GT5 Review scores (Update :Average metacritic score)

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Reviewers don't have the game yet as fair as im aware.

Why do you say that (just curious)?

Looking strictly at patterns, the IGN review should be very soon. NFS releases 11/16 and was reviewed on 11/8. By that pattern, GT5 would be reviewed by tomorrow, 11/16. Although, who knows if it was received with the same release date gap (I don't see why not with these leaked videos of completed games).

I think a major thing that changes dates is how long it would take to play and utilize all of GTs features, compared to how long it would take to utilize all of the features of NFS. BIG DIFFERENCE
 
Why do you say that (just curious)?

Looking strictly at patterns, the IGN review should be very soon. NFS releases 11/16 and was reviewed on 11/8. By that pattern, GT5 would be reviewed by tomorrow, 11/16. Although, who knows if it was received with the same release date gap (I don't see why not with these leaked videos of completed games).

I think a major thing that changes dates is how long it would take to play and utilize all of GTs features, compared to how long it would take to utilize all of the features of NFS. BIG DIFFERENCE

It's entirely possible review copies go out late... especially if PD want to ensure that reviewers don't get to dig too deep into the game before giving their decisions.
 
I think reviews will be high across the board...

1 it's GT - this is a known name that carries a lot of hype and belief behind it

2 There are some super sexy cars and tracks - unless the reviewer is a die hard nut like GTP fans they will probably spend most of their time playing premiums and not experience much standard issues so the downsides from standards will probably be under played.

3 Weather and night on a few tracks only might be missed as simply being "that track" rather than a feature that was expected to be used across the board and turned out to only be on a handful of tracks.

4 Bullet points - GT has big numbers, high polys and a lot of things that sound good... sounds good sells.

Unless the reviewer they choose is actually a long time GT fan who has focused a lot on GT over the years (and with the life of a game reviewer where tehy have to play a lot of games pretty much constantly who would fit that bill?) I think the review will cover a lot of the gloss and ignore a lot of the underlying dissapointment netting high scores.

I disagree...reviewers tend to make note of what the community says...and since some nitpicking people on this forum has made such a big deal about the fact that you cannot change wheels on standards most reviewers will mention that and deduct from their scores because of it. There are already sites reporting the fact you cannot change wheels on standards...and who do they quote as their source, this forum. So blame the nitpicking guys on this forum for low review scores.

The majority of big sites are known to favour xbox exclusives

and more legit: I think the overall score must suffer because weather and time events are only on a few tracks. And also the fact that there is too few premium cars....I can bet my life that most reviewers will moan about these 2 aspects.

I really don't get the fuss about the tracklist...sure spa etc would be nice...but WE HAVE A TRACK CREATOR!!! So you can have a brand new track everyday

I expect a 85-90 metacritic score
 
There are already sites reporting the fact you cannot change wheels on standards...and who do they quote as their source, this forum. So blame the nitpicking guys on this forum for low review scores.

That's lame. Why don't they report their own opinion instead of just what they read on the internet. You know, actually review the game for themselves. 💡
 
Like many on here, I spent a fair bit of time in the run up to the relaease date announcement with "GT5 / Gran Tusrimo 5" as the search term in Google.

The standard of lazy journalism on most of the gaming sites was quite an eye opener...

One of the few websites that I'd trust for an in-depth sim review would be SimHQ - mainly aimed at combat sims on the PC, but they do have a motorsports section...
 
Reviewers don't have the game yet as fair as im aware.

Youre right... I didnt get my copy yet... Only a placeholder Email saying they'll mail them out as soon as they have them in...
 
The critics keep on complaining about the stiff camera. :rolleyes:

Wow - I thought it was just me !

The solid chase cam makes it look like ridge racer...

I will never be able to play the game with chase cam now, only ever used it to look at my car but would still be nice to enjoy using that view.

Anyone else feel like this?
 
Well, review scores..

