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Jav
Most people just got fed up by idiots driving HPDs and punting every GT car off. Participation on the GT series is pretty healthy.

What's pretty funny about this answer, is that when I ran the HPD, I rarely saw an HPD driver do anything stupid. Most of the time it was the GT drivers freaking out and changing directions when we had already decided to go one way.
 
I only ran 4 or 5 Proto/GT races in iRacing. I held my line (Ford GT) perfectly, didn't do anything drastic, and most HPD's passed me just fine, but in each one of my few races in that series I got divebombed for no apparent reason by a HPD.
 
Last season 3 different HPD morons costed me the championship, 3 different incidents, 3 different guys all driving HPDs on the same week! All impatient guys and all Mid-fielders to back-markers. All you need to do to make it work as a GT guy is hold your line wich I do in every situation, for an HPD guy to make it all work you need balls of steel, but it takes brains and good judegement more than anything wich is what most lack.
The HPD may seem like a very easy car to drive and to some extent it is, but to drive it fast and properly in a full grid of cars takes a lot of skill.
 
Jav
Last season 3 different HPD morons costed me the championship, 3 different incidents, 3 different guys all driving HPDs on the same week! All impatient guys and all Mid-fielders to back-markers. All you need to do to make it work as a GT guy is hold your line wich I do in every situation, for an HPD guy to make it all work you need balls of steel, but it takes brains and good judegement more than anything wich is what most lack.
The HPD may seem like a very easy car to drive and to some extent it is, but to drive it fast and properly in a full grid of cars takes a lot of skill.

I can see how guys tend to do that in those cars, And some have no patience. So far most of the guys I've ran with have all given room regardless. I'm for sure a back marker in RPD, and rather run clean than fast and wreck.
 
I'm really not sure. Of course the CTS is getting huge numbers this season (most likely will drop after the "new car buzz" wears off). But, it almost seems like all of the series are a bit down on participants this year. Maybe member numbers are starting to decline? I know that people are really really starting hurt on the money funds, Maybe they are cutting iRacing for money?

Just a guess of course.

No, its called Diablo 3.
 
No, its called Diablo 3.

Maybe, idk. I played that game at a friends house for a bit, couldn't really get into it. It's like Skyrim, so much buzz so I decided to try it. Ended up thinking it wasn't that much fun.

Maybe because I got too much Racing in my blood, It's really hard for me to stray to other games ;) Can't tell you how much bribing my friends have to do to get me to play an epic game like Battlefield :D
 
Just did a nice C-Class Oval Tour Modified Race (120 Laps of South Boston), gained 36 iRating by finishing 9/19 and gained 0.16 SR. :)
 
Good race Jav.
I didn't do so well.
Had some damage mid race, decided not to pit for it.
Times by me were faster than I expected.
Ran out of fuel with three to go. :(

You like my skin?
 
Lol! I had to pit to take 2 gallons, had fuel for the normal 35 minute races... The skin looks pretty sweet! Hope we can get at least a race in every week! I love the Grand Touring Cup! I think I'll be taking a break from the Vette and do more GTC racing!
 
Maybe, idk. I played that game at a friends house for a bit, couldn't really get into it. It's like Skyrim, so much buzz so I decided to try it. Ended up thinking it wasn't that much fun.

Maybe because I got too much Racing in my blood, It's really hard for me to stray to other games ;) Can't tell you how much bribing my friends have to do to get me to play an epic game like Battlefield :D

I love it, I played the original and D2 and brings back a lot of memories
 
Hi guys, I was thinking about getting into iRacing (I currently have a DFGT and will hopefully soon be getting a Fanatec Carrera set) and I was just wondering a couple of things.

1) How is racing in Europe? I'm in the UK so I wasn't sure whether there are many drivers from the UK or Europe and how the connections are?

2) What sort of graphics requirements are needed? I have an i3 quad core at 3.2Ghz but only an Nvidia GT405 graphics card, which isn't too great, but it can run games like Live For Speed at decent graphics settings.

Thanks! :)

Shiv
 
Racing in Europe is great.

Too run oval's you may have to race later on (22.00 or later), and in the road side you'll always find some races.

Certain series have unofficial 'official' times slots to guarantee a high SOF and plenty of competition.

I'm a UK based iRacer and have very rarely struggled to find an official points scoring race.
 
Hi guys, I was thinking about getting into iRacing (I currently have a DFGT and will hopefully soon be getting a Fanatec Carrera set) and I was just wondering a couple of things.

1) How is racing in Europe? I'm in the UK so I wasn't sure whether there are many drivers from the UK or Europe and how the connections are?

2) What sort of graphics requirements are needed? I have an i3 quad core at 3.2Ghz but only an Nvidia GT405 graphics card, which isn't too great, but it can run games like Live For Speed at decent graphics settings.

