GT7 Online Time Trial/Lap Time Challenge Discussion

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Fun new physics. Determined that the CSA assist is even more of an aid than before.
Gained an instant 2 tenths over my non-assisted lap.

Could be related to just this particular car as I have yet to drive any other cars with the new update. Kinda cool to be ahead of Adam by over 2 tenths. Maybe this new physics model is his cryptonite🤣.
ASM on at all? Abs still weak? Can't for the life of me get this thing to point straight. Stuck in nowhere right now.
 
ASM on at all? Abs still weak? Can't for the life of me get this thing to point straight. Stuck in nowhere right now.
Throttle feels far more linear now. Maybe that's messing you up? I noticed same thing as Dan, CSA made a huge difference for me, where normally Im not able to drive with it. But because Im a stubborn old man, I turned it off and eventually ran a little quicker. Im still far off pace according to DG-EDGE.
 
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The Caterham is a skittish car but in a fun way. Pretty good TT. I'm done.
The Hyundai OTOH, we don't gel at The Ring. I'm off by 3 seconds for Bronze. Skipping that one.
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Can't say I'm real fond of the Ioniq's handling. And since we get to get accustomed to it on the Ring with new physics all I can say is well played PD, well played.
 
Is it just me, or did PD get the cars backwards for these TT's, the Caterham on Nurb may have been more fun than an EV.
I feel like it was a Hyundai thing.

When the Elantra N came into the game, it was at Nurburgring GP. When the Elantra N TCR was added...Nuerburgring 24 Hr.

Now Ioniq 6 N...Nuerburgring 24 Hr.

:yuck:

(Less the car, more the extremely long waste of time TT again)
 
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Hi folks
It's been a while. For a few months now I decided to give another shot to online racing, after having a year long brake and only dedicating to time trials... quickly made it to A+ (time trialing has paid off), and ever since, racing has been my main purpose on this game, but I still occasionally enjoy a few TTs.

After hearing some first impressions of our community, I jumped into the game after the update... and wow... they weren't kidding.

I did the mx5 at Daytona and the new Caterham TT. My first impressions were this:
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What they did to the game? I guess we will all get used to, but oh goodness, it is not as fun as it used to be. At least with these two road cars... for now im sitting at 1.17% with the Caterham. The long straight uphill is where I lose most of the time.

Idk, the car is so volatile, the handling is weird, very snappy, but not in a good way. Did you guys change your wheel settings? I have a logitech rs50. For now I just reduced controller sensitivity from 2 to 1. I guess this update made the handling better for pad user?


Will test the race cars next.. looking forward to your thoughts.
 
I too have similar feelings after hopping on and trying out the Caterham...

...they really botched the physics update or something. This thing is nearly undrivable...and it's doing some extremely weird ****.

I barely got myself down into the 1:14s (1:14.896 with .708 optimum), but the ghost doesn't work properly at all, and the car is janky as all hell. PD needs to fix this now.

I can probably deal with a ghost being funky here at the short Autopolis course...but I absolutely have to have it at Nordschleife.

Do they just not bug test these at all anymore? Someone needs to be fired.
 
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Seriously guys, getting a bit laughable when people come here to say a car is terrible or "I can't drive it" and youre a second plus UNDER the gold time or in the top 1.5pc or whatever.

Caterham feels OK but a bit like the front and rear axels are not talking to each other, i suspect it needs SS rubber tbh. Set a 15.9, optimal 15.5 but honestly no clue how anyone gets into the 14s.
 
Seriously guys, getting a bit laughable when people come here to say a car is terrible or "I can't drive it" and youre a second plus UNDER the gold time or in the top 1.5pc or whatever.

Caterham feels OK but a bit like the front and rear axels are not talking to each other, i suspect it needs SS rubber tbh. Set a 15.9, optimal 15.5 but honestly no clue how anyone gets into the 14s.
Yeah, I don't understand guys coming on here and complaining they don't know how to drive a certain combo yet they are in the top 100. What are you trying to tell me???
 
My the Caterham is a slippery thing. It actively wants to kill you.

Easy on the throttle and with CSA strong I managed to tame it enough for a reasonable first try.

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Then I tried the Ionic 6N. Hmm. So far I haven’t managed to get around 1/2 a lap without sliding off into a ditch somewhere. 🤷🏼‍♂️

I really hate the fake engine sound on this. I like EVs for constant linear power and not having to shift, so I stuck it in auto mode. I’m convinced there is no difference between auto and manual for this one. At the end on the day the “manual” is fake.

