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I can assure you that this technic is not applicable in real world motorsport!

Tried it? I can't imagine that it's something that many real life racers actually try. Braking hard and jamming your foot on the accelerator at the same time is in no way a natural response to starting to lose control of the car.

Out of interest, since I know you race, do you have any experience with what the actual effect might be of taking that action in a car that's starting to go sideways?
 
Tried it? I can't imagine that it's something that many real life racers actually try. Braking hard and jamming your foot on the accelerator at the same time is in no way a natural response to starting to lose control of the car.

Out of interest, since I know you race, do you have any experience with what the actual effect might be of taking that action in a car that's starting to go sideways?

Well considering that your clutch would suffer under full brake and full throttle is one thing, the other is that the natural instinct is a different one rather then slamming throttle and brake all together. - However, on June 23. is my next VLN Cup race in the Porsche GT3 Cup and in fridays free practice session ill actually give it a try, including helmet cam footage if possible. However I cant imagine this working since the old school pro's from the 70's 80's 90's would have figured that out already... Our God Senna ?!

well, taking an example from one of my recent races this year, where I hit a wet spot at 245km/h and came sideways to full lock nearly 3 times, i simply cought the car by countersteering and applying brake just a little bit to push the weight to the front.

From 00:21 seconds onwards you see the incident in slow motion
From 8:45 minute mark you can see the incident in real time.



Chris
 
You know there's a form of motorsports(more like sincronized swiming of motorsports) that to some extent does this all the time, only thing is that is done to keep the car in the slide rather than saving it from it... So if anything in real life you'll just stabilize the trayectory of the spin just like you would by using the "Holy Crap Both Feet In technique"(clutch+brake).
 
I would imagine it would be possible to save a car with full clutch to keep looad off all tires and keep it equal with the right amount of countersteer, I'll have to see when I join the current legends season this summer
 
I would imagine it would be possible to save a car with full clutch to keep looad off all tires and keep it equal with the right amount of countersteer, I'll have to see when I join the current legends season this summer

"Both feet in" doesn't save the car but rather keeps it spinning on a staright line(if that makes any sense). Let's say it puts the spin on a predictable trajectory.
 
Ya, that's what I would expect, just to stop the slide but allow it to roll. What if it was just clutch only?

Is it possible to see a list of every active member within a region? I just want to see how many people I know in my region.

What's the name of that download thing that measures FFB clipping and recommends a setting
 
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Jav
"Both feet in" doesn't save the car but rather keeps it spinning on a staright line(if that makes any sense). Let's say it puts the spin on a predictable trajectory.

Honestly, this would be sort of more what I'd expect in reality. What happens in iRacing (and most other games to some extent or other) is likely an effect of having certain numbers not quite in balance with each other. Which numbers are out of balance is probably anyone's guess.


And I agree Chris, even if this somehow would work in real life I think there's probably good mechanical reasons not to do it to your car. The stress on the whole drivetrain would be massive. Normally the drivetrain only has to deal with power up to the limit of traction of the tyres, if you're applying brakes at the same time you can exceed that by a lot, and potentially break something. Likely the clutch.

And yeah, while most people might never try it, some insane driver would have come up with it at some point or other. There's too many people pushing too hard for any edge for someone not to have come up with this. Still, it'd be interesting to try. Someone has to be first to find things like this, it might be you. :)
 
I just finished a GT race at Twin Ring, I ran out of fuel 50 feet from the finish line, and it coughed it's way past and around turn 1 before stopping:eek:
I spent the last five laps saving fuel and all of the last lap in 6th gear! I cut it Really close
 
I think most owners would rather see their driver toast a clutch than write off the car.
 
And I agree Chris, even if this somehow would work in real life I think there's probably good mechanical reasons not to do it to your car. The stress on the whole drivetrain would be massive. Normally the drivetrain only has to deal with power up to the limit of traction of the tyres, if you're applying brakes at the same time you can exceed that by a lot, and potentially break something. Likely the clutch.

And yeah, while most people might never try it, some insane driver would have come up with it at some point or other. There's too many people pushing too hard for any edge for someone not to have come up with this. Still, it'd be interesting to try. Someone has to be first to find things like this, it might be you. :)

Drifters do it all the time at low speeds to keep the car on the slide, yes it puts some starin on the driveline but no more than a burnout does. And no it's not gonna save you from a spin, it won't do anything to save you from a spin at all.
 