Thanks! :)

Shiv

Ha! another convert! As Rob says iRacing is great!
1) in december 2011 iRacing opened server farms in Netherlands and Australia so your connections should be fine. I am in North America and when I race with Australians (ok, ok, i meant getting lapped) I rarely see or notice any connection issues or connection lag.
 
Hi guys, I was thinking about getting into iRacing (I currently have a DFGT and will hopefully soon be getting a Fanatec Carrera set) and I was just wondering a couple of things.

1) How is racing in Europe? I'm in the UK so I wasn't sure whether there are many drivers from the UK or Europe and how the connections are?

2) What sort of graphics requirements are needed? I have an i3 quad core at 3.2Ghz but only an Nvidia GT405 graphics card, which isn't too great, but it can run games like Live For Speed at decent graphics settings.

Thanks! :)

Shiv

Depends on the series but I've never had trouble getting into races with full grids. The only series so far where I've encountered smaller grids was the inRacing News Challenge where its class based with different cars - the MX5 is naturally the most popular so if you drive a Pontiac or the Spec Racer Ford you can find a lack of direct competition though you are racing ~9 MX5s. I'm racing the Skip Barber now along with a little Street Stock and I'm still getting entered in full grids.
Some series are more popular than others so it really depends what you intend on driving. But certainly the MX5 Cup and Street Stock Ovals (the first race series) are completely packed with drivers.

The network code is very good so you don't need to worry about lag - you will be paired up with mainly European and American drivers but there are the few drivers from elsewhere.

It sounds like your system requirements are perfectly fine. I run iRacing on a laptop with dual-core and an average ATI Radeon card so you should be ok.
 
Hi guys, I was thinking about getting into iRacing (I currently have a DFGT and will hopefully soon be getting a Fanatec Carrera set) and I was just wondering a couple of things.

1) How is racing in Europe? I'm in the UK so I wasn't sure whether there are many drivers from the UK or Europe and how the connections are?

2) What sort of graphics requirements are needed? I have an i3 quad core at 3.2Ghz but only an Nvidia GT405 graphics card, which isn't too great, but it can run games like Live For Speed at decent graphics settings.

Thanks! :)

Shiv

Check your PMs, I think that setup you listed would work fairly well.
 
Thats what I was thinking.

What if this had happened in Forza? Or F1 2011? Would be outcry and calling for devs heads.
 
I feel like that's related to how locking your brakes makes a spinning car continue off in a predictable manner. Which is realistic. The rest is probably something weird with inertia bringing the car back to straight.
 
Sometimes when I have a low crossweight I'll drag a touch of gas when I brake through the corner on entry to prevent a spin but never to save it, and occaisionally if I have to brake a little at apex, but never mashing both gas and brake, especially since rear brake cancels out a little power
 
I almost always rub the gas pedal when I brake. Bit of a habit I've gotten into from karting, it helps to prevent lockup a lot.
 
Jav
What!!!!? Lol! That has to be the ultimate fanboy statement! Icredible how some people can be so blinded by fanatism!

Have you read the physical explanation of what's happening?

From a user named Niels Heusinkveld in the comments section of that same article:

While I don't think iRacing is nearly as realistic as it should be, this behavior isn't that strange or magic. To some extend, the engine power cancels out the braking that is done at the rear. Say this is achieved perfectly, then you have a 100% front brake bias, with free rolling rear tires.

The front tires are locked, so regardless of steering, they produce contact patch force perfectly in the opposite direction the car is traveling. Even at 25 degrees car yaw angle, the front tire force is mainly longitudinal (braking). Rear tires purely rolling produce virtually only lateral (cornering) force.

Which way will the car turn? Well its kinda simplified but calculate the torque each tire grip puts around the car center of gravity. Both the rear tires produce lateral force, which both create great rotation potential. The front tires create less yaw torque around the car center of gravity because they are braking more than turning. Result? The car will straighten out.

The results will vary a lot because in each gear, you change the driving torque at the rear wheels yet the braking torque is the same maximum in each gear. I guess in 6th gear, you can't keep the rear wheels from locking up and the car will rotate more and possibly spin out. In 1st gear at low speed, perhaps the driving torque is much greater than the braking torque, so you still get big wheelspin, which acts kinda the same as a locked tire (no lateral grip), so you may spin out too.

It is likely to work in quite a few cars in quite a few sims. The only "bug" is us, self proclaimed simracers approaching it like a game, doing things you would never do in real life... I needed a gamepad to try this out as I can't get my feet to do this, even in a simulator!

It's obviously not quite right, for one you'd never do that to a real car for the risk of the damage you'd do to it. But I'm not sure that this is as big a bug as people are making out. It does make a certain amount of physical sense, as much as logic cries against it.

I'm still not quite sure on the position I take regarding it, but I'd be careful about decrying it offhand.
 
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