In the past, games were reviewed mainly by:
- Graphics,
- Musics,
- Sound Effects,
- Longevity,
- Learning Curve,
- Overall Gameplay.

During years, sadly people started reviewing games by:

- Release date respect
- How many promised features missed the final release
- If it overpassed every existing competitor (even if this competitors are exclusives of other entertainment systems!!)
- If it worth the (standard) price (59€/69€ here, for EVERY complete game)

GT5 would probably get 95% with first method, and 5% with the second one.
I'm with the first method, and you? :sly:

Peace
 
What bothers me the most about all of this is just how absurdly people try to lean one way or the other. I challenge you to go back and read four or five reviews of fairly big named games like Metal Gear or Shift or even some of the Fallout series. MOST of the time within that review they'll break the game down into what they liked and what they didn't. Now honestly, ask yourself how much changing your rim style on the car is going to impact your overall game play. I'm a lurker -- that's what I do. But all I see on here is people complaining about some shortcoming or something PD missed, and I honestly don't see why. Yes, they could have put more premium cars in. Yes, they could have spoon fed more tracks instead of leaving you with a track creator. But does that really matter?

All in all, from what I've read and heard about GT5, I honestly don't think any reviewer could justify giving the game an 8 because of such minor faults. There are over one thousand cars that are very well polished. I don't think my enjoyment of the game is going to be that greatly impacted because they're lacking a specific year model of a car I'm looking for. In all honestly, I don't see how there is that much to complain about from what we have been delivered. They are offering a HUGE amount of content that will more than likely keep you entertained for days if not weeks of played time. Can you really say the same for 99% of games released for PS3?

When I put in that disk and start my career, I know I'm going to be happy. With hundreds of cars to choose from, I'm going to pick one and start the career. I'm going to tweak cars and enjoy just what PD gave to me. And for how much? 60 bucks. Please find me another game that costs that little and contains as much content as GT5. I'm not saying that there are things that could have been further revised, but frankly, I'm sick of waiting. I'll accept those few shortcomings to have my copy next week rather than next year. I hope that reviewers not nitpick the little, insignificant things about the game to take it down by an enormous amount, and rather, consider what exactly they've gotten from that game. I can assure you that I will be playing this game for a very, very long time. As a result, I feel that (provided all of the info is correct and there aren't some huge let downs like Burnout physics) the game deserves no less than a 9 of 10.

For you nay sayers, flame on. You can be pissy about what PD has offered you, but I, for one, am going to enjoy my game that has finally arrived.
 
Well expect low scores from xbox fanboy EDGE, IGN and Gametrailers. This three are the biggest gaming review site. Edge will give it a 7/10, IGN possibly 9.0 highest and Gametrailer just a 9.3. This game will rarely get a perfect score from independent site due to the fact they will nitpick on only 200+ standard cars , imperfect damage features, slow down on some part.
 
You'll be driving a car around a track ;) There we go, gameplay considered :P

To me, the gameplay will be all about the physics and force feedback implementation, not something that can really be discussed well until we get our hands on the game. After that AI, again hard to judge until you're playing it. We can see from vids the AI is capable of overtaking and stuff, but its not until you play it can you figure out how well it operates in packs, how quickly it can corner while simultaneously avoiding another car, etc.

Gameplay is not just "driving a car around a track"

It's also about, how much fun you have between the races! You will earn, buy and sell cars, you will tune them, you will test them, you will create tracks, you will make photos, and so on.. You will have the gran turismo feeling..

That all is gameplay!

My english is not that good, sorry.
 
I really don't get the point with this thread. I mean, I understand many people are frustrated 'cause they bought the ps3 in 2006 and they had to wait 5 years to get their favourite game running on it, and still the cars do not fly, no airplanes or motorbike are included, not even boats, trains or roller skates. Expectation can play bad tricks on people's minds. And since the reviewers are people too, I don't expect them to push GT5 to the highest score ever seen, but that I don't care actually.
With just something more than a week to go I believe that hype is getting so high that it's clouding your minds, keeping you away from being objective.

