GTA V - General Thread

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Warning: profanity.


I'm curious as to how to made the free camera look like it moved freely when it was from the mosquito's perspective, I understand the shaking and the filter but not the rest. :confused:
 
Fixed.

I've found this most noticeable when you install suspension upgrades.
What do you mean too perfect?
 
What do you mean too perfect?
It's basically like there is no inertia to resist your turning. It's just always snappy changes wether you're in a Cheetah or a Rumpo.
 
It's basically like there is no inertia to resist your turning. It's just always snappy changes wether you're in a Cheetah or a Rumpo.
So people complained when IV was too realistic but now they complain when it is too arcade?
 
GTAIV wasn't too realistic. It went past realism.
 
SVX
GTAIV wasn't too realistic. It went past realism.
How can you go past realism?
 
How can you go past realism?

*sigh*

There's having realistic physics... and then there's physics that try to be realistic but end up being just as inaccurate as arcadey physics by simply overdoing it.
 
So people complained when IV was too realistic but now they complain when it is too arcade?
I'd say neither were too realistic. GTA IV was too heavy, V is too light.

Somewhere in the middle would be realistic, and actually having differences In the cars would help too.
 
I'd say neither were too realistic. GTA IV was too heavy, V is too light.

Somewhere in the middle would be realistic, and actually having differences In the cars would help too.

IV tried to be realistic... but then it just went over the top and really just made arcade physics that were a nuisance to use.
 
I'd say neither were too realistic. GTA IV was too heavy, V is too light.

Somewhere in the middle would be realistic, and actually having differences In the cars would help too.
IV was a bit too heavy and a majority of V's cars feel exactly the same.
 
SVX
IV tried to be realistic... but then it just went over the top and really just made arcade physics that were a nuisance to use.
Quite similar to TDU 2. Sad really.
IV was a bit too heavy and a majority of V's cars feel exactly the same.
That's what I literally just said.
 
Oh my god. That is perfect. I cannot wait to get it.
 
GTA 5 needs an expansion. I don't mean like new DLC, but a proper storyline and area expansion.
 
GTA 5 needs an expansion. I don't mean like new DLC, but a proper storyline and area expansion.
Trevor origin story in Canada. 'CAUSE OF REASONS.
 
I want a Trevor crossover with the Trailer Park Boys in Sunnyvale, personally.
 
Video I made for GTA Tuesday


The reason I died was because, when I took out the pilot, the gunners kept shooting and I died.
 
GTA 5 needs an expansion. I don't mean like new DLC, but a proper storyline and area expansion.
Rockstar could easily insert a few new heists into the existing story.
 
But how do you top the UD?

Gathering up a huge team and making three heists at once? Trevor, Mike and Frank all being leaders of individual teams?

Hit three major or large banks/places that hold money.
 
Gathering up a huge team and making three heists at once? Trevor, Mike and Frank all being leaders of individual teams?

Hit three major or large banks/places that hold money.
They'd have to be BIG banks. $200,000,000 is hard to top.
 
They'd have to be BIG banks. $200,000,000 is hard to top.
To my mind, the pay-off doesn't matter - it's the process that's the most fun. To my mind, an awesome mission would go like this:

1) Use a directional microphone to eavesdrop on a soldier and gather intelligence.
2) Infiltrate Fort Zancudo and use the intelligence to redirect a Titan to Sandy Shores.
3) Steal a powered exoskeleton and jetpack (more Aliens than Iron Man) from the plane and use it to hold off reinforcements while your accomplices escape with the loot.
 
To my mind, the pay-off doesn't matter - it's the process that's the most fun. To my mind, an awesome mission would go like this:

1) Use a directional microphone to eavesdrop on a soldier and gather intelligence.
2) Infiltrate Fort Zancudo and use the intelligence to redirect a Titan to Sandy Shores.
3) Steal a powered exoskeleton and jetpack (more Aliens than Iron Man) from the plane and use it to hold off reinforcements while your accomplices escape with the loot.
Change titan to Cargo Plane (Jet Merryweather one)
 
Change titan to Cargo Plane (Jet Merryweather one)
Does it really matter? I mean, I don't really see how swapping a Titan for a Cargo Plane improves the experience of having a fistfight with tanks, helicopters and trains.
 
I don't think you could simply add another set of heists in without making some cliche 'this is the last one' type reasoning.
 
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