GT5 Review scores (Update :Average metacritic score)

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It's certainly preferable in terms of time and safety, but races happen in different weather conditions and they provide an added challenge so it's good that the option is there to represent those circumstances... I think it could rain pretty much anywhere on a race day no?

Added challenge or annoyance? I'm looking forward to driving in the the rain as much as anyone, but it's a 'sometimes' thing.
 
GT 4 was clearly the best game in the series, yet it scored the lowest average. Amount of tracks will hurt GT5 if it is compared to GT4. In number of cockpitviews GT5 loses to forza 3. It basically comes to how much reviewers will value the new physics model and graphics.
 
GT 4 was clearly the best game in the series, yet it scored the lowest average. Amount of tracks will hurt GT5 if it is compared to GT4. In number of cockpitviews GT5 loses to forza 3. It basically comes to how much reviewers will value the new physics model and graphics.

Most reviewers probably won't be looking at every car on the 1000 car list, or comparing number of cockpit views to Forza. They'll see a game that exceeds visually and has a pretty robust and detailed set of features. They might not appreciate the standard/premium car deal and the fact that not all tracks feature time/weather, but most reviewers, especially big name reviewers like IGN, will not see this as game breaking by any means. If the online mode is solid I expect 9+/10s pretty much across the board.

Also development time and delays won't come into play on mainstream review scores. They'll be reviewing the game in their hands, and that's it. I don't think I've ever seen a game lose points because it was delayed.
 
I remember the good old days where we bought games based on what WE wanted, and weren't swayed by some random stranger on the internet who has no real qualification to be doing what they're doing.

GT1 was the best investment I ever made back on PS1.

When people say stuff like this, it reminds me of this clip:

http://www.thedailyshow.com/watch/tue-january-5-2010/even-better-than-the-real-thing

Watch it, seriously and you will realize what you say is nastalgia and selective memory.

Do you really remember BEFORE you listened to what some guy said? Before GAME PRO and IGN (I am talking the magazine, not the website) and Nintendo Power?

If you do, then you remember the bucketloads of crap and shovelware that were out there that you could only hedge your bets on if a friend owned it and you got to play it at their house first... you remember blatant arcade port and movie title rippofs that were nothing like the arcade/movie and the fact you had no way of knowing since the box sure wasn't gonna admit it.

Maybe it was just me but I sure remember doing a buttload of chores and saving my birthday money, then looking through the glass at the game store and trying to decide which one looked best gauged by the airbrushed box art and MAYBE a screenshot or two on the back with a completely nondescript summary of the action printed on the case... and I sure remember lying to myself and sadly trying to make the best out of a piece of crap game that I ended up buying becuase I couldnt' afford another one for months...

We are literally like a bunch of old men talking about the good old days before we bothered listening to anyone else, remembering the glory games we bought that turned out to be awesome and how no one had to tell us about those... but we manage to forget in the process the shoeboxes full of "Adverntures of Barnyard Joe" and "Super Woman in the Shoe 2" that would have been awful nice to know SUCKED HARD before we got them...

So screw reviewers! If they don't agree with my emotionally charged feelings about a game their worthless! And there is no way that having dozens of people who play games for a living give me their free opinions to see if I see an actual trend in reports could help me make a good decision... I like flying blind better...

Yeah! :)
 
When people say stuff like this, it reminds me of this clip:

http://www.thedailyshow.com/watch/tue-january-5-2010/even-better-than-the-real-thing

Watch it, seriously and you will realize what you say is nastalgia and selective memory.

Do you really remember BEFORE you listened to what some guy said? Before GAME PRO and IGN (I am talking the magazine, not the website) and Nintendo Power?

If you do, then you remember the bucketloads of crap and shovelware that were out there that you could only hedge your bets on if a friend owned it and you got to play it at their house first... you remember blatant arcade port and movie title rippofs that were nothing like the arcade/movie and the fact you had no way of knowing since the box sure wasn't gonna admit it.

Maybe it was just me but I sure remember doing a buttload of chores and saving my birthday money, then looking through the glass at the game store and trying to decide which one looked best gauged by the airbrushed box art and MAYBE a screenshot or two on the back with a completely nondescript summary of the action printed on the case... and I sure remember lying to myself and sadly trying to make the best out of a piece of crap game that I ended up buying becuase I couldnt' afford another one for months...

We are literally like a bunch of old men talking about the good old days before we bothered listening to anyone else, remembering the glory games we bought that turned out to be awesome and how no one had to tell us about those... but we manage to forget in the process the shoeboxes full of "Adverntures of Barnyard Joe" and "Super Woman in the Shoe 2" that would have been awful nice to know SUCKED HARD before we got them...

