GT5 "Spec 2.0" Discussion Thread - Read the First post!

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Ok,so where would they get the money for production and development of the game?

Gee, I don't know, growing it on trees? No wait đź’ˇ the sale of their previous games... what were they called? I'm drawing a blank here, help me out.
 
Gee, I don't know, growing it on trees? No wait đź’ˇ the sale of their previous games... what were they called? I'm drawing a blank here, help me out.

So you think they could make GT5 on the Profit margin of GT4 alone? Not to mention keep all the staff well payed.
 
So you think they could make GT5 on the Profit margin of GT4 alone? Not to mention keep all the staff well payed.

I'm curious to know how you think the game industry works, because this is exactly how it happened. The profits from GT4, Tourist Trophy and GT:P were used to develop GT5 and GT Portable.
 
DaveS1138
I'm not sure if you read all of my post that you quoted.....I answered all this in the same post.

Name another game that includes a 24 hour race?.......the clue is in the name.....they call it a '24 hour endurance race' for a reason.

but again why do people who dont want to race for 24 hours want to enter a 24 hour race.......the reason given is the same.....so you can have the achievment of a platinum trophy......so why criticise others for wanting to keep the achievment of a 24 hour race in the game.

OK then, how about this: PD implements endurance saves and creates TWO Trophies:
One for the people that utilized the endurance save feature
One for those that didn't
Either one counts toward Platinum. I think this is fair to both sides, because those who just want Platinum can get Platinum and those who just want to race for 24 hours can get an extra Trophy while they're at it. 👍 And I never criticized anyone, I was just saying that endurance races need to be more accessible to everyone.
 
Now Forza is a good series and a few million like it, but it's obviously not the dream game Dan G b.s.ed about, yet. When Forza 4 gets released, then we can talk about massive overkills of aweasomeness and stuff. ;)

A little bit like Kaz saying 'It will be perfect' regarding GT5?
(Forgive me if that's not an exact quote)

Or are we blaming Sony for it not ending up that way?
 
omgitsbees
I'm curious to know how you think the game industry works, because this is exactly how it happened. The profits from GT4, Tourist Trophy and GT:P were used to develop GT5 and GT Portable.

I'd imagine a fair chunk of the budget for gt5 would also be determined by predicted sales, much like the way films are produced, but you're completely right. Ultimately all that goes out is a result of what comes in, unless perhaps Sony think it's worth a net loss to produce a flagship console-selling product.
 
Yes, yes I do. In fact, I'm about to go fire up GT5 and race in Arcade Mode which offers NO rewards other than pushing a car around a track as hard as I can against the bots. And I still love it, Standard cars and all.

and zomgbees, you're obviously ignoring a few things, such as SONY's meddling with Polyphony's work like pushing GT PSP development on the team when Kaz wanted to do it after GT5 was finished, pushing 3D as standard in GT5 which more than doubled the workload on the PS3 and other things.

AND you're ignoring a LOT of issues with your beloved Forza, which have inspired me to call it "half-a**ed" through the entire series to this point.

Now Forza is a good series and a few million like it, but it's obviously not the dream game Dan G b.s.ed about, yet. When Forza 4 gets released, then we can talk about massive overkills of aweasomeness and stuff. ;)

Wow thought I was the only one. :D
 
unless perhaps Sony think it's worth a net loss to produce a flagship console-selling product.

Possible, but extremely unlikely. The day a Gran Turismo game doesn't make a profit, is the day you see Kaz probably retire and PD goes in a totally different direction.
 
Concerning DLC, I wonder if they actually improved the car and track modelling processes. We were told that a long time was required to model these assets and given that fact, I'm not so sure if we can expect a steady flow of content ( here's hoping for monthly paid DLC ).

Either way, I'm pretty excited about the news. I'm not wishing car A or track B, I presume they'll give us interesting cars since the goal for the DLC is to spice the game up. I'll just enjoy whatever is offered since the game still feels pretty much fresh to me.
 
I said the same thing the other day. I had no link to provide truth to that statement, do you have one because I couldn't find it. And people called me out on it.

Nope (although there's a thread created by Touring Devotee consisting of interviews Kaz gave), just say it came directly from me, maybe that'll persuade those who doubt (just kidding). ;)

If you absolutely under no circumstances want to race for 24 hours then why on Earth do you want to enter a 24 hour race. :dunce:

If you don't want to race for 24 hours straight and dont have a group of friends willing to race it with you then why the hell would you want to run a 24 hour race? If you only want to race for an hour then do a race that only lasts an hour.......why would you want to enter a 24 hour race if the one thing you absolutely dont want to do is race for 24 hours?

Actually for the first time I look forward to driving 24 hour races in the GT-series since they include day/night and weather, why focus purely on the hours someone's willing to spend playing when there could be other reasons like indeed spending long stints (4 or 5 hours, nothing more, maybe even far less) in circumstances which continuously change (not available in other endurance races, at least not day/night and weather) and thinking about which strategy to take.

