GT6 cars into GT5 Master Mod?

  • Thread starter Thread starter ArtekFantasy
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ArtekFantasy
It has always been a wish of mine to be able to insert the cars from Gran Turismo 6 into Gran Turismo 5. If anyone managed to do this I would like to know how it is possible to achieve this. It would be very interesting.
 
Yep, its within the realms of possibility, but it's not something that's been figured out yet. To my knowledge only GT2 has had the car models figured out (maybe GT1 too, but everything is hard coded in that game from my understanding, so much harder to mod).
 
You can’t, because they changed the model format in GT6 and I know this because Nenkai once told me. Unless the model format gets reverse engineered along with everything else needed, it’s not currently possible.
Why they changed the model format on Gran Turismo 6? Very interesting.
 
Why they changed the model format on Gran Turismo 6? Very interesting.
It changes pretty much every game. I think GT Concept and GT3 were the same but GT4 Prologue and GT4 I don't think were the same. Every main numbered game uses different methods of compression and formatting. Technology moves very fast in game development.
 
Yep, its within the realms of possibility, but it's not something that's been figured out yet.
Indeed, and I'll be thrilled if it ever does. Truth be told, the thoughts of having cars from other GT games ported over is something that thrilled me so much, I once compiled a list of every car from the PS2 GT games that wasn't in GT5 just for the heck of it. :P
 
Indeed, and I'll be thrilled if it ever does. Truth be told, the thoughts of having cars from other GT games ported over is something that thrilled me so much, I once compiled a list of every car from the PS2 GT games that wasn't in GT5 just for the heck of it. :P
Tracks from Gran Turismo 3 and 4 ported into Gran Turismo 5 Master Mod and Evolution Mod added tons of variety too.
 
Tracks from Gran Turismo 3 and 4 ported into Gran Turismo 5 Master Mod and Evolution Mod added tons of variety too.
They weren't ported, they existed within the games files already, they were simply hidden assets in the base game. Some are glitchy, have missing textures etc. but some work fine. Other than the graphical difference, they add a lot of variety though as you say. There has been work done to repair the ones with missing textures over the years, not sure if that work is continuing or not though.
 
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