Fact: We are speaking about PS3. It seems sometimes that's easy to forget. PS3 is a dependable, well built machine which is FIVE years old. Most of us do not have such an old PC, and even if we did, we wouldn't be able to run the newest games on it. I must be sincere and say that when I see a premium car running on the 'ring, kicking 1080p @60fps, the first thing that passes through my mind is not "how comes there are only 220 premiums", but "how the hell did those guy manage the ps3 to produce such a beutiful output". There are big time games running on 2000 dollars PC that are UNABLE to produce such a result.

Fact: Sure, I would have liked if there were 12.400 premium cars and 450 tracks, all with full weather and night options available. And, since I am italian, I would also have liked if there were 130 fiat, 240 alfa romeo, 95 lancia, all the ferraris and lambos, 86 maserati, 24 De Tomaso, 54 Abarth, 43 Autobianchi, Imola, Mugello, Adria, Vairano, Enna, Misano. I also like german cars and tracks, but there's not enough room in this post to have them listed. Not happy? That's what we could do: we could steal a SGI workstation from the NASA, then kidnap Kazunori and make him work like a slave for 3 years. When he's done with his work on the NASA workstation, I bet my ass that someone will still be complaining because cars do not pop out off the screen and become real.

Fact: Gran Turismo creates a lot of expectations because it is a MILESTONE for what concerns racing videogames, and videogames in general. Today, november 16th 2010, they could come out with GT4 as it is, just upscaled for the ps3, and it still would be the best racing game available on a console. I can hear someone crying out someting like "Forza"??? Say what??? Forza is a cheap copy of gran turismo, it has been conceived because of gran turismo, but still couldn't be able to steal the inner spirit of THE game. There's something odd about forza that makes it eventually boring after two or three weeks spent playing at it. I've been playing to GT4 for 18 months and still completed just slightly more than 50%. I would still be playing at it if my ps2 was still working.

That they're going to rate it down 'cause of standard cars? WTF! Think again. Standard cars are Forza2 cars (that is, forza 3 less cockpit) with GT5 physics. They could have given forza style cockpit to all the cars, they didn't, because they want you to have someting different. PD main goal, since GT1 which I was playing when I was 14, is to astonish us. In my opinion, as I see premium cars running on a simple PS3, they made it once again.

Bad rates for the tracks? It has slightly more tracks than gt3 (which scored 96), plus the ring, le mans, weather effects, night and day transition, AND the editor. That being said, I still believe there will be more tracks than those published on that bogus list.

You guys stop whining. If you have a minute, then spend it reviewing the PS3 numbers. Then watch some GT5 videos. The result, if you share some common sense, will be that PD, once again, reached the hardware absolute ceiling. And that my friends, that takes a long time to be done.
 
I was almost forgeting: Damages.

Simulators are not supposed to reproduce damages. Consider a level-d full motion boeing 737 full flight simulator, which costs something like 10 million dollars. It perfectly reproduces physics, aircraft systems, motion and failures. But if you have the plane crashed, all you will get is a red screen, a quick reset and a bad score on your line proficiency check.
If you call it a simulator, then it is not supposed to reproduce cosmetic damages. If you call it a game, well, you might be rather interested in buying burnout revolution (or whatever is called the last version) instead.
GT5 has damages because people wanted them very bad. GT5 damages suck. I don't care, since it is not supposed to have them at all.
 
I was almost forgeting: Damages.

Simulators are not supposed to reproduce damages. Consider a level-d full motion boeing 737 full flight simulator, which costs something like 10 million dollars. It perfectly reproduces physics, aircraft systems, motion and failures. But if you have the plane crashed, all you will get is a red screen, a quick reset and a bad score on your line proficiency check.
If you call it a simulator, then it is not supposed to reproduce cosmetic damages. If you call it a game, well, you might be rather interested in buying burnout revolution (or whatever is called the last version) instead.
GT5 has damages because people wanted them very bad. GT5 damages suck. I don't care, since it is not supposed to have them at all.

