How many of you are having problems with Force Feedback since this new update?

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Has anyone else found any settings that make the T500 somewhat usable since the update?

No matter what I set the wheel feels very light and dull.

It's so bad that it's removed any joy from playing the game.

Edit: the strongest I can get feedback since update is to the point I slightly struggle to turn the wheel with my little fingers.

I'm not even going to bother playing till the next update now. The update has completely broken the game for me.
 
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I definitely notice a massive difference.

If I set overall strength to 0, or another low value, the wheel is light as a feather, with almost no feedback at all.

If I set it to 60 (software default) the wheel comes alive.

If I set it to 100 it's much heavier, to the point the motor will eventually go into overheat mode and the FFB will drop right off until it cools or I take a break.

I'm fact because of the age of my wheel and the fan always being a bit dodgy, the length of time before it goes into overheat protection is directly related to how high I have overall strength set in control panel, along with the type of driving or track I'm on.

Spring & dampener I have set to 0, but if I put those back to default (100) then the wheel behaves totally differently.

Likewise if I play around with constant & periodic then the wheel will behave differently.

Boost on/off will also have a huge impact on strength etc.

The only setting that makes zero difference in my experience is rotation.

This in on a T500rs, however I was certain this applies to the T300 and the other TM wheels also.

I have spent many hours in the past fine tuning periodic and constant etc to test the effect and the wheel would feel different depending on what was set.

Likewise everything I've read from forums etc in the past has said it all applies other than rotation, with many people recommending 60/100/100/0/0 as what to use.
That alone should tell you it's placebo. If you set FFB strength to 0 and you're still feeling some FFB, the control panel is doing nothing on console. What's most likely happening is you're overheating the wheel so it's reducing FFB to cool down
 
That alone should tell you it's placebo. If you set FFB strength to 0 and you're still feeling some FFB, the control panel is doing nothing on console. What's most likely happening is you're overheating the wheel so it's reducing FFB to cool down

The TM paperwork says even at 0 you will still feel something.

Without a doubt there have been times my wheel kicks in to overheat protection, but I can feel the instant it's happening and after adding temperature sensors also the exact temperature that it starts at.

I'm not saying you are incorrect by any means, just that in the past using different settings felt very different to me, while keeping in game settings the exact same.


Either way, since update 1.31 the T500 seems to be totally borked.
No combination of settings is providing any useful feedback and is making the game unplayable.

My wheel functions fine in other games, and in the test page of control panel, but in GT7 1.31 the wheel is very light with almost no response to car behaviour.
Torque 10/ Sensitivity 8 gives some feedback, but those settings seem far too high based on prior experience and knowledge.
 
T500RS
Use 1/1 or 2/1 before update, above 2 causes FFB clip.
Using 10/10 after update, I feel more detail,strength is enough when using racing tyre,a little bit weak when using confort or sport tyre.

Before update the FFB is too strong, I want my max torque between 1 or 2.
But now the FFB is too weak, I want my max torque like maybe 15 when driving road cars with C or S tyres.
Just keep the FFB setting and increase the power, it will be fine.
 
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T500RS
Use 1/1 for grip or 2/1 for drift before update, above 2 causes FFB clip.
Using 10/10 after update, I feel more detail,strength is enough when using racing tyre.
A little bit weak when using confort or sport tyre.
I think current torque 10 should be 5 or 7.
Current torque 1 is too weak for all cars

Before update the FFB is too strong, I want my max torque between 1 or 2.
But now the FFB is too weak, I want my max torque like maybe 15 or 20 when driving road cars with C or S tyres.

Interesting to know I'm not alone.

Was using 4/2 before update, and sometimes 2/2.

10/8 or 10/10 is the only setting I found to have any response with 1.31, but I feel those settings are far higher than what we should be using, based on knowledge on clipping and what other wheels are using.

It's as if PD put a decimal in the wrong place for the T500 and 1.31, and we are only getting 10% of the torque we should be.
 
Interesting to know I'm not alone.

Was using 4/2 before update, and sometimes 2/2.

10/8 or 10/10 is the only setting I found to have any response with 1.31, but I feel those settings are far higher than what we should be using, based on knowledge on clipping and what other wheels are using.