It's the experience of running a race lasting 24 hours which I look forward to, not playing 24 hours, whether I complete it in a few days or even weeks (or months) is frankly irrelevant, especially since I already know I'll do them one time and never again, so why hurry?
There's no risk of mechanical failure or damage nor probably anything resembling real competition, combined with the fact real 24 hour races are driven by at least 3 drivers, reality was clearly thrown out of the window from the start anyway, the only thing left is handling a car in changing circumstances over a long period of time, that last part has a certain appeal somehow (and that's the only incentive anyone needs in a videogame).

Why? Who cares? The fact a save function at least makes me (and many others) able to choose whether or not to enter (as I refuse to leave my PS3 running for days) is enough reason to include it, it only changes something for those who plan to use it anyway.
 
About the in race saves, I honestly welcome it 100% since I don't have the time to sit non-stop for 24 hrs due to work and family taking up the good majority of my time. I am a completionist and want to finish those two 24 hr races for the sake of 100% alone. I don't care if it doesn't adhere to the rules/logic of some people in this topic, I'll do it my way (and probably 95% of other people will do the same) and be happy with it, thank you very much.:)
 
Yes, yes I do. In fact, I'm about to go fire up GT5 and race in Arcade Mode which offers NO rewards other than pushing a car around a track as hard as I can against the bots. And I still love it, Standard cars and all.

Wow thought I was the only one. :D

three!

I'm sure there are about a couple million more that do this too. 👍


Concerning DLC, I wonder if they actually improved the car and track modelling processes. We were told that a long time was required to model these assets and given that fact, I'm not so sure if we can expect a steady flow of content ( here's hoping for monthly paid DLC ).
The head honcho of that department himself said that it takes 5-6 months for the interior and exterior of a car (for those who still think it isn't true). GT4 took 1 month.

I'm sure they've done something about that by either making compromises or just improving, only my belief.

Side not - more than half of PD does car modelling. I didn't find this out until a week ago.

Either way, I'm pretty excited about the news. I'm not wishing car A or track B, I presume they'll give us interesting cars since the goal for the DLC is to spice the game up. I'll just enjoy whatever is offered since the game still feels pretty much fresh to me.
You're right 👍 👍 👍
 
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That long run trend has been to the detriment of quality games IMO. Online only really appeals to two types...the mega hardcore...or the complete cretin. Take the Call of Duties, first 2 had pretty good storylines with decent single player campaign length. Now we have the complete and utter messes like Modern Warfare 2 and I havn't even bothered with Black ops because of MW2 was such a mess. I want games that give me DRAMA, let me make moral choices, get me INTO the game like a good book. But no...games are becoming more and more like a fast food outlet, fast fix.

And I'd guess that the BIGGEST reason GT5s offline mode is crap compared to previous GTs is because of Online. Developers are incapable of doing a decent offline and online experience, online sucks everything away from offline.

edit, I do realise that story and drama don't really work with a racing game, I'm having a general anti online gaming moan.

The balancing (or not) of online vs. offline modes is not new; this focusing on one part to the detriment of the other has been going on for at least ten years. What is different, however, is, as you put it, the "fast food" mentality. Games are going the way of movies, which is pretty poor given games are far richer than movies as an entertainment medium.


Anyway. AI and A-Spec; it is my opinion that the AI is artificially stunted in order to not present too tough a challenge for all players. They were plenty quick enough in GT5:P, especially after spec II, and not being able to manually set the AI speed (i.e. "level", which starts far too low for a competent gamer, let alone "sim" racer) is a massive error for GT5.

Tightening up (optional) restrictions (and spreading the rejects from the resulting upheaval into new events) for race entry and allowing scalable AI speed, damage etc. would revitalise A-Spec and put it where it should have been in the first place. Given Spec II of GT5:P added lots of new functionality and really opened up the offline racing, I am cautiously optimistic for the update.

EDIT: Make that four. ;)
 
Whatever makes you sleep better at night, but this isn't how it happened. GT5 should have been out in 2008. You never ever start adding more and more features late in development, like what PD did. That is always a terrible idea. You create a cut off point, and everything else you save for the next game.

You know because your part of the development team im guessing
 
So you're counting on quite a few things that need to get done, and done correctly, to make A-spec palatable for even a semi-decent console racer.

Polyphony has had GT3 and GT4 last generation to work on AI, and GT5P and GT5 this generation to work on AI. Do you honestly feel they have made any progress?

I'm a realist and I have to say "no" with certainty.

The AI is much better in gt5 in terms of not driving on rails

But my beef with AI is how slow they are.A slider to adjust the difficulty would solve that problem
 
You know because your part of the development team im guessing

If that's what you want to believe, then I guess I am! I know quite a few people in the game industry, and they all agree with me, the way PD developed GT5, was horrible. The entire project was mismanaged and they called it at E3 2010, that GT5 was going to be a mess, and sure enough, it was.
 
robbo6
one word.....selfish. Do you really think many people give a smeg that someone else has done the 24 hours straight? I can tell you for a fact that I do not give a damn.....other than thinking anyone doing it is a sandwich short of a picnic. This is a GAME it is ENTERTAINMENT. PD adding saves will not affect your Entertainment if you so desire to play it 24 hours straight DON'T SAVE.

