just GT4.5 .


Maybe the PS3 is limiting the game and yes I also know that japanaese mentality and view of what a good game is different (not worse or better!) than that of western civilization (europe, america etc.), but this game would only get 6.5 out of 10 from me.
 
The problem is that these reviewers mostly know about RPG's, third person shooters and Mario and Luigi (which I don't). Give GT5 to a sim racer or a person who works with motorsports and let them score it.

Thats a big assumption there. I think most times the sites have someone review a game they are generally interested in, example, they arent going to have an RPG nut review a Madden game.
 
Thats a big assumption there. I think most times the sites have someone review a game they are generally interested in, example, they arent going to have an RPG nut review a Madden game.

Shiparch is bang on there, people are way to used to the same set of FPS's and overglorified street racers so they get into bitch fits that theres no fancy stickers, overblown cartoony motion effects or half naked women in GT5.
 
maybe the reviewer was deliberatly inserting the paragraph in that manner to show the meandering gameflow of the menus can be tedious?

Maybe it didn't work because I've never encountered such a problem. The confirmation texts are necessary and take a fraction of a second, people would be complaining if they were omitted.
 
Maybe it didn't work because I've never encountered such a problem. The confirmation texts are necessary and take a fraction of a second, people would be complaining if they were omitted.

So you have never gone through the elongated process of accepting the new car delivery? Confirmation texts are necessary for what exactly? And the whole process of accepting the new car is about 30 seconds, gold the first lot of licences and thats 1 1/2 minutes of my life I cant get back.

Why they dont just appear in your garage is a mystery to all but the most radicalised GT fanatic. There appears to be no apparent end user testing - if there was things like this get ironed out.
 
So you have never gone through the elongated process of accepting the new car delivery? Confirmation texts are necessary for what exactly? And the whole process of accepting the new car is about 30 seconds, gold the first lot of licences and thats 1 1/2 minutes of my life I cant get back.

Why they dont just appear in your garage is a mystery to all but the most radicalised GT fanatic. There appears to be no apparent end user testing - if there was things like this get ironed out.

I'm surprised you think 1 1/2 minutes of your life are that valuable. Never daydreamed?

Anyway, accepting a new car is supposed to be a bit of an event, I like it. 2 minutes out of every few hours to congratulate me on my awesomeness is just fine. If you don't know why confirmation texts are necessary, you've never read a feedback report.
 
I'm surprised you think 1 1/2 minutes of your life are that valuable. Never daydreamed?

Anyway, accepting a new car is supposed to be a bit of an event, I like it. 2 minutes out of every few hours to congratulate me on my awesomeness is just fine. If you don't know why confirmation texts are necessary, you've never read a feedback report.

No idea what your talking about, feedback report? Guess its easier than answering the question.

You might like being congratulated by a video game, I'd just like the choice to get on with playing the thing. The whole interface is a completely untested shambles, hard to deny if the your were on attempting to play on Wednesday evening.

Anyway I'll leave you with this discussion, your obviously determined to defend the indefensible and these are more minutes of my life I cant get back...
 
SO did any one play the game and actually enjoy it.I still didn't get it but c'mon is it really that bad ,honestly some of you guys's comments make it feel as if this is the worst game you have ever played.👎
 
SO did any one play the game and actually enjoy it.I still didn't get it but c'mon is it really that bad ,honestly some of you guys's comments make it feel as if this is the worst game you have ever played.👎

I enjoy it a lot. At first I couldn't help but feel a bit disappointed about some things. But trust me, when I really got into the meat of it and started skipping around doing online racing, special events, A-Spec, etc. Basically just trying different things the game offers, I just couldn't stop playing. :D
 
I enjoy it a lot. At first I couldn't help but feel a bit disappointed about some things. But trust me, when I really got into the meat of it and started skipping around doing online racing, special events, A-Spec, etc. Basically just trying different things the game offers, I just couldn't stop playing. :D

That's more like it :D ,how is the Online BTW?
 
That's more like it :D ,how is the Online BTW?

It's a good start from my experience. But it has a much different format than Prologue. I haven't seen any restricted races yet or use of PP. This time you can choose whether you want to race in just your region, or worldwide. You can also choose whether you want to race on a specific track. There are lot of dirty racers out there and no penalties yet, so I hope this can be fixed. You also can't earn money for winning yet as well. The Matchmaking mode which allows this isn't in the game right now.

Edit: Nevermind. There ARE restricted races online. I was in a rush when I orginally typed this.
 
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I read through this thread and I see a reoccurring theme.