So screw reviewers! If they don't agree with my emotionally charged feelings about a game their worthless! And there is no way that having dozens of people who play games for a living give me their free opinions to see if I see an actual trend in reports could help me make a good decision... I like flying blind better...

Yeah! :)

I do sometimes feel as though reviews have deterred me away from buying games I might actually have enjoyed. Looking back at what I played on the PS1/N64, some of those games had terrible reviews yet I was obsessed with them. In fact from time to time I make it a point to try and hunt down some hidden gems, looking for the small cult-like communities and going by friends recommendations rather than a reviews. Two of my favourite games of all time have been acquired through this method: Bangai-O Spirits and Earth defense Force 2017.
 
I do sometimes feel as though reviews have deterred me away from buying games I might actually have enjoyed. Looking back at what I played on the PS1/N64, some of those games had terrible reviews yet I was obsessed with them. In fact from time to time I make it a point to try and hunt down some hidden gems, looking for the small cult-like communities and going by friends recommendations rather than a reviews. Two of my favourite games of all time have been acquired through this method: Bangai-O Spirits and Earth defense Force 2017.

Bangai O got bad reviews? I am surprised... Treasure is renowned for making awesome 2D shooters and I generally see Bangai O well recieved...

That said you do have to put some logic into how the reviews apply to you... knowing the reviewer is important and knowing the market they review for is important.

For instance I would give ISR more weight than Gamespot when it comes to GT5 and a niche game I would be very selective what reviews I was looking at because you want to make sure either the reviewer thinks like you or that you put a filter on the review to make it appropriate for you.

That said, that's why having a lot of reviews is good... you can see if there is a trend, and if a lot of reviews agree a game is bad and share a reason, you can be pretty sure that's accurate and then if that reason is something that would be important to you, you can work off that.

Of course if you know that what you care about is not what the reviews are looking at, you should not give them too much credit... but more often than not I find reviews can keep you from wasting money on the "Barbie Horse Adventures" of the world...
 
GT 4 was clearly the best game in the series, yet it scored the lowest average. Amount of tracks will hurt GT5 if it is compared to GT4. In number of cockpitviews GT5 loses to forza 3. It basically comes to how much reviewers will value the new physics model and graphics.
You do know why GT4 scored lower than GT3 don't you? Things move on, and so does the competition. People should realise that scores for games are typically relative to other games that are out at that time, not just the previous game(s) in the series.
 
You do know why GT4 scored lower than GT3 don't you? Things move on, and so does the competition. People should realise that scores for games are typically relative to other games that are out at that time, not just the previous game(s) in the series.


also they removed online at the last moment + delayed the game, I understand why reviewers slaughtered GT4 in their reviews, and they were right...it was insane what polyphony did with GT4, I was shocked at the time...
 
GT1 i Played for 6 months
GT2 Ditto
GT3 6 months / and off and on for a year afterwards
GT4 Played that till me thumbs almost fell off
GT5P Still Playing that and Just yesterday Discovered the SPEC III Add On :dunce:
GT5 Even More Content than the Others , Well i've got a Wheel Now so me Thumbs are not gonna get buggered up so i'll play till the Next GT Arrives

Reviews By Magazines / Websites i'll take a look at them but to be Honest the Only Opinion that counts is Mine and its my Money that Pays for the Game .

From what i've seen so far and read about GT5 , I can't wait to get me hands on it 👍

Forza got all of them and Comparing Forza too GT ha ha yer joking right ? not even in the same leauge Graphically or from a Driving Point of of View its at Best a Arcade Game that pretends to be a Simulator , but now the Real Driving Simulator is Back :drool:

....................................................................................................................................................

Quoted from Front Page News on this Site

As observed by PlayStation LifeStyle, Gran Turismo 5 suddenly became very popular after the game’s official release date announcement last Friday. Within 24 hours, the standard version of the game topped Amazon.com’s video game “Movers & Shakers” list with a 1,300% increase in sales rank. The more expensive GT5 Collector’s Edition came second on the list, with an 823% increase, followed by the 160GB PlayStation 3 console with a 236% increase. Impressive numbers, to say the least!
 
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Bangai O got bad reviews? I am surprised... Treasure is renowned for making awesome 2D shooters and I generally see Bangai O well recieved...

I'm not sure it got bad reviews, it just didn't get many reviews at all... I can't even remember how I found out about it, through some tiny insignificant group of hardcore Treasure fans. The popularity should raise next Spring though as it's being brought to Xbox Arcade.