You have agood point mate but i think you maybe comparing apples and pears here.
an airplane and cars are different. and u can crash a car and get out alive, a plane u cant.
think there are huge differences here. plus forza did it!
 
I really don't get the point with this thread. I mean, I understand many people are frustrated 'cause they bought the ps3 in 2006 and they had to wait 5 years to get their favourite game running on it, and still the cars do not fly, no airplanes or motorbike are included, not even boats, trains or roller skates. Expectation can play bad tricks on people's minds. And since the reviewers are people too, I don't expect them to push GT5 to the highest score ever seen, but that I don't care actually.
With just something more than a week to go I believe that hype is getting so high that it's clouding your minds, keeping you away from being objective.

Fact: We are speaking about PS3. It seems sometimes that's easy to forget. PS3 is a dependable, well built machine which is FIVE years old. Most of us do not have such an old PC, and even if we did, we wouldn't be able to run the newest games on it. I must be sincere and say that when I see a premium car running on the 'ring, kicking 1080p @60fps, the first thing that passes through my mind is not "how comes there are only 220 premiums", but "how the hell did those guy manage the ps3 to produce such a beutiful output". There are big time games running on 2000 dollars PC that are UNABLE to produce such a result.

Fact: Sure, I would have liked if there were 12.400 premium cars and 450 tracks, all with full weather and night options available. And, since I am italian, I would also have liked if there were 130 fiat, 240 alfa romeo, 95 lancia, all the ferraris and lambos, 86 maserati, 24 De Tomaso, 54 Abarth, 43 Autobianchi, Imola, Mugello, Adria, Vairano, Enna, Misano. I also like german cars and tracks, but there's not enough room in this post to have them listed. Not happy? That's what we could do: we could steal a SGI workstation from the NASA, then kidnap Kazunori and make him work like a slave for 3 years. When he's done with his work on the NASA workstation, I bet my ass that someone will still be complaining because cars do not pop out off the screen and become real.

Fact: Gran Turismo creates a lot of expectations because it is a MILESTONE for what concerns racing videogames, and videogames in general. Today, november 16th 2010, they could come out with GT4 as it is, just upscaled for the ps3, and it still would be the best racing game available on a console. I can hear someone crying out someting like "Forza"??? Say what??? Forza is a cheap copy of gran turismo, it has been conceived because of gran turismo, but still couldn't be able to steal the inner spirit of THE game. There's something odd about forza that makes it eventually boring after two or three weeks spent playing at it. I've been playing to GT4 for 18 months and still completed just slightly more than 50%. I would still be playing at it if my ps2 was still working.

That they're going to rate it down 'cause of standard cars? WTF! Think again. Standard cars are Forza2 cars (that is, forza 3 less cockpit) with GT5 physics. They could have given forza style cockpit to all the cars, they didn't, because they want you to have someting different. PD main goal, since GT1 which I was playing when I was 14, is to astonish us. In my opinion, as I see premium cars running on a simple PS3, they made it once again.

Bad rates for the tracks? It has slightly more tracks than gt3 (which scored 96), plus the ring, le mans, weather effects, night and day transition, AND the editor. That being said, I still believe there will be more tracks than those published on that bogus list.

You guys stop whining. If you have a minute, then spend it reviewing the PS3 numbers. Then watch some GT5 videos. The result, if you share some common sense, will be that PD, once again, reached the hardware absolute ceiling. And that my friends, that takes a long time to be done.

Spoken like a true gentleman 👍
 
You have agood point mate but i think you maybe comparing apples and pears here.
an airplane and cars are different. and u can crash a car and get out alive, a plane u cant.
think there are huge differences here. plus forza did it!