The when the front slides when you lock it up, it slides exactly to the straight position, a lot like driveing slot cars, that's the most unrealistic part about it, if that part was fixed then it would probably be at least a little more realistic

I also noticed that the it doesn't really work on the mustang that well, unless I was doing it wrong. I don't see nearly as many people running the mustang anymore either. I was going to do the 8 races in the season and get $4 but I can't do a lap anywhere let alone an entire race

Roush_fan_99
Is it possible to see a list of every active member within a region? I just want to see how many people I know in my region.

What's the name of that download thing that measures FFB clipping and recommends a setting

Does anyone know?
 
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Jav
... yes it puts some starin on the driveline but no more than a burnout does.

This is not quite true. In a burnout the strain on the drivetrain is essentially limited by the grip of the tyres. If you've got your foot on the brakes, then the strain on your drivetrain can be much higher, as it's now limited by the strength of your braking system. Depending on your bias, how hard you're pushing and how good your brakes are, you could put a lot more load on the system than is possible in almost any other situation. Potentially a full rev clutch drop will put more strain on, but only for a fraction of a second.
 
I can't ever catch a break in the Skippy. I qualified and everything to race just now. Gridded 4th. Suzuka West w/chicane. I brake a little later than I should have for turn 2, had to dive to the inside of the 3rd place car, nearly smoked 2nd place but got it slowed down, cut the corner off to not run into anybody. Got a furled flag for that, so I get through turn 3 and drive slow on the right, finally get rid of the flag. Head onto turn 4 but I'm not up to speed and in a horrible place for a couple cars coming up so I have to cut the inside of that...another furled black flag. So now that I'm in last place...

Made a few positions back over the next 5 laps or so, gaining fast on the next car. He takes a bad, tight line into the hairpin and I take the faster wide line, putting me right on his tail and needing to lift to not run him over. So then he hits the brakes. After fully exiting the turn. WHAT?!

At least he just spun himself and tore up my nosecone. Car still drove ok, I think the wheel was off center a touch now. Back to racing. A few laps later I catch a guy on the straight but hold off on the pass. He turns in early to 130r ends up totally sideways before we're even at the turn in point and his car comes over and collects mine at 100+mph and throws me into the outside wall.

:grumpy:
 
Want me to give you some tips Eric ? Last season I was 3 wins from 3 ;)

Suzuka is all about the gentle touch of the accelerator...anyway I was joking, your a better driver than I but I will cherish my wins at my favourite track. Sad that I am not racing it this year...I only race the Grand Prix layout, anything else is just a joke.

Concentrating on Atlanta for my big Skip come back!
 
Road Atlanta is my curse in iRacing. I need to spend a few hours there in something...Its so different than the Forza version I've loved for years. I always miss turn 2/3.
 
Just tried that again and thought a car ramped over me in turn 2 on lap 1. He just had the front end pop up almost 90 degrees, then continued on with a driving car. I had a wrinkled wing and about 30 degrees of positive camber at the right rear. It made right turns just fine, but was surprised at the first left. Took it to the pits, pulled out a 5th place finish. Could have been 4th if not for a couple mistakes.

Edit: Ohmygod I lost .47 SR from that crap.
 
I can't ever catch a break in the Skippy. I qualified and everything to race just now. Gridded 4th. Suzuka West w/chicane. I brake a little later than I should have for turn 2, had to dive to the inside of the 3rd place car, nearly smoked 2nd place but got it slowed down, cut the corner off to not run into anybody. Got a furled flag for that, so I get through turn 3 and drive slow on the right, finally get rid of the flag. Head onto turn 4 but I'm not up to speed and in a horrible place for a couple cars coming up so I have to cut the inside of that...another furled black flag. So now that I'm in last place...

Made a few positions back over the next 5 laps or so, gaining fast on the next car. He takes a bad, tight line into the hairpin and I take the faster wide line, putting me right on his tail and needing to lift to not run him over. So then he hits the brakes. After fully exiting the turn. WHAT?!

At least he just spun himself and tore up my nosecone. Car still drove ok, I think the wheel was off center a touch now. Back to racing. A few laps later I catch a guy on the straight but hold off on the pass. He turns in early to 130r ends up totally sideways before we're even at the turn in point and his car comes over and collects mine at 100+mph and throws me into the outside wall.

:grumpy:

I feel your pain!