It's as if PD put a decimal in the wrong place for the T500 and 1.31, and we are only getting 10% of the torque we should be.
If you drive, maybe stock Alphard?
but with Racing Tyre the torque will back as 3/10 when 1.30
with stock Tyre it will be like 1/10

For those who drives SF19,they won't feel that current T500 FFB is too weak

Because tyre affects FFB output in 1.31, but for T500, it's too much.
 
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If you drive, maybe stock Alphard?
but with Racing Tyre the torque will back as 3/10 when 1.30
with stock Tyre it will be like 1/10

For those who drives SF19,they won't feel that current T500 FFB is too weak

Because tyre affects FFB output in 1.31, but for T500, it's too much.

Whatever they've done, it doesn't feel good anymore. I'm sure there is more detail, but if I can't feel it due to lack of wheel strength then it's useless to me.

10/10 or any combo on the new 1.31 feels far too weak to the point that immersion and enjoyment are non existent.

Tried different cars, setups, wheels etc, but all of it feels far too muted.

The wheel still reacts with reasonable strength at times, spinning out into gravel etc, but for cornering and general driving it feels so weak.

Hopefully a fix will come but I have no interest in what this update is offering in terms of FFB on the T500.
 
Honestly trying to help. Sorry it's not helping.
It's appreciated.

Unfortunately I think it's just a case of waiting on the next update from PD and either putting up with the weakend strength, or not playing till it's fixed.

Almost tempted to pick up a T300 servo as they are super cheap right now and many are reporting it's feeling pretty good after the update.
Then I can just transfer the wheel and shifter paddles to that, and gain PS5 compatibility too.

Want a DD, just holding off till I see what TM are offering for console.
 
It's appreciated.

Unfortunately I think it's just a case of waiting on the next update from PD and either putting up with the weakend strength, or not playing till it's fixed.

Almost tempted to pick up a T300 servo as they are super cheap right now and many are reporting it's feeling pretty good after the update.
Then I can just transfer the wheel and shifter paddles to that, and gain PS5 compatibility too.

Want a DD, just holding off till I see what TM are offering for console.
I honestly don't know if a G29 is DD or PS5 ready 🤔 however, I don't forsee getting a PS5 anytime soon given there cost vs time till PS6 hits.
TV, game, wheel, cockpit and PS6 is getting towards a cheap MX-5 cup car in real life 😳
 
I honestly don't know if a G29 is DD or PS5 ready 🤔 however, I don't forsee getting a PS5 anytime soon given there cost vs time till PS6 hits.
TV, game, wheel, cockpit and PS6 is getting towards a cheap MX-5 cup car in real life 😳
The ps5's lifespan is really just kicking off if you ask me. We're likely to get a ps5 pro in the next few years, but i dont think a ps6 is coming for quite for a while. Here's hoping we'll see a price drop to the ps5 at some point in the near future. As someone who has one tho, it is absolutely worth the price if you ask me.
 
The ps5's lifespan is really just kicking off if you ask me. We're likely to get a ps5 pro in the next few years, but i dont think a ps6 is coming for quite for a while. Here's hoping we'll see a price drop to the ps5 at some point in the near future. As someone who has one tho, it is absolutely worth the price if you ask me.
Reports/rumors are stating the the PS5 Pro is slated for a holiday 2024 release. I think Sony is sticking to their planned hardware release schedules even though the pandemic really hampered the beginning of this generation.
 
Using a G29. When the update happened I only noticed that my wheel seemed a bit tighter/stiffer. I run on 2FFB and 8 Sensitivity.
But, after switching my settings I found this.

3 or above on FFB was choppy. Acting like a 2 at times, and like an 8 at other times. Settings of 7 or higher were unplayable - too much effort required.
Then I set FFB to 1. That seemed to impact my sensitivity??? The amount of play and lag in the wheel was crazy. I could go down a straightaway and go back and forth 90 degrees each way and hardly get any movement with the car.

I think my G29 may be ready to give up the ghost I guess. It has lots of hours on it.