You bet your ass you CAN crash a plane and get out alive. A friend of mine stalled above the runway while attempting a go around with his Cessna 172. He plunged down crashing the propeller into the runway. We still use to hang out from some beers, and he is still flying. With another aircraft, obviously, 'cause that one never flew again.
And if you think you can get out alive from a car crash at above, let's say, 80km/h-50mph, you're completely nuts. Does Forza simulate pilot's injury/death? If it doesn't, well, it's just as unrealistic as a car bouncing on a wall at 300km/h with no damages. I bet turn10 is developing a new device for the 360 (hope it's finally a wheel which deserves this name) that punches your face as you crash your car, with a strenght proportional to the car speed. Oh man, that would be the hell of realistic. And pretty darn sweet :D
 
You bet your ass you CAN crash a plane and get out alive. A friend of mine stalled above the runway while attempting a go around with his Cessna 172. He plunged down crashing the propeller into the runway. We still use to hang out from some beers, and he is still flying. With another aircraft, obviously, 'cause that one never flew again.
And if you think you can get out alive from a car crash at above, let's say, 80km/h-50mph, you're completely nuts. Does Forza simulate pilot's injury/death? If it doesn't, well, it's just as unrealistic as a car bouncing on a wall at 300km/h with no damages. I bet turn10 is developing a new device for the 360 (hope it's finally a wheel which deserves this name) that punches your face as you crash your car, with a strenght proportional to the car speed. Oh man, that would be the hell of realistic. And pretty darn sweet :D


Ha ha ok ok, u know what i mean. you rarely survive from a plane crash. And i meant forza managed to damage all cars, not great but better than what we've seen so far here! ha ha

P.S. U obviosly like planes!
 
I really don't get the point with this thread. I mean, I understand many people are frustrated 'cause they bought the ps3 in 2006 and they had to wait 5 years to get their favourite game running on it, and still the cars do not fly, no airplanes or motorbike are included, not even boats, trains or roller skates. Expectation can play bad tricks on people's minds. And since the reviewers are people too, I don't expect them to push GT5 to the highest score ever seen, but that I don't care actually.
With just something more than a week to go I believe that hype is getting so high that it's clouding your minds, keeping you away from being objective.

Fact: We are speaking about PS3. It seems sometimes that's easy to forget. PS3 is a dependable, well built machine which is FIVE years old. Most of us do not have such an old PC, and even if we did, we wouldn't be able to run the newest games on it. I must be sincere and say that when I see a premium car running on the 'ring, kicking 1080p @60fps, the first thing that passes through my mind is not "how comes there are only 220 premiums", but "how the hell did those guy manage the ps3 to produce such a beutiful output". There are big time games running on 2000 dollars PC that are UNABLE to produce such a result.

Fact: Sure, I would have liked if there were 12.400 premium cars and 450 tracks, all with full weather and night options available. And, since I am italian, I would also have liked if there were 130 fiat, 240 alfa romeo, 95 lancia, all the ferraris and lambos, 86 maserati, 24 De Tomaso, 54 Abarth, 43 Autobianchi, Imola, Mugello, Adria, Vairano, Enna, Misano. I also like german cars and tracks, but there's not enough room in this post to have them listed. Not happy? That's what we could do: we could steal a SGI workstation from the NASA, then kidnap Kazunori and make him work like a slave for 3 years. When he's done with his work on the NASA workstation, I bet my ass that someone will still be complaining because cars do not pop out off the screen and become real.

Fact: Gran Turismo creates a lot of expectations because it is a MILESTONE for what concerns racing videogames, and videogames in general. Today, november 16th 2010, they could come out with GT4 as it is, just upscaled for the ps3, and it still would be the best racing game available on a console. I can hear someone crying out someting like "Forza"??? Say what??? Forza is a cheap copy of gran turismo, it has been conceived because of gran turismo, but still couldn't be able to steal the inner spirit of THE game. There's something odd about forza that makes it eventually boring after two or three weeks spent playing at it. I've been playing to GT4 for 18 months and still completed just slightly more than 50%. I would still be playing at it if my ps2 was still working.