On Sunday I had a good opportunity to get my second overall Skippy win at Suzuka west.

I started third and was easily capable of staying in touch with 1st and 2nd cars. I was a little bit faster than 2nd place so I start to put on the pressure. He goes wide at the hairpin (T10?T11?) and I stay on the line to get ahead of him. He dives hard left to stay on the tarmac and catches my rear right wheel and spins me into the wall resulting in a damage and a call to the tow truck! :yuck: The criminal continues on his merry way and takes second place. Not a word of apology or recognition of his error. Such a shameful little man!
 
Sounds like the skippy class has totally changed from when I used to be in it a few years ago.

Hopefully I can get an official race in at Motegi this week. I ran a 1:51.806 for Qualifying in the FGT with a fixed setup. Seems to be competitive so, hopefully I have some drivers to race against.
 
Well I think Ive learned something on iracing. If you enjoy racing the car and want to run it alot, dont plan on winning your division. The more you run the car the less of a chance to keep your good race results. Ive got 50 points less than I had at the start of the week. Had a good race tuesday pretty high sof gotta second place, ran to more races this week now all them points are gone. Not sure I like the idea of not being able to run my favorite car as much as I want and still be competitive in my division. :grumpy:
 
Yeah, most guys who are going for division championships only run one or two races a week. I don't like that, I run what I want when I want and don't worry about my results, I'm in it for the fun, not for the points.
 
Sounds like the skippy class has totally changed from when I used to be in it a few years ago.

Hopefully I can get an official race in at Motegi this week. I ran a 1:51.806 for Qualifying in the FGT with a fixed setup. Seems to be competitive so, hopefully I have some drivers to race against.

May not be able to get points for this week at Motegi. :( Not enough people signed up the past two races and am now I have to wake up at 7 am for the last race before the switch overto try and get points for this week.

I knew that I shouldn't have gone on a date Saturday and Sunday evening! Haha, kidding but, a little dissapointing if I can't score any points on a track that I've raced on in real life.
 
In the graphics tab in the options menu, right where the frame rate settings are, what does the 'Vertical Sync' do?

I was messing around with settings to get the best quality to match 120FPS so I can have no trouble with my 100 FPS cap. I accidentally clicked vertical sync and my frame rate went up to about 220. Then I re-entered my test session and my frame rate was at 65 FPS. Then a couple tests later after rejoining with it set back to my cap, it finally went back to 100 FPS. I have no idea what it did though other than mess with my frame rate
 
Yeah, most guys who are going for division championships only run one or two races a week. I don't like that, I run what I want when I want and don't worry about my results, I'm in it for the fun, not for the points.

Wow! that is a crazy system. Does iRacing provide prizes for being top of a division? I know that some of the top drivers get cash award (hugo luis, ray alfalla, etc.). I am trying to rationalize the reason a pilot would do only 1 or 2 races a week. What would they do the rest of the week? race only in divisions in which they are not competitive? TTs and practice only? play rFactor or pCARS? This does not sound very fun to me...then again I am not a top competitor so I do not have their viewpoint.
:dunce:
 
So, I'm taking the plunge and trying out iRacing. I think it'd be stupid to join up and not give someone a referral, so PM me your email if you want it and I'll use it when I sign up this afternoon.

I just updated my computer and ($700 later... ugh) it's ready to play almost anything on great settings. If I recall, I have to run the set up disc for my G27 before I use it on my comp, it's not plug and play correct? Any other tips on setting it the G27 for iRacing?

I'm thinking of using the 3 month sub +Nationwide and K&N cars code (3 mo/$12), but was also considering the ISR Riley Prototype + Watkins. Any other codes that are better than that? I'm usually not and Indy car kind of guy, I lean more toward muscle/NASCAR to drive.
 
Wow! that is a crazy system. Does iRacing provide prizes for being top of a division? I know that some of the top drivers get cash award (hugo luis, ray alfalla, etc.). I am trying to rationalize the reason a pilot would do only 1 or 2 races a week. What would they do the rest of the week? race only in divisions in which they are not competitive? TTs and practice only? play rFactor or pCARS? This does not sound very fun to me...then again I am not a top competitor so I do not have their viewpoint.
:dunce:

Most guys that are playing the points game perfect their setups in open practice, test sessions, and hosted sessions early in the week and then run a race or two near the end of the week. Some also race other series as well, but most of the top points holders in each series dedicate quite a bit of time to that one car.
 
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