GT5 Review scores (Update :Average metacritic score)

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I hate to be that guy but heres some comparisons of GT5 and FM3 reviews from some reliable reviewers:

Game Informer: GT5- 90, FM3- 85
GamePro: GT5- 90, FM3- 80
Cheat Code Central: GT5-96, FM3- 92
Eurogamer: GT5-90, FM3- 90
Destructoid: GT5-100, FM3- 100
MetroGame Central: GT5- 80, FM3- 80
Kikizo: GT5- 80, FM3- 80
Computer and Video Games: GT5- 80, FM3- 90

IMO GT5 is looking pretty stout so far
 
Dude, so many things are wrong with this game. It's fun, but not.

Computer rams me off the road, they are on rails. They don't know how to give up the outside, inside, nor anything. They act like I am not even on the road. Keep losing in this one challenge on the Top Gear track cause they're a POS. Seriously, they couldn't make the AI a little bit more.... Human? No one is going to crash into you going 100 mph just cause. Racing is adapting and this one line is really..... Gay! It's like make them better drivers, you know faster and stuff, not them taking you out of the race. This is what people hate about online racing, and what do you know, AI abuses it now. Anyone else having issues with the AI in anything? And let me tell you this, that darn Lotus isn't this hard to drive in real life. It doesn't drive on ice everywhere.
 
Not gonna buy this game anymore:

- No Mechanical damage
- Very poor physical damage
- Poor looking standard cars

A 80 score sounds about right.
 
I hate to be that guy but heres some comparisons of GT5 and FM3 reviews from some reliable reviewers:

Game Informer: GT5- 90, FM3- 85
GamePro: GT5- 90, FM3- 80
Cheat Code Central: GT5-96, FM3- 92
Eurogamer: GT5-90, FM3- 90
Destructoid: GT5-100, FM3- 100
MetroGame Central: GT5- 80, FM3- 80
Kikizo: GT5- 80, FM3- 80
Computer and Video Games: GT5- 80, FM3- 90

IMO GT5 is looking pretty stout so far


When you see this post makes me wonder why we get all the SKY IS FALLING posts, like above lol.
 
To: Harry Potter. Find me another game that can have a day/night transition, with dynamic weather, AND 16 of the best looking cars ever made in a racing game on the most realistic virtual version of the Nurburgring, and run at 60fps in 1080p, with physics that are unrivaled in the console market.

Go ahead, make my day.

To be fare, doing them all at once is not the same as them never being done before... I mean you can take almost any game and select a set of features from it that excludes all other games to date.

And while it's not exactly what you asked for, considering the generational gap hopefully some can be forgiven:



(This is not my video)

That game was one of my favorites (and yes you did get day night transitions and changing weather during race and if memory serves, 24 cars on track at once...

Now considering how long ago that was, I think we should all kind of sit back and re examine where cutting edge really should be today...

You missed my point. You cant name one racing game that has as many features and is diverse as GT5.

Diverse or same feature set? There is a difference... there have been a lot of diverse games over the years with a lot of nice features...
 
I hate to be that guy but heres some comparisons of GT5 and FM3 reviews from some reliable reviewers:

Game Informer: GT5- 90, FM3- 85
GamePro: GT5- 90, FM3- 80
Cheat Code Central: GT5-96, FM3- 92
Eurogamer: GT5-90, FM3- 90
Destructoid: GT5-100, FM3- 100
MetroGame Central: GT5- 80, FM3- 80
Kikizo: GT5- 80, FM3- 80
Computer and Video Games: GT5- 80, FM3- 90

IMO GT5 is looking pretty stout so far

The PD apologists' "the reviews are incomplete" talking point goes both ways.
 
You guys are being way too hard on this game. I skipped class to play it and yea some of the stuff people mentioned have been bothering me, but there is no doubt I'm absolutely in love with the gameplay as it's been on for the past 3 hours...
 
Not gonna buy this game anymore:

- No Mechanical damage
- Very poor physical damage
- Poor looking standard cars

A 80 score sounds about right.

