iracing.com

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http://www.virtualr.net/iracing-com-first-zolder-preview

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woohoo!!!!!!!!!!!!!!! I finished 2nd and got +0.57 safety points. (I started in 6th)

I'm at 3.54 now, one more race like that and I'll be moved up to D class. I could not catch 1st place, that guy was hauling a#@
 
Those Zolder screen shots look nice:tup:

I don't know why some people think iRacing's graphics are dated. I personally really like how they render their tracks and cars.
 
I really feel they need to re do almost all of the cars. And anyone that owns silver stone knows that needs an update bad! ( I know they are doing this and rescanning it) they need better models of the cars. the hpd is horrible to even the standards of the racers arms!
 
Those Zolder screen shots look nice:tup:

I don't know why some people think iRacing's graphics are dated. I personally really like how they render their tracks and cars.

Sorry for those guys but I'll take iRacing's graphics over the uber shinny graphics of GT5/Forza/P-C.A.R.S! All those games somehow end up putting extra strain on your eyes, i don't know if it's the low FPS count I get on them or what, but I can go 3hrs easy on iRacing but after 20 minutes on GT5 or P-C.A.R.S and I can feel my eyes getting tired.
 
How do championships work? I had 66 points last time I did a race, now I'm down to 62.. How does that make sense?
 
Those Zolder screen shots look nice:tup:

I don't know why some people think iRacing's graphics are dated. I personally really like how they render their tracks and cars.

I saw the Mosport rendition, and thought I was watching an actual V8 Supercars race at Mosport. I've been to Mosport. I know, dude, I know...


Lol, ACTUALLY, my father and I got lost in the parking lot, made a wrong turn, and ended up simply driving onto the track. I wanted to take a lap, since there was no one else on it, but, he declined.
 
Lol, ACTUALLY, my father and I got lost in the parking lot, made a wrong turn, and ended up simply driving onto the track. I wanted to take a lap, since there was no one else on it, but, he declined.

There comes a time in a mans life when he must....KICK his father OUT the car and LAP Mosport! lol.
 
Blaze_409
There comes a time in a mans life when he must....KICK his father OUT the car and LAP Mosport! lol.

Or walk it, they let you do that after racing has concluded for the day. Pretty cool experience.
 
How do championships work? I had 66 points last time I did a race, now I'm down to 62.. How does that make sense?

The thing with championship points is that if you run the same race over and over you will start loosing points unless you actually improve by winning or placing high on a higher SOF split. That's why the top guys only do 1 high SOF race and that's it for them!
 
Jav
The thing with championship points is that if you run the same race over and over you will start loosing points unless you actually improve by winning or placing high on a higher SOF split. That's why the top guys only do 1 high SOF race and that's it for them!

So if I do 5 races on one track, and get a 2nd place finish with a high SOF, and a 1st place with a lower SOF, it'll take my 2nd place result over my 1st place result..?
 
Jav
Sorry for those guys but I'll take iRacing's graphics over the uber shinny graphics of GT5/Forza/P-C.A.R.S! All those games somehow end up putting extra strain on your eyes, i don't know if it's the low FPS count I get on them or what, but I can go 3hrs easy on iRacing but after 20 minutes on GT5 or P-C.A.R.S and I can feel my eyes getting tired.

Heres a comparison video of pcars and iracing. I know pcars is still alpha, but I prefer iracings graphics better than pcars for racing. Screen shots are a different story. http://www.youtube.com/watch?v=OsLLOtbzvlY What do you guys think?
 
I think it's an average of your points if you do more than one race. And to increase an average you will have to gain a higher score. Only way to do that is by gaining it in a higher split if you won in a lower split.

I really don't care much about the championship points, I race to have fun. But my first race at barber in grand am was a disaster with big problems and a long pit wall walk. And I managed to increase my score by doing the race over again. Not why I did it, but racing is fun and I do it when ever I get the chance ;) This time around, I also gained championship points. But I'm not going to sit and watch the others have fun if I do a very good first race next week at Glen. I rather race than see my name high up on a internet list ;)

EDIT:
fatkrakr

iRacing looks real, pcars looks way to polished and nothing like a real race track. But pcars did get the curb color upgrade.