I did the Logic hub download and my firmware is ok, so I guess it is time to look for a new wheel and pedals. I doubt update 1.31 on its own would have caused my G29 so much grief.
 
Hi all, just picked up a TGT2 and loving it. I’m running it at 6 torque, 1 sensitivity. I have the vibration function at 80%. Does anyone have any suggestions for different settings to try? Does anyone know what the preferred pro settings are?
 
....
I did the Logic hub download and my firmware is ok, so I guess it is time to look for a new wheel and pedals. I doubt update 1.31 on its own would have caused my G29 so much grief.

The update has completely borked the T500 for the most part, so there is a reasonable chance the update has caused issues with other wheels too.

If you're in the market to upgrade regardless that's one thing, but if you are doing it purely due to an issue with your wheel that started since the update I'd wait till the next update till you make any purchases.
 
What is most peoples complaints? Force feedback strength?

I’ve got a G Pro and comfort tires, it feels light but I’m still getting lots of input back. Sports tires it’s a little heavier and racing tires it feels quite heavy. And I’m not even turned up all the way.

I know my initial reaction was whoa what happened to the FFB, but as I started driving more cars in my garage with different tires I noticed that’s mostly where the change is. I don’t know I kind of like it, it makes older muscle cars or similar cars with comfort tires feel more street and sports more like a track car or sports car and racing tires is more like ACC.

However I thought I read that you don’t have to change strength in the wheel by 0.1 anymore as before GT7 would default it all to full strength. I still have to change it before I race so I’m not full strength. I’m starting to wonder if I ever successfully updated my wheels firmware since everyone else seems really bothered by the new update and I’m not?
 
The update has completely borked the T500 for the most part, so there is a reasonable chance the update has caused issues with other wheels too.

If you're in the market to upgrade regardless that's one thing, but if you are doing it purely due to an issue with your wheel that started since the update I'd wait till the next update till you make any purchases.
Thx. Good advice!!
 
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I've being playing with the 2 FFB settings on GT7 and my T300, I just don't find an informative hotspot, you have to be aware of visual "FFB" .
It just sucks, even GT sport have better FFB than GT7 .

Not even near than FFB offered by ACC, AC wich are very informative FFB.
A complete world apart in terms of FFB.

In contrast, the information you get with the dualsense in GT7 is better than with a wheel.
I don't know how to report that to PD..
But for the moment, I'm done with GT7 , hopefully they fix the FFB and would be great to get more FFB options like other racing games have .
 
I've being playing with the 2 FFB settings on GT7 and my T300, I just don't find an informative hotspot, you have to be aware of visual "FFB" .
It just sucks, even GT sport have better FFB than GT7 .

Not even near than FFB offered by ACC, AC wich are very informative FFB.
A complete world apart in terms of FFB.

In contrast, the information you get with the dualsense in GT7 is better than with a wheel.
I don't know how to report that to PD..
But for the moment, I'm done with GT7 , hopefully they fix the FFB and would be great to get more FFB options like other racing games have .
I'm finding my T300RS very informative and detailed since the latest update. They certainly fixed it. My settings are 4/7.
 
Forgive the ignorance but didn't the t500 support get dropped by sony years ago i remember getting a t300 base for this reason when i got my ps4


Still works with the PS4 version of the game on both PS4 & PS5.
Will not work with the next gen version without DriveHub or something similar though.
 
I'm finding my T300RS very informative and detailed since the latest update. They certainly fixed it. My settings are 4/7.
Two people I race with have raced A LOT since the days of GT Legends, their first initial reaction to the update was, “it seems a lot better, cars are more controllable and predictable“ and they run T300’s.

I’ve been racing GT7 a lot this year and also ran GT5, GT6, Project Car 1 and 2 with a wheel and a little AC, and I’d run GT legends here and there too. But they were in leagues on that game, racing religiously most nights and weekends.

Anyway, the one thing I never understood with GT7 from the get go was why on earth did the wheel get heavy taking turns while the front end was pushing? I have NEVER driven a car which lost traction and the wheel got super heavy when the front tires or back tires started slipping. “Oh no my steering just got really heavy I must be sliding!” Lmfao. It made absolutely no sense to me but hey you build up muscle memory because you still want to race. So I got used of it but I found it difficult to gauge how fast to actually take a corner. At least now I can tell if I’m over braking or going in hot and I can tell if I’m on the gas too soon as well.