That they're going to rate it down 'cause of standard cars? WTF! Think again. Standard cars are Forza2 cars (that is, forza 3 less cockpit) with GT5 physics. They could have given forza style cockpit to all the cars, they didn't, because they want you to have someting different. PD main goal, since GT1 which I was playing when I was 14, is to astonish us. In my opinion, as I see premium cars running on a simple PS3, they made it once again.

Bad rates for the tracks? It has slightly more tracks than gt3 (which scored 96), plus the ring, le mans, weather effects, night and day transition, AND the editor. That being said, I still believe there will be more tracks than those published on that bogus list.

You guys stop whining. If you have a minute, then spend it reviewing the PS3 numbers. Then watch some GT5 videos. The result, if you share some common sense, will be that PD, once again, reached the hardware absolute ceiling. And that my friends, that takes a long time to be done.

Give this man a trophy! 👍
 
To follow up on Fogerty_Jr's post, i submit the following, which i posted on Tekken90's thread yesterday in response to all the bitching/crying/complaining.

"I mean GAWD DAMN, 60fps, 200mph down the RING's back straight at night... tell me that doesn't get you excited.

Add some online friends who drive better than the AI, and you've got the most epic racing experience to date.

Add more than 200 premium cars that you can tune/customize to your hearts content, and you've got the most epic racing experience to date.

Add PS3 1080p (Almost) graphics, and you've got the most epic racing experience to date.

Add the most meticulously modeled vehicles, best lighting system, severely improved physics, weather, 800 additional standard vehicles, photo-mode, the redbull X1, coarse creator, damage... Kaz's and his teams passion... and you've got the most epic racing experience to date.

Do any of you have jobs? Do you know what it takes to accomplish something this monumental? Sure, there could be more... and there will be in GT6. FOR NOW, GT5 STANDS ALONE AMONG RACING SIMS.

Enjoy it for what it is. Why raise you blood pressure over something that you have no control over. None of you work at PD, none of you are making the decisions, Sony isn't your personal play toy. You are there's. You pay their bills... and despite all the bitching you are going to buy their game. THE END. "
 
We should expect reviews to pop up tomorrow right? Before: Release date 3-5.11 , Embargo: 27.10. So that is one week
 
Reviewers don't have the game yet as fair as im aware.

That would be great. I hear they will get it when we get it. Which is fair. If reviewers are not reviewing the full version, they will severely hurt GT5 sales. PD nor Sony wants this. Allowing the reviewers to review an unfinished game is bound to turn ugly. Put it like this. A new baker is selling 2 cakes. One in front of the store is a no sugar added cake. One in the back has the works. Now if everyone only sees the one in the front, how well do you think that cake will sell. Not knowing that there is a better version in the back. Sorry for the corny scenario, but I am trying to make the point that Reviewers will and can hurt sales if they aren't rating a full copy.
 
That would be great. I hear they will get it when we get it. Which is fair. If reviewers are not reviewing the full version, they will severely hurt GT5 sales. PD nor Sony wants this. Allowing the reviewers to review an unfinished game is bound to turn ugly. Put it like this. A new baker is selling 2 cakes. One in front of the store is a no sugar added cake. One in the back has the works. Now if everyone only sees the one in the front, how well do you think that cake will sell. Not knowing that there is a better version in the back. Sorry for the corny scenario, but I am trying to make the point that Reviewers will and can hurt sales if they aren't rating a full copy.


Well since several of our friends from Czech Republic are playing the full game since a week or so that shouldn't be that much of a problem :).
 
We should expect reviews to pop up tomorrow right? Before: Release date 3-5.11 , Embargo: 27.10. So that is one week

Depends on SOny's call Black ops's reviews were 2-3 days before release but Hot pursiuts 's reviews were 1 week before it's release.
 
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