On what basis, with the exception of circumstantial evidence gleaned from someone who just bought the game, can you make your 1st 2 claims if you don't own the game? I'm sure PD will be extremely disappointed that redda2 from the internet isn't buying GT5 .
 
To: Harry Potter. Find me another game that can have a day/night transition, with dynamic weather, AND 16 of the best looking cars ever made in a racing game on the most realistic virtual version of the Nurburgring, and run at 60fps in 1080p, with physics that are unrivaled in the console market.

Go ahead, make my day.

The most realistic version of the ring eh? The version in GTR evo is almost an exact replica of the track. I'll post some comparison vids if you'd like.

Rfactor has day and night cycle, albiet the engine doesn't support weather.

All these games support up to 50 cars I don't see Gt5 pullin that off. And all these games run at even greater resolutions then 1920x1080 and at higher fps than 60.

The game has some cool features, only what 4 tracks have weather and night cycle? This game isn't ground breaking by any stretch of the imagination.
 
To be fare, doing them all at once is not the same as them never being done before... I mean you can take almost any game and select a set of features from it that excludes all other games to date.

And while it's not exactly what you asked for, considering the generational gap hopefully some can be forgiven:



(This is not my video)

That game was one of my favorites (and yes you did get day night transitions and changing weather during race and if memory serves, 24 cars on track at once...

Now considering how long ago that was, I think we should all kind of sit back and re examine where cutting edge really should be today...



Diverse or same feature set? There is a difference... there have been a lot of diverse games over the years with a lot of nice features...

This guy here has a decent head on his shoulders. At least he can acknowledge that this game isn't doing ANYTHING groundbreaking.
 
Not gonna buy this game anymore:

- No Mechanical damage
- Very poor physical damage
- Poor looking standard cars

A 80 score sounds about right.
You're an idiot, those are terrible reasons not to buy a driving simulator like GT5.

I must be the only one who doesn't care about standard cars. Only thing I care about em is that you cannot change rims. Some cars are just butt ugly all the way around. Mechanical damage is in the game at later levels. Physical damage also becomes good in later levels, where it kills you for the damage you get (money wise). Sounds like you haven't a clue what this game offers. I am only mad about slight things cause I keep having to redo somethings like 30 times. All I want quickly is the AI to be improved. AI in all car games blow, Forza, GT, and so on. It must be hard to code.
 
The most realistic version of the ring eh? The version in GTR evo is almost an exact replica of the track. I'll post some comparison vids if you'd like.

Rfactor has day and night cycle, albiet the engine doesn't support weather.

All these games support up to 50 cars I don't see Gt5 pullin that off. And all these games run at even greater resolutions then 1920x1080 and at higher fps than 60.

The game has some cool features, only what 4 tracks have weather and night cycle? This game isn't ground breaking by any stretch of the imagination.


So I guess that means no. You couldnt find a game that does all of that. And 60 fps is the highest the human eye can see. lol
 
The most realistic version of the ring eh? The version in GTR evo is almost an exact replica of the track. I'll post some comparison vids if you'd like.

Rfactor has day and night cycle, albiet the engine doesn't support weather.

All these games support up to 50 cars I don't see Gt5 pullin that off. And all these games run at even greater resolutions then 1920x1080 and at higher fps than 60.

The game has some cool features, only what 4 tracks have weather and night cycle? This game isn't ground breaking by any stretch of the imagination.

You sound like you know the Nurburgring in GT5 is not accurate.

Have you even played the game? Before you seemed to be making valid points, but now you're just looking for excuses to be nitpicking this game.

BTW Those games are on PC, much more powerful PCs, with a community that helps improve the game by fixing glitches and adding content. It'd be obvious it could run on much higher resolutions with more cars on track because they have stronger hardware to run it :rolleyes:
 
Well I finally play the game,(not mine but I played like 10 hours).

First thing first,in a good TV setup it could be the most realistic experience that you could ever have,where I played my bud have a 42 LED TV LG,LG TV looks really good(not advertising),it doesn't have that black tone like other TVs and is not too brilliant either,running at 1080p looks like a big 15MP photo.