But look a the forest (far terrain) when going around corner 1. iRacing you can see the threes, pcars looks like a green mass painted by a 4 year old

Also you can at this stage see over the pit lane buildings and see the race track. This is also possible in real life. Eau Rouge doesn't seem right in pcars, a bit like Spa for GT5 (looks to shallow), I guess the laser scanning actually is the best way to go ;)

Not hard to decide what I prefer!! (the thing in the lower window)
 
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So if I do 5 races on one track, and get a 2nd place finish with a high SOF, and a 1st place with a lower SOF, it'll take my 2nd place result over my 1st place result..?

It'll score the highest points finish.
 
Jav
Sorry for those guys but I'll take iRacing's graphics over the uber shinny graphics of GT5/Forza/P-C.A.R.S! All those games somehow end up putting extra strain on your eyes, i don't know if it's the low FPS count I get on them or what, but I can go 3hrs easy on iRacing but after 20 minutes on GT5 or P-C.A.R.S and I can feel my eyes getting tired.


I have been saying the same thing since I started with iRacing. With pCARS 20 minutes and my eyes hurt bad. iRacing"s graphics are years ahead of the consoles and that is mainly because of the low end video card they use. Also polygons play a huge part, a nicely detailed car can have 350,000 polygons, take 44 cars of that size and it will choke a PC. I have no idea how many polys iRacing uses but I would guess around 75,000 at the most, not counting interior renders.

The next thing to look at are the textures, the size is what counts. High detail = large size. Next look at the lighting, Ambient Light, Global Illumination, radiosity, each one represents a better quality and also a tax on our PC's. IMO iRacing graphics strike the best balance for racing. Leave the smoke and mirrors to pCARS.


Good race left888

I finished 5th out of 13 I think it was. That was my first Riley race, 3 incidents which I like. Not bad for having one arm eh! :)

I guess you finished in 3rd? good showing.
 
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I just posted my first post in the iracing forum, if I click "watch this topic" is that like "subscribing" here on GTP, and where do I check my topics that I watch?
 
The way points work is explained in section 4.6 of the sporting code.

Basically, if you do two races, it will take your highest score and count that one. If you do five races, it will count the average of your top 3. It averages the top 50% of your results.

For the entire season, if you run a standard 12 week series, you get four "drop weeks" which means the lowest 4 scores you have will not be counted towards your overall season points.
 
Guys, I think I might've messed things up just a little bit.

Did my first race tonight with the Mazda at Okayama Short. Finished Sixth (Personal victory!!! YEAH!!!), but the result is a bit overshowed by the fact I actually started 1st on the grid and that I could've had 4th or 5th if I had been more constant with my pace. However, the part where I made a mistake was near the end when this other car was in front of me lapping considerably slower. I caught up to him coming to every corner and yet he braked and closed the gate on me rather annoyingly, to which I responded with plenty of breaking in order to prevent any contact, which in turn left me with more catching up to make. This went on for two or three laps, and when the white flag approached I decided to go for it, if he wasn't gonna be Mr. Nice, neither would I (Here's the mistake). He went wide at the fourth corner so I braked late and took the inside, but then he turned on me and we both spun (though I came out worse, with a mildly damaged suspension). I managed to salvage the 6th position and finish the race with the damaged handling, but the point of my rookie question is: What to do in this situations? How to decide when to overtake and how to do it properly? Exactly, what's iRacing overtaking ettiquete?
 
By the book, the rules say that blue flags are informational only. The driver doesn't need to get out of the way, even though you're lapping him.

That said, it's pretty common courtesy for someone being lapped to get out of the way. Either they're much slower, or they've had some incident and they're in no position to compete. Safer for everyone to just yield.

Sometimes though you get people like this guy you encountered. You have to make a judgement call on how aggressive you can get with them. I like to make sure that I don't give them any chance to take me out. You can try sitting on their bumper and unsettle them. You can fake passes, let them compromise their line trying to shut the door and then get them on exit. You can just wait for an error, which shouldn't take too long if they're being lapped. I wouldn't try and force any kind of move that relies on spacial awareness from the other driver, or him realising that he's lost the place and giving it up before an incident happens. Just assume that he will always make the wrong decision, and plan stuff that cannot end badly for you.