But uh... back to GT5 before someone moans at me again.
 
GT 4 was clearly the best game in the series, yet it scored the lowest average. Amount of tracks will hurt GT5 if it is compared to GT4. In number of cockpitviews GT5 loses to forza 3. It basically comes to how much reviewers will value the new physics model and graphics.

I'm not sure I agree with the cockpit view comparison to Forza 3. I have a feeling that reviewers will say "while it has about 50% less interior view cars as Forza 3, they completely blow away anything in that game." They will call it a fair compromise. At least that is what i'm going to say in my own review when I get a copy.
 
GT 4 was clearly the best game in the series, yet it scored the lowest average. Amount of tracks will hurt GT5 if it is compared to GT4. In number of cockpitviews GT5 loses to forza 3. It basically comes to how much reviewers will value the new physics model and graphics.

Yeah.. in numbers of cockpitviews GT5 loses to FM3, but you should consider that the cockpitview in FM3 is useless as the aliasing is worse using this view and in the majority of the cars it looks horrible.
 
That sounds like it is going to be a fairly open minded and objective review :D

I'll try to be open minded and fair! Reviewing a game "properly" is a lot harder then it looks and is very time consuming. It's a lot of work and you are always second guessing your opinions if you want to create a review that people will enjoy reading and take away something useful from.
 
When is expected that we will getting first reviews of GT5 ? Probably during next week ? Anyone knows the first site that will do it and the date ?
 
When people say stuff like this, it reminds me of this clip:

http://www.thedailyshow.com/watch/tue-january-5-2010/even-better-than-the-real-thing

Watch it, seriously and you will realize what you say is nastalgia and selective memory.

Do you really remember BEFORE you listened to what some guy said? Before GAME PRO and IGN (I am talking the magazine, not the website) and Nintendo Power?

If you do, then you remember the bucketloads of crap and shovelware that were out there that you could only hedge your bets on if a friend owned it and you got to play it at their house first... you remember blatant arcade port and movie title rippofs that were nothing like the arcade/movie and the fact you had no way of knowing since the box sure wasn't gonna admit it.

Maybe it was just me but I sure remember doing a buttload of chores and saving my birthday money, then looking through the glass at the game store and trying to decide which one looked best gauged by the airbrushed box art and MAYBE a screenshot or two on the back with a completely nondescript summary of the action printed on the case... and I sure remember lying to myself and sadly trying to make the best out of a piece of crap game that I ended up buying becuase I couldnt' afford another one for months...

We are literally like a bunch of old men talking about the good old days before we bothered listening to anyone else, remembering the glory games we bought that turned out to be awesome and how no one had to tell us about those... but we manage to forget in the process the shoeboxes full of "Adverntures of Barnyard Joe" and "Super Woman in the Shoe 2" that would have been awful nice to know SUCKED HARD before we got them...

So screw reviewers! If they don't agree with my emotionally charged feelings about a game their worthless! And there is no way that having dozens of people who play games for a living give me their free opinions to see if I see an actual trend in reports could help me make a good decision... I like flying blind better...

Yeah! :)

Good post, I agree with this, its true, its called nostalgia,
like when you talk to aged people telling us how great life was and how nice people were in their time...same thing...nostalgia...


I think it is in the nature of humanity to be ungrateful of a lot of things in our life, we always compare our situation to our neighbours and peers, and we always want more...
 
When is expected that we will getting first reviews of GT5 ? Probably during next week ? Anyone knows the first site that will do it and the date ?
I think it depends how confident Polyphony are about the game. If they're expecting bad reviews they won't let anyone release them until the game comes out, if they're expecting good ones they'll let them release them maybe a week earlier or something.
 
I think it depends how confident Polyphony are about the game. If they're expecting bad reviews they won't let anyone release them until the game comes out, if they're expecting good ones they'll let them release them maybe a week earlier or something.

It is the publisher Sony (those who paid for the game) who will decide this, not the developer polyphony, developers create the game, publishers finance and are responsible for the marketing...
 
It is the publisher Sony (those who paid for the game) who will decide this, not the developer polyphony, developers create the game, publishers finance and are responsible for the marketing...

Ah yeah I guess so. Although I'm sure if a dev team is respected enough they'll have some say of their own, but Sony would get the final word. I seem to remember Rockstar having a lot of control over GTA IV and RDR simply because they're so influential as a development team and Take Two kinda... suck.
 
