Developer are NOT Publisher.
Yes the Customer wanted Onlinepass, Day1 DLC, only 6hour Gameplay, ...
So what are the others which made you put what the customer wants as low as 20th priority?
For example:
- They Never dreamed about MS and Nintendo that strong
- the never though they could lose 1/2 of the PS2 Fanbase. About
PS2= 150.000.000 PS3 60.000.000
Yes Not 2/3 of the Fanbase But something like that. More than 1/2 of the Fanbase
How is this relevent to GT alone? GT nor Forza caused that, it was down to so many factors.
And GT5 could be released earlier, because they made GT4 in the end of Last Gen Cycle. This is what i'm Talking about. They can't Afford to do the Same mistake(s) again.
The GTA V example is the Most stupid example if ever heard. Sry for that
Yes some Games are in Development for current console ... So what?
1. GTA and all the other Games are in development for 2-5 years now.
Once again you're missing the point I'm trying to make. I'm not saying GTA V being on current gen consoles means nobody is working on next gen systems, I'm simply saying that with AAA titles like that still being released on the current consoles they're not going to die out.
2. That doesnt mean that no next Gen Games is in Development. And they are official in Development.
3. Why should a companies anounce a Next Gen Engine and a Game this Year if the next Gen console dont come Out in 1-2 years?
4. The PS2 got years of Support After the 360 Release. See the that doesnt mean other console can be released.
Yes but the big game releases died out on PS2. The big game releases are still happening on PS3 and will long into the year and into the next, so it's not dying yet. It starts dieing and becoming irrelevent when ALL big developers move onto the next gen and just leave indie games and the like on PS3. Clearly that isn't happeneing any time soon, just because one or two are working on the future games.
@ gt5 can be Updates Statement.
Yes i dont See a reason for GT6 on PS3. Because it is the end of the Cycle ,...
But i See a reason for GT6 and GT7 on PS4, because GT6 will Never use 100% of the PS4.
How on earth can you possibly know that? You don't even know what hardware the PS4 will run so how can you make a statement like that? It would have been just as ridiculous to make the claim for GT5, and look how true that turned out.
And if they make improvments in every Part they can Release a gt7. Development costs and i am willing to pay for Content or Games which made Good improvment.
Which they can do with another GT game on PS3. Tell me, if for arguments sake PD released GT6 on PS3 next year and it had:
All premium cars circa 500
Every track with night and weather
3x the size of the A-Spec and B-Spec mode
several new online modes and leaderboards
Improved AI
Other updates and improvements
Which is all possible technically on the PS3, would you not see that as a good improvement over GT5 and buy it? Or would you sit there moaning it could have been even better on the PS4, even though a PS4 game would obviously follow it?
They've actually been doing that since GT2, significantly. Of the "180 cars" (thanks Wiki!) in GT1, only a few weren't Japanese.
I would hardly call it 'significantly'.
164 cars in GT1. 140 were Japanese which is 85%
590 cars in GT2. 398 were Japanese which is 67%
1072 cars in GT5. 645 were Japanese which is 60%
Five main iterations and the percentage is only down 25% overall and a mere 7% since GT2, the first game to have a significant amount of cars. Hardly significant and still well over half the entire roster.