Sometimes it will go badly regardless. But I think you're taking the right approach. The guy is a moving roadblock, so it's about adapting your style to defeat that kind of driver.

At Okayama, I like to have a go at guys like this through the esses. You can fake a pass coming in, and sometimes they'll freak and just lose it into the sand. It's a tricky section so you could be able to close right up on them, and then get a really late apex on the second corner for great drive out. You can take them up the inside going into that kink, and even if they tap you side by side, as long as you're on the inside you're going to win that battle. That's my chosen section for attacking slower drivers on Okayama, but I'm sure other people have their own ways.
 
superbike81
The way points work is explained in section 4.6 of the sporting code.

Basically, if you do two races, it will take your highest score and count that one. If you do five races, it will count the average of your top 3. It averages the top 50% of your results.

For the entire season, if you run a standard 12 week series, you get four "drop weeks" which means the lowest 4 scores you have will not be counted towards your overall season points.

Are the 4 dropped weeks like whole weeks or just 4 dropped races? Im confused since I actually haven't ran for anything, and i was sitting pretty decent this first week.
 
Are the 4 dropped weeks like whole weeks or just 4 dropped races? Im confused since I actually haven't ran for anything, and i was sitting pretty decent this first week.

Yes your 4 lowest scoring weeks are dropped no matter how many races you do. They just count your best 8 weeks or less. For example you race all 12 weeks in a season. You score 100 points for 8 weeks and score 50 points in 4 of the weeks. The 4, 50 point weeks would be dropped and you would finish the season with 800 points. They start dropping your worst weeks starting week 9.
 
MadRR
Yes your 4 lowest scoring weeks are dropped no matter how many races you do. They just count your best 8 weeks or less. For example you race all 12 weeks in a season. You score 100 points for 8 weeks and score 50 points in 4 of the weeks. The 4, 50 point weeks would be dropped and you would finish the season with 800 points. They start dropping your worst weeks starting week 9.

Awesome! I guess I need to see how many tracks I have own still for late models.

Now I have a random setup question for late models, since I have run two different ones at Lanier. The first one was the one by whoever "the missle" is on iracing forums, and it got tight fast but steering wasn't heavy. The other I got from another member and it gets a little tight but brake bias seems to help me as run goes, yet the steering is very heavy but feels more connected. What normally would cause the difference and I can't ever remember which way adjust brake bias does what to the car though? I know I should remember but I just play with it all run long sometimes.
 
Less bias = oversteer on entry (because less front brakes and more rear)
More bias = understeer on entry (more front brakes, less rear)

When you mess with it in the garage it tells you what each thing does now after the update, which is pretty handy like when I can't remember which corner and which direction I need to adjust to balance my crossweight
 
Roush_fan_99
Less bias = oversteer on entry (because less front brakes and more rear)
More bias = understeer on entry (more front brakes, less rear)

When you mess with it in the garage it tells you what each thing does now after the update, which is pretty handy like when I can't remember which corner and which direction I need to adjust to balance my crossweight

I guess that is odd then or maybe I'm just a little backwards with settings. I go up on % and the car rotates better to me atleast.
 
Because you are putting more weight on the nose then turning it will initially turn in, but right before apex the car will understeer given that you don't mash the throttle and drift it out, because the RF is going the same speed as the LF as opposed to the RF going faster (to maintain outside of the LF tire maintaining a coordinated turn)

If you know how a rudder on a plane has to be used with the ailerons to maintain a turn, if you mash the rudder pedal to the floor then it'll turn sideways in the air similar to having too much rear bias because both are using the arm of the rear. If you've ever heard Weight x Arm = Moment, replace weight with grip (or lack there of), brakes tend to reduce grip in the rear. (if I really tried to explain it using this analogy it'd be about a 3 page post :lol: if the analogy confused you like it did to me when I first learned it, just ignore the analogy)
 
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