@kevlar_hybrid
Yes, I have the same issue with nausea with camera ‘effects’ in certain games. I have to turn off a whole bunch of stuff I am sure developers spent a lot of time implementing.
My way of playing is do a quick race or usually time trials if I am prepping for online. Then a race or 2.
I don’t enter unless I am in control at a decent pace. I use livery editor scapes a bit.
I’ve not done one GT League. The other sections I am about90-95 percent complete.
I am certain if one is coming from project cars2 to GT Sport it would be eye opening. I know when I went gt3 McLaren at Nurb GP in dry and wet in pc2 first time after a few laps I was amazed coming from GT Sport how you could step on it in the slow parts right at apex 100 percent and have perfect grip. To me that’s unreal in relation to the cars I have driven. For me in that game you can have greater steering angle plus floored throttle at apex and still not spin? I’ve seen people spin in dry conditions not even wet doing what is standard throttle in pc2.
So that’s why imo GT Sport is a better representation of reality physics wise.
All of these are games and it’s cool to drive in weather for a different look even if the grip is way too much for what a person seems real.
Regardless of any nonsense, GT Sport nails absolutely nails the experience of real racing vs real humans.
I’d take any quality ‘physics’ with real competition with humans and bop and penalties and driver ratings over a 30k simulator like my friends looking at. He’s not going to spend that much I don’t think. For 25 percent of that you can have more fun racing karts irl quite a bit. They are just not as popular in my area as others in the world.
My buddy is getting his ps4 and stuff soon. Lol old man and console gaming! I am sure he will find it captures the essence of racing as well as can be done in a video game right now and see little need to spend 25-30k. He’s skeptical but we will see.
I know one thing. Sport mode can supply some Adrenalin which is a good thing.
Cheers