From most randoms I’ve ran with online, I get a sense most people just floor it out of corners and brake at 100% going into corners.
 
T150 here on ps4.

I always prefer use it in ps3 mode, gt7 recognize it as T500.
More nuance, less "auto" centering foce and little less general force so you can dial with torque setting in more fine "step".

Using street car

Pre 1.31
in ps4 mode (t150) my settings was 2/5 - 2/7 - more the ffb clip.

In ps3 mode (t500) 4/5 - 4/7

Post 1.31 the ffb was significantly better in both the mode but..

In ps4 mode now can barely go up 1/5 - 1/7 - a little on low force side but, using 2 un torque ffb clip also on street car.

In ps3 mode (T 500) i can confirm the force was nerfed in a brutal way

I always prefer it respect ps4 mode but you have to go 10 on torque for street car and 6 or 7 for racecar

T 500 - 10/5 is my way now for street car, a little weak but the feeling is the best by far
 
I'm finding my T300RS very informative and detailed since the latest update. They certainly fixed it. My settings are 4/7.
Don't try other racing game then, it's not at all informative.
Even below what GT sport FFB offers.

Some cars are a bit better than others, but overall it's a flat/ bad FFB.
I ended with setting 2/4. To feel "something" .
 
Don't try other racing game then, it's not at all informative.
Even below what GT sport FFB offers.

Some cars are a bit better than others, but overall it's a flat/ bad FFB.
I ended with setting 2/4. To feel "something" .
After years of using a high sensitivity, I'm starting to see the sense in turning it down on my T300. I miss the kick you get as the car steps out but being a belt driven wheel, sacrificing that for a continuous level of feedback at a lower setting makes controlling the car a lot easier.

On the feedback itself, I'd say it was a solid step forward that I'm having a lot of fun with in Gr3 and below but rally cars have the most ridiculous understeer on dirt and you need 3 foot biceps to turn a Gr1 above 4 torque. Something definitely isn't right about that as it was excessively heavy before the update as well.
 
After years of using a high sensitivity, I'm starting to see the sense in turning it down on my T300. I miss the kick you get as the car steps out but being a belt driven wheel, sacrificing that for a continuous level of feedback at a lower setting makes controlling the car a lot easier.

On the feedback itself, I'd say it was a solid step forward that I'm having a lot of fun with in Gr3 and below but rally cars have the most ridiculous understeer on dirt and you need 3 foot biceps to turn a Gr1 above 4 torque. Something definitely isn't right about that as it was excessively heavy before the update as well.
The kick you mentioned when the car steps out you keep it feeling in other games as AC, ACC inclusive Pcars (wich are a pain in the ass to get FFB on the sweet spot) .

Nothing is wrong with belt driven FFB wheel, T300 got max torque up to 4.4nm so isn't bad at all.

Sure you have to set and play with the FFB settings to get the sweet spot between strength and informative detail.

On GT7 they never got things right, the first time they changed FFB was for getting it lower so people didn't get injured... that more or less comprehensive for the Podium DD with more than 11nm of torque. For low - mid end wheels, nonsense.

This game never given a good FFB, strength yes, but that's all ,and when you get some FFB it's already to late, you have to to do too much visual FFB.

Now with the last update, they didn't change FFB, only changed dualsense haptics , the little differences you feel in the FFB is due to the physics chances and new tyres model.

But FFB wise, same problem stayed, little to none important feel, to strong FF on GR.1 cars (the real LMP1-H got power steering as the GT3 cars) and other cars to weak and flat.
PD have to work on the FFB for sure,and add more FFB adjusting sliders/settings if needed, getting it at least on the level of GT sport, which still today has better FFB than GT7.


I really recommend people to try GT sport and will feel very easily the difference.

And with other games as AC and ACC it's night and day difference, there you're wheel comes alive and really feeling what your car is doing.

Hopefully PD start to work on improving FFB, game really needs it.
 
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