Second is of course the main thing cars,I want to point out that there is the so famous standards,thing that blows some of the ultra-graphics experience,and the problem with standards is the following:

-I have GTPSP so I transfer cars from GT3 cars list,and is sure that this cars looks really bad,nearly in later PS2 graphical power,that in the middle of a nice SSR5 background spoils it,really if you are a fan and don't want to get hurt avoid some RUFs,also avoid some Toyota like supra 80's versions,and those from GT3 areas,you will know which ones I'm talking about.

-Then goes the GT4 looking good standards, German touring cars looks pretty much like FM2 models,in fact a bit better due the high texturing,the same goes for 90's rx7 standards and GT-R versions,still there is one premium for each 10 variation of standards so tuners don't worry.

-Then goes cars like the standard veyron and the standard Cerumo supra race car(not sure if it appear on GT4,but those cars really look good,these cars have headlights modelled at least,so in night sparkles looks nice)and some cars from the GTPSP.

-Premium cars,well nothing to discuss,even the buttons on the GT-R dash lights in night,even mid dashboard console have lights on them,its amazing,I took photomode and you actually can see some nice details like the so much advertised stitchings on the seats,also you can see pedals and even some stuff like the fuel filer cap button in the MX5.

In third statement I want to say that I was a bit disappointed about the track list,so I decided to take the track creator,and it was mind blowing fantastic,I don't know why I liked so much,I use the mount aso and Alaska backgrounds to set both custom tarmac tracks and snow tracks,In mouns aso I tried a bit of madness by putting elevation changes set to maximum,track complexity into maximum,sections 9,at 5:30pm to see some sunset,and amazingly all sort of create a perfect driving road,with track with set to minimum you can see some really nice details like roads in the background,really far away that are in fact some sections of the track,the fell of the time was astonishing,you could fell warm tones of afternoon time on the track,details that really make my day from standards fiasco and lack of tracks,then I move up into career,well you know what lets talk about more about the editor,the snow driving was a challenge and the game give you a premium standard to test drive,in snow you get slide down a hill and the handbrake makes you slide over the ice,it was great to try stop a car from the downhill with hand brake,slide all the way down really enjoy that(maybe I'm a bit weird ) I like to slide in the ice in racing games,it feels great.

Regarding physics they were(on road)similar to Prologue,maybe tweaked but in fact those tweaks makes you thing that the car has more identity,I'm not expert on physics because I have never driven a car before,but I liked the physics and to make everyone happy they were better than Forza's physics,and in rally well I just love them(the physics of course).

Then GT career,since this was my friend he start like everyone,Eunos mx5 thing,(on aside note I will say that my first car will be an AE86 trueno, standard but I want to make thing differently,I suggest you to do so because driving on the Mx5 in Sunday cup is never fun),well then we move to a supra's last generation(premium as well)and it was great to drive,drifters enjoy that car and in rain it turn out to be a good challenge,it was a minimal body kits upgrades(something like NFSU level one bodykits)and racing modification which now is body kit with GT logo on the side,white colour and doll in my opinion.

Progressing racing,hippy driving on TG test track,boring as hell,and looking at the VW inventory I found these Nazi cars(which I consider a bone for the Nazi car enthusiast)which are nice but complete pointless,there is no driving thought water on GT5 and I don't want to recreate WWII eastern front driving).

We manage to get to level 12 and no mayor features,my bud must be ahead of this maybe on lv. 17's but the first 5 levels are darn boring.

Then split screen racing,good but I need to play it online with my own copy,I got some felling that the races are more exiting that Forza ones,and that everyone is just setting le mans and nurburnging,no one has put a TG racetrack lobby to be like top gear,and no one has hosted a rally race,we put the filters but nothing,not even one.

Then we move to arcade,with the premiums,we decided that nothing of GT3 will be used on our careers(or well at least mine),and that in online you just use premiums,everyone did,and getting online in a race is just as long as forza 3 online,takes like 3 to 4 minutes to get into a race,and is sometimes worthy,there isn't that madness with the lag,and the races with 10 Premium cars and 5 spectators gives you the feel that you are a real racing driver,until you crash and end up last.

