How to tell Std vs Premium cars in used cars section?

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As per the title, how can you tell which cars are premium and which are standard at the used car dealer (i.e. without having to purchase the car)?
 
There is an S under the name. This leads me to believe that in the future, there could be premiums in there.

Also for now, all UCD cars are standards.
 
Used car dealership is just an excuse so they would not be mixed with the premiums. Is more like the Standard Dealership. I mean, do they even have a used car price? They cost as much as the new versions in GT4, but with the milege and like with 300K Cr more of investment to do on overhaul and chassis reinforcement.
 
Cheers for the replies guys.

When you say some are more standard than others, do you mean some standard cars can have wheel changes while others cant? Any way of telling which? This was the basis of my question as sometimes the ability to change wheels on a car sways be to purchase it.

Yes my head does seam to xplode sometimes with this game.
 
Wheels can only be changed on Premium cars, the ones bought in the dealer section or won and appear in the Premium section of your garage.
 
Cheers for the replies guys.

When you say some are more standard than others, do you mean some standard cars can have wheel changes while others cant? Any way of telling which? This was the basis of my question as sometimes the ability to change wheels on a car sways be to purchase it.

Yes my head does seam to xplode sometimes with this game.

He means some look pretty good, while others look like they escaped from the PS1..
 
He means some look pretty good, while others look like they escaped from the PS1..

It's amusing to read your comment aloud, as if spoken directly from by your Avatar picture, Ya Pops :)
 
Cheers for the replies guys.

When you say some are more standard than others, do you mean some standard cars can have wheel changes while others cant? Any way of telling which? This was the basis of my question as sometimes the ability to change wheels on a car sways be to purchase it.

Yes my head does seam to xplode sometimes with this game.

I believe it was taken to mean that 'not all standard cars are created equal'. Some could make a semi-decent pass as being premiums while others make you pause and reflect on how far graphics have come on the PS3 compared to the PS2, and why you are being subjected to direct regurgitation...
 
If you spend $2,500,000 on it in the UCD and it looks like crap, it's standard. If you bust your a$$ in a race for hours and win a POS that has a top speed of 75 mph and nobody cares about, it's a premium.

:p
 
I believe it was taken to mean that 'not all standard cars are created equal'. Some could make a semi-decent pass as being premiums while others make you pause and reflect on how far graphics have come on the PS3 compared to the PS2, and why you are being subjected to direct regurgitation...

There are actually zero Sub-Standard cars that could pass for Premiums. Some look decent enough if you view them at a distance, but none of them stand up to close scrutiny. If you get close enough for one of them to span most of the television screen, you can clearly tell at a glance that you're looking at a model not worthy of current-gen consoles; at least not as of recent years, for sure. Maybe Wii, but not PS3/360.
 
When you say some are more standard than others, do you mean some standard cars can have wheel changes while others cant? Any way of telling which? This was the basis of my question as sometimes the ability to change wheels on a car sways be to purchase it.
The wheels cannot be changed on any of the standard cars. "Some are more standard than others" means that most were ported from GT4, while the better looking standards were ported from GT:PSP.
 
Ported is probably the wrong term to use for the cars in GT5 that debuted in GTPSP.
But they're still brought over from GTPSP, so why wouldn't I use the term "ported"?
Wikipedia
In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed. The term's also used for when software/hardware is changed to make them usable in different environments.
I know Wiki isn't a very reliable source, but that's how my CompSci teacher defines it as well.
 
But they're still brought over from GTPSP, so why wouldn't I use the term "ported"?
Because the assets themselves as they appear in GT5 didn't come from GTPSP. Basically, PD made some high quality Standard cars sometime after GT4 came out. For GTPSP, they were reduced in quality so the game could run them without slowdown. When GT5 came out, they didn't use the cars as they appeared in GTPSP, but instead as they were when they originally made them.

Let me put it this way:
Street Fighter Alpha 2 came out in 1995 and was a fairly advanced game at the time. It was ported in greatly downscaled fashion to the SNES, because the SNES couldn't handle the game in its original state. Now, when the PSX and Saturn rolled around, the versions that those two systems got weren't ports of the SNES versions, but were actually completely new ports made from the arcade version.

Do you understand where I'm coming from?
 
Because the assets themselves as they appear in GT5 didn't come from GTPSP. Basically, PD made some high quality Standard cars sometime after GT4 came out. For GTPSP, they were reduced in quality so the game could run them without slowdown. When GT5 came out, they didn't use the cars as they appeared in GTPSP, but instead as they were when they originally made them.

[...]
Do you understand where I'm coming from?
Yes, I understand now. Thank you.
 
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