All it affects is taking away the penis substitute of bragging that you've completed the enduro....seriously get a life.

Let people play games how THEY want. It's a problem that has affected game developers for years (only RPG developers seem to be immune). Have OPTIONS, don't presume everyone can spend HOURS on a game, don't have rigid rules and situations that can ONLY be solved one way.

mind you if PD don't let us select "REAL" tyre realism in aspec then it's all irrelevant anyways I probably wouldn't bother with the longer endurance races as without proper tyre wear there's no strategy.

Uhhh... "Penis" substitute?
 
If that's what you want to believe, then I guess I am! I know quite a few people in the game industry, and they all agree with me, the way PD developed GT5, was horrible. The entire project was mismanaged and they called it at E3 2010, that GT5 was going to be a mess, and sure enough, it was.

Im sure you do
and im sure they did.
Whatever makes you sleep better at night,
 
The AI is much better in gt5 in terms of not driving on rails

But my beef with AI is how slow they are.A slider to adjust the difficulty would solve that problem

It is too slow, they need to add the slider scale that was in arcade for GT5P. You could make some really difficult races with that. The racing would be close to perfect then.
 
Anyway it's a great news! Spec 2 update is not like big patch, it's game upgrade (or huge add-on).

Honestly I was not expecting this, almost too good to be true. Really looking forward to any new content, or upgrade. Glad that PD continuing what they do, despite of all that blame and complaining.

Also DLC is another piece of cake! It's almost for sure its new cars. However I will be little disappointed if those are only "chrome-line" and "stealth car" packs. But I really doubt it. I think it's some new 2012 cars. (Nissan GTR,Toyota FTII concept etc...)
 
It does when you want the developer to change the game "I" am playing because "YOU" want to take part in races that are longer than the races you want to take part in.

Oh please. It is a feature that, when it is added, YOU will not be forced to use because it is an OPTION for those who do not want to or cannot sit in front of a TV for 24 hours non-stop without eating, using the washroom, or sleeping. How THEY do the race in no way effects YOU. Maybe they are going to do 3-4 hour stints like the REAL racing drivers do, but then save it so they can have a break like the REAL racing drivers do. So they can eat, take a piss, and sleep like the REAL racing drivers do. The REAL racing drivers do not do the whole 24 hours themselves. So why are you complaining if we don't. No one really races 24 hours in real life, so us choosing not to in a video game is not that god damn end of the world like you seem to think.

How is it correct to say that you want to enter a 24 hour race but you only want to race for 1 hour?

If you only want to race for 1 hour why not enter a 1 hour race?......that makes no sense to me


Instead you want to destroy the achievment of running a 24 hour race for the people that do want to do that so you who obviously doesn't want to do it can do it????? it's just silly.

Maybe you should read above at what I just wrote. Specifically, where I talk about how no one truly races the whole 24 hours that you claim we have to.

A right????? A right to play a 24 hour endurance race when you only want to race for 1 hour.

*Repeating nonsense.*

There is little enough achievment possible in GT5 and yet you want to remove what little there is so you can enter a 24 hour race when the one thing you are absolutely adament about is they you dont want to race for 24 hours.

*Repeating nonsense.*

If you absolutely under no circumstances want to race for 24 hours then why on Earth do you want to enter a 24 hour race.

*Repeating nonsense.*

No the real racers do it properly......they put together a team of 3-4 people to take part in the 24 hour race. They understand that they cannot race for 24 hours themselves so they do not try to.

*Repeating nonsense.*

Do you not see how these two statements COMPLETELY contradict each other? Not only that, but this one also goes back to what I said in my original response. No one is going to do the entire 24 hour race in one sitting without pausing or saving because as you said "They understand that they cannot race for 24 hours themselves so they do not try to." So why do you bother continuing to say they HAVE TO do the entire race in one sitting? How much more are you going to contradict yourself? And the excerpts I left are just to show you how you are repeating yourself.

Repeating nonsense #1.

Repeating nonsense #2.

Repeating nonsense #3.

Repeating nonsense #4.

Good job on repeating yourself with just a slight variation of wording 4 different times. It's clear you've lost this argument. So please do yourself a favour and stop posting.


/rant.

I realize joining in on this conversation does make me a hypocrite with what I said earlier about staying on topic, but I needed to vent about this. Because it is truly ridiculous.
 
I'm feeling optimistic about Spec II and what it will have. But, I will make sure that I don't be all butt hurt when I don't get exactly what I want. I think we will get some new tracks, cars, and events. That's the best case scenario. Tweaks to the core game play are for the regular updates to handle.

Having said that: 24hrs at the Complex String anyone?:sly:
 
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