Then there goes the damage,which is none,the damage seems to be limited to the rally cars on the WRC trials,then no more,I haven't tried nascar because I don't care about it,but damage must be lock or something.

Then I went back to the track creator,I don't know why I liked so much that feature,really makes me pleased for buying GT5,maybe I'm the only one who liked but it was really amazing with the right features,6:00pm in Toscana with a 458 is just mind blowing amazing,I also liked photomode,on the Austrian background,and the red bull hangar,I just don't have a 458 to get mad and takes photos like a stocker.

Now I got back home,writing,hearing Pink Floyd,reading the reviews,but I just simply couldn't care less about scores,almost sleep,missed 2 days of work and 2 of school including today,and I don't care,Even CoD BO didn't gave me this impact from a video game,the only thing that GT5 matches in my best games list is Ace Combat zero,I have the believe that another Ace combat game(not the assault horizon nonsense)will make that impact but GT5 did it,yes I can be a Fanboy,and yes GT5 might not be the best GT game of the series but I don't care,all games become repetitive at times,but this just doent,7 hours of straight gameplay until the PS3 almost burn and I still wanted to keep playing it,it was addictive and immersion,like the Shagohod battle on MGS3 or the "All Ghillied Up" from CoD 4,it was just in those levels of enjoyability,I have the game should be advertised with only 200 cars and put a strong effort on the track creator advertising,because those are the main points of the game.

In summary it all depends of how you fell the game once you play it,some people will like Forza 3 over GT5 because they fell more comfortable with it,some people will play it like if it was something rushed(might be true,but as I say before track creator compensate its,at least for me),some people will love it because they are Fanboys(lets don't deny that),and some people will simply enjoy,at the end is all up to you.

And finally I want to apologize to the mods for any spelling or grammar mistake,I haven sleep in the last 24 hours,so forgive me about it :sly: ,and to whoever read this thank you.
 
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Rfactor doesn't do weather and GTR evo doesn't do night/day. Ah actually GTR 2, has the ring, night/day and random weather. It also supports over 45 cars on the track. So yes there is a game that can do that. I completely forgot about that good ole fella. Check and mate shall we?

Again being on pc it can do whatever res you please and at any frame rate depending on hardware.
 
You're an idiot, those are terrible reasons not to buy a driving simulator like GT5.

I must be the only one who doesn't care about standard cars. Only thing I care about em is that you cannot change rims. Some cars are just butt ugly all the way around. Mechanical damage is in the game at later levels. Physical damage also becomes good in later levels, where it kills you for the damage you get (money wise). Sounds like you haven't a clue what this game offers. I am only mad about slight things cause I keep having to redo somethings like 30 times. All I want quickly is the AI to be improved. AI in all car games blow, Forza, GT, and so on. It must be hard to code.

No need to call him an idiot. Those are not terrible reasons, those are HIS reasons and I have to say the first two at the very least should be some of the TOP reasons not to buy a sim.

As for standards it's great they don't bother you, but there are plenty of issues with them that can be legitimately negative for people... I am not happy about the no cockpit view and painting limitations are painful especially in light of no livery editor.

So I guess that means no. You couldnt find a game that does all of that. And 60 fps is the highest the human eye can see. lol

Did you see where I mentioned that having a feature list that no other game can match exactly is nothing special becuase almost every game has that?

As for 60 FPS is the max the eye can see... funny I think about 10 years ago it was 72...

The truth is it's not that simple:
http://www.100fps.com/how_many_frames_can_humans_see.htm
 
Rfactor doesn't do weather and GTR evo doesn't do night/day. Ah actually GTR 2, has the ring, night/day and random weather. It also supports over 45 cars on the track. So yes there is a game that can do that. I completely forgot about that good ole fella. Check and mate shall we?

No nascar, track editor, hundreds of cars in stock, accurate interior. You lose.
 
No need to call him an idiot. Those are not terrible reasons, those are HIS reasons and I have to say the first two at the very least should be some of the TOP reasons not to buy a sim.