It is the publisher Sony (those who paid for the game) who will decide this, not the developer polyphony, developers create the game, publishers finance and are responsible for the marketing...

Some game publishers do have PR companies do review handouts for them, but in the case of Sony, they have their own PR team. Codemasters for example though, they hire a PR company to send review copies out and release information on their games.
 
No matter what people might say - 6 years is a lot of time for what's essentially so little content. Right now it does kind of look like PD wasted a lot of time on GTHD, then set a new standard for themselves with GT5P only to be completely distracted by GTPSP - Essentially giving them just over a year to actually finish GT5 with GT5P as a starting point.

I am thinking that a lot of the game will feel very rushed. Barely improve netcode for online, still the same problems in the GT mode (having to grind the same race over and over to earn money, no real sense of progression after money becomes easier to find than air), lackluster track creator (scenery being very repetitive to the point where you can't actually tell one track from another, no matter the layout, severe limitations), badly coded engine (if they really didn't seperate the lighting/weather from the actual tracks, way too focused on the 1080p/60fps thing which means optimizations that completely obfuscate the engine), standard/premium divide (which will hurt a LOT if you can't race them together) ...

Unless there's (a lot) more tracks to at least fill the content a bit better, and premium cars can race with standard, the game will not be received very well. Otherwise the game will feel unfinished and a little rushed.
 
No matter what people might say - 6 years is a lot of time for what's essentially so little content. Right now it does kind of look like PD wasted a lot of time on GTHD, then set a new standard for themselves with GT5P only to be completely distracted by GTPSP - Essentially giving them just over a year to actually finish GT5 with GT5P as a starting point.

I am thinking that a lot of the game will feel very rushed. Barely improve netcode for online, still the same problems in the GT mode (having to grind the same race over and over to earn money, no real sense of progression after money becomes easier to find than air), lackluster track creator (scenery being very repetitive to the point where you can't actually tell one track from another, no matter the layout, severe limitations), badly coded engine (if they really didn't seperate the lighting/weather from the actual tracks, way too focused on the 1080p/60fps thing which means optimizations that completely obfuscate the engine), standard/premium divide (which will hurt a LOT if you can't race them together) ...

Unless there's (a lot) more tracks to at least fill the content a bit better, and premium cars can race with standard, the game will not be received very well. Otherwise the game will feel unfinished and a little rushed.

Perhaps the lack of content people are moaning about (cars, premiums, damage, tracks) means that they've actually gotten everything you just mentioned absolutely perfect :D
 
I'd say 75-85 average.....the car list is a joke, sorry....Its time to move on. Yes JDM used to be great, and yes its always been fun to modify JDM cars...in the early 2000's. This is 2010!! TWO THOUSAND AND TEN! JDM cars are....well, lame to say the least. We've spent the last decade modifying cars from the golden age of JDM, why the **** would you spend six years developing a game around that SAME concept. Been there, done that.

-No E30 M3 (FAIL)
-No premium Aston Martin's, or even the DBS (FAIL)
-No Porsche, No Premium RUF! (SUPER FAIL)
-No Koenigsegg (UBER FAIL)
-No premium road-going Pagani (EXTREME FAIL)
-No road going Diablo, Countach isn't premium?! (SMH)
-No F430 Scudera (WTF)
-The Veyron is standard, and the SS isn't even in the game!

On a more affordable note...

-No RS5, CTS-V, GT500, Bentley CGT....I can go on for a while...

Not only that, but 90% of the JDM cars are standard!! Seriously?!

And the cars that are Premium are a joke except for a handful...Its a shame really, all the hype I had for this game is pretty much gone. The new NFS will give me my racing fix, even if it is an absurd arcade game...

This sums up my feelings about what ive seen of the game so far too :(
Im propably going to buy it though, but im disappointed. Kaz says its the perfect game, i dont think it is yet.
 
I think looking at reveiws on GT5 is the worse thing anybody can do. ALot of these websites get paid. Or are what i like to call Jaded gamers they have a certain amount of time and deadlines they have to meet wich in my opinion skews there veiws. It might be better to find a car nut freind that buys it first and get a honest reveiw of the game that way. I never trust reveiws I watch them or reed them just for info on the game and game footage.
 
How is it compromised? They simply don't have the time to model 1000 plus cars from the scratch. They could have went with the 200 premium cars only and it would still be an impressive amount of cars. As I see it, the standard cars are only plus.

Guys, keep in mind the Standard cars still have proper physics modelling! :dopey:
Except proper damage...
They're not just carried over from GT4 anyway, they have higher poly count etc etc.
 
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