What I can’t decide on yet, is if the “overtake” button actually adds any meaningful acceleration to the car. What do you think?
 
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New physics feel weird. Throttle on controller and wheel feels good I reckon. Steering feels janky now. More pointy and then I have to double check my steering mid turn. Come back one way then turn again to avoid over shooting my turn in. Then the brakes are too quick to pull up and then if you come off them I get lift off oversteer easy. It’s a mixed bag. I prefer the previous model. Touching the kerbs mid corner can spin the car out. (Ferrari 296) at 24h nord. It honestly feels like a bugged update and more arcady and forgiving than before. Some tweaks here and they could resolve it. Time will tell if PD notice the complaints or they feel this is the way forward. I’m using both PS5 DS and CSL Elite with load cell.
 
Test at Autopolis and very happy with this beautiful Caterham
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Thanks, Jeje6410, for your video – it really spurred me on last night……

but I can’t seem to accelerate as early as you do at Turn 1, the hairpin and at the end……:bowdown::bowdown:

I don’t know how you do it, but I’m still happy with my time…… and I think I can do even better……

Because this car takes me right back to my youth, when I was 15 to 18…… I’ll tell you why later……


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Hey there, children!

Caterham was a nice challenge, took me just 4 laps to get gold with a gap bigh enough to feel save.

But man do I hate driving EVs in SIM Racing. I like them in real live (I own one), but having to press the overtake button all of the time combined with fake gear changes? Hell no, **** that. First time trial I'll skip on purpose.
 
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Thanks, Jeje6410, for your video – it really spurred me on last night……

but I can’t seem to accelerate as early as you do at Turn 1, the hairpin and at the end……:bowdown::bowdown:

I don’t know how you do it, but I’m still happy with my time…… and I think I can do even better……

Because this car takes me right back to my youth, when I was 15 to 18…… I’ll tell you why later……


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That's really kind. Thank you so much. You can do it too. This Caterham is truly fantastic, but you have to be gentle with the accelerator.
 
I have just improved my time for a second and half!

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Won't post any videos because no one is watching them...so it's only waste of my time and space on PS5.
 
I have just improved my time for a second and half!

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Won't post any videos because no one is watching them...so it's only waste of my time and space on PS5.
Oh yes, I’m watching… it’s closer to what I can do; the aliens are going far too fast… 😂🤣

and it gives me some good lap times to aim for… and well done to you on that lap…

with or without CSA, I had a strong CSA…🤔
 
Oh yes, I’m watching… it’s closer to what I can do; the aliens are going far too fast… 😂🤣

and it gives me some good lap times to aim for… and well done to you on that lap…

with or without CSA, I had a strong CSA…🤔
I put on CSA strong too, when everyone else is using it...

I uploaded my lap to game servers.

samozaxs is my PSN
 
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Oh yes, I’m watching… it’s closer to what I can do; the aliens are going far too fast… 😂🤣

and it gives me some good lap times to aim for… and well done to you on that lap…

with or without CSA, I had a strong CSA…🤔
I don't use CSA, maybe I will use it or not.... because I hated these aids
 
In ’65 and ’66, France, on the lookout for new talent, had launched the “Ford Jeunesse” scheme: one car per region, shared between three drivers… The one for the Burgundy region was kept in a garage 100 metres from my house…

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its mechanic/driver, a childhood friend, would often take it out on the pretext of test drives, 😂 sometimes with me as a passenger…
There was a long straight followed by two fast bends, then we’d turn round and drive the two kilometres back the other way…

It was forbidden; the neighbours grumbled a bit,😂 as did the police, just on principle… 🤣🤣

As for me, I was in seventh heaven – it would spin its wheels right up to third gear because the rear end was so light…
What a great time… so many memories…

drivers like H. Pescarolo and P. Depailler emerged from this ‘operation’… and others well known in France…

That’s why I was delighted to see this car turn up…

I tried to create a livery that looks similar, but I’m not very good at it 🤔😂

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I lowered the controller vibration function from 130 down to 105, which seemed to unlock slightly more rotational finesse in the slow speed stuff, like turn 1.

Very happy with this run all round!! I don't think I'll return to it as I hit everything I wanted. Pretty much linked up all of my very best sectors into one lap and had mostly good quick gear shifts, or 'lift shifts', critical with this car as it has a very slow transmission.