As for standards it's great they don't bother you, but there are plenty of issues with them that can be legitimately negative for people... I am not happy about the no cockpit view and painting limitations are painful especially in light of no livery editor.



Did you see where I mentioned that having a feature list that no other game can match exactly is nothing special becuase almost every game has that?

As for 60 FPS is the max the eye can see... funny I think about 10 years ago it was 72...

The truth is it's not that simple:
http://www.100fps.com/how_many_frames_can_humans_see.htm
Why are you on here if you dont like the game? lol Go play forza, many others are happy with GT5.
 
This guy here has a decent head on his shoulders. At least he can acknowledge that this game isn't doing ANYTHING groundbreaking.

What exactly do you consider to be a "groundbreaking" game then? The only truly grounbreaking "game" these days is iRacing. What iRacing has done for Online Sim Racing is astounding. GT5 has succeeded in perfecting the GT formula by adding much needed feature (such as damage, weather, solid online racing, etc.), while simultaneously innovating with previously untapped concepts such as course maker, headtracking, 3D, and a brilliant physics and graphics engine. Name me another sim, especially for console that can generate unique circuits on the fly. Put all this together, and yes, it really is groundbreaking considering none of this has been done at the same time in a console game, while still debuting cutting edge new features (headtracking and real-life telemetry interface come to mind). Your simply too picky.
 
Why are you on here if you dont like the game? lol Go play forza, many others are happy with GT5.

In the abscence of logic, revert to bufoonery.

What exactly do you consider to be a "groundbreaking" game then? The only truly grounbreaking "game" these days is iRacing. What iRacing has done for Online Sim Racing is astounding. GT5 has succeeded in perfecting the GT formula by adding much needed feature (such as damage, weather, solid online racing, etc.), while simultaneously innovating with previously untapped concepts such as course maker, headtracking, 3D, and a brilliant physics and graphics engine. Name me another sim, especially for console that can generate unique circuits on the fly. Put all this together, and yes, it really is groundbreaking considering none of this has been done at the same time in a console game, while still debuting cutting edge new features (headtracking and real-life telemetry interface come to mind). Your simply too picky.

I would say groundbreaking is something that significantly and unquestionably raises the bar in some area of a game that increases enjoyment or core values of said game.

Let's go back to my 24 hour lemans for a second...

That game was on Dreamcast...

It featured
Up to 24 cars on track at once
Silky smooth gameplay
Day/Night transition
Breaks that light up from heat
Weather that changed throughout the race

At the time, those were groundbreaking features especially for a console racer because (as far as I know) they significantly raised the bar and significantly added to enjoyability and core function of the game.
 
No nascar, track editor, hundreds of cars in stock, accurate interior. You lose.

Sure it does, the game has mods for every car you can think of. It has a track editor, I wouldn't call GT5's lame excuse for an editor and editor at all more like a generator.

And all the cars have accurate interiors.
 
Rfactor doesn't do weather and GTR evo doesn't do night/day. Ah actually GTR 2, has the ring, night/day and random weather. It also supports over 45 cars on the track. So yes there is a game that can do that. I completely forgot about that good ole fella. Check and mate shall we?

Again being on pc it can do whatever res you please and at any frame rate depending on hardware.

Yes, but GT5 and PD do not have the liberty to put it on 'whatever res you please and at any frame rate' because of restricted hardware
 
Sure it does, the game has mods for every car you can think of. It has a track editor, I wouldn't call GT5's lame excuse for an editor and editor at all more like a generator.

And all the cars have accurate interiors.

Then play rfactor. You came on this site, with no intention on playing the game. Go troll somewhere else.
 
You seem to get butthurt really easily.

No, I am just finally fed up about your 100s of comments of whining about a game that you have no intention of buying. You are wasting your time here, since many people unlike you will enjoy this game. You dont like the game, we got that 100s of comments ago.
 
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Sure it does, the game has mods for every car you can think of. It has a track editor, I wouldn't call GT5's lame excuse for an editor and editor at all more like a generator.

And all the cars have accurate interiors.

So why are you on this forum? To only post in the reviews section? I dont understand.
 
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