If a magazine gives the game a seemingly undeserved high score, and someone questions the review caliber, he is immediately bullied and responded to with comments like "You have no idea what you're talking about", "The quality of your past posts show you are an idiot" etc etc.

However when a magazine/publication gives the game a seemingly deserved or justifiable lower than "fantastic" score, then out come attacks on the journalistic quality of the publication of a whole, and whether or not his/her sentence structure is adequate to meet "Gran Turismo Fan" standards.

Seriously, this is laughable at best.

The game is not a 10/10 game. The game is not a 0/10 game. It's unfinished, that much is evident with the updates"fixes" being released before it hit the shelves, and an unfinished product does not deserve a good review. You wouldn't consider the new Corvette a great car if it came unequipped with front glass/bumpers and missing 3 plug coils. You wouldn't rate it on what it "could be".

Get your heads out of your a**es people, it's embarrassing to the fans of both the automotive world and the sim racing genre
 
An unfinished game which is as hugely ambitious as GT5 and will be subject to regular updates is exactly what I want from a videogame of this generation.

I don't see the need for another GT game on the PS3 platform.

Yearly sequals with limited content and lacklustre support leads to mediocrity and a contempt for gamers.
 
There's a huge difference between a finished product with room to grow..

and something that was left with holes in it....

I kinda agree, I like this game a lot but I can't help but see the holes....

The rabbid GT fanboys cheer the 10/10 reviews but I can't really find good reasons for anything above 8.5 - 9.0.
 
Eurogamer's review is the most accurate in my opinion. The worst I've seen of all the major sites so far is Joystiq.
 
Sequel??? You're having a laugh, PD need to ditch the GT approach, its past its lifespan, because it seems that only the hardcore on this forum wants a simulator. All the reviews are marking it down just because it doesn't have that cheesy street racing sheen, doesn't race through traffic or they're whining because its not easy/arcadey enough for them.

Next GT should be held back until the next Playstation is out, until then PD should not release so much as a whisper of the next game, until it is COMPLETE and TESTED so there are no RIDICULOUS FLAWS.

My main gripes as with most people :

- Bias towards the JPN marks, lack of updates in most marks' car lists (no new Panoz since GT3... WTF?!!!)

- Too many notably absent cars/makes, basically the whole car list is inconsistent and incomplete on a shambolic scale.

- Yes its all good having a thick spread of cars on NASCAR and SuperGT's 500 class, but what about the GT300 class? SuperGT isn't internationally known, the world would prefer to have a thick spread on GT1, GT2, GT3, DTM, V8, etc. some series/categories are pathetically represented in this game, only a handfull of cars from DTM (not even the same years/eras. Only TWO, yes, TWO cars from the GT1 category, even then, they are outdated and obsolete cars (C5-R Corvette and Oreca Viper) and yes fine, theres plenty of Le Mans lead category class cars, but they are from different eras spread thinly with HUGE absences (only one Jag, Sauber and Peugeot???), hence not feasibly competitive against each other... what chance does the Oreca R8 have against the R10, and what chance does the R10 have against the 908's???

- Having things like damage and AI only revealed untill later in the game is a STUPID idea, we're in an age where most things in a game relating to difficulty and damage should be accessible right away, the levelling system is a STUPID idea and whoever thought of it is a complete and utter MORON. Levelling is something that only works in RPGs and platform games, and you dont see no plumber looking for fecking mushrooms or any funky hairstyled magician casting.... or any sign of Kazuya or Jin for that matter (jibe at recent Tekken games) spells in GT5!!!

- AI is still weak, even when you race properly its still too weak, GT should look at driving to make an AI that evolves as the race goes on, i.e. copying your racing lines, actively seeking a way past (having half goes at overtakes like real drivers do) and more importantly, mimicking and being modelled upon existing driving styles of real life drivers.

- In arcade mode or races with AI, match CPU cars in a field that is RELEVANTLY competitive to the car you have chosen... why the hell are tuner and rally cars being loaded to race against GT300 class cars? Also... Group C and LMP cars should not be raced with each other, if you haven't got enough cars to have a proper LMP race and a proper Group C race... GET MORE IN THE GAME.
 
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I think what marks GT5 down is the fact that there are 200 uber awesome cars, and then some 800 cars which not only look inferior, but lack the same amount of features as the premiums. Anyways, for patches, I'm hoping they are able to
-premiumize more cars while adding more new cars
-add more aero kits, cars eligible for RM, and get rid of the stupid paint collecting scheme
-more special challenges (please don't make them redicolous like the Top gear ones
-make online more user friendly
 
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