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For players in Asia (except Japan and mainland China), the Singapore regional TT has began: https://www.gran-turismo.com/sg/gt7/sportmode/event/14568/
I haven't played GT7 for a month, and I think it was a blessing since the physics had changed. Making use of the time I got now that my semester is over, it took a little time to understand that there won't be any sudden spins with the hypercars at 2nd anymore. And that you could take the track a little more than what I initially feared.

No doubt it would be a fat chance to make it on the spot (with the most nations under it having one slot, compared to Singapore's 6 slots for grabs), but it feels a little addicting to make that gap smaller now.

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What I can’t decide on yet, is if the “overtake” button actually adds any meaningful acceleration to the car. What do you think?
The 'overtake' on the Hyundai Ionic 6N does improve acceleration, based on my informal testing of watching the mph increase during run-up to the starting line during the latest time trial. MPH seems to increase faster with 'overtake' activated. Pretty much need to hold the overtake button for the entire lap to optimize acceleration on straights as well as corner exits... re-mapping the overtake to a button on my wheel that does not cause carpel tunnel syndrome was a necessity for me. :)

I feel like this 24h Nurburgring combo shouldn't be this difficult.... as the car is really not that fast. But it might turn-out to be one of the harder TTs in recent memory. The physics change, ghost problems, the immense curb weight of the vehicle, and the sheer length of the lap all contribute to its difficulty.

First the ghost problems. I too had the ghost behind me after a few sectors and wondered... why. From the insights of @crome , who stated that the ghost seems to retract about 0.1s closer (or even behind) the player for each consecutive sector completed, I landed on a fool-proof idea! Just set the ghost off-set to 1.3 seconds or something similar, and in this way, as I advance thru the circuit, the ghost will gradually be at a follow-able distance ahead as it resets after each sector. My comfort level with the GP portion of the circuit is generally good, and the ghost isn't quite as necessary as it is during the more technical portions of the circuit. I managed to achieve a gold time using this tactic, perhaps not the safest gold, but it at least felt like I could follow the ghost as I drove thru the highly technical portions of the circuit, sectors 8 thru 13 approximately.

Also, I managed to run a session with 3 consecutive laps and the ghost appeared to be much closer to my own vehicle on the 2nd and 3rd lap, which made consecutive laps easier. I plan to run another session today to see if the ghost will behave itself.

Then, the curb weight of the vehicle, perhaps combined with the physics update, is a handful. The vehicle is heavy, not sure how heavy GT7 is measuring it, but IRL we're looking at something like 4600 lbs to just under 5000 lbs depending on the package. The car is susceptible, (again maybe due to the physics update or just the immense weight or both combined) to overloading of the front to the point where you'll understeer like nobody's business.

Bear with me as I'm not familiar with some/many of the turn names, but I'll do my best... the physics update/curb weight combine to make Quiddelbacher Hohe, Flugplatz, and the Aremberg transition much more treacherous than they were in the past. Putting a rear tire on the grass can easily end the lap. I didn't see if off-road traction loss was set to 'real' but it feels like it. I'm not used to this in GT7, and I feel the front-load / understeer combination way more since the update than I did previously.

I normally enjoy 24h Nurburgring combos, but I don't know if my hand can survive holding down the overtake button for a typical 60-minute session... I would map it to the accelerator pedal if I could :)Perhaps pad players can map it to the same button as the throttle?

Alot of time still left for me, but mitigating the effect of the new physics engine, heavy car, and ghost issues, all taken together, I feel like this one is a tall challenge.
 

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I have overtake mapped to my R3 button on my G923 wheel. I wonder if I can just tape it down for the session. :lol:

I noticed the grass being insanely sketchy in the Caterham. The second you touched a blade, you're going round.
 
I have overtake mapped to my R3 button on my G923 wheel. I wonder if I can just tape it down for the session. :lol:
I did it, I pressed R3, I put some paper tape as a shim behind the steering wheel spoke inside the button so that it doesn't come back and I also fixed it on the front part.

I usually do 2-3 sessions on the Nordschleife and then make a video, but honestly, this time I’m just doing the gold lap and calling it a day.

Leaving aside the nitrous button being constantly pressed (I don’t get why they don’t disable it in TTs), it feels like driving a shopping cart loaded with 50kg of water bottles. The audio and the simulated gearbox are just horrible and make no sense. I really don’t get if they want positive or negative publicity with this TT.

It's a shame because they could have made a decent combo, but these kinds of vehicles belong on short, flat tracks. To me, running an electric SUV on the Nordschleife